Thu, 21 Jul 2011 16:30:42 +0200 |
sheepluva |
fix wrong location of "Type"-label in map-selection
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Thu, 23 Jun 2011 21:12:27 +0400 |
unc0rr |
- Implement ThemesModel (load theme icons once, store in memory, don't reload from disk every time selection changes)
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Sat, 18 Jun 2011 03:14:45 +0200 |
koda |
file association for mac!
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Sun, 12 Jun 2011 21:06:48 -0400 |
nemo |
Enable ~/.hedgewars/Data (or platform equivalent) to override/extend pretty much everything in system Data dir. Obviously desyncing can occur, so this is at user's own risk. Should simplify map etc install. Needs testing.
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Wed, 02 Mar 2011 00:27:20 +0100 |
koda |
Happy 2011 :)
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Mon, 28 Feb 2011 22:04:10 +0300 |
unc0rr |
Add server version (which is separate from protocol version) and a check in frontend for a new enough server (currently only qWarning)
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Tue, 15 Feb 2011 21:12:22 +0300 |
unc0rr |
Fix for my last commit (which was all nonsense)
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Tue, 08 Feb 2011 22:24:30 +0300 |
unc0rr |
Merge MAP, MAPGEN and SEED params into one on room join, so engine isn't spawned three times for a preview. Not tested as I'm unable to see my rooms (why?)
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Sun, 26 Dec 2010 19:30:51 +0100 |
koda |
restore showing a bigger icon for themes
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Sun, 26 Dec 2010 19:25:40 +0100 |
koda |
hide seed...
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Sun, 19 Dec 2010 20:45:15 +0300 |
unc0rr |
Adjust magic consts
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Sun, 19 Dec 2010 20:33:33 +0300 |
unc0rr |
Most probably it's fix to a crash
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Sun, 19 Dec 2010 20:22:48 +0300 |
unc0rr |
Remove deleteLater()
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Sun, 19 Dec 2010 20:16:07 +0300 |
unc0rr |
Some debug info
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Sun, 19 Dec 2010 20:01:24 +0300 |
unc0rr |
- Simplify map container code a bit
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Sun, 19 Dec 2010 19:24:15 +0300 |
unc0rr |
Seems like just a source of bugs
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Sat, 18 Dec 2010 23:02:39 +0300 |
unc0rr |
- Some work on drawMap widget and scene to allow undo, clear, save and load operations
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Sat, 18 Dec 2010 19:15:26 +0100 |
Henek |
fix layout in game config widget as per nemo's request
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Fri, 17 Dec 2010 09:26:02 +0100 |
Henek |
added set button to seed edit so maps won't regenerate as often
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Wed, 15 Dec 2010 22:03:46 +0300 |
unc0rr |
Recieve and parse DRAWNMAP config
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Wed, 15 Dec 2010 21:10:25 +0300 |
unc0rr |
Don't use std::string
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Tue, 14 Dec 2010 21:04:43 +0300 |
unc0rr |
Debug messages
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Tue, 14 Dec 2010 20:46:50 +0300 |
unc0rr |
Try to send drawn map data to net server
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Mon, 13 Dec 2010 22:12:30 +0300 |
unc0rr |
Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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Mon, 13 Dec 2010 19:26:20 +0100 |
Henek |
exposing seed for editing and viewing
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Mon, 13 Dec 2010 04:52:23 +0100 |
Henek |
added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
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Sun, 12 Dec 2010 21:47:55 +0300 |
unc0rr |
Pretension to switch to draw map page
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Thu, 09 Dec 2010 11:59:07 +0300 |
unc0rr |
Pass hardcoded drawn map from frontend into engine \o/
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Wed, 08 Dec 2010 22:18:50 +0300 |
unc0rr |
- Pass map drawing data to engine
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Wed, 08 Dec 2010 21:55:15 +0300 |
unc0rr |
Add drawn map into the list of map generators
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Wed, 24 Nov 2010 20:36:46 -0500 |
prg |
fix for frontend desync
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Sun, 14 Nov 2010 15:06:02 -0500 |
nemo |
merge 0.9.14.1 to trunk
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Sun, 14 Nov 2010 11:53:27 -0500 |
nemo |
this reverts 3861
0.9.14.1
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Sun, 14 Nov 2010 11:24:36 -0500 |
nemo |
add a couple of emits to try and fix the desync. needs testing to make sure everything else is being passed correctly
0.9.14.1
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Fri, 05 Nov 2010 12:52:37 -0400 |
nemo |
Disable icons on maps/generated terrain dropdowns since they haven't been drawn yet. Add per-hog-ammo button
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Sun, 10 Oct 2010 20:16:17 -0400 |
nemo |
Correct another bug in slot switching, adjust width of theme list, really truly fix reset of weps (I hope) should also fix infinite teleport bug in place hogs mode. Slow update of health to 5s for inf attack mode.
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Tue, 14 Sep 2010 22:13:59 +0200 |
smaxx |
Frontend:
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Tue, 14 Sep 2010 21:07:06 +0200 |
smaxx |
Frontend:
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Tue, 14 Sep 2010 18:41:37 +0200 |
smaxx |
Frontend:
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Tue, 30 Mar 2010 20:51:25 +0000 |
smxx |
Frontend:
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Tue, 30 Mar 2010 20:18:04 +0000 |
smxx |
Frontend:
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Tue, 30 Mar 2010 17:17:15 +0000 |
smxx |
Engine/Frontend:
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Mon, 29 Mar 2010 20:43:57 +0000 |
smxx |
Frontend:
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Sun, 28 Mar 2010 18:47:35 +0000 |
nemo |
prg adds option to toggle girders in maze, adjusts some frontend strings
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Sun, 28 Mar 2010 02:49:39 +0000 |
nemo |
prg's maze generator
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Wed, 17 Mar 2010 10:55:12 +0000 |
smxx |
Frontend:
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Wed, 17 Mar 2010 10:48:00 +0000 |
smxx |
Frontend:
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Sat, 06 Mar 2010 10:59:20 +0000 |
unc0rr |
Replace tabs with spaces using 'expand -t 4' command
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Tue, 16 Mar 2010 13:39:39 +0000 |
mbait |
Added new type of map at UI. Simple random map generation
mbait-mangen
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Thu, 10 Sep 2009 15:30:11 +0000 |
nemo |
And in frontend
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Fri, 01 May 2009 09:01:44 +0000 |
unc0rr |
Some changes in try to fix issue when you enter
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Sun, 08 Mar 2009 20:22:52 +0000 |
unc0rr |
- Fix a bug in map widget
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Thu, 19 Feb 2009 14:52:32 +0000 |
unc0rr |
Frontend look fixes
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Tue, 17 Feb 2009 12:58:25 +0000 |
unc0rr |
Move template filter to map widget (by nemo)
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Sun, 15 Feb 2009 14:38:02 +0000 |
unc0rr |
Templates filter by nemo
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Sat, 14 Feb 2009 16:24:20 +0000 |
unc0rr |
frontend's part of nemo patch
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Thu, 16 Oct 2008 16:54:44 +0000 |
unc0rr |
Reorganize mapContainer widget. Fixes a bunch of bugs, improves widget.
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Thu, 16 Oct 2008 16:29:47 +0000 |
unc0rr |
- Fix crash when changing maps
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Mon, 13 Oct 2008 14:51:31 +0000 |
unc0rr |
- Remove deprecated stuff
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Thu, 09 Oct 2008 15:54:09 +0000 |
unc0rr |
- Fix a bug with chosen map (new clinet gets wrong information)
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Wed, 08 Oct 2008 15:53:23 +0000 |
unc0rr |
- Shut the client's tries to configure server up
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Mon, 08 Sep 2008 18:08:47 +0000 |
unc0rr |
Better theme selection widget look
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Mon, 18 Aug 2008 12:23:22 +0000 |
unc0rr |
- Update copyrights
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Sat, 16 Aug 2008 20:15:27 +0000 |
unc0rr |
- Add icons for each theme
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Fri, 15 Aug 2008 07:22:55 +0000 |
unc0rr |
Themes list now works
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Fri, 15 Aug 2008 06:33:50 +0000 |
unc0rr |
- Make border 3px width
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Thu, 14 Aug 2008 14:24:45 +0000 |
unc0rr |
Fill themes list with themes
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Thu, 14 Aug 2008 14:04:45 +0000 |
unc0rr |
Add themes list to map selection widget
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Thu, 14 Aug 2008 13:34:44 +0000 |
unc0rr |
Start remaking multiplayer page
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Thu, 07 Aug 2008 13:39:04 +0000 |
unc0rr |
Customize map container look
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Mon, 07 Jul 2008 13:06:25 +0000 |
unc0rr |
Update copyright headers a bit
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Sun, 27 Apr 2008 11:40:22 +0000 |
unc0rr |
Update copyright info in source files headers
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Fri, 22 Feb 2008 16:07:16 +0000 |
unc0rr |
- Get rid of PageSimpleGame, now pressing 'quick game' just starts round
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Wed, 19 Dec 2007 20:54:00 +0000 |
unc0rr |
Some misc fixes
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Wed, 19 Dec 2007 07:37:17 +0000 |
displacer |
Qt 4.3 version only style define
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Mon, 17 Dec 2007 18:05:58 +0000 |
unc0rr |
Save some vertical pixels using fewer margin in HWMapContainer
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Tue, 29 May 2007 21:55:45 +0000 |
unc0rr |
Easter egg (with stub image, will paint later)
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Fri, 23 Feb 2007 14:24:32 +0000 |
unc0rr |
- Change proto version to 4
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Sun, 18 Feb 2007 15:28:47 +0000 |
displacer |
problems with widget sizes for net chat
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Sun, 14 Jan 2007 18:32:44 +0000 |
unc0rr |
Selecting map works in net game
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Sun, 14 Jan 2007 14:08:40 +0000 |
unc0rr |
Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
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Sun, 14 Jan 2007 11:58:08 +0000 |
unc0rr |
New signals and slot for GameCFGWidget
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Fri, 12 Jan 2007 15:23:16 +0000 |
unc0rr |
- HWMapContainer sets and stores the theme
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Wed, 10 Jan 2007 23:21:05 +0000 |
displacer |
client/server net pre-alpha
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Sun, 19 Nov 2006 12:23:02 +0000 |
unc0rr |
Add translation
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Sat, 18 Nov 2006 23:48:24 +0000 |
displacer |
map choose from files added
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Sun, 29 Oct 2006 10:40:51 +0000 |
unc0rr |
- New cursor
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Thu, 05 Oct 2006 17:02:09 +0000 |
unc0rr |
- Update more headers
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Thu, 05 Oct 2006 16:33:18 +0000 |
unc0rr |
Relicense to GPL
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Thu, 05 Oct 2006 14:19:46 +0000 |
unc0rr |
Preview with gradient, get rid of workaround with memory buffer
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Tue, 26 Sep 2006 20:24:32 +0000 |
displacer |
working map preview
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Tue, 26 Sep 2006 19:45:47 +0000 |
displacer |
new more working, but still not completely working version :)
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Tue, 26 Sep 2006 17:50:14 +0000 |
displacer |
multiple server starting improved
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Sun, 24 Sep 2006 19:51:16 +0000 |
displacer |
first map preview added (still experimental)
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