share/hedgewars/Data/Scripts/Multiplayer/HedgeEditor.lua
Sun, 07 Apr 2019 19:31:58 +0200 Wuzzy HedgeEditor: Remove gear info tags
Tue, 02 Apr 2019 14:51:55 +0200 Wuzzy Fix air attack placement in HedgeEditor/Construction Mode
Tue, 22 Jan 2019 07:17:07 +0100 Wuzzy HedgeEditor: Force-set AirMinesNum to 0
Tue, 22 Jan 2019 07:15:55 +0100 Wuzzy HedgeEditor: More efficient gear info tag handling
Thu, 29 Nov 2018 18:54:31 +0100 Wuzzy HedgeEditor: No info tag for frozen sticky/air mines
Mon, 26 Nov 2018 19:10:08 +0100 Wuzzy Tweak Construction Mode, HedgeEditor, Space Invasion and Tumbler to support touch interface
Fri, 05 Oct 2018 16:36:41 +0200 Wuzzy Remove usage of creeper from all schemes and styles
Mon, 03 Sep 2018 12:46:57 +0200 Wuzzy Lua: Rename globals: NoPointX→NO_CURSOR, cMaxTurnTime→MAX_TURN_TIME, cMaxHogHealth→MAX_HOG_HEALTH
Sun, 02 Sep 2018 21:26:44 +0200 Wuzzy Use SetTurnTimeLeft and SetReadyTimeLeft in all scripts
Tue, 21 Aug 2018 23:56:49 +0200 Wuzzy Clean up more visual gears stuff in scripts
Tue, 14 Aug 2018 15:25:05 +0200 Wuzzy Move common sprite tint values into Utils Lua library
Tue, 14 Aug 2018 14:19:03 +0200 Wuzzy Use new script variable cMaxTurnTime in scripts for consistency
Tue, 14 Aug 2018 09:26:32 +0200 Wuzzy Update list of supported GameFlags in HedgeEditor
Tue, 14 Aug 2018 09:15:20 +0200 Wuzzy HedgeEditor should be fairly stable by now
Wed, 08 Aug 2018 15:22:34 +0200 Wuzzy Use capcolDefault in Lua scripts
Thu, 02 Aug 2018 04:08:12 +0200 Wuzzy Whoops. Fix NoPointX typo in HedgeEditor
Thu, 02 Aug 2018 01:52:01 +0200 Wuzzy Use the new NoPointX global in HedgeEditor
Wed, 01 Aug 2018 18:17:10 +0200 Wuzzy HedgeEditor: Use default clan color in AddTeam in mission export
Wed, 18 Jul 2018 01:35:59 +0200 Wuzzy Switch from http:// to https:// URLs where possible
Tue, 10 Jul 2018 17:11:31 +0200 Wuzzy Prevent manual hiding of some special mission panels
Wed, 02 May 2018 18:19:31 +0200 Wuzzy Fix a couple of English typos
Mon, 26 Mar 2018 15:12:33 +0200 Wuzzy Flying portal balls now spawn a few spark effects
Sat, 24 Mar 2018 22:28:53 +0100 Wuzzy TechRacer: Remove script parameter “helpDisabled”
Mon, 12 Mar 2018 12:27:13 +0100 Wuzzy Lua API: Add SkipTurn() to replace ParseCommand("skip")
Thu, 08 Mar 2018 21:28:02 +0100 Wuzzy Racer: Draw waypoint outline around cursor while in placement phase
Thu, 08 Mar 2018 21:03:25 +0100 Wuzzy HedgeEditor: Show waypoint preview
Thu, 08 Mar 2018 20:40:00 +0100 Wuzzy HedgeEditor: Fix sndIncoming playing for placing stuff, add many sound effects
Thu, 08 Mar 2018 19:36:07 +0100 Wuzzy HedgeEditor: Clean up messy HWP overwrites
Mon, 19 Feb 2018 11:18:13 +0100 Wuzzy Display cursor coordinates in HedgeEditor
Sun, 11 Feb 2018 22:11:52 +0100 Wuzzy HedgeEditor: Tweak caption colors
Sat, 10 Feb 2018 18:03:12 +0100 Wuzzy Increase opacity of Racer/TechRacer waypoints
Sat, 10 Feb 2018 12:44:40 +0100 Wuzzy Add minigun to scripts. Also add a few missing ammos to BRW and RW
Fri, 09 Feb 2018 14:56:04 +0100 Wuzzy HedgeEditor, Construction Mode: Refactor code by adding fake ammo type variables
Sat, 28 Oct 2017 07:59:41 +0200 Wuzzy HedgeEditor: Define fallback flag/voice/fort/grave when saving level data
Sat, 28 Oct 2017 07:23:53 +0200 Wuzzy HedgeEditor: Don't change mode in background when pressing left/right w/o amAirAttack selected
Mon, 23 Oct 2017 04:35:10 +0200 Wuzzy HedgeEditor: Fix broken napalm/mine strike/drill strike
Wed, 04 Oct 2017 21:33:05 +0200 Wuzzy Remove ScriptParam from HedgeEditor
Wed, 04 Oct 2017 21:25:27 +0200 Wuzzy HedgeEditor: Also save hog effects (e.g. poison) and looking direction
Wed, 04 Oct 2017 20:50:14 +0200 Wuzzy Clean up internal HedgeEditor TODO list
Sun, 01 Oct 2017 02:10:34 +0200 Wuzzy Change some HedgeEditor menu icons
Thu, 18 May 2017 00:57:15 +0200 Wuzzy HedgeEditor: Add 2 names to Mushroom Kingdom team identidy to get a full set of 8 hogs
Thu, 27 Apr 2017 05:04:32 +0200 Wuzzy HedgeEditor: Fix blow torch / pick hammer in wrong crate type
Thu, 27 Apr 2017 04:58:48 +0200 Wuzzy Fix broken HedgeEditor export of utility and ammo crates
Thu, 27 Apr 2017 04:44:55 +0200 Wuzzy Refactor HedgeEditor output, get rid of wepArray in favor of simpler ammo iteration
Wed, 26 Apr 2017 18:38:21 +0200 Wuzzy HedgeEditor: Disable waypoint export because output scripts break when waypoints have been added
Wed, 26 Apr 2017 18:18:05 +0200 Wuzzy HedgeEditor: Make sprTargetBee the first selected sprite
Wed, 26 Apr 2017 00:04:49 +0200 Wuzzy HedgeEditor: Fix incorrect preview of air attack icon in sprAMAmmos/sprAMAmmosBW
Tue, 25 Apr 2017 23:10:49 +0200 Wuzzy Add dud mine to missions.png and use it in HedgeEditor
Tue, 25 Apr 2017 23:06:19 +0200 Wuzzy Clean up HedgeEditor HWP mess, fix broken/outdated graphics
Sun, 23 Apr 2017 04:47:13 +0200 Wuzzy HedgeEditor: Fix maximum ammos sprite ID being 1 too low
Wed, 19 Apr 2017 20:21:15 +0200 Wuzzy Use new EndTurn in a couple of scripts, esp. to fix timeout taunts in Racer
Sun, 09 Apr 2017 20:54:33 +0200 Wuzzy Add rubber duck to (Balanced) Random Weapon, Construction Mode, HedgeEditor
Wed, 23 Nov 2016 23:54:55 +0100 Wuzzy Tweak flags used in all missions to fit more to the theme
Wed, 23 Nov 2016 19:43:40 +0100 Wuzzy Use GetHogFort in HedgeEditor
Wed, 23 Nov 2016 18:57:08 +0100 Wuzzy HedgeEditor: Fix mine, sticky mine, health crate, air mine sometimes being incorrectly exported
Wed, 23 Nov 2016 18:33:14 +0100 Wuzzy HedgeEditor: Fix air mines timer being falsely exported and displayed
Wed, 23 Nov 2016 18:00:35 +0100 Wuzzy HedgeEditor: Export WorldEdge, fix export of Theme
Wed, 23 Nov 2016 17:21:17 +0100 Wuzzy Remove some items from the HedgeEditor TODO list
Wed, 23 Nov 2016 17:04:15 +0100 Wuzzy HedgeEditor: Rename “Standard” target and cleaver to just target and cleaver
Wed, 23 Nov 2016 17:03:46 +0100 Wuzzy HedgeEditor: Simplify placement mode description
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