Thu, 30 Apr 2009 20:16:58 +0000 |
unc0rr |
Oops, remove debug stuff
|
file |
diff |
annotate
|
Thu, 30 Apr 2009 20:13:44 +0000 |
unc0rr |
nemo's great patch:
|
file |
diff |
annotate
|
Mon, 13 Apr 2009 12:59:48 +0000 |
unc0rr |
- Fix training
|
file |
diff |
annotate
|
Fri, 03 Apr 2009 16:33:33 +0000 |
unc0rr |
Patch by nemo:
|
file |
diff |
annotate
|
Mon, 23 Mar 2009 21:09:34 +0000 |
unc0rr |
patch by koda:
|
file |
diff |
annotate
|
Sun, 22 Mar 2009 21:03:59 +0000 |
unc0rr |
Save much CPU time by initializing vertex arrays in texture creation function
|
file |
diff |
annotate
|
Sun, 22 Mar 2009 17:39:12 +0000 |
unc0rr |
Use GL_TRIANGLE_FAN instead of GL_TRIANGLES (more efficient)
|
file |
diff |
annotate
|
Sun, 22 Mar 2009 14:32:22 +0000 |
unc0rr |
Apply koda's OpenGL ES compatibility patch
|
file |
diff |
annotate
|
Wed, 18 Mar 2009 22:02:55 +0000 |
unc0rr |
- Fix warnings in frontend
|
file |
diff |
annotate
|
Mon, 16 Mar 2009 14:43:15 +0000 |
unc0rr |
Don't use GLU
|
file |
diff |
annotate
|
Sat, 07 Mar 2009 17:42:54 +0000 |
unc0rr |
- nemo's patch: some animations, zero probability for infinite weapons
|
file |
diff |
annotate
|
Mon, 02 Mar 2009 21:13:07 +0000 |
unc0rr |
laser beam by nemo reworked a bit by me
|
file |
diff |
annotate
|
Wed, 18 Feb 2009 16:35:03 +0000 |
unc0rr |
More reorganization
|
file |
diff |
annotate
|
Wed, 18 Feb 2009 16:28:21 +0000 |
unc0rr |
Reorganize land texteure function in prepare to texture split
|
file |
diff |
annotate
|
Sun, 18 Jan 2009 14:17:10 +0000 |
unc0rr |
Fallback to no hat when hat couldn't be loaded
|
file |
diff |
annotate
|
Thu, 04 Dec 2008 21:14:03 +0000 |
unc0rr |
Don't call SDL_FreeSurface with null pointer
|
file |
diff |
annotate
|
Mon, 27 Oct 2008 16:49:42 +0000 |
unc0rr |
Draw dark background under chat text
|
file |
diff |
annotate
|
Sun, 28 Sep 2008 21:56:37 +0000 |
unc0rr |
- Hedgehog doesn't take off hat when shooting from shotgun
|
file |
diff |
annotate
|
Thu, 11 Sep 2008 15:30:04 +0000 |
unc0rr |
Hat 'wearing' animation
|
file |
diff |
annotate
|
Sun, 31 Aug 2008 17:22:50 +0000 |
unc0rr |
Hats now fully implemented for local game
|
file |
diff |
annotate
|
Fri, 08 Aug 2008 20:45:13 +0000 |
unc0rr |
- Fix previous commit
|
file |
diff |
annotate
|
Fri, 08 Aug 2008 19:34:55 +0000 |
unc0rr |
Start implementing support for 32bit sprites concerned in map generation process.
|
file |
diff |
annotate
|
Sun, 27 Jul 2008 19:37:24 +0000 |
unc0rr |
Add ability to resize engine's window
|
file |
diff |
annotate
|
Tue, 22 Jul 2008 18:31:34 +0000 |
unc0rr |
Load flakes information from theme.cfg when playing painted map
|
file |
diff |
annotate
|