Mon, 02 Jan 2023 15:59:26 +0100 |
unC0Rr |
Introduce hwengine-future library, use Land allocated in it
transitional_engine
|
file |
diff |
annotate
|
Sun, 16 Oct 2022 13:14:16 +0300 |
S.D. |
Add Drawing mode, which allows drawing some graphics private to the members of a clan
draft
|
file |
diff |
annotate
|
Thu, 10 Jan 2019 17:54:58 +0100 |
Wuzzy |
Add button to set bounciness in touch interface
|
file |
diff |
annotate
|
Mon, 26 Nov 2018 22:48:27 +0100 |
Wuzzy |
Remove dead code in uTouch
|
file |
diff |
annotate
|
Mon, 26 Nov 2018 21:13:49 +0100 |
Wuzzy |
Touch: Parse pause command when tapping pause button instead of toggling pause directly
|
file |
diff |
annotate
|
Wed, 08 Aug 2018 14:38:54 +0200 |
Wuzzy |
Refactor text color variable names, export 2 color values to Lua
|
file |
diff |
annotate
|
Sun, 15 May 2016 13:18:34 +0200 |
sheepluva |
always include uUtils _after_ SysUtils
|
file |
diff |
annotate
|
Tue, 03 May 2016 19:06:09 +0200 |
sheepluva |
small code cleanup/comment
|
file |
diff |
annotate
|
Sat, 30 Apr 2016 00:13:11 +0200 |
sheepluva |
indentation fixes
|
file |
diff |
annotate
|
Sat, 30 Apr 2016 00:02:33 +0200 |
sheepluva |
koda told me that putting in one finger wasn't enough
|
file |
diff |
annotate
|
Fri, 29 Apr 2016 23:52:44 +0200 |
sheepluva |
koda told me to put the finger in
|
file |
diff |
annotate
|
Fri, 29 Apr 2016 23:42:37 +0200 |
sheepluva |
fix memory corruptions caused by outofbounds-writes in uTouch
|
file |
diff |
annotate
|
Sat, 05 Mar 2016 21:04:06 +0100 |
antonc27 |
[BUG 1] - Fixed simultaneous pressing of two arrow buttons on mobile
|
file |
diff |
annotate
|
Wed, 21 Oct 2015 23:46:11 +0200 |
antonc27 |
- 'Press the target button to mark the target' message is localizable now
ios-revival
|
file |
diff |
annotate
|
Sat, 08 Aug 2015 21:50:23 +0200 |
antonc27 |
- Fix for uTouch.pas:365: 34: Identifier not found "nilFingerId"
ios-revival
|
file |
diff |
annotate
|
Tue, 04 Feb 2014 19:45:22 +0100 |
sheepluva |
update FSF address. note: two sdl include files (by Sam Lantinga) still have the old FSF address in their copyright - but I ain't gonna touch their copyright headers
|
file |
diff |
annotate
|
Fri, 11 Oct 2013 17:43:13 +0200 |
koda |
merge with latest defaul, fixing compiling with fpc, parsing and rendering with pas2c, some minor problems with compiling with clang
webgl
|
file |
diff |
annotate
|
Sat, 27 Jul 2013 04:20:49 +0200 |
koda |
remove many unneeded ifdefs from uTouch
|
file |
diff |
annotate
|
Sat, 27 Jul 2013 04:19:14 +0200 |
koda |
update the touch interface to the new SDL2 API
|
file |
diff |
annotate
|
Fri, 26 Jul 2013 23:02:25 +0200 |
koda |
remove old and unused getScreenDPI code
|
file |
diff |
annotate
|
Tue, 25 Dec 2012 04:45:22 +0100 |
koda |
update branch with default
webgl
|
file |
diff |
annotate
|
Mon, 03 Dec 2012 17:51:57 +0100 |
Rowan D |
GCI2012: Convert uMobile into a Callback Record
|
file |
diff |
annotate
|
Sun, 28 Oct 2012 04:28:39 +0100 |
koda |
cleanup in initEverything and freeEverything
|
file |
diff |
annotate
|
Thu, 14 Jun 2012 00:21:23 +0200 |
koda |
it was inevitable
|
file |
diff |
annotate
|
Wed, 13 Jun 2012 23:25:15 +0200 |
koda |
DPI for everyone
|
file |
diff |
annotate
|
Tue, 05 Jun 2012 19:36:07 +0200 |
Xeli |
Android: first attempt at using the density call from java
|
file |
diff |
annotate
|
Mon, 21 May 2012 22:54:34 +0200 |
koda |
add a nilcheck
|
file |
diff |
annotate
|
Thu, 17 May 2012 16:52:17 +0200 |
Xeli |
dont allow choosing weapons when the AI is playing
|
file |
diff |
annotate
|
Fri, 11 May 2012 23:36:42 +0400 |
unc0rr |
sysutils -> SysUtils
|
file |
diff |
annotate
|
Sat, 05 May 2012 16:38:41 +0200 |
Xeli |
fix breakage
|
file |
diff |
annotate
|
Sun, 29 Apr 2012 21:05:09 +0200 |
Xeli |
implement switch for the touch interface
|
file |
diff |
annotate
|
Sun, 29 Apr 2012 18:08:46 +0200 |
Xeli |
hide utilitywidget when changing turns, this also fixes some inconsistency when using targetting weapons
|
file |
diff |
annotate
|
Sun, 29 Apr 2012 16:09:42 +0200 |
Xeli |
target using the utility button, this fixes bee
|
file |
diff |
annotate
|
Sun, 29 Apr 2012 14:10:59 +0200 |
Xeli |
enabled grenade timer, needs a button image
|
file |
diff |
annotate
|
Sat, 28 Apr 2012 15:18:30 +0200 |
Xeli |
wops, removed some writeln
|
file |
diff |
annotate
|
Sat, 28 Apr 2012 14:41:40 +0200 |
Xeli |
- changed targetting, to launch an airstrike move the cursor/pointer to a location and then press the firebutton
|
file |
diff |
annotate
|
Sat, 28 Apr 2012 12:46:57 +0200 |
Xeli |
-Fixed FingerHasMoved function, still might need a little tweaking
|
file |
diff |
annotate
|
Fri, 27 Apr 2012 23:39:01 +0200 |
Xeli |
remove last boolean keys references and using only ParseCommand in uTouch now
|
file |
diff |
annotate
|
Mon, 23 Apr 2012 19:23:28 +0200 |
Xeli |
in uTouch dont use bools to represent keystrokes, but issue ParseCommands
|
file |
diff |
annotate
|
Fri, 23 Mar 2012 14:18:58 +0100 |
Xeli |
unbreak engine
|
file |
diff |
annotate
|
Fri, 23 Mar 2012 14:14:43 +0100 |
Xeli |
first part of the utilitywidget (grenade timer/swap hogs) code
|
file |
diff |
annotate
|
Sun, 19 Feb 2012 16:51:22 +0100 |
Xeli |
check if the widget is shown before checking if the finger is on the widget
|
file |
diff |
annotate
|
Sun, 19 Feb 2012 00:25:38 +0100 |
koda |
two more this time
|
file |
diff |
annotate
|
Sat, 18 Feb 2012 16:56:04 +0100 |
Xeli |
moved the firebutton, added the AMWidget button and removed the forwardjump widget(it's longpress on backjump now)
|
file |
diff |
annotate
|
Sat, 18 Feb 2012 15:24:20 +0100 |
Xeli |
changed jumping, on x button tap is high jump, on longpress + release is low jump (read: it only does a low jump when you release)
|
file |
diff |
annotate
|
Sat, 18 Feb 2012 11:18:10 +0100 |
koda |
one more USE_TOUCH_INTERFACE
|
file |
diff |
annotate
|
Fri, 17 Feb 2012 23:36:05 +0100 |
Xeli |
stop the crosshair from twitching when it's not supposed to move + fix aimingUp/Down booleans
|
file |
diff |
annotate
|
Fri, 17 Feb 2012 22:54:45 +0100 |
Xeli |
change power() to sqr
|
file |
diff |
annotate
|
Fri, 17 Feb 2012 22:53:02 +0100 |
Xeli |
fix crosshair aiming
|
file |
diff |
annotate
|
Fri, 17 Feb 2012 22:18:21 +0100 |
Xeli |
remove all hwFloat calculations
|
file |
diff |
annotate
|
Fri, 17 Feb 2012 21:34:33 +0100 |
Xeli |
the onScreenwidgets are multitouch now, frequently (alternating) tapping left and right still causes it to bug though, but you have to try hard to duplicate it, works ok for now
|
file |
diff |
annotate
|
Fri, 17 Feb 2012 18:23:36 +0100 |
koda |
the most important commit of the year
|
file |
diff |
annotate
|
Fri, 17 Feb 2012 15:55:31 +0100 |
Xeli |
forgot begin
|
file |
diff |
annotate
|
Fri, 17 Feb 2012 12:08:01 +0100 |
koda |
refactored a few types involved in the touch interface and corrected a few invisible mistakes
|
file |
diff |
annotate
|
Thu, 16 Feb 2012 23:20:49 +0100 |
koda |
carried out some cosmetic TODOs in uTouch
|
file |
diff |
annotate
|
Wed, 15 Feb 2012 20:59:00 +0100 |
Xeli |
use realtick rather than SDL_GetTicks
|
file |
diff |
annotate
|
Wed, 15 Feb 2012 18:22:39 +0100 |
koda |
moved other widgets under the USE_TOUCH_INTERFACE, added pause button (at least, graphically...)
|
file |
diff |
annotate
|
Wed, 15 Feb 2012 18:03:51 +0100 |
Xeli |
unbreak uTouch
|
file |
diff |
annotate
|
Wed, 15 Feb 2012 16:23:59 +0100 |
koda |
small refactoring to touch screen buttons, use a record to store values, added 'offset' fields to adjust active button area
|
file |
diff |
annotate
|
Sun, 12 Feb 2012 15:59:10 +0100 |
koda |
add keywords for landscape ammomenu and touch interface
|
file |
diff |
annotate
|