Mon, 20 May 2019 21:14:39 +0200 |
Wuzzy |
Add error messages when calling AddHog or AddMissionHog wrongly
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Mon, 13 May 2019 20:26:07 +0200 |
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Set GameOver to true in EndGame (Lua)
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Sun, 07 Apr 2019 20:53:29 +0200 |
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Renew crate health display when health changed
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Sun, 07 Apr 2019 19:26:16 +0200 |
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Render mine timer if gear info is active
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Mon, 21 Jan 2019 07:10:59 +0100 |
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Simplify code for SetClanColor
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Mon, 21 Jan 2019 05:57:01 +0100 |
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SetClanColor: Accept negative color argument to select user color
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Mon, 21 Jan 2019 05:51:35 +0100 |
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Fix SetClanColor causing crashes and rendering bugs
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Mon, 21 Jan 2019 02:52:09 +0100 |
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SetAmmoDelay: Unselect weapon if neccessary
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Wed, 16 Jan 2019 23:50:35 +0100 |
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Lua: Fix SetAmmoDelay not working properly when called after initialization
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Wed, 16 Jan 2019 23:43:23 +0100 |
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Fix DismissTeam not clearing the team properly
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Wed, 16 Jan 2019 15:40:11 +0100 |
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Add SetTeamPassive. Passive teams are treated like frozen teams
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Wed, 16 Jan 2019 00:01:29 +0100 |
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Refactor hwengine: Rename cLocale to cLanguage
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Thu, 10 Jan 2019 03:14:02 +0100 |
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Use player team's control scheme for all teams if there's a mission team
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Thu, 10 Jan 2019 02:50:01 +0100 |
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Fix player team ignoring custom team control scheme in campaign/missions
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Sat, 05 Jan 2019 22:05:20 +0100 |
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Lua: Add InitHealth, read-only variable containing the initial hog health setting
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Thu, 20 Dec 2018 19:03:34 +0100 |
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Change AddTeam/AddMissionTeam to return real team name and index (in that order)
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Wed, 19 Dec 2018 20:34:07 +0100 |
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Lua: AddTeam / AddMissionTeam now return team index
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Wed, 19 Dec 2018 19:10:42 +0100 |
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Lua API: Add functions to add team selected in campaign/mission page
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Tue, 18 Dec 2018 15:21:23 +0100 |
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Add Lua functions to save/get mission variables
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Sun, 09 Dec 2018 17:12:47 +0100 |
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Lua API: SetTurnTimePaused/GetTurnTimePaused
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Sun, 09 Dec 2018 16:54:22 +0100 |
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Lua API: Make the last 2 params optional in the SpawnFake*Crate functions
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Wed, 05 Dec 2018 09:38:31 -0500 |
nemo |
make pas2c function without haskell aborting if locale is C
0.9.25
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Mon, 26 Nov 2018 14:31:36 +0100 |
Wuzzy |
Lua API: Change PLATFORM to INTERFACE
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Sat, 24 Nov 2018 19:08:52 +0100 |
unc0rr |
Fix build
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Fri, 23 Nov 2018 16:20:55 -0500 |
nemo |
more uninitialised values
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Fri, 23 Nov 2018 16:03:10 -0500 |
nemo |
uninitialised values
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Sat, 17 Nov 2018 19:19:50 +0100 |
unc0rr |
Fix desync bomb
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Fri, 16 Nov 2018 14:59:57 -0500 |
nemo |
oops
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Fri, 16 Nov 2018 14:47:07 -0500 |
nemo |
lua comment handling is seriously WTF, but let's at least allow some partial single line
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Wed, 07 Nov 2018 16:44:16 -0500 |
nemo |
oups getter should have it too
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Tue, 30 Oct 2018 23:08:43 +0100 |
Wuzzy |
Play another voice as fallback if sndRevenge could not be found
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Fri, 26 Oct 2018 04:07:35 +0200 |
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Add PlayMusicSound/StopMusicSound to Lua API
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Wed, 24 Oct 2018 11:05:44 -0400 |
nemo |
disable basic comment support 'cause lua is nuts
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Wed, 17 Oct 2018 05:33:02 +0200 |
Wuzzy |
Lua: Add PLATFORM global var to distinguish between desktop and mobile builds
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Tue, 09 Oct 2018 09:02:39 -0400 |
nemo |
make explicit for pas2c some string casts that fpc was probably doing automatically
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Sat, 06 Oct 2018 00:23:27 +0200 |
Wuzzy |
Make sure AddChatString is only fed with shortstrings
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Fri, 05 Oct 2018 17:27:12 +0200 |
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Rename amDuck and related symbols to amCreeper, gtCreeper, etc.
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Thu, 04 Oct 2018 23:29:20 +0200 |
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Backed out changeset 5f6208031658 (fixes 652)
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Thu, 04 Oct 2018 19:04:27 +0200 |
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Change syntax for Format/FormatA, remove array in function to be friendlier to Pas2C
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Sat, 29 Sep 2018 14:52:13 +0200 |
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Set script globals TurnTimeLeft and ReadyTimeLeft immediately after they were changed by Lua call
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Tue, 18 Sep 2018 19:38:58 -0400 |
nemo |
use locale rules for the challenge hashes
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Sat, 15 Sep 2018 16:22:04 +0200 |
Wuzzy |
Fix some syntax errors in internal Lua syntax documentation
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Tue, 04 Sep 2018 22:59:08 +0200 |
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Don't write TurnTimeLeft deprecation warning if setter function was used
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Mon, 03 Sep 2018 20:01:50 +0200 |
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Lua: Fix LeftX, RightX, TopY, LAND_WIDTH, LAND_HEIGHT being broken if onVisualGearAdd is set
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Mon, 03 Sep 2018 12:46:57 +0200 |
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Lua: Rename globals: NoPointX→NO_CURSOR, cMaxTurnTime→MAX_TURN_TIME, cMaxHogHealth→MAX_HOG_HEALTH
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Mon, 03 Sep 2018 00:48:51 +0200 |
Wuzzy |
Call GetGlobals after entering Lua command with /lua
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Mon, 03 Sep 2018 00:03:06 +0200 |
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Fix buggy behaviour when setting TurnTimeLeft through Retreat
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Sun, 02 Sep 2018 22:05:45 +0200 |
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Change chat text color for Lua warnings to yellow
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Sun, 02 Sep 2018 22:02:15 +0200 |
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Add deprecation warning for setting TurnTimeLeft/ReadyTimeLeft directly, fix SetTurnTimeLeft/SetReadyTimeLeft not setting vars reliably
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Sun, 02 Sep 2018 20:57:33 +0200 |
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Lua API: Add SetTurnTimeLeft, SetReadyTimeLeft
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Fri, 31 Aug 2018 21:34:33 +0200 |
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Add 2nd optional parameter to HedgewarsScriptLoad. If false, its OK if file does not exist. Also, return true/false on success
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Fri, 31 Aug 2018 21:22:12 +0200 |
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Backed out changeset a62408ee8281. Allowing HedgewarsScriptLoad to not stop if script is missing is dumb
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Fri, 31 Aug 2018 21:07:07 +0200 |
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Allow script to be missing when calling HedgewarsScriptLoad, return true/false based on success
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Fri, 31 Aug 2018 18:15:45 +0200 |
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Critical error if loading a script has failed
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Wed, 22 Aug 2018 16:47:09 +0200 |
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Backed out changeset 076b7d23fab8. Well, the commit in question was needed after all ...
0.9.24
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Wed, 22 Aug 2018 00:40:11 +0200 |
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Backed out changeset 6c0cf6b9eff8. Scripters should be prepared for nil and pretending the gear exists would cause more pain
0.9.24
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Tue, 21 Aug 2018 15:26:29 -0400 |
nemo |
use 0s instead of nils to try to protect script assumptions
0.9.24
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Tue, 21 Aug 2018 15:11:28 -0400 |
nemo |
only-stats should never create visual gears. and lua should never rely on visual gears being created. critical is just to help ensure ones important to gameplay don't get lost in fast-forward
0.9.24
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Tue, 21 Aug 2018 15:46:34 +0200 |
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Make engine chat syntax translatable
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Tue, 14 Aug 2018 13:43:04 +0200 |
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Prevent wrapping of turn time when using extra time
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