Thu, 30 Apr 2009 20:13:44 +0000 |
unc0rr |
nemo's great patch:
|
file |
diff |
annotate
|
Mon, 13 Apr 2009 12:59:48 +0000 |
unc0rr |
- Fix training
|
file |
diff |
annotate
|
Fri, 03 Apr 2009 16:33:33 +0000 |
unc0rr |
Patch by nemo:
|
file |
diff |
annotate
|
Mon, 23 Mar 2009 21:09:34 +0000 |
unc0rr |
patch by koda:
|
file |
diff |
annotate
|
Sun, 22 Mar 2009 21:03:59 +0000 |
unc0rr |
Save much CPU time by initializing vertex arrays in texture creation function
|
file |
diff |
annotate
|
Sun, 22 Mar 2009 17:39:12 +0000 |
unc0rr |
Use GL_TRIANGLE_FAN instead of GL_TRIANGLES (more efficient)
|
file |
diff |
annotate
|
Sun, 22 Mar 2009 14:32:22 +0000 |
unc0rr |
Apply koda's OpenGL ES compatibility patch
|
file |
diff |
annotate
|
Wed, 18 Mar 2009 22:02:55 +0000 |
unc0rr |
- Fix warnings in frontend
|
file |
diff |
annotate
|
Mon, 16 Mar 2009 14:43:15 +0000 |
unc0rr |
Don't use GLU
|
file |
diff |
annotate
|
Sat, 07 Mar 2009 17:42:54 +0000 |
unc0rr |
- nemo's patch: some animations, zero probability for infinite weapons
|
file |
diff |
annotate
|
Mon, 02 Mar 2009 21:13:07 +0000 |
unc0rr |
laser beam by nemo reworked a bit by me
|
file |
diff |
annotate
|
Wed, 18 Feb 2009 16:35:03 +0000 |
unc0rr |
More reorganization
|
file |
diff |
annotate
|
Wed, 18 Feb 2009 16:28:21 +0000 |
unc0rr |
Reorganize land texteure function in prepare to texture split
|
file |
diff |
annotate
|
Sun, 18 Jan 2009 14:17:10 +0000 |
unc0rr |
Fallback to no hat when hat couldn't be loaded
|
file |
diff |
annotate
|
Thu, 04 Dec 2008 21:14:03 +0000 |
unc0rr |
Don't call SDL_FreeSurface with null pointer
|
file |
diff |
annotate
|
Mon, 27 Oct 2008 16:49:42 +0000 |
unc0rr |
Draw dark background under chat text
|
file |
diff |
annotate
|
Sun, 28 Sep 2008 21:56:37 +0000 |
unc0rr |
- Hedgehog doesn't take off hat when shooting from shotgun
|
file |
diff |
annotate
|
Thu, 11 Sep 2008 15:30:04 +0000 |
unc0rr |
Hat 'wearing' animation
|
file |
diff |
annotate
|
Sun, 31 Aug 2008 17:22:50 +0000 |
unc0rr |
Hats now fully implemented for local game
|
file |
diff |
annotate
|
Fri, 08 Aug 2008 20:45:13 +0000 |
unc0rr |
- Fix previous commit
|
file |
diff |
annotate
|
Fri, 08 Aug 2008 19:34:55 +0000 |
unc0rr |
Start implementing support for 32bit sprites concerned in map generation process.
|
file |
diff |
annotate
|
Sun, 27 Jul 2008 19:37:24 +0000 |
unc0rr |
Add ability to resize engine's window
|
file |
diff |
annotate
|
Tue, 22 Jul 2008 18:31:34 +0000 |
unc0rr |
Load flakes information from theme.cfg when playing painted map
|
file |
diff |
annotate
|
Mon, 07 Jul 2008 13:06:25 +0000 |
unc0rr |
Update copyright headers a bit
|
file |
diff |
annotate
|
Fri, 04 Jul 2008 14:40:52 +0000 |
unc0rr |
Testing explosion particles implementation
|
file |
diff |
annotate
|
Sun, 22 Jun 2008 20:40:39 +0000 |
unc0rr |
Complete exit confirmation implementation
|
file |
diff |
annotate
|
Sun, 27 Apr 2008 11:40:22 +0000 |
unc0rr |
Update copyright info in source files headers
|
file |
diff |
annotate
|
Sun, 20 Apr 2008 10:39:08 +0000 |
unc0rr |
Teleport animation
|
file |
diff |
annotate
|
Sun, 13 Apr 2008 14:06:17 +0000 |
unc0rr |
Also, repair weapon count show in ammo menu
|
file |
diff |
annotate
|
Sun, 13 Apr 2008 13:57:32 +0000 |
unc0rr |
Repair weapon name show in ammo menu
|
file |
diff |
annotate
|
Sun, 13 Apr 2008 12:47:18 +0000 |
unc0rr |
Get rid of DXOutText call
|
file |
diff |
annotate
|
Sun, 13 Apr 2008 12:45:30 +0000 |
unc0rr |
Get rid if deprecated Surface parameter of Draw* calls
|
file |
diff |
annotate
|
Sun, 13 Apr 2008 12:33:16 +0000 |
unc0rr |
Fix warnings
|
file |
diff |
annotate
|
Mon, 24 Mar 2008 20:27:12 +0000 |
unc0rr |
Use 'rope gun' sprite
|
file |
diff |
annotate
|
Mon, 24 Mar 2008 19:18:13 +0000 |
unc0rr |
Use 'regular standing' and 'rope swing' hedgehog sprites
|
file |
diff |
annotate
|
Sun, 09 Mar 2008 12:33:54 +0000 |
unc0rr |
Fix hedgehogs switching hang
|
file |
diff |
annotate
|
Fri, 07 Mar 2008 20:25:19 +0000 |
unc0rr |
Finish flakes implementation
|
file |
diff |
annotate
|
Thu, 21 Feb 2008 18:48:16 +0000 |
unc0rr |
Start console OpenGL reincarnation
|
file |
diff |
annotate
|
Fri, 01 Feb 2008 16:39:37 +0000 |
unc0rr |
- Store sky color in theme cfg file
|
file |
diff |
annotate
|
Mon, 28 Jan 2008 22:21:47 +0000 |
unc0rr |
Solve problem with crosshairs
|
file |
diff |
annotate
|
Mon, 28 Jan 2008 18:22:35 +0000 |
unc0rr |
- Some optimizations
|
file |
diff |
annotate
|
Sun, 27 Jan 2008 20:35:40 +0000 |
unc0rr |
- Save 8 MB of memory by freeing LandSurface and not using it anymore after game initialization
|
file |
diff |
annotate
|
Sun, 27 Jan 2008 19:29:00 +0000 |
unc0rr |
Store Land surface in memory:
|
file |
diff |
annotate
|
Sun, 27 Jan 2008 17:27:13 +0000 |
unc0rr |
- Update land texture after explosions
|
file |
diff |
annotate
|
Sun, 27 Jan 2008 17:04:54 +0000 |
unc0rr |
Fix a bug introduced in previous revision (accidental delete of land surface)
|
file |
diff |
annotate
|
Sun, 27 Jan 2008 16:49:11 +0000 |
unc0rr |
Now game looks almost like it did before switching to OpenGL
|
file |
diff |
annotate
|
Sun, 27 Jan 2008 15:02:12 +0000 |
unc0rr |
More sprites are visible
|
file |
diff |
annotate
|
Sun, 27 Jan 2008 13:35:56 +0000 |
unc0rr |
Now hedgehogs are seen on map :)
|
file |
diff |
annotate
|
Sat, 26 Jan 2008 10:55:34 +0000 |
unc0rr |
Enable back fps counter
|
file |
diff |
annotate
|
Fri, 25 Jan 2008 23:55:03 +0000 |
unc0rr |
Respect alpha channel
|
file |
diff |
annotate
|
Fri, 25 Jan 2008 23:33:35 +0000 |
unc0rr |
Now show sprites too
|
file |
diff |
annotate
|
Fri, 25 Jan 2008 21:55:48 +0000 |
unc0rr |
Some further work on switching to OpenGL rendering
|
file |
diff |
annotate
|
Fri, 25 Jan 2008 20:47:50 +0000 |
unc0rr |
Start conversion to OpenGL rendering
|
file |
diff |
annotate
|
Mon, 14 Jan 2008 17:00:54 +0000 |
unc0rr |
Make team health bar surface transparent
|
file |
diff |
annotate
|
Sun, 30 Dec 2007 16:40:12 +0000 |
unc0rr |
Finally, get rid of large stupid StoreSurface
|
file |
diff |
annotate
|
Sun, 30 Dec 2007 16:19:41 +0000 |
unc0rr |
The rest of stuff converted to sprites
|
file |
diff |
annotate
|
Sat, 20 Oct 2007 13:49:36 +0000 |
unc0rr |
Add theme and map by omen (with fixes by me)
|
file |
diff |
annotate
|
Sat, 21 Jul 2007 16:35:12 +0000 |
unc0rr |
Small fixes
|
file |
diff |
annotate
|
Tue, 03 Jul 2007 16:09:04 +0000 |
unc0rr |
- Introduce clans (teams with same color)
|
file |
diff |
annotate
|
Mon, 02 Jul 2007 21:33:21 +0000 |
unc0rr |
Convert teams list to array
|
file |
diff |
annotate
|