hedgewars/uConsole.pas
2015-08-10 sheepluva more copyright fixes
2014-11-11 unc0rr Fix some stuff from coverity
2014-02-04 sheepluva update FSF address. note: two sdl include files (by Sam Lantinga) still have the old FSF address in their copyright - but I ain't gonna touch their copyright headers
2014-01-21 koda partial merge of the webgl branch
2014-01-17 sheepluva update copyright to 2014
2014-01-05 unc0rr - Don't define NOCONSOLE webgl
2013-05-29 unc0rr bump copyright year for Andrey entries
2013-01-26 koda uConsole on a diet
2012-05-31 unc0rr pas2c stuff
2012-05-28 unc0rr Some improvements to pas2c
2012-05-02 koda change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
2012-05-01 koda breaking news, we don't support typed consts anymore
2012-02-17 koda the most important commit of the year
2012-01-17 lovelacer A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
2011-12-11 koda added 'loaded locale' message, other minor things
2011-11-26 unc0rr - Help parser more
2011-10-04 koda fix compiling for android, strip out all delphi code, objfpc ftw hedgeroid
2011-09-25 koda code working on ios now hedgeroid
2011-08-26 Xeli Fixed AddFileLog, there's now a log created in /sdcard/Android/data/org.hedgewars.mobile/cache/Data/ hedgeroid
2011-08-04 Xeli AddFileLog tweak, added [Con] to each line hedgeroid
2011-06-21 Xeli First commit.. hedgeroid
2011-04-10 unc0rr Make WriteLnToConsole write to stderr instead of stdout
2011-03-01 koda Happy 2011 :)
2011-02-01 koda addfilelog <3 debugfile
2010-12-18 unc0rr Try to avoid binary data in log, use shorter descriptions
2010-11-30 koda un-break build (wrong merge in uConsole) and update project file with the new sources
2010-11-30 koda OMG merge
2010-11-22 unc0rr Move doPut into uIO (not a very bad place really)
2010-11-18 unC0Rr Move some stuff from uMisc to uUtils
2010-11-18 unC0Rr Introduce uCommands.pas
2010-11-17 unc0rr uWorld
2010-11-28 koda added missing graphics and fixed some glitches/crashes/bugs
2010-11-17 unC0Rr Move variables from uMisc to uVariables
2010-11-17 unC0Rr Introduce unit uTypes in order to remove some cyclic unit dependencies
2010-11-07 nemo revert 4200:dd54999c2822 - it was breaking schemes. koda. just leave this alone until next release
2010-11-07 koda revamp gamemodes section in the ifrontend and update ios game modes
2010-11-06 henek 2 more variables to control water rise and health loss during sudden death.
2010-11-06 henek Remove the last vestiges of the shoppa hack by adding 2 spinners for percentage health and amount of health in crate, also update translations and increase SD spinner (some users have requested it)
2010-10-31 nemo making indentation consistent (noticed while debugging)
2010-10-28 koda disable gfMines and update variable names (landadds -> minesnum, cLandAdditions -> cLandMines)
2010-10-11 nemo Ok. Let's disable the right one this time. In fact, let's just remove newgrave entirely - no point in half-measures.
2010-10-11 nemo Disable newgrave - conflicts with resurrection
2010-10-09 koda merge
2010-10-08 unc0rr Some optimizations
2010-10-09 koda made the new menu toggable
2010-09-22 smaxx Engine:
2010-09-04 koda typos, reduced sound size and last minute fixes
2010-09-02 koda add a noconsole symbol, update the project file for appstore distribution
2010-08-26 smaxx Engine:
2010-07-31 koda remove trailing spaces from end of line
2010-07-03 koda a couple of fixes i missed previously
2010-05-02 smxx Engine:
2010-04-16 smxx Engine/Frontend:
2010-03-28 nemo prg's maze generator
2010-03-21 unc0rr In pascal unit is a namespace
2010-03-14 smxx Engine:
2010-03-06 unc0rr Replace tabs with spaces using 'expand -t 4' command
2010-03-03 nemo Add spinner for explosives, add dust on crate impact, crank up explosives a bit
2010-03-01 smxx Engine:
2010-02-28 nemo Dude mine probability spinner
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