hedgewars/uMobile.pas
2011-09-23 koda don't rumble while synchronising a demo/save
2011-04-27 koda small cosmetics
2011-04-26 vittorio giovara ooops
2011-04-25 koda initial refactoring of ObjcExports and OverlayViewController
2011-04-21 koda small tweak to autogenerate the config.inc file in the ios project
2011-04-21 koda Clean Augean stables 2 (pascal has classnames available)
2011-03-01 koda Happy 2011 :)
2011-02-19 koda remove unused ios code
2011-01-20 koda (ios) perform a small change about how to close the game window, should hopefully save memory and avoid crashes (who am i kidding? that's the usual PR talk...)
2010-12-11 koda audio_session is giving problems with multitasking so disabling it for now
2010-12-05 koda add a simple check to prevent loading sounds when device is muted
2010-11-30 koda un-break build (wrong merge in uConsole) and update project file with the new sources
2010-11-30 koda OMG merge
2010-11-28 koda added missing graphics and fixed some glitches/crashes/bugs
2010-11-17 unC0Rr Move variables from uMisc to uVariables
2010-10-31 koda add some phone rumbling to big explosions, airbomb and sinegun
2010-10-11 koda moved some utilities to a separate column with round buttons
2010-10-10 koda some rethinking of initial menu presentation and initial orientation (also merging images should be threadsafe now)
2010-10-10 koda some optimizations to drawing and fetching data of new ammomenu
2010-10-09 koda made the new menu toggable
2010-10-07 koda move all mobile-related functions in their own module, provides a structure for future mobile ports
less more (0) tip