Tue, 14 Aug 2018 14:19:03 +0200 |
Wuzzy |
Use new script variable cMaxTurnTime in scripts for consistency
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Wed, 01 Aug 2018 15:50:39 +0200 |
Wuzzy |
Switch almost all Lua calls of AddTeam to using default clan colors instead of hardcoded color
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Mon, 30 Jul 2018 19:23:28 +0200 |
Wuzzy |
ASA, final mission: Redraw map and mask to make borders more distingushable
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Fri, 09 Feb 2018 07:38:14 +0100 |
Wuzzy |
Refactor scripts to use SpawnSupplyCrate (where it makes sense)
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Fri, 29 Sep 2017 21:44:35 +0200 |
Wuzzy |
A Space Adventure: Add outro sequence / epilogue in the final mission
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Fri, 29 Sep 2017 18:00:43 +0200 |
Wuzzy |
Use Default voice in A Space Adventure campaign
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Fri, 29 Sep 2017 03:41:30 +0200 |
Wuzzy |
Change graves of teams in missions for greater variety
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Thu, 28 Sep 2017 23:27:20 +0200 |
Wuzzy |
Separate crates in ASA final mission
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Tue, 26 Sep 2017 19:13:26 +0200 |
Wuzzy |
Use correct kill counts for the remaining ASA missions as well
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Tue, 26 Sep 2017 18:54:35 +0200 |
Wuzzy |
Show correct kill counts in all ASA missions (fixes #147)
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Thu, 21 Sep 2017 04:58:37 +0200 |
Wuzzy |
Disable Sudden Death for a couple of ASA missions
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Tue, 11 Apr 2017 03:44:56 +0200 |
Wuzzy |
Display mines timer in all missions with non-default timer
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Wed, 23 Nov 2016 23:54:55 +0100 |
Wuzzy |
Tweak flags used in all missions to fit more to the theme
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Sun, 20 Nov 2016 04:08:21 +0100 |
Wuzzy |
Complete space campaign's spacetrip mission if all main+side missions are completed
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Sun, 20 Nov 2016 00:12:07 +0100 |
Wuzzy |
Save mission success for A Space Adventure missions
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Tue, 03 May 2016 22:56:26 +0200 |
Wuzzy |
Store campaign victories in campaign variable "Won"
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Wed, 13 Apr 2016 14:59:14 +0200 |
Wuzzy |
Typo fixes for A Space Adventure campaign
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Sat, 21 Dec 2013 02:18:40 +0200 |
Periklis Ntanasis |
changing math functions that may cause desyncs
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Wed, 18 Dec 2013 03:06:37 +0200 |
Periklis Ntanasis |
desert01 fixed destructible terrain marks and cosmos marks for completed main missions
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Wed, 11 Dec 2013 17:58:32 +0200 |
Periklis Ntanasis |
removed bouncy terrain, added visual mark on non-portal/indestructible areas, changed map so only way to win is by using the portal gun
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Fri, 06 Dec 2013 20:38:48 +0100 |
sheepluva |
some more campaign string tweaks
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Thu, 19 Sep 2013 03:49:29 +0300 |
Periklis Ntanasis |
use consts for TStatInfo enum
spacecampaign
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Tue, 17 Sep 2013 04:09:14 +0300 |
Periklis Ntanasis |
custom stats and win/lose events
spacecampaign
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Tue, 17 Sep 2013 02:04:41 +0300 |
Periklis Ntanasis |
final mission map and most logic
spacecampaign
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