Wed, 15 May 2024 10:05:13 +0200 |
unC0Rr |
Wonder if anyone is trying to build this game anymore
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Fri, 05 Apr 2024 13:10:55 +0100 |
spudpiggy |
sndCover now falls back to sndWatchThis OR sndFire.
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Wed, 27 May 2020 06:52:13 +0200 |
Wuzzy |
Add dynamite impact sound
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Sat, 12 Oct 2019 02:06:11 +0200 |
Wuzzy |
Add dynamite fuse sound
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Fri, 11 Oct 2019 20:18:07 +0200 |
Wuzzy |
Remove unicode chars in *.pas files
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Wed, 28 Aug 2019 15:59:36 +0200 |
unC0Rr |
Prevent loading already loaded sounds
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Thu, 11 Jul 2019 06:24:03 +0200 |
Wuzzy |
Add air plane underwater sound and add water splashes
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Fri, 24 May 2019 12:31:30 +0200 |
Wuzzy |
Stop fade-out sound instantly when audio muted
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Tue, 14 May 2019 16:01:55 +0200 |
Wuzzy |
Add taunt sndFlyAway when hog flies off the map
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Mon, 13 May 2019 23:44:00 +0200 |
Wuzzy |
Change voicepack fallback to Default_qau
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Mon, 13 May 2019 22:51:31 +0200 |
Wuzzy |
Don't agressively select voicepack language automatically, must be now enabled explicitly with _qau suffix
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Sat, 11 May 2019 04:58:11 +0200 |
Wuzzy |
Set default SD fallback music for themes: sdmusic.ogg
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Sat, 04 May 2019 21:37:22 +0200 |
Wuzzy |
Some fixes to make Pas2C happy again
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Wed, 24 Apr 2019 21:14:44 +0300 |
alfadur |
enable sdl_mixer opus support if possible
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Sat, 20 Apr 2019 05:39:57 +0200 |
Wuzzy |
Separate Yoohoo.ogg into "Yoohoo" voice and kiss sound
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Sat, 20 Apr 2019 05:14:24 +0200 |
Wuzzy |
Poison taunts: Fall back to Default voice if missing
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Tue, 05 Feb 2019 04:55:40 +0100 |
Wuzzy |
Prevent displaying "Volume: 0%" when not exactly 0
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Wed, 16 Jan 2019 00:01:29 +0100 |
Wuzzy |
Refactor hwengine: Rename cLocale to cLanguage
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Sun, 09 Dec 2018 00:43:02 +0100 |
Wuzzy |
Add more fallback sounds
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Sat, 08 Dec 2018 22:15:49 +0100 |
Wuzzy |
Remove weird fallbacks for sndHmm
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Wed, 05 Dec 2018 09:38:31 -0500 |
nemo |
make pas2c function without haskell aborting if locale is C
0.9.25
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Fri, 02 Nov 2018 14:08:45 +0100 |
Wuzzy |
Remove pointless string assignment in PlaySoundV
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Fri, 02 Nov 2018 01:34:21 +0100 |
Wuzzy |
Update LastVoice when switching to fallback voice
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Thu, 01 Nov 2018 01:07:26 +0100 |
Wuzzy |
Fix taunts playing too fast after a shot
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Wed, 31 Oct 2018 14:33:43 +0100 |
Wuzzy |
Enemy/AI hogs now say “Hmm” on turn start. Use IllGetYou/JustYouWait for hit after attack
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Wed, 31 Oct 2018 13:35:53 +0100 |
Wuzzy |
Add Ouch taunt for particulary damaging hits (fall, bullet, shove, hammer)
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Tue, 30 Oct 2018 23:08:43 +0100 |
Wuzzy |
Play another voice as fallback if sndRevenge could not be found
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Sun, 28 Oct 2018 14:08:13 +0100 |
Wuzzy |
Refactor fallback taunt code
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Sun, 28 Oct 2018 04:21:13 +0100 |
Wuzzy |
Add taunts: Leavemealone, Cutitout (when attacked many times)
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Sun, 28 Oct 2018 02:24:06 +0200 |
Wuzzy |
Add revenge taunt
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Sat, 27 Oct 2018 19:50:01 +0200 |
Wuzzy |
New taunt: Runaway, when something is about to blow up near current hog
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Sat, 27 Oct 2018 18:26:44 +0200 |
Wuzzy |
Add 2 taunts: Fire, WatchThis (attack voice for some weapons)
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Sat, 27 Oct 2018 17:17:01 +0200 |
Wuzzy |
Add 3 taunts: Amazing, Brilliant, Excellent
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Sat, 27 Oct 2018 15:55:19 +0200 |
Wuzzy |
Add 7 new taunts
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Sat, 27 Oct 2018 13:27:45 +0200 |
Wuzzy |
Add Grenade taunt when grenade close to hog is about to blow up
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Sat, 27 Oct 2018 03:58:01 +0300 |
alfadur |
Tweak firepunch sound that Wuzzy found
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Fri, 26 Oct 2018 17:38:14 +0200 |
Wuzzy |
Add separate sound symbols for case impact and extra damage
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Fri, 26 Oct 2018 15:55:48 +0200 |
Wuzzy |
Add sound for landspray
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Fri, 26 Oct 2018 15:52:07 +0200 |
Wuzzy |
Add ice beam idle sound
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Fri, 26 Oct 2018 15:48:52 +0200 |
Wuzzy |
Add flamethrower sound
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Fri, 26 Oct 2018 03:59:20 +0200 |
Wuzzy |
Refactor usage of sndRideOfTheValkyries, now can play if music is on and sound is off
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Fri, 05 Oct 2018 16:53:36 -0400 |
nemo |
this should probably exit -1 - pas2c was complaining about uninitialised var
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Fri, 05 Oct 2018 17:27:12 +0200 |
Wuzzy |
Rename amDuck and related symbols to amCreeper, gtCreeper, etc.
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Tue, 07 Aug 2018 11:37:37 +0200 |
Wuzzy |
Add setting to disable audio dampening if losing window focus
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Mon, 16 Jul 2018 23:27:15 +0200 |
Wuzzy |
Add variable to make state of sound system clear
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Tue, 27 Mar 2018 23:01:22 +0200 |
Wuzzy |
Add voice pack sound fallbacks also for sndOoff{2,3} and sndOw{2,4}
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Tue, 27 Mar 2018 22:45:31 +0200 |
Wuzzy |
Fix broken fallback to sndFirePunch1 if sndFirePunch{2,6} is missing
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Sun, 11 Mar 2018 10:50:02 +0100 |
alfadur |
Add new minigun sound
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Thu, 08 Mar 2018 18:15:06 +0100 |
Wuzzy |
Lua API: Add SetSoundMask to disable playing certain sounds
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Tue, 20 Feb 2018 17:52:22 +0100 |
Wuzzy |
Fix volume caption not being shown when hitting mute key
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Wed, 07 Feb 2018 07:38:37 +0100 |
Wuzzy |
Add theme fallback music settings
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Sat, 07 Oct 2017 13:23:58 -0400 |
nemo |
extend overridable graphics/sounds to 8 of each, for lua scripters who really like having their own sprites/sounds. these should not be used in the engine.
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Sat, 30 Sep 2017 21:54:47 +0200 |
sheepluva |
fix some fpc hints
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Sat, 30 Sep 2017 19:51:22 +0200 |
sheepluva |
fix copypasta fail that caused segfaults (esp. in pas2c)
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Sat, 30 Sep 2017 14:00:02 +0200 |
sheepluva |
workaround to fix pas2c mistyping a constant as bool
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Sat, 08 Apr 2017 21:48:25 +0200 |
Wuzzy |
Add sounds for rubberduck drop, destruction and water collision
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Sat, 19 Nov 2016 15:00:14 +0100 |
Wuzzy |
Play countdown sounds for 4-1 remaining seconds and “boring” voice on timeout
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Sat, 19 Nov 2016 06:43:44 +0100 |
Wuzzy |
Add sounds for blowtorch, invuln., f. saucer, lasersight, portal gun
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Sat, 15 Oct 2016 20:11:05 +0200 |
sheepluva |
fix copypastafail (incorrect variable name) and whitespaces
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Sat, 15 Oct 2016 20:06:42 +0200 |
KoBeWi |
support for alternate sound paths [this is allowing themes to override certain sound files; reviewed and committed by sheepluva, fixes pending]
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Tue, 21 Jun 2016 22:03:09 +0200 |
sheepluva |
remove experimental in-game credits code
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Sun, 15 May 2016 23:11:14 +0200 |
sheepluva |
drop SysUtils inclusion from 5 files where it is not needed anymore
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Fri, 29 Apr 2016 19:01:52 +0200 |
sheepluva |
show credits only briefly
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Fri, 29 Apr 2016 18:18:32 +0200 |
sheepluva |
aggregate music credits into a single file (individual files can still be used to override. useful for .hwp etc.)
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Fri, 29 Apr 2016 13:12:26 +0200 |
sheepluva |
music credits etc.
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Thu, 28 Apr 2016 21:15:08 +0200 |
sheepluva |
merge 3 new sound effects added by Wuzzy
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Wed, 13 Apr 2016 12:17:30 +0200 |
Wuzzy |
Add sound effects for: cleaver impact, air mine impact, using extra time
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Sat, 23 Apr 2016 09:54:05 +0200 |
sheepluva |
fix sounds not playing on first play (=load), because function bailed on success, rather than error. introduced in bd9a2f1b0080 , addressing issue 111
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Sun, 31 Jan 2016 16:07:14 +0300 |
unc0rr |
Bye-bye TryDo
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Sun, 10 Jan 2016 00:45:13 +0300 |
unc0rr |
SDLTry doesn't halt engine no more
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Tue, 12 Jan 2016 21:21:44 +0100 |
sheepluva |
use MIX_DEFAULT_FORMAT for sound
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Tue, 12 Jan 2016 20:40:12 +0100 |
sheepluva |
fix volume being at 0 on engine start. note: seems window focus changes are not detected atm. (relevant for sound dampening)
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Tue, 10 Nov 2015 20:43:13 +0100 |
sheepluva |
merge default
sdl2transition
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Fri, 30 Oct 2015 23:06:25 +0100 |
antonc27 |
- Return of stereo sound for mobile!
ios-revival
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Thu, 03 Sep 2015 01:26:03 +0200 |
sheepluva |
allow holding PRECISE key to switch portal ball colors in reverse order
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Mon, 10 Aug 2015 03:53:11 +0200 |
sheepluva |
more copyright fixes
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Wed, 24 Jun 2015 01:23:37 +0200 |
sheepluva |
fallback to Default voicepack if specified voicepack is not available
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Mon, 17 Nov 2014 15:25:24 +0100 |
sheepluva |
some whitespace fixes
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Tue, 11 Nov 2014 23:57:46 +0300 |
unc0rr |
Fix some stuff from coverity
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Tue, 03 Jun 2014 11:09:18 -0400 |
nemo |
theme configurable sudden death music. untested
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Tue, 04 Feb 2014 19:45:22 +0100 |
sheepluva |
update FSF address. note: two sdl include files (by Sam Lantinga) still have the old FSF address in their copyright - but I ain't gonna touch their copyright headers
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Tue, 21 Jan 2014 22:38:13 +0100 |
koda |
partial merge of the webgl branch
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Fri, 17 Jan 2014 01:06:54 +0100 |
sheepluva |
update copyright to 2014
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Thu, 07 Nov 2013 21:06:30 +0400 |
unc0rr |
Provide more information to SDLTry
sdl2transition
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Tue, 04 Jun 2013 22:28:12 +0200 |
koda |
update branch
webgl
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Wed, 29 May 2013 15:12:06 -0400 |
unc0rr |
bump copyright year for Andrey entries
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Wed, 29 May 2013 10:43:40 +0200 |
koda |
add hog freeze sound
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Tue, 28 May 2013 21:30:02 -0400 |
nemo |
add ice beam sound
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Tue, 28 May 2013 14:09:19 -0400 |
nemo |
frozen hog impact. koda says he'll add the beam
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Tue, 07 May 2013 16:00:34 -0400 |
nemo |
oh right. and uSound. the main culprit.
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Tue, 02 Apr 2013 21:00:57 +0200 |
koda |
update webgl branch
webgl
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Thu, 07 Mar 2013 00:25:11 +0400 |
unc0rr |
PhysFS-aware check for directory existence. Should fix issue 511.
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Tue, 05 Feb 2013 17:28:12 -0500 |
nemo |
Trying to prevent audio mute from endlessly spamming. Untested.
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Sun, 27 Jan 2013 00:28:57 +0100 |
koda |
update branch
webgl
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Thu, 10 Jan 2013 22:59:46 +0400 |
martin_bede |
Fix tons of warnings
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Tue, 25 Dec 2012 04:45:22 +0100 |
koda |
update branch with default
webgl
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Tue, 04 Dec 2012 17:57:18 -0500 |
Mitchell Kember |
Changed uSound.pas so that music will still play if music is enabled and sound is disabled. Effectively, isSoundEnabled represents only sound effects and does not include music (and I have replaced the places where both are concerned with a logical combination of the two).
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Sun, 02 Dec 2012 22:19:13 +0400 |
unc0rr |
Fix check for file existance
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Sat, 01 Dec 2012 04:36:13 +0100 |
koda |
use High() to avoid future out of bounds in uSound
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Fri, 30 Nov 2012 22:23:26 -0500 |
nemo |
oups
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Thu, 29 Nov 2012 23:23:19 -0500 |
Joe Doyle (Ginto8) |
Move global variables to units that use them
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Thu, 22 Nov 2012 00:41:53 +0100 |
koda |
updated branch
webgl
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Sat, 17 Nov 2012 22:07:17 +0400 |
unc0rr |
Use (undocumented) Mix_LoadMUS_RW to load music
physfslayer
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Sun, 11 Nov 2012 17:15:19 +0100 |
koda |
merge xymeng's gsoc engine with a few updates (and further checks on symbol definitions)
webgl
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Wed, 14 Nov 2012 22:45:36 +0400 |
unc0rr |
Get rid of Pathz and UserPathz
physfslayer
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Sun, 11 Nov 2012 15:14:18 +0100 |
koda |
merge with latest default
webgl
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Thu, 08 Nov 2012 18:05:05 -0500 |
nemo |
couple of nots
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Tue, 06 Nov 2012 11:01:18 -0500 |
nemo |
This should ensure zsm doesn't screw up locale, hopefully.
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Tue, 06 Nov 2012 08:38:37 -0500 |
nemo |
Remove duplicate files from voices (add a fallback check in uSound). Add JustYouWait as an alternate to IllGetYou. Note that IllGetYou being called every turn seems awkward. IMO they probably should be reserved for significant enemy action. Maybe played by team of heavily damaged or killed hog.
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Wed, 07 Nov 2012 14:41:35 +0000 |
koda |
parentheses for everyone
webgl
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Tue, 30 Oct 2012 02:22:54 +0100 |
koda |
another stake at variable pre-initialisation - we lost preview logging in the course
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Sun, 28 Oct 2012 03:48:37 +0100 |
koda |
* fix initialisation, preload values and then read args
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Tue, 24 Jul 2012 18:53:42 -0400 |
nemo |
workaround - not great though since they probably should have proper initial values like they used to have in uConsts. leaving a note to koda
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Fri, 20 Jul 2012 15:39:13 +0100 |
koda |
ooops (and indentation)
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Fri, 20 Jul 2012 12:25:53 +0100 |
koda |
press 8 to mute audio while ingame
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Thu, 31 May 2012 15:14:39 +0400 |
unc0rr |
pas2c stuff
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Fri, 11 May 2012 23:22:01 +0400 |
unc0rr |
More tolerance to pas2c
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Fri, 11 May 2012 20:01:57 +0400 |
unc0rr |
Make pas2c happier with uSound
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Fri, 11 May 2012 00:28:06 +0400 |
unc0rr |
Some work to make more units compile after conversion to c
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Sat, 05 May 2012 16:53:46 +0100 |
koda |
fix more breakage
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Sat, 05 May 2012 15:17:16 +0100 |
koda |
adjust the scope of a few uSound variables and functions
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Wed, 02 May 2012 10:53:13 +0100 |
koda |
change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
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Sat, 21 Apr 2012 19:51:13 +0400 |
unc0rr |
- Remove support for variables in command handlers
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Sun, 08 Apr 2012 18:11:37 +0200 |
koda |
when focus is lost lower the volume to a minimum
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Fri, 17 Feb 2012 18:23:36 +0100 |
koda |
the most important commit of the year
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Tue, 17 Jan 2012 09:01:31 -0500 |
lovelacer |
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
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Fri, 06 Jan 2012 01:51:04 +0100 |
koda |
fix a couple of loose ends: sdl_mixer is informed of that OGG is provided by Tremor with its own macro, there is no more a segfault on Tremor cleanup, added new event type and timestamp entry for SDL, removed spurious characters from the japanese translation, uSound errors now are output with SDLTry, uSound doesn't need sound preloading any more
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Thu, 08 Dec 2011 23:30:03 -0500 |
nemo |
missing nil
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Wed, 30 Nov 2011 23:16:44 +0100 |
Henek |
present somthing that could be taken as a structure
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Thu, 24 Nov 2011 16:18:45 +0100 |
koda |
GSoC 2011: Android port - merged mainstream
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Sun, 13 Nov 2011 21:28:11 +0100 |
koda |
be more gentle when you stop channels at the end of the game
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Sun, 13 Nov 2011 14:33:14 -0500 |
nemo |
Use -1 to clear all channels before playing victory sound
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Sun, 13 Nov 2011 19:32:42 +0100 |
koda |
modify ReleaseSound so that it performs a partial release of unused sounds, useful for responding to memory warnings
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Sun, 13 Nov 2011 13:18:56 -0500 |
nemo |
Clear all other sounds before playing flawless victory / victory
0.9.17
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Fri, 28 Oct 2011 18:26:17 +0200 |
koda |
one dangerous merge
hedgeroid
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Fri, 30 Sep 2011 12:55:04 +0200 |
koda |
a little code cleanup
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Fri, 16 Sep 2011 18:17:16 +0200 |
Xeli |
merge
hedgeroid
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Fri, 16 Sep 2011 01:12:57 +0200 |
sheepluva |
moar sparkles :3
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Thu, 15 Sep 2011 18:54:16 -0400 |
nemo |
Avoid hog repeating himself
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Thu, 01 Sep 2011 17:03:19 +0200 |
Xeli |
merge + changed the tardis image to egg.png because the data folder isn't up to date
hedgeroid
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Tue, 23 Aug 2011 09:32:59 -0400 |
nemo |
restore screwed up test
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Wed, 24 Aug 2011 12:34:37 +0200 |
= Xeli |
merg with the latest rev of 22nd (end of GSoC)
hedgeroid
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Mon, 22 Aug 2011 10:56:19 -0400 |
nemo |
Put it in the add as well
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Mon, 22 Aug 2011 10:54:53 -0400 |
nemo |
Add check for no sound
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Sun, 21 Aug 2011 19:29:04 -0400 |
nemo |
Try to avoid overlapping voices for major statements (not things like byebye or oof)
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Sun, 21 Aug 2011 20:43:11 +0200 |
Xeli |
changed an ifdef so that android too uses mono sound
hedgeroid
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Sun, 12 Jun 2011 22:34:38 -0400 |
nemo |
Bit more reusability
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Sun, 12 Jun 2011 21:06:48 -0400 |
nemo |
Enable ~/.hedgewars/Data (or platform equivalent) to override/extend pretty much everything in system Data dir. Obviously desyncing can occur, so this is at user's own risk. Should simplify map etc install. Needs testing.
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Sun, 10 Apr 2011 20:02:25 +0200 |
sheepluva |
//
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Tue, 05 Apr 2011 16:23:52 -0400 |
nemo |
Allow override of voicepack with a locale voicepack. Untested, but should mean that a Default voice should use the Ukranian version if that is their locale.
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Sat, 26 Mar 2011 22:49:38 +0100 |
koda |
fix a couple of loose ends
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Wed, 02 Mar 2011 00:27:20 +0100 |
koda |
Happy 2011 :)
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Sun, 27 Feb 2011 12:56:36 -0500 |
nemo |
make defective mines explode if they take enough damage, add missing interface line for koda's new uSound fade
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Sat, 26 Feb 2011 15:56:11 +0100 |
koda |
usound: added function for loops with fade in and out
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Sat, 19 Feb 2011 01:38:40 +0100 |
koda |
remove unused ios code
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Tue, 28 Dec 2010 23:53:37 +0100 |
Henek |
sudden death, now with visual and audial effects :D
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Sun, 05 Dec 2010 02:44:20 +0100 |
koda |
add a simple check to prevent loading sounds when device is muted
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Sun, 21 Nov 2010 19:51:33 +0300 |
unc0rr |
Remove some more circular dependencies
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Sun, 21 Nov 2010 19:41:19 +0300 |
unc0rr |
uDebug
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Sun, 21 Nov 2010 17:48:58 +0300 |
unc0rr |
Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
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Thu, 18 Nov 2010 12:12:51 +0300 |
unC0Rr |
Haven't found a better place than uIO for OutError
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Thu, 18 Nov 2010 11:32:47 +0300 |
unC0Rr |
Move some stuff from uMisc to uUtils
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Wed, 17 Nov 2010 20:28:42 +0300 |
unc0rr |
Move variables from uConsts to uVariables
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Wed, 17 Nov 2010 17:45:55 +0300 |
unC0Rr |
Move variables from uMisc to uVariables
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Wed, 17 Nov 2010 17:22:36 +0300 |
unC0Rr |
Introduce unit uTypes in order to remove some cyclic unit dependencies
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Sat, 04 Sep 2010 02:09:24 +0200 |
koda |
typos, reduced sound size and last minute fixes
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Sat, 31 Jul 2010 11:24:53 +0200 |
koda |
remove trailing spaces from end of line
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Sat, 24 Jul 2010 23:23:10 +0200 |
koda |
use external libs more consistently
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Fri, 23 Jul 2010 15:08:44 +0200 |
koda |
sound is loaded lazily
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Sat, 03 Jul 2010 04:09:27 +0200 |
koda |
further code cleanup and less redundancy
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Mon, 21 Jun 2010 16:08:24 +0200 |
koda |
memory management for openalbridge
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Tue, 04 May 2010 15:43:31 +0000 |
smxx |
Engine:
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Wed, 31 Mar 2010 11:00:30 +0000 |
smxx |
Engine:
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Wed, 31 Mar 2010 10:59:30 +0000 |
smxx |
Engine:
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Tue, 30 Mar 2010 17:44:02 +0000 |
smxx |
Engine:
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Sun, 21 Mar 2010 19:02:03 +0000 |
unc0rr |
In pascal unit is a namespace
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Sat, 06 Mar 2010 10:59:20 +0000 |
unc0rr |
Replace tabs with spaces using 'expand -t 4' command
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Mon, 01 Mar 2010 19:54:33 +0000 |
smxx |
Engine:
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Sat, 20 Feb 2010 19:54:24 +0000 |
smxx |
Engine:
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Thu, 04 Feb 2010 14:48:49 +0000 |
smxx |
Engine:
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Thu, 04 Feb 2010 14:35:31 +0000 |
smxx |
Engine:
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Tue, 26 Jan 2010 21:55:51 +0000 |
koda |
complete the replacement of init/free wrappers for every unit
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Sun, 03 Jan 2010 22:58:19 +0000 |
koda |
lupdate + Palewolf's updated spanish translation + other patches of mine
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Sun, 03 Jan 2010 17:23:40 +0000 |
koda |
check for sdl_image and sdl_mixer versions
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Sun, 03 Jan 2010 15:40:41 +0000 |
koda |
smaller patches, one missing Sky-lowres, IMG_Init and Mix_Init (might require newer libraries), updates to SDL bindings, code cleanup, new compile flags
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Sun, 29 Nov 2009 16:56:04 +0000 |
unc0rr |
Smaxx patch with tuning by me:
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Fri, 20 Nov 2009 23:40:24 +0000 |
koda |
trailing mods from previous commit
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Fri, 20 Nov 2009 21:22:05 +0000 |
koda |
revamped file access and debug display
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Thu, 05 Nov 2009 20:48:13 +0000 |
koda |
revert previous commit to remove a wip patch
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Thu, 05 Nov 2009 20:47:42 +0000 |
koda |
update themes cmakefiles to use GLOB instead of listing all the files
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Thu, 05 Nov 2009 16:23:09 +0000 |
koda |
move compiler directives to standard pascal
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Sat, 17 Oct 2009 01:28:49 +0000 |
koda |
revert audio to use SDL_mixer -- also frontend uses it, so it needs sdlmixer sources
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Fri, 16 Oct 2009 18:56:08 +0000 |
koda |
fix for faders
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Fri, 16 Oct 2009 16:42:51 +0000 |
koda |
THE fix for openalbridge
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Wed, 14 Oct 2009 22:12:02 +0000 |
koda |
Smaxx patch for fixing all sound related issues on any system
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Sun, 11 Oct 2009 20:14:55 +0000 |
koda |
fix build and partially moves messages to errlib
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Sat, 10 Oct 2009 14:26:50 +0000 |
koda |
fix that nasty "Pascal Internal Error" when compiling
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Sat, 10 Oct 2009 14:24:39 +0000 |
unc0rr |
Oops, fix build
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Thu, 08 Oct 2009 13:38:50 +0000 |
unc0rr |
Fix integer->SmallInt
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Tue, 22 Sep 2009 21:58:08 +0000 |
koda |
Smaxx's patch fixing openal sound issues with poor card drivers
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Tue, 22 Sep 2009 18:58:02 +0000 |
koda |
converts some gl calls to gles
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Wed, 19 Aug 2009 18:55:40 +0000 |
koda |
improved fix for right click on mac
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Wed, 19 Aug 2009 15:17:21 +0000 |
koda |
restored volumen control (hoorray)
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Wed, 12 Aug 2009 12:27:08 +0000 |
unc0rr |
Don't spam debug log
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Wed, 15 Jul 2009 00:35:59 +0000 |
koda |
sound for mortar
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Sun, 12 Jul 2009 13:57:20 +0000 |
koda |
corrects a wrong binding
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Sun, 12 Jul 2009 13:51:29 +0000 |
koda |
updates licence and fix a memory leak (which was consuming iphone memory)
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Tue, 07 Jul 2009 01:36:56 +0000 |
nemo |
typo :(
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Mon, 06 Jul 2009 23:04:57 +0000 |
nemo |
don't link for windows, for now
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Mon, 06 Jul 2009 22:57:32 +0000 |
koda |
same as before
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Mon, 06 Jul 2009 22:46:33 +0000 |
koda |
once again, trying to restore windows compatibility from nemo's experiments
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Fri, 03 Jul 2009 23:45:07 +0000 |
koda |
reworked progress structure
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Tue, 30 Jun 2009 17:02:41 +0000 |
koda |
-Smaxx' patch: checks for initialized openal + disables sound options if openal init fails
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Tue, 30 Jun 2009 12:31:32 +0000 |
koda |
-Smaxx's porting of the library to MSVC compilers
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Mon, 29 Jun 2009 23:03:25 +0000 |
koda |
-openalbridge headers cleaned
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Mon, 29 Jun 2009 20:01:05 +0000 |
koda |
- fade in/out functions merged, but kept binary compatibility
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Mon, 29 Jun 2009 03:47:39 +0000 |
koda |
initial bugfix for volume setup
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Sun, 28 Jun 2009 14:37:26 +0000 |
nemo |
koda/Smaxx changes to openal for crossplatform building
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Thu, 25 Jun 2009 10:49:05 +0000 |
nemo |
koda adds threading for fadein/out. Untested under windows, but works beautifully under Linux (and presumably OSX, right koda?)
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Wed, 24 Jun 2009 19:47:32 +0000 |
unc0rr |
- Fix quickplay sound bug triggered by two faults: ttsmj's (passing voicepack with empty name in team config) and koda's (he changed fallback to default scheme condition)
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Wed, 24 Jun 2009 15:59:32 +0000 |
unc0rr |
koda's OpenAL conversion:
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Thu, 18 Jun 2009 17:48:06 +0000 |
nemo |
Smaxx refactor of LoadImage to use flags, iphone changes by koda (mostly use of rgba instead of rgb)
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Fri, 30 Jan 2009 14:56:27 +0000 |
unc0rr |
Implement initial sound volume option
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Mon, 19 Jan 2009 15:25:22 +0000 |
unc0rr |
Patch by nemo (polished by me)
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Wed, 14 Jan 2009 16:36:16 +0000 |
unc0rr |
Mostly fix voicepack usage
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Mon, 12 Jan 2009 22:02:47 +0000 |
unc0rr |
Fix small bug in voicepacks support in engine. It's complete and tested now.
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Mon, 12 Jan 2009 21:57:41 +0000 |
unc0rr |
Finish voicepacks support in engine (not tested though)
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Mon, 12 Jan 2009 21:49:10 +0000 |
unc0rr |
Start voicepacks implementation
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Fri, 02 Jan 2009 14:46:35 +0000 |
unc0rr |
Don't play sounds when quick replaying in spectate mode
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Sat, 16 Aug 2008 20:36:18 +0000 |
unc0rr |
Play music in menu also, with fading effects when run game
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Tue, 29 Jul 2008 11:08:40 +0000 |
unc0rr |
Fix previous commit
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Sun, 27 Jul 2008 22:09:40 +0000 |
unc0rr |
Add an option to engine for turning music off
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Sun, 27 Jul 2008 21:58:46 +0000 |
unc0rr |
- Disable ability to resize window
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Fri, 25 Jul 2008 19:39:15 +0000 |
unc0rr |
Remove deprecated function
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Fri, 25 Jul 2008 19:26:44 +0000 |
unc0rr |
Enable music dependance on current land theme
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Mon, 07 Jul 2008 13:06:25 +0000 |
unc0rr |
Update copyright headers a bit
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Sat, 22 Sep 2007 17:50:14 +0000 |
unc0rr |
Fix warnings
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Sat, 18 Aug 2007 20:53:49 +0000 |
unc0rr |
Fix some warnings
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Sat, 21 Jul 2007 12:29:09 +0000 |
unc0rr |
Fix some bug, finish playlist implementation
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Fri, 20 Jul 2007 19:04:24 +0000 |
unc0rr |
Finalize basic playlists implementation
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Sun, 18 Feb 2007 12:52:39 +0000 |
unc0rr |
- Fix creating net server in Windows issue
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Mon, 05 Feb 2007 19:33:24 +0000 |
unc0rr |
Update copyright information
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Sat, 27 Jan 2007 14:18:33 +0000 |
unc0rr |
integer -> LongInt
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Sun, 21 Jan 2007 21:31:10 +0000 |
unc0rr |
Small fixes to bring engine to life
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Sun, 21 Jan 2007 19:51:02 +0000 |
unc0rr |
Fixed-point arithmetics in engine.
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Thu, 30 Nov 2006 22:36:07 +0000 |
unc0rr |
Fix music loading path
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Tue, 28 Nov 2006 17:14:39 +0000 |
unc0rr |
- Pickhammer sound
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Thu, 05 Oct 2006 16:33:18 +0000 |
unc0rr |
Relicense to GPL
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Tue, 03 Oct 2006 19:02:08 +0000 |
unc0rr |
- Fixed crash with sound turned off
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Wed, 27 Sep 2006 20:52:22 +0000 |
unc0rr |
- Some improvements to volume control
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Wed, 27 Sep 2006 20:13:29 +0000 |
unc0rr |
Changeable volume
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Sun, 06 Aug 2006 15:48:48 +0000 |
unc0rr |
- make the game be run from ${PREFIX}/bin with data in ${PREFIX}/share/hedgewars/Data
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Fri, 23 Jun 2006 20:02:41 +0000 |
unc0rr |
- Many AI improvements
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Thu, 19 Jan 2006 21:12:20 +0000 |
unc0rr |
- Fixed bubble theme object
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Wed, 07 Sep 2005 18:51:53 +0000 |
unc0rr |
- Show no crosshair when using mine
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Sun, 04 Sep 2005 21:19:19 +0000 |
unc0rr |
Fix some issues with sound
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Tue, 23 Aug 2005 16:17:53 +0000 |
unc0rr |
- set svn:eol-style to native
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Mon, 22 Aug 2005 13:35:41 +0000 |
unc0rr |
Add current sources.
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