hedgewars/uGame.pas
2018-02-20 Wuzzy Fix volume caption not being shown when hitting mute key
2016-03-14 unc0rr Do not check games lasting for more than 3 hours
2016-02-09 unC0Rr Fix possible crashes/hangs due to recent changes
2016-01-31 unc0rr Bye-bye TryDo
2015-08-10 sheepluva more copyright fixes
2015-07-21 unc0rr Put diagnostic message into log when quitting due to end of input in demo replay mode
2015-03-18 unc0rr Also update wind indicator on lag when joining midgame
2014-06-16 sheepluva speed up tests
2014-02-10 unc0rr Implement needed rtl functions
2014-02-09 unc0rr It compiles \o/
2014-02-06 sheepluva rolling back my PChar stuff, because unC0Rr improves string handling pas2c instead <3
2014-02-04 sheepluva update FSF address. note: two sdl include files (by Sam Lantinga) still have the old FSF address in their copyright - but I ain't gonna touch their copyright headers
2014-02-04 sheepluva fixing the remaining PChar issues pas2c ran into to this point, now it stops because of being unable to deal with "set of char"
2014-01-21 koda partial merge of the webgl branch
2014-01-17 sheepluva update copyright to 2014
2014-01-04 unc0rr merge default webgl
2013-10-28 koda correctly use USE_TOUCH_INTERFACE
2013-10-11 koda merge with latest defaul, fixing compiling with fpc, parsing and rendering with pas2c, some minor problems with compiling with clang webgl
2013-07-06 koda use SDL2 as ifdef symbol because we're not really sdl1.3 compatible, change the compatibility layer, drop unused code, add some documentation
2013-07-02 koda engine compiles for ios again, but SDL bindings are outdated. Fix some warnings
2013-06-27 unc0rr Refactoring: VGSHandlers.inc -> uVisualGearsHandlers.pas
2013-06-04 koda update branch webgl
2013-05-29 unc0rr bump copyright year for Andrey entries
2013-04-02 koda update webgl branch webgl
2013-02-08 unc0rr - Collect synced packets to send within 1 second (cSendEmptyPacketTime) into buffer which is flushed each second.
2013-02-05 nemo Trying to prevent audio mute from endlessly spamming. Untested.
2013-02-19 unc0rr Fix sources so pas2c written in haskell could render them again webgl
2012-12-25 koda update branch with default webgl
2012-12-03 Rowan D GCI2012: Convert uMobile into a Callback Record
2012-11-15 nemo make stats-only mode work headless. also skip a few things to save time/memory.
2012-10-27 koda minor macro cleanup
2012-09-04 unc0rr Stop messages without possible desync on load from save
2012-07-26 Stepan777 uploading to youtube, it works, but user interface is still incomplete
2012-07-26 Stepan777 merge
2012-07-21 nemo better?
2012-07-21 nemo unc0rr, let me know what you think? Values were chosen semi-arbitrarily. But I was playing through a lot of large demos.
2012-07-10 Stepan777 Fix bug with isInLag picture displayed at end of some videos.
2012-06-04 Stepan777 here it is
2012-05-11 unc0rr More tolerance to pas2c
2012-05-05 koda adjust the scope of a few uSound variables and functions
2012-04-28 Xeli changed uKeys to uInputHandler to better reflect its function
2012-02-17 koda the most important commit of the year
2012-01-17 lovelacer A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
2011-11-12 koda slight cleanup, fix compiling with sdl-1.2 hedgeroid
2011-11-12 Xeli merge...i think hedgeroid
2011-10-31 koda unified the objc game state in a single place, which allowed some optimization to ObjcExport class (and more)
2011-09-09 Xeli merge hedgeroid
2011-09-08 unc0rr Remove unnecessary and wrong check
2011-08-24 = Xeli merg with the latest rev of 22nd (end of GSoC) hedgeroid
2011-08-21 nemo Try to avoid overlapping voices for major statements (not things like byebye or oof)
2011-08-19 Xeli Added a hook to uGame which now allows uTouch to take action outside of SDL_Finger* events hedgeroid
2011-08-18 Xeli aiming fixed, inverted cursor on ammo menu, added equal and isZero function to uFloat, changed the way ammo menu opens, you must now click on the hog rather than anywhere on the screen hedgeroid
2011-06-30 unc0rr Tiny optimization: convert smooth wind indicator change gear into visual gear
2011-04-25 koda initial refactoring of ObjcExports and OverlayViewController
2011-04-21 koda Clean Augean stables 2 (pascal has classnames available)
2011-04-10 unc0rr Add a parameter for game simulation with no gui/sound enabled, just to get statistics
2011-03-01 koda Happy 2011 :)
2010-12-01 koda un-break also the ios project
2010-11-24 nemo move this call to where the game tick is actually incremented
2010-11-17 unC0Rr Move variables from uMisc to uVariables
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