project_files/frontlib/hwconsts.h
2014-02-04 sheepluva update FSF address. note: two sdl include files (by Sam Lantinga) still have the old FSF address in their copyright - but I ain't gonna touch their copyright headers
2014-01-21 koda fixwhitespace and dos2unix
2014-01-21 koda partial merge of the webgl branch
2014-01-17 sheepluva update copyright to 2014
2013-06-04 koda update branch webgl
2013-05-29 unc0rr bump copyright year for Andrey entries
2012-12-25 koda update branch with default webgl
2012-12-08 unc0rr Merge with default flibqtfrontend
2012-12-08 unc0rr Some fixes flibqtfrontend
2012-12-06 sheepluva fix some comments and add basic doxygen file flibqtfrontend
2012-12-06 sheepluva fix some comments and add basic doxygen file
2012-12-04 Mrowqa GCI2012: Corrected headers for generate documentation (doxygen) flibqtfrontend
2012-12-04 Mrowqa GCI2012: Corrected headers for generate documentation (doxygen)
2012-11-27 Medo Added default weaponset to frontlib hwconsts flibqtfrontend
2012-11-18 Xeli allow the engine to use physfs on android too
2012-09-16 Medo frontlib: Add/change comments to correspond to recent changes in QtFrontend and server
2012-08-18 Medo frontlib: Return more filled-in team objects
2012-08-15 Medo frontlib:
2012-08-12 Medo frontlib: Added functions to query important constants from the library
2012-06-27 Medo frontlib: Getting there :) Added commandline client for testing
2012-06-21 Medo More progress on the netplay part of the frontlib
2012-06-19 Medo frontlib: Started work on the server connection code
2012-06-15 Medo Changed frontlib to use the existing ini file formats of the QtFrontend
2012-06-09 Medo Implemented game launching API for the frontlib.
2012-06-08 Medo Implemented public API for letting the engine render maps
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