Sat, 14 Feb 2015 17:47:28 -0500 | nemo | Fix bug, undo debug level in server, set air mine number to something non-debug | file | diff | annotate |
Sat, 14 Feb 2015 17:34:12 -0500 | nemo | Add placement of airmines in engine outside of hog proximity. Has a bug, only protecting 1st team. Also fix a spelling error and rename gstHHChooseTarget to gstChooseTarget | file | diff | annotate |
Sat, 07 Feb 2015 23:26:14 +0300 | unc0rr | merge with default | file | diff | annotate |
Sun, 18 Jan 2015 14:18:06 -0500 | nemo | Toss in scaled down underwater SD mine as "air mine" pending, er, cybernetic butterflies or whatever | file | diff | annotate |
Fri, 16 Jan 2015 17:51:29 -0500 | nemo | experiment with air mines. thought they could make shoppa... interesting. ToDo: Allow mines to give up, tweak distances, real graphics, toggle for whether they can acquire a new target while they haven't given up. | file | diff | annotate |
Sat, 03 Jan 2015 23:46:26 +0300 | unc0rr | merge default | file | diff | annotate |