hedgewars/uTeams.pas
2019-10-07 Wuzzy Make sure AI doesn't skip after collecting ammo. Fixes bug 796
2019-08-16 Wuzzy gfSwitchHog+gfKing: Fix hog switching being delayed one round too many
2019-07-08 Wuzzy King Mode: Fix king placement phase not working correctly with multiple teams in a clan
2019-05-26 Wuzzy IsHogLocal: If there's a mission team, only count members in the clan of that team
2019-05-26 Wuzzy Refactor definition of "local" clans
2019-05-14 Wuzzy Add taunt sndFlyAway when hog flies off the map
2019-05-13 Wuzzy Don't agressively select voicepack language automatically, must be now enabled explicitly with _qau suffix
2019-04-01 Wuzzy Nemo is right, it's better to set hedgehog pos in uGearsList
2019-04-01 Wuzzy Hedgehogs: Move setting of random pos to chAddHH
2019-01-21 Wuzzy Hide hog GUI extras in scripted cinematic, also suppress some voices
2019-01-16 Wuzzy Add SetTeamPassive. Passive teams are treated like frozen teams
2019-01-14 Wuzzy Fix "unused variable" warning (valOK)
2019-01-10 Wuzzy Fix player team ignoring custom team control scheme in campaign/missions
2019-01-08 Wuzzy Suppress “<team> is gone message on game end
2019-01-02 nemo heh. apparently pas2c doesn't validate pascal, so I guess we need to dogfood *both*
2019-01-02 nemo remove Wuzzy's val checking, add a FIXME to add that to the C implementation
2018-12-20 Wuzzy Check team name collision and make them unique, if neccessary
2018-12-19 Wuzzy Remove unused vars in uTeams
2018-12-19 Wuzzy Lua API: Add functions to add team selected in campaign/mission page
2018-12-10 Wuzzy Fix some King Mode bugs causing minions not always being properly killed
2018-12-05 nemo make pas2c function without haskell aborting if locale is C 0.9.25
2018-12-01 Wuzzy Never enable switcher while in the "Place your King" round
2018-11-17 unc0rr Fix desync bomb
2018-11-02 Wuzzy Fix bad "not" in uTeams (made pas2c angry)
2018-10-31 nemo check for teamgone before activating switcher
2018-10-31 Wuzzy Enemy/AI hogs now say “Hmm” on turn start. Use IllGetYou/JustYouWait for hit after attack
2018-10-28 Wuzzy Add revenge taunt
2018-10-27 Wuzzy Play sndStupid on round draw instead of sndNutter
2018-10-09 nemo bunch more of those shortstring/ansistrings
2018-10-05 Wuzzy Fix double tmp override in chTeamBack; Use shortstring for sidTeamGone/sidTeamBack
2018-10-05 nemo silly tmp var for sake of pas2c
2018-10-04 Wuzzy Change syntax for Format/FormatA, remove array in function to be friendlier to Pas2C
2018-09-26 Wuzzy On victory, center camera on a winning hedgehog
2018-09-15 Wuzzy Fix team stats screwing up if game ends due to drowning in rising Sudden Death water
2018-09-11 Wuzzy Add funny message in stats screen when everyone wins
2018-09-04 Wuzzy Fix turn reaction not working properly after turn
2018-09-04 Wuzzy Say sndNutter on round draw
2018-09-04 Wuzzy Fix player rankings getting confused if a clan was revived
2018-09-04 Wuzzy Rework rankings of losing clans: Rank them in the reverse order they died
2018-09-03 Wuzzy Rip out stats code from TurnReaction and put it into new function TurnStats. Fixes buggy stats
2018-08-11 Wuzzy Oops, add forgotten begin/end in uTeams
2018-08-11 Wuzzy More straightforward TotalRoundsPre counting if there's only 1 clan
2018-08-11 Wuzzy Add separate TotalRounds var for Lua to count the *actual* number of rounds that have been played
2018-08-11 Wuzzy Fix TotalRounds advancing incorrectly with gfRandomOrder off and/or gfTagTeam on
2018-08-09 Wuzzy Fix TotalRounds increasing incorrectly if gfRandomOrder is off
2018-08-09 Wuzzy Backed out changeset c265a3e6f6da to revert to 0.9.23 TotalRounds behaviour
2018-08-09 Wuzzy Backed out changeset 2d787d122083 to revert TotalRounds to 0.9.23 behaviour
2018-08-09 Wuzzy Backout 0f02dd1ff4c9. This is not how TotalRounds should work
2018-08-08 Wuzzy Refactor text color variable names, export 2 color values to Lua
2018-08-02 Wuzzy Cap hedgehog health to prevent overflow bugs
2018-07-17 Wuzzy Clarify the wording of a few checkFails messages
2018-07-11 Wuzzy Make sure TotalRounds increases to 0 on first real turn
2018-07-07 Wuzzy Fix TotalRounds still being -1 in first real turn after hog placement phase
2018-06-10 antonc27 Merge ios-develop into default
2018-03-23 Wuzzy Add new game flag gfSwitchHog, enable hog switching at turn start
2018-03-18 antonc27 - Correct initialisation of TeamsGameOver (on mobile it doesn't get reset between plays, so ones set to true, prevents game to be finished next time) ios-develop Hedgewars-iOS-2.1
2018-03-12 Wuzzy Use visible team count instead of total team count to determine rendered team bar height
2018-03-10 Wuzzy Make a few more engine strings translatable
2018-03-09 Wuzzy Hide team bar if all hedgehogs in it are hidden or dead
2018-02-25 unc0rr Much smaller TBinds type
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