Wed, 28 Jun 2023 21:14:56 +0200 |
Wuzzy |
Add GetEngineString function to expose some string IDs to Lua
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Mon, 10 Apr 2023 20:53:42 +0200 |
unc0rr |
Refactor const names in uScript, no logic change
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Fri, 20 Jan 2023 21:40:37 -0500 |
nemo |
merge to trunk
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Fri, 20 Jan 2023 21:39:53 -0500 |
nemo |
forbid hiding already hidden hogs
1.0.0
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Mon, 02 Jan 2023 15:59:26 +0100 |
unC0Rr |
Introduce hwengine-future library, use Land allocated in it
transitional_engine
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Tue, 26 May 2020 23:02:49 +0200 |
Wuzzy |
Fix wrong team health bar height after calling SetClanColor
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Mon, 17 Jun 2019 21:43:05 +0200 |
Wuzzy |
Lua: Fix incorrect values for capcolDefault, capcolSetting
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Sat, 08 Jun 2019 11:25:39 +0200 |
Wuzzy |
Lua API: Add SetAmmoSlot
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Fri, 31 May 2019 11:08:54 +0200 |
Wuzzy |
Lua: Add IsHogAlive
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Thu, 23 May 2019 08:34:30 +0200 |
Wuzzy |
Reset MultiShootAttacks to 0 when calling SwitchHog in Lua
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Mon, 20 May 2019 21:14:39 +0200 |
Wuzzy |
Add error messages when calling AddHog or AddMissionHog wrongly
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Mon, 13 May 2019 20:26:07 +0200 |
Wuzzy |
Set GameOver to true in EndGame (Lua)
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Sun, 07 Apr 2019 20:53:29 +0200 |
Wuzzy |
Renew crate health display when health changed
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Sun, 07 Apr 2019 19:26:16 +0200 |
Wuzzy |
Render mine timer if gear info is active
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Mon, 21 Jan 2019 07:10:59 +0100 |
Wuzzy |
Simplify code for SetClanColor
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Mon, 21 Jan 2019 05:57:01 +0100 |
Wuzzy |
SetClanColor: Accept negative color argument to select user color
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Mon, 21 Jan 2019 05:51:35 +0100 |
Wuzzy |
Fix SetClanColor causing crashes and rendering bugs
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Mon, 21 Jan 2019 02:52:09 +0100 |
Wuzzy |
SetAmmoDelay: Unselect weapon if neccessary
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Wed, 16 Jan 2019 23:50:35 +0100 |
Wuzzy |
Lua: Fix SetAmmoDelay not working properly when called after initialization
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Wed, 16 Jan 2019 23:43:23 +0100 |
Wuzzy |
Fix DismissTeam not clearing the team properly
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Wed, 16 Jan 2019 15:40:11 +0100 |
Wuzzy |
Add SetTeamPassive. Passive teams are treated like frozen teams
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Wed, 16 Jan 2019 00:01:29 +0100 |
Wuzzy |
Refactor hwengine: Rename cLocale to cLanguage
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Thu, 10 Jan 2019 03:14:02 +0100 |
Wuzzy |
Use player team's control scheme for all teams if there's a mission team
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Thu, 10 Jan 2019 02:50:01 +0100 |
Wuzzy |
Fix player team ignoring custom team control scheme in campaign/missions
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Sat, 05 Jan 2019 22:05:20 +0100 |
Wuzzy |
Lua: Add InitHealth, read-only variable containing the initial hog health setting
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Thu, 20 Dec 2018 19:03:34 +0100 |
Wuzzy |
Change AddTeam/AddMissionTeam to return real team name and index (in that order)
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Wed, 19 Dec 2018 20:34:07 +0100 |
Wuzzy |
Lua: AddTeam / AddMissionTeam now return team index
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Wed, 19 Dec 2018 19:10:42 +0100 |
Wuzzy |
Lua API: Add functions to add team selected in campaign/mission page
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