2019-10-07 |
Wuzzy |
Make sure AI doesn't skip after collecting ammo. Fixes bug 796
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2019-08-16 |
Wuzzy |
gfSwitchHog+gfKing: Fix hog switching being delayed one round too many
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2019-07-08 |
Wuzzy |
King Mode: Fix king placement phase not working correctly with multiple teams in a clan
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2019-05-26 |
Wuzzy |
IsHogLocal: If there's a mission team, only count members in the clan of that team
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2019-05-26 |
Wuzzy |
Refactor definition of "local" clans
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2019-05-14 |
Wuzzy |
Add taunt sndFlyAway when hog flies off the map
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2019-05-13 |
Wuzzy |
Don't agressively select voicepack language automatically, must be now enabled explicitly with _qau suffix
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2019-04-01 |
Wuzzy |
Nemo is right, it's better to set hedgehog pos in uGearsList
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2019-04-01 |
Wuzzy |
Hedgehogs: Move setting of random pos to chAddHH
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2019-01-21 |
Wuzzy |
Hide hog GUI extras in scripted cinematic, also suppress some voices
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2019-01-16 |
Wuzzy |
Add SetTeamPassive. Passive teams are treated like frozen teams
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2019-01-14 |
Wuzzy |
Fix "unused variable" warning (valOK)
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2019-01-10 |
Wuzzy |
Fix player team ignoring custom team control scheme in campaign/missions
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2019-01-08 |
Wuzzy |
Suppress “<team> is gone message on game end
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2019-01-02 |
nemo |
heh. apparently pas2c doesn't validate pascal, so I guess we need to dogfood *both*
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2019-01-02 |
nemo |
remove Wuzzy's val checking, add a FIXME to add that to the C implementation
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2018-12-20 |
Wuzzy |
Check team name collision and make them unique, if neccessary
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2018-12-19 |
Wuzzy |
Remove unused vars in uTeams
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2018-12-19 |
Wuzzy |
Lua API: Add functions to add team selected in campaign/mission page
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2018-12-10 |
Wuzzy |
Fix some King Mode bugs causing minions not always being properly killed
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2018-12-05 |
nemo |
make pas2c function without haskell aborting if locale is C
0.9.25
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2018-12-01 |
Wuzzy |
Never enable switcher while in the "Place your King" round
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2018-11-17 |
unc0rr |
Fix desync bomb
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2018-11-02 |
Wuzzy |
Fix bad "not" in uTeams (made pas2c angry)
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2018-10-31 |
nemo |
check for teamgone before activating switcher
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2018-10-31 |
Wuzzy |
Enemy/AI hogs now say “Hmm” on turn start. Use IllGetYou/JustYouWait for hit after attack
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2018-10-28 |
Wuzzy |
Add revenge taunt
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2018-10-27 |
Wuzzy |
Play sndStupid on round draw instead of sndNutter
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2018-10-09 |
nemo |
bunch more of those shortstring/ansistrings
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2018-10-05 |
Wuzzy |
Fix double tmp override in chTeamBack; Use shortstring for sidTeamGone/sidTeamBack
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2018-10-05 |
nemo |
silly tmp var for sake of pas2c
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2018-10-04 |
Wuzzy |
Change syntax for Format/FormatA, remove array in function to be friendlier to Pas2C
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2018-09-26 |
Wuzzy |
On victory, center camera on a winning hedgehog
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2018-09-15 |
Wuzzy |
Fix team stats screwing up if game ends due to drowning in rising Sudden Death water
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2018-09-11 |
Wuzzy |
Add funny message in stats screen when everyone wins
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2018-09-04 |
Wuzzy |
Fix turn reaction not working properly after turn
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2018-09-04 |
Wuzzy |
Say sndNutter on round draw
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2018-09-04 |
Wuzzy |
Fix player rankings getting confused if a clan was revived
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2018-09-04 |
Wuzzy |
Rework rankings of losing clans: Rank them in the reverse order they died
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2018-09-03 |
Wuzzy |
Rip out stats code from TurnReaction and put it into new function TurnStats. Fixes buggy stats
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2018-08-11 |
Wuzzy |
Oops, add forgotten begin/end in uTeams
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2018-08-11 |
Wuzzy |
More straightforward TotalRoundsPre counting if there's only 1 clan
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2018-08-11 |
Wuzzy |
Add separate TotalRounds var for Lua to count the *actual* number of rounds that have been played
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2018-08-11 |
Wuzzy |
Fix TotalRounds advancing incorrectly with gfRandomOrder off and/or gfTagTeam on
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2018-08-09 |
Wuzzy |
Fix TotalRounds increasing incorrectly if gfRandomOrder is off
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2018-08-09 |
Wuzzy |
Backed out changeset c265a3e6f6da to revert to 0.9.23 TotalRounds behaviour
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2018-08-09 |
Wuzzy |
Backed out changeset 2d787d122083 to revert TotalRounds to 0.9.23 behaviour
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2018-08-09 |
Wuzzy |
Backout 0f02dd1ff4c9. This is not how TotalRounds should work
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2018-08-08 |
Wuzzy |
Refactor text color variable names, export 2 color values to Lua
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2018-08-02 |
Wuzzy |
Cap hedgehog health to prevent overflow bugs
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2018-07-17 |
Wuzzy |
Clarify the wording of a few checkFails messages
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2018-07-11 |
Wuzzy |
Make sure TotalRounds increases to 0 on first real turn
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2018-07-07 |
Wuzzy |
Fix TotalRounds still being -1 in first real turn after hog placement phase
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2018-06-10 |
antonc27 |
Merge ios-develop into default
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2018-03-23 |
Wuzzy |
Add new game flag gfSwitchHog, enable hog switching at turn start
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2018-03-18 |
antonc27 |
- Correct initialisation of TeamsGameOver (on mobile it doesn't get reset between plays, so ones set to true, prevents game to be finished next time)
ios-develop Hedgewars-iOS-2.1
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2018-03-12 |
Wuzzy |
Use visible team count instead of total team count to determine rendered team bar height
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2018-03-10 |
Wuzzy |
Make a few more engine strings translatable
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2018-03-09 |
Wuzzy |
Hide team bar if all hedgehogs in it are hidden or dead
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2018-02-25 |
unc0rr |
Much smaller TBinds type
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