Fri, 27 Apr 2012 23:17:11 +0200 |
Xeli |
reimplement the quit engine+frontend keys
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Mon, 23 Apr 2012 19:22:16 +0200 |
Xeli |
- change uKeys to be event based rather than polling
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Sun, 22 Apr 2012 15:13:17 +0200 |
Xeli |
fixed uKeys (aka almost revert it back)
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Sun, 22 Apr 2012 02:10:44 +0200 |
koda |
fix compiling hw for ios (was looking for the wrong math.h and used an old variable name)
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Sat, 21 Apr 2012 17:59:14 +0200 |
Xeli |
- Added support for keyboards on android
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Sun, 08 Apr 2012 18:46:09 +0200 |
koda |
formatting
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Fri, 17 Feb 2012 18:23:36 +0100 |
koda |
the most important commit of the year
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Thu, 09 Feb 2012 14:12:50 +0100 |
Xeli |
use the way actions are initiated the same way as koda implemented with PascalExports, using boolean values such as upKey and enterKey, this prevents the user from being able to control the AI
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Tue, 17 Jan 2012 09:01:31 -0500 |
lovelacer |
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
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Sun, 04 Dec 2011 15:21:50 -0500 |
nemo |
Bind 1-5 in defaults. Missions really need the option to pick a team though, using default team if none supplied.
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Sun, 27 Nov 2011 00:25:28 +0300 |
unc0rr |
- Help parser more
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Thu, 27 Oct 2011 02:47:05 +0200 |
sheepluva |
having ctrl+w close the engine is just mean... many WASD players think the game crashes all the time because of that - since they close it by accident again and again...
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Mon, 04 Apr 2011 16:27:27 +0200 |
koda |
you can use esc to exit chat when input is empty
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Wed, 02 Mar 2011 00:27:20 +0100 |
koda |
Happy 2011 :)
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Tue, 18 Jan 2011 00:12:39 +0100 |
koda |
code cleanup
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Mon, 17 Jan 2011 23:22:52 +0100 |
koda |
merge latest 0.9.15 changes into head
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Sat, 15 Jan 2011 21:32:44 +0100 |
koda |
possible fix hanging server on ctlr+w
0.9.15
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Sat, 15 Jan 2011 16:44:32 +0100 |
koda |
implemented actions for closing/enging program (needs testing over the net)
0.9.15
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Fri, 14 Jan 2011 00:31:21 +0100 |
koda |
general uKey refactor in preparaiton of two new shortcuts
0.9.15
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Tue, 14 Dec 2010 18:18:54 -0500 |
nemo |
Reenable ReadyTimer using a synced message NEEDS TESTING.
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Sun, 21 Nov 2010 19:41:19 +0300 |
unc0rr |
uDebug
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Thu, 18 Nov 2010 12:12:51 +0300 |
unC0Rr |
Haven't found a better place than uIO for OutError
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Thu, 18 Nov 2010 11:32:47 +0300 |
unC0Rr |
Move some stuff from uMisc to uUtils
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Thu, 18 Nov 2010 09:12:27 +0300 |
unC0Rr |
Introduce uCommands.pas
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Wed, 17 Nov 2010 22:14:41 +0300 |
unc0rr |
uTeams
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Wed, 17 Nov 2010 20:36:35 +0300 |
unc0rr |
Remove uMisc dependency from uRandom
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Wed, 17 Nov 2010 20:28:42 +0300 |
unc0rr |
Move variables from uConsts to uVariables
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Wed, 17 Nov 2010 17:45:55 +0300 |
unC0Rr |
Move variables from uMisc to uVariables
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Fri, 05 Nov 2010 14:49:44 -0400 |
nemo |
add F1-F10 to the default binds to fix weapon selection in trainings/missions and such
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Sun, 31 Oct 2010 12:19:54 -0400 |
nemo |
making indentation consistent (noticed while debugging)
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Tue, 12 Oct 2010 05:06:30 +0200 |
koda |
minor stuff
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Sat, 31 Jul 2010 11:24:53 +0200 |
koda |
remove trailing spaces from end of line
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Thu, 22 Jul 2010 12:47:32 +0200 |
koda |
reduce the number of keywords used and switch to BMP format for screenshots
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Sun, 18 Jul 2010 03:55:56 +0200 |
koda |
switching hogs now works
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Sat, 17 Jul 2010 16:35:14 +0200 |
koda |
aim now starts slow and then moves faster
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Wed, 30 Jun 2010 22:42:55 +0200 |
koda |
tiy new overlay graphics
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Sun, 20 Jun 2010 18:35:59 +0200 |
koda |
fix zoom smoothness
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Thu, 17 Jun 2010 19:57:51 +0200 |
koda |
now it's possible to select the scheme file in the ifrontendfix a type about loading an image (iphone file system IS case senstive)
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Thu, 03 Jun 2010 23:02:35 +0000 |
koda |
fix iphone version for map preview
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Sun, 02 May 2010 22:00:50 +0000 |
smxx |
Engine:
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Fri, 16 Apr 2010 15:25:15 +0000 |
koda |
camera panning ftw
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Wed, 31 Mar 2010 22:54:28 +0000 |
koda |
koda's changelog turn
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Sun, 21 Mar 2010 19:02:03 +0000 |
unc0rr |
In pascal unit is a namespace
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Sat, 06 Mar 2010 10:59:20 +0000 |
unc0rr |
Replace tabs with spaces using 'expand -t 4' command
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Mon, 01 Mar 2010 19:54:33 +0000 |
smxx |
Engine:
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Sat, 13 Feb 2010 16:04:04 +0000 |
koda |
new menupage ingame for common actions
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Wed, 10 Feb 2010 00:55:40 +0000 |
smxx |
Engine:
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Fri, 05 Feb 2010 00:43:56 +0000 |
koda |
touchinput works, invisible buttons added and initial support for chat
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Tue, 26 Jan 2010 21:55:51 +0000 |
koda |
complete the replacement of init/free wrappers for every unit
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Sun, 24 Jan 2010 19:52:30 +0000 |
koda |
update iphone frontend to the new (silly) sdl api, code cleanups for other sections
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Mon, 18 Jan 2010 05:36:08 +0000 |
koda |
replace initialization/finalization statements with custom init functions
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Thu, 14 Jan 2010 16:46:50 +0000 |
koda |
makes freepascal code compatible with OBJFPC mode
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Sat, 09 Jan 2010 01:34:23 +0000 |
koda |
move mixed functions in PascalExports
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Thu, 07 Jan 2010 22:49:25 +0000 |
koda |
touch input: reset zoom, attack button
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Thu, 07 Jan 2010 19:50:40 +0000 |
koda |
additional modifications for touch input
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Thu, 07 Jan 2010 05:23:23 +0000 |
koda |
injection of custom code in SDL for iPhone in order to implement our frontend
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