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Sun, 26 Sep 2010 19:06:59 -0400
nemo
remove windspeed from bubbles, remove initial dY from bubbles, apply dY/dX to bubbles, correct offsets on flying saucer flame graphics, add bubbles when flying saucer thrusts underwater, make flying saucer sink more slowly underwater
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Sun, 26 Sep 2010 16:28:04 -0400
nemo
Can't use cHealthDecrease here for these two 'cause it isn't a generic "do some damage to hog" flag, but is rather set when SD starts
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Sun, 26 Sep 2010 15:40:59 -0400
nemo
Allow UFO to go underwater. Keep UFO active if it runs out of fuel in the air/water, just disable controls.
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Sun, 26 Sep 2010 17:02:44 +0200
koda
enable Lua for iOS (hooks for frontend to be done)
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Sun, 26 Sep 2010 03:41:30 +0200
koda
merge
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files
Sun, 26 Sep 2010 03:41:08 +0200
koda
finishing touches to save games handling (help label, dim on overlay, edit text only when table is editable)
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Sat, 25 Sep 2010 18:38:05 +0200
koda
pimp-my-savagame-table
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