Sun, 14 Feb 2010 21:53:17 +0000 |
nemo |
halt team blink on attack
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Mon, 08 Feb 2010 15:56:43 +0000 |
nemo |
Some handling of interaction between king mode and place hogs mode.
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Mon, 08 Feb 2010 03:03:18 +0000 |
nemo |
Mode to place hogs at start of game. Will probably need a bit more testing.
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Thu, 04 Feb 2010 14:48:49 +0000 |
smxx |
Engine:
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Thu, 10 Dec 2009 18:20:34 +0000 |
unc0rr |
Fix a rare bug when crosshair stucks in up position
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Sun, 29 Nov 2009 16:56:04 +0000 |
unc0rr |
Smaxx patch with tuning by me:
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Sat, 14 Nov 2009 02:53:04 +0000 |
koda |
fix wrong ttf blending in ppc
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Mon, 09 Nov 2009 20:29:21 +0000 |
unc0rr |
- Formatting changes
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Thu, 05 Nov 2009 20:48:13 +0000 |
koda |
revert previous commit to remove a wip patch
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Thu, 05 Nov 2009 20:47:42 +0000 |
koda |
update themes cmakefiles to use GLOB instead of listing all the files
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Sun, 25 Oct 2009 12:41:48 +0000 |
unc0rr |
Smaxx: only allow change direction when shift key is pressed
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Fri, 16 Oct 2009 19:52:09 +0000 |
unc0rr |
- Fix build
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Fri, 16 Oct 2009 18:37:55 +0000 |
unc0rr |
- Tweak join/leave colour
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Thu, 15 Oct 2009 23:54:18 +0000 |
koda |
molotov sound FTW
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Thu, 15 Oct 2009 19:31:53 +0000 |
nemo |
damn semicolons...
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Thu, 15 Oct 2009 19:24:35 +0000 |
nemo |
oh, just use shotgun reload for all. prg says it sounds better
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Thu, 15 Oct 2009 19:24:14 +0000 |
nemo |
oops. shotgun reload
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Thu, 15 Oct 2009 19:16:50 +0000 |
nemo |
Play shotgun for weapon crates. Suggestion by Smaxx. Using "placed" for health/utility - could use a prettier sound for health now that there are health animation
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Thu, 15 Oct 2009 17:42:21 +0000 |
nemo |
Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets
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Mon, 12 Oct 2009 19:39:47 +0000 |
unc0rr |
Smaxx: less hacks
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Mon, 12 Oct 2009 16:44:30 +0000 |
unc0rr |
Huge Smaxx patch with some fixes by me:
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Thu, 10 Sep 2009 15:29:28 +0000 |
nemo |
Strip trailing spaces
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Wed, 12 Aug 2009 09:43:05 +0000 |
unc0rr |
Better support for scripting by gears
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Wed, 15 Jul 2009 00:35:59 +0000 |
koda |
sound for mortar
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Tue, 07 Jul 2009 11:56:02 +0000 |
nemo |
Accidentally switched property in last checkin
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Sun, 05 Jul 2009 13:25:02 +0000 |
nemo |
allow attacks while moving on ammo with alt attack (parachute/rope/jetpack) - needs testing.
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Fri, 03 Jul 2009 22:02:13 +0000 |
koda |
typos
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Sun, 28 Jun 2009 16:44:04 +0000 |
nemo |
Move count notification to all multishoot
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Sun, 21 Jun 2009 15:31:09 +0000 |
nemo |
Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
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Tue, 02 Jun 2009 18:27:15 +0000 |
nemo |
New baseball bat sound, steam when fire lands on water (needs new hiss sound), bubbles when hedgehog drowns, more messages on
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Mon, 01 Jun 2009 20:38:45 +0000 |
unc0rr |
Make code suck less
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Mon, 01 Jun 2009 17:04:36 +0000 |
nemo |
Death messages thanks to Smaxx
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Sun, 31 May 2009 19:32:54 +0000 |
unc0rr |
Okay, now a real fix
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Sun, 31 May 2009 19:31:37 +0000 |
unc0rr |
Fix jump changing direction in artillery mode
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Sun, 24 May 2009 19:49:10 +0000 |
nemo |
unc0rr forgot nil check here too
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Fri, 15 May 2009 00:38:49 +0000 |
nemo |
Two new wavez - Juggle requires a different frame rate. using 38 instead of 125
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Mon, 11 May 2009 21:19:47 +0000 |
unc0rr |
- Fix network (my crappy fault, triggered by nemo's patch)
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Mon, 11 May 2009 18:56:55 +0000 |
nemo |
Move Speech to visual gears. This checkin CRASHES on deletion of visual gear outside the doStep
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Sat, 09 May 2009 11:57:47 +0000 |
unc0rr |
- Fix previous commit
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Sat, 09 May 2009 11:56:46 +0000 |
unc0rr |
- Fix for desyncs when player exits
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Sun, 03 May 2009 21:12:34 +0000 |
nemo |
Disable long jump in artillery mode, make snipre rifle single shot
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Sun, 03 May 2009 17:35:10 +0000 |
nemo |
Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
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Thu, 30 Apr 2009 20:13:44 +0000 |
unc0rr |
nemo's great patch:
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Sun, 12 Apr 2009 12:50:43 +0000 |
unc0rr |
- Another way of defining official server
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Thu, 26 Mar 2009 19:22:40 +0000 |
unc0rr |
Fix bug with rope and bazooka
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Tue, 10 Mar 2009 21:57:33 +0000 |
unc0rr |
- Clear gm_Slot flag even if you can't switch ammo:
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Sat, 07 Mar 2009 17:42:54 +0000 |
unc0rr |
- nemo's patch: some animations, zero probability for infinite weapons
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Thu, 05 Mar 2009 14:54:02 +0000 |
unc0rr |
nemo:
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Mon, 02 Mar 2009 21:13:07 +0000 |
unc0rr |
laser beam by nemo reworked a bit by me
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Sun, 01 Mar 2009 17:24:25 +0000 |
unc0rr |
4 utilities by nemo
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Sun, 25 Jan 2009 13:58:59 +0000 |
unc0rr |
Fix crash when attackbar wasn't deleted, but hedgehog gear was
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Mon, 19 Jan 2009 15:25:22 +0000 |
unc0rr |
Patch by nemo (polished by me)
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Sun, 18 Jan 2009 17:40:45 +0000 |
unc0rr |
Fix angle restriction applying to rc plane when choosing via ammomenu
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Sat, 17 Jan 2009 14:35:20 +0000 |
unc0rr |
RC Plane
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Fri, 16 Jan 2009 15:36:16 +0000 |
unc0rr |
Fix laugh voicepack
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Wed, 14 Jan 2009 16:36:16 +0000 |
unc0rr |
Mostly fix voicepack usage
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Tue, 13 Jan 2009 15:33:46 +0000 |
unc0rr |
Fix a bug with visible cursor when hedgehog is dead
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Mon, 12 Jan 2009 14:55:30 +0000 |
unc0rr |
Fix two cursor bugs
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Sat, 10 Jan 2009 22:50:54 +0000 |
unc0rr |
Implement precise aiming when pressing left shift
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Sat, 10 Jan 2009 12:36:05 +0000 |
unc0rr |
- More debug stuff
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