Sat, 05 Jan 2019 22:05:20 +0100 |
Wuzzy |
Lua: Add InitHealth, read-only variable containing the initial hog health setting
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Tue, 18 Dec 2018 15:21:23 +0100 |
Wuzzy |
Add Lua functions to save/get mission variables
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Fri, 05 Oct 2018 21:41:56 +0200 |
unc0rr |
Fix pas2c build a bit more
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Sun, 09 Sep 2018 12:25:23 +0200 |
Wuzzy |
Only reset CursorMovement to 0 if command "-cur_*" is called with appropriate direction
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Fri, 31 Aug 2018 18:15:45 +0200 |
Wuzzy |
Critical error if loading a script has failed
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Wed, 08 Aug 2018 14:38:54 +0200 |
Wuzzy |
Refactor text color variable names, export 2 color values to Lua
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Wed, 08 Aug 2018 14:10:32 +0200 |
Wuzzy |
Use light gray color for volume change, just like for the auto camera msgs
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Sat, 21 Jul 2018 00:34:32 +0200 |
Wuzzy |
Add control to cycle through timer/bounciness values
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Tue, 10 Jul 2018 16:44:13 +0200 |
Wuzzy |
Lua API: Add parameter forceDisplay to ShowMission to prevent manual hiding
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Tue, 10 Jul 2018 16:07:11 +0200 |
Wuzzy |
Add dedicated key to display mission panel: M
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Thu, 08 Mar 2018 03:00:51 +0100 |
Wuzzy |
uCommandHandlers: Remove unused variable
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Sun, 04 Mar 2018 00:13:38 +0100 |
unc0rr |
Having chat mode as game state was a mistake
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Tue, 20 Feb 2018 17:52:22 +0100 |
Wuzzy |
Fix volume caption not being shown when hitting mute key
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Thu, 15 Feb 2018 21:47:31 +0100 |
Wuzzy |
Fix hittig precise+rottags the first time when all tags started off showing health tag in gfInvulnerable
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Thu, 15 Feb 2018 13:49:14 +0100 |
Wuzzy |
The rottags key alone now toggles hog tags; preecise+rottags is used to cycle tags
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Wed, 14 Feb 2018 23:03:35 +0100 |
Wuzzy |
Fix some consistency issues with change hog tags control
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Wed, 14 Feb 2018 22:56:32 +0100 |
Wuzzy |
Flip Switch/Precise key combintions with change hog tags
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Wed, 14 Feb 2018 22:54:13 +0100 |
Wuzzy |
Switch + Change hog tags now turns on and off all tags
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Wed, 14 Feb 2018 22:27:18 +0100 |
Wuzzy |
Toggle hog tag translucency with Precise + Change hog tags key
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Wed, 14 Feb 2018 21:28:44 +0100 |
Wuzzy |
Add separate control for changing hedgehog tags
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Mon, 12 Feb 2018 23:37:08 +0100 |
Wuzzy |
Make team chat its own control and use [U] key by default
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Wed, 29 Nov 2017 20:35:56 -0500 |
nemo |
This is a desyncing change. But... We might need a new release anyway. ☹
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Wed, 01 Nov 2017 20:52:06 +0100 |
unc0rr |
Don't send taunt message for automatically happening taunt animation
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Fri, 22 Sep 2017 19:17:06 +0200 |
Wuzzy |
Backed out changeset c19e5ece5b3f
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Fri, 22 Sep 2017 18:46:28 +0200 |
Wuzzy |
Fix rotatemask (hedgehog info) key toggling team bars instead of changing hedgehog tags
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Mon, 10 Apr 2017 20:56:01 +0200 |
Wuzzy |
Fix crash when trying to open ammo menu with current team hog gear = nil
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Sun, 01 May 2016 01:18:58 +0200 |
Wuzzy |
When doing something, set ready time to 0 instead of 1
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Sun, 31 Jan 2016 16:07:14 +0300 |
unc0rr |
Bye-bye TryDo
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Mon, 10 Aug 2015 03:53:11 +0200 |
sheepluva |
more copyright fixes
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Tue, 21 Jul 2015 08:41:06 -0400 |
nemo |
just disable landpixels w/ blurry land instead. the mask can be helpful for debugging at least.
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Tue, 21 Jul 2015 08:28:48 -0400 |
nemo |
disable land dump when using blurry land setting.
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Wed, 18 Mar 2015 23:18:52 +0300 |
unc0rr |
Don't spawn team widget sorter on each frame when in lag. Issue 'spectate 0' instead, and only on first lag occasion.
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Sat, 14 Feb 2015 22:25:31 -0500 |
nemo |
hook up to frontend
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Sat, 14 Feb 2015 17:34:12 -0500 |
nemo |
Add placement of airmines in engine outside of hog proximity. Has a bug, only protecting 1st team. Also fix a spelling error and rename gstHHChooseTarget to gstChooseTarget
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Sun, 14 Dec 2014 21:54:54 +0100 |
sheepluva |
Issue 768: Bee: Camera focus lost
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Sun, 07 Dec 2014 14:36:28 -0500 |
nemo |
Add that "make screenshots of Land/LandPixels" thing for map creators
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Tue, 02 Dec 2014 13:29:06 -0500 |
nemo |
switch mapgen to enum. should still try and make sure the values are backwards compatible if possible.
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Mon, 17 Nov 2014 15:25:24 +0100 |
sheepluva |
some whitespace fixes
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Sat, 08 Nov 2014 11:26:16 -0500 |
nemo |
Partially hook up feature size so horrorcat has something to test.
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Thu, 30 Oct 2014 15:09:49 -0400 |
nemo |
Add Auto Camera messages to localisation
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Mon, 20 Oct 2014 19:50:46 +0200 |
sheepluva |
allow toggling ammo menu while NoTeamOrHH, as suggested by unC0Rr
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Fri, 22 Aug 2014 00:57:07 +0400 |
alfadur |
- Support for pausing multiplayer games
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Sat, 31 May 2014 00:33:51 +0200 |
sheepluva |
get rid of fpc warnings/hints
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Wed, 07 May 2014 00:04:02 +0400 |
unc0rr |
sekret feature (test commit)
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Fri, 25 Apr 2014 16:52:04 +0400 |
unc0rr |
Add race type detection
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Mon, 10 Feb 2014 00:43:03 +0400 |
unc0rr |
It compiles \o/
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Tue, 04 Feb 2014 19:45:22 +0100 |
sheepluva |
update FSF address. note: two sdl include files (by Sam Lantinga) still have the old FSF address in their copyright - but I ain't gonna touch their copyright headers
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Tue, 21 Jan 2014 22:38:13 +0100 |
koda |
partial merge of the webgl branch
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Fri, 17 Jan 2014 01:06:54 +0100 |
sheepluva |
update copyright to 2014
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Tue, 14 Jan 2014 12:44:29 +0400 |
unc0rr |
GravRacer, GravHigh, GravMutant, Grav... uhm... shoppamap? Easy! Gravity script could be combined with any other script now.
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Sat, 04 Jan 2014 23:55:54 +0400 |
unc0rr |
merge default
webgl
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Wed, 01 Jan 2014 14:16:01 +0400 |
unc0rr |
Special script parameter variable in game scheme
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Sun, 15 Dec 2013 14:05:42 -0500 |
nemo |
remove state from check, just to see if this was why we just desynced
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Sat, 14 Dec 2013 14:29:14 -0500 |
nemo |
state too "why not"
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Fri, 13 Dec 2013 22:14:02 +0400 |
unc0rr |
- /owner command to specify team owner
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Sun, 24 Nov 2013 22:11:55 -0500 |
nemo |
fix tag toggling. I think...
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Tue, 12 Nov 2013 22:34:54 -0500 |
nemo |
Delete now toggles hiding team area
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Mon, 04 Nov 2013 01:23:20 +0400 |
unc0rr |
Only toggle afk mode when it's not your turn
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Sun, 03 Nov 2013 22:39:00 +0400 |
unc0rr |
Quick and simple implementation of afk mode (toggled by /pause)
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Fri, 11 Oct 2013 17:43:13 +0200 |
koda |
merge with latest defaul, fixing compiling with fpc, parsing and rendering with pas2c, some minor problems with compiling with clang
webgl
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