Sat, 11 Aug 2018 21:43:55 +0200 |
Wuzzy |
Add separate TotalRounds var for Lua to count the *actual* number of rounds that have been played
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Sat, 11 Aug 2018 18:36:22 +0200 |
Wuzzy |
Fix TotalRounds advancing incorrectly with gfRandomOrder off and/or gfTagTeam on
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Thu, 09 Aug 2018 19:14:58 +0200 |
Wuzzy |
Fix TotalRounds increasing incorrectly if gfRandomOrder is off
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Thu, 09 Aug 2018 17:49:17 +0200 |
Wuzzy |
Backed out changeset c265a3e6f6da to revert to 0.9.23 TotalRounds behaviour
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Thu, 09 Aug 2018 17:48:16 +0200 |
Wuzzy |
Backed out changeset 2d787d122083 to revert TotalRounds to 0.9.23 behaviour
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Thu, 09 Aug 2018 17:47:29 +0200 |
Wuzzy |
Backout 0f02dd1ff4c9. This is not how TotalRounds should work
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Fri, 10 Aug 2018 13:16:24 -0400 |
nemo |
remove todo
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Wed, 08 Aug 2018 18:36:12 +0200 |
Wuzzy |
Fix frontend crash when rapidly aborting many active video encodings. Fixes bug 595
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Wed, 08 Aug 2018 15:22:34 +0200 |
Wuzzy |
Use capcolDefault in Lua scripts
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Wed, 08 Aug 2018 14:38:54 +0200 |
Wuzzy |
Refactor text color variable names, export 2 color values to Lua
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Wed, 08 Aug 2018 14:10:32 +0200 |
Wuzzy |
Use light gray color for volume change, just like for the auto camera msgs
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Wed, 08 Aug 2018 13:34:39 +0200 |
Wuzzy |
Use full string for sidFuel and avoid string concatenation
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Wed, 08 Aug 2018 13:14:42 +0200 |
Wuzzy |
Make ammo count in ammo menu translatable, and replace “x” with “×”
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Wed, 08 Aug 2018 13:02:24 +0200 |
Wuzzy |
Fix slightly misplaced ammo count in ammo menu if count > 9
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Wed, 08 Aug 2018 12:05:19 +0200 |
Wuzzy |
Fix attack bar render bugs: Invisible beyond world edge; rendered over GUI (e.g. mission panel)
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