* turned out the no-flight zone is also a no-climb-and-progress zone
* also changed it to not completely nullify velocity (otherwise cliffjumpers can get stuck in midair), just make sure dy is not negative
--- a/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/ice01.lua Fri Dec 06 20:38:48 2013 +0100
+++ b/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/ice01.lua Fri Dec 06 22:48:30 2013 +0100
@@ -206,6 +206,8 @@
AddAmmo(bandit4.gear, amBazooka, 5)
AddAmmo(bandit5.gear, amBazooka, 5)
+ goToThantaString = loc("Go to Thanta and get the device part!")
+
if checkPointReached == 1 then
AddAmmo(hero.gear, amBazooka, 1)
SpawnAmmoCrate(icegunX, icegunY, amIceGun)
@@ -214,10 +216,10 @@
AddAnim(dialog01)
elseif checkPointReached == 2 then
AddAmmo(hero.gear, amIceGun, 8)
- AnimCaption(hero.gear, loc("Go to Thanta and get the device part!"), 5000)
+ AnimCaption(hero.gear, goToThantaString, 5000)
elseif checkPointReached == 3 then
AddAmmo(hero.gear, amIceGun, 6)
- AnimCaption(hero.gear, loc("Go to Thanta and get the device part!"), 5000)
+ AnimCaption(hero.gear, goToThantaString, 5000)
end
SendHealthStatsOff()
@@ -343,7 +345,7 @@
end
function onAntiFlyAreaVelocity(gear)
- if not hero.dead and GetY(gear) < 1300 then
+ if not hero.dead and GetY(gear) < 1300 and GetX(gear) < 1190 then
return true
end
return false
@@ -415,7 +417,8 @@
end
function antiFlyAreaVelocity(gear)
- SetGearVelocity(hero.gear, 0, 0)
+ dx, dy = GetGearVelocity(hero.gear)
+ SetGearVelocity(hero.gear, dx, math.max(dy, 0))
end
function nonAntiFlyArea(gear)