Thu, 04 Jun 2015 19:57:04 +0300 |
unc0rr |
More ifdefs \o/ (fix build even more)
0.9.21
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Wed, 03 Jun 2015 23:24:56 +0300 |
unc0rr |
Lazy fix for server build
0.9.21
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Mon, 05 Jan 2015 11:35:04 +0300 |
unc0rr |
Eh, faulty check
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Sun, 04 Jan 2015 23:45:55 +0300 |
unc0rr |
Include feature_size to demos for checker
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Fri, 02 Jan 2015 22:07:31 +0300 |
unc0rr |
Generate config for 'world edge' and 'script param' scheme options
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Fri, 24 Jan 2014 12:05:39 +0100 |
Gianfranco Costamagna |
Added copyrights to gameServer directory
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Sat, 28 Jun 2014 14:51:45 +0400 |
unc0rr |
Finish implementation of ability to take control over your team after being disconnected. Completely untested.
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Fri, 24 Jan 2014 10:39:41 +0400 |
unc0rr |
Must not code at late night (fix sanity check)
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Fri, 24 Jan 2014 09:48:46 +0400 |
unc0rr |
- Add SCHEME which is needed in room config
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Fri, 24 Jan 2014 00:05:19 +0400 |
unc0rr |
Some basic sanity tests for replay files
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Thu, 23 Jan 2014 13:24:28 +0400 |
unc0rr |
Use zlibFormat
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Thu, 23 Jan 2014 01:04:17 +0400 |
unc0rr |
- Implement /callvote
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Wed, 22 Jan 2014 23:06:50 +0400 |
unc0rr |
More robust implementation of decompression
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Wed, 22 Jan 2014 18:46:15 +0100 |
sheepluva |
actual fix
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Wed, 22 Jan 2014 15:53:36 +0100 |
sheepluva |
fix server not building
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Wed, 22 Jan 2014 14:45:33 +0400 |
unc0rr |
Check if frontend was too lazy to actually send drawn map data to the server
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Tue, 21 Jan 2014 22:53:15 +0100 |
koda |
merge
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Tue, 21 Jan 2014 11:48:43 +0400 |
unc0rr |
Fix detection of mapgen
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Tue, 21 Jan 2014 00:09:06 +0400 |
unc0rr |
Implement drawnMapData function so checker could check replays with drawn maps
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Tue, 21 Jan 2014 22:43:06 +0100 |
koda |
fixwhitespace and dos2unix
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Tue, 12 Nov 2013 15:38:45 +0400 |
unc0rr |
Handle absence of "SCRIPT" in replay
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Sun, 18 Aug 2013 17:29:17 +0400 |
unc0rr |
- Some fixes to official server build
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Sat, 29 Jun 2013 23:58:37 +0400 |
unc0rr |
Fix spectator desync in rare conditions (there was team which left during its turn, and last command with timestamp from it was '+')
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Thu, 21 Feb 2013 22:43:00 +0400 |
unc0rr |
Try to prevent hedgehogs number in team desync
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Thu, 21 Feb 2013 01:27:21 +0400 |
unc0rr |
Fix stupid mistake which made checker desync almost always
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Fri, 15 Feb 2013 00:12:19 +0400 |
unc0rr |
- Fix check for void message
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Wed, 13 Feb 2013 22:59:41 +0400 |
unc0rr |
Pass hogs names and hats
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Tue, 12 Feb 2013 23:47:41 +0400 |
unc0rr |
- Add forgotten ammo definitions
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Mon, 11 Feb 2013 00:14:05 +0400 |
unc0rr |
Prevent 'black team color' error
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Sun, 10 Feb 2013 01:45:25 +0400 |
unc0rr |
Fix the checker after some testing
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Sun, 10 Feb 2013 01:27:32 +0400 |
unc0rr |
New checker of engine messages which is aware of glued together messages
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Sat, 09 Feb 2013 00:11:14 +0400 |
unc0rr |
Also convert teams to complete game config.
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Fri, 08 Feb 2013 00:27:07 +0400 |
unc0rr |
- Handle mapgen-specific parameters
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Thu, 07 Feb 2013 00:07:32 +0400 |
unc0rr |
Converter from game parameters to engine commands, not finished yet
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Mon, 04 Feb 2013 00:13:55 +0400 |
unc0rr |
Some work on loading replay and interaction with checker
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Wed, 17 Oct 2012 23:50:28 +0400 |
unc0rr |
Fix most of server warnings
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Tue, 25 Oct 2011 19:01:56 -0400 |
nemo |
As sheepluva pointed out, allowing this message to be legal allows naughtiness. The server usage of this message does not seem to use this check.
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Thu, 29 Sep 2011 20:11:27 +0400 |
unc0rr |
Oops, fix build
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Thu, 29 Sep 2011 17:25:25 +0400 |
unc0rr |
GameInfo needs room params copy
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Tue, 27 Sep 2011 19:27:19 +0400 |
unc0rr |
Introduce EngineInteraction module
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