hedgewars/uRandom.pas
Sun, 11 Nov 2012 17:15:19 +0100 koda merge xymeng's gsoc engine with a few updates (and further checks on symbol definitions) webgl
Wed, 22 Aug 2012 13:03:09 -0400 nemo *sigh*
Wed, 22 Aug 2012 12:35:46 -0400 nemo initModule really not needed for uRandom
Wed, 22 Aug 2012 11:42:42 -0400 nemo Burn a random number in the override. Make sure cirbuf is reset.
Sat, 14 Jul 2012 23:19:09 -0400 nemo Sorry about the slight delay in pickup. You can blame a few lame cheaters. This is to make their cheating a bit harder.
Fri, 11 May 2012 00:28:06 +0400 unc0rr Some work to make more units compile after conversion to c
Wed, 02 May 2012 22:12:58 +0400 unc0rr GetRandom -> GetRandomf
Fri, 17 Feb 2012 18:23:36 +0100 koda the most important commit of the year
Tue, 17 Jan 2012 09:01:31 -0500 lovelacer A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
Fri, 08 Apr 2011 04:30:28 +0200 sheepluva guess what. comments. yay for burning commits
Wed, 02 Mar 2011 00:27:20 +0100 koda Happy 2011 :)
Fri, 24 Dec 2010 11:54:34 -0500 nemo Make basic training solvable again. Freeze RNG at current version for less of this kind of issue in future, and a bit more savable of seeds. Disable offsets in preparation for release.
Wed, 17 Nov 2010 20:36:35 +0300 unc0rr Remove uMisc dependency from uRandom
Sun, 02 May 2010 22:00:50 +0000 smxx Engine:
Mon, 26 Apr 2010 01:55:26 +0000 koda add other controls for map preview, also fix a bug in digest
Sat, 03 Apr 2010 14:59:41 +0000 koda fix building without DEBUGFILE
Sat, 03 Apr 2010 10:26:24 +0000 sheepluva Palewolf:
Sat, 03 Apr 2010 08:46:01 +0000 smxx Engine:
Thu, 01 Apr 2010 16:08:09 +0000 nemo Update (c) lines to 2010 as unc0rr requested - they all had varying values so I just took the first year mentioned, then tacked on -2010
Sun, 21 Mar 2010 19:02:03 +0000 unc0rr In pascal unit is a namespace
Sat, 06 Mar 2010 10:59:20 +0000 unc0rr Replace tabs with spaces using 'expand -t 4' command
Wed, 03 Mar 2010 15:04:39 +0000 smxx Engine:
Tue, 26 Jan 2010 21:55:51 +0000 koda complete the replacement of init/free wrappers for every unit
Mon, 18 Jan 2010 05:36:08 +0000 koda replace initialization/finalization statements with custom init functions
Fri, 20 Nov 2009 21:22:05 +0000 koda revamped file access and debug display
Thu, 05 Nov 2009 16:23:09 +0000 koda move compiler directives to standard pascal
Mon, 07 Jul 2008 13:06:25 +0000 unc0rr Update copyright headers a bit
Thu, 08 May 2008 22:44:05 +0000 unc0rr Remove recently added debug, as cluster bomb issue is fixed
Thu, 08 May 2008 20:54:04 +0000 unc0rr - Small optimization to hwFloat
Thu, 08 May 2008 18:38:52 +0000 unc0rr - Small optimization in hwFloat
Thu, 08 May 2008 18:02:52 +0000 unc0rr - Some changes in clusters initialization
Sun, 27 May 2007 17:33:06 +0000 unc0rr - One more land template
Sun, 11 Feb 2007 11:55:38 +0000 unc0rr - Two more land templates
Mon, 05 Feb 2007 19:33:24 +0000 unc0rr Update copyright information
Sun, 21 Jan 2007 19:51:02 +0000 unc0rr Fixed-point arithmetics in engine.
Fri, 12 Jan 2007 15:23:16 +0000 unc0rr - HWMapContainer sets and stores the theme
Thu, 05 Oct 2006 16:33:18 +0000 unc0rr Relicense to GPL
Wed, 20 Sep 2006 18:24:13 +0000 unc0rr Engine can generate land preview and send it via IPC
Sun, 03 Sep 2006 15:26:52 +0000 unc0rr Implement bot levels
Sun, 27 Aug 2006 13:47:30 +0000 unc0rr Fix engine PRNG (accidentally deleted a line)
Sat, 26 Aug 2006 09:41:33 +0000 unc0rr Fixed PRNG to properly use seed string
Fri, 11 Aug 2006 16:17:50 +0000 unc0rr - Many type fixes
Thu, 10 Aug 2006 21:52:14 +0000 unc0rr - Fixed integer->longint
Mon, 07 Aug 2006 12:08:43 +0000 unc0rr New faster random generator
Sun, 04 Dec 2005 15:28:31 +0000 unc0rr - Fixed spawning boxes under water
Sun, 13 Nov 2005 22:13:58 +0000 unc0rr - Many improvements to frontend
Thu, 25 Aug 2005 16:45:58 +0000 unc0rr Show wind speed on bar
Tue, 23 Aug 2005 16:17:53 +0000 unc0rr - set svn:eol-style to native
Mon, 22 Aug 2005 13:35:41 +0000 unc0rr Add current sources.
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