2009-05-19 nemo Updated default voicepack, policecap hat
2009-05-19 nemo Remove setting of background-color on iconed group box children just in case that was causing Tiy's problem. Is useless until PaintOnScreen + border-radius is resolved anyway.
2009-05-18 nemo increase # of mines to 50, limit max depth of drowning damage tag
2009-05-17 nemo add Firefox to creds
2009-05-17 nemo remove 0 damage tag, easter hat fix, pink sun hat
2009-05-17 nemo I suck at pascal booleans
2009-05-17 nemo Custom controls implementing paintEvent play poorly with stars, especially SquareLabel
2009-05-17 nemo Still trying to improve perf of stars - this seems to help a little bit
2009-05-17 unc0rr Silence useless warning
2009-05-17 nemo update only the stars - cuts CPU useage in half on my machine
2009-05-16 unc0rr Fix rope disappearing bug
2009-05-16 nemo use separate variable for vamp/karma calcs, move karma damage tag from point of damage origin to originating hedgehog at unc0rr's request
2009-05-16 unc0rr Final fix
2009-05-16 unc0rr Now should be okay
2009-05-16 unc0rr Fix for teh fix
2009-05-16 unc0rr Fix queue error caused by previous fix for queue error
2009-05-16 unc0rr - Update finnish translation
2009-05-16 nemo Should disable construction in the shoppa hack, I think. Construction is annoying
2009-05-15 nemo fix crash in parachute/rope if drowning with active girder/teleport
2009-05-15 nemo oops. forgot to reset turn time
2009-05-15 nemo Neglected to delete gear at end of turn
2009-05-15 nemo Prevent gaining more health than hedgehog actually has
2009-05-15 nemo Two new wavez - Juggle requires a different frame rate. using 38 instead of 125
2009-05-14 nemo ogg q4 encodings of these themes. Saves 6 megabytes.
2009-05-14 nemo new grave
2009-05-14 nemo Use shrug frame for injuring yourself/team-mate, add custom theme music to Sheep theme
2009-05-14 nemo constrain angle, decrement turn time
2009-05-13 unc0rr Fix engine crash due to screwing up visual gears list in speechbubbles handler
2009-05-13 nemo only init music on use. workaround for audio bug.
2009-05-12 unc0rr Fix team name in training (broken by ttsmj's random teams patch)
2009-05-12 unc0rr Fix training
2009-05-11 nemo Allow speech bubble/small damage tags in "reduced quality"
2009-05-11 unc0rr Oops, some debug stuff left
2009-05-11 unc0rr - Fix network (my crappy fault, triggered by nemo's patch)
2009-05-11 unc0rr Remove unnecessary loop in speechbubble code, thus removing use-after-freeing bug
2009-05-11 unc0rr Don't accept 'team gone' command right after 'next turn' cmd
2009-05-11 nemo Move Speech to visual gears. This checkin CRASHES on deletion of visual gear outside the doStep
2009-05-09 unc0rr - Fix previous commit
2009-05-09 unc0rr - Fix for desyncs when player exits
2009-05-08 unc0rr Try to prevent locale problems:
2009-05-08 nemo English stubs for new weps
2009-05-08 nemo Missing swedish weapon names
2009-05-08 nemo Mine icon for game scheme mine count
2009-05-08 nemo patch to prior checkin
2009-05-08 nemo david_ac adding a commandline parameter for the data dir, as requested by svenstaro
2009-05-07 nemo allow adjusting angle during sniping
2009-05-07 nemo Updated polish translation by szczur
2009-05-07 nemo david_ac's game scheme options for mine delay/quantity, tweaks to sniper rifle
2009-05-06 nemo Update translation files
2009-05-06 unc0rr Add a tracing message to help debug rope bugs
2009-05-04 nemo Move laser behind weapon
2009-05-03 nemo oops - checked in my disabling of frontend sound/animation
2009-05-03 nemo Descriptions for the tooltip buttons. Rename btnInvurnable to btnInvulnerable
2009-05-03 nemo Adjust routines impacted by DrawRotatedF modification, clear gstHHHJump in rope to avoid crosshair/hat drawing bug.
2009-05-03 nemo Disable long jump in artillery mode, make snipre rifle single shot
2009-05-03 nemo Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
2009-05-01 unc0rr nemo's tweaks to bubbles
2009-05-01 unc0rr Some changes in try to fix issue when you enter
2009-04-30 unc0rr nemo:
2009-04-30 unc0rr Oops, remove debug stuff
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