2014-02-07 sheepluva disallow sinegun to penetrate solid land
2014-02-06 sheepluva fix potential buffer overflow
2014-02-06 sheepluva rolling back my PChar stuff, because unC0Rr improves string handling pas2c instead <3
2014-02-06 unc0rr Merge
2014-02-06 sheepluva get rid of hwpow. ~so long and thanks for all the wtfish~
2014-02-06 unc0rr Fix tons and tons of pas2c warnings (but still not all of them)
2014-02-06 sheepluva fix indentation of previous commit and simplify rc-plane's angle-fix after portal code
2014-02-06 unc0rr Drop support for other string types than string255
2014-02-06 sheepluva simplify rc-plane's angle-adjustment-after-wrap code
2014-02-04 unc0rr CMake checks for haskell modules needed
2014-02-04 sheepluva update FSF address. note: two sdl include files (by Sam Lantinga) still have the old FSF address in their copyright - but I ain't gonna touch their copyright headers
2014-02-04 sheepluva whoops, lost a space
2014-02-04 sheepluva fix a relevant warning I caused by accident
2014-02-04 sheepluva fixing the remaining PChar issues pas2c ran into to this point, now it stops because of being unable to deal with "set of char"
2014-02-04 sheepluva yo dawg, I herd you like PChar...
2014-02-04 sheepluva remove obsolete type conversions that messed with pas2c
2014-02-04 sheepluva fix some string related pas2c issues
2014-02-04 sheepluva use uConsts rather than including config.inc more than once
2014-02-04 sheepluva add travis dependencies
2014-02-03 sheepluva fix for Issue 777 (IceGun: Segfault when freezing water, with rqBlurryLand enabled)
2014-02-03 unc0rr - Cut actions array instead of performing full copy, when it is possible
2014-02-03 unc0rr Tiny optimization
2014-02-02 nemo don't allow getting 2nd copy of wep you already have, prevent gaining banned weps even if set to infinite in scheme.
2014-02-01 unc0rr Actually do some actions when flood detected
2014-01-31 unc0rr Define some boundaries to detect events
2014-01-31 unc0rr More work on flood detector
2014-01-31 unc0rr Fix build
2014-01-30 unc0rr Official racer challenge #2
2014-01-29 unc0rr - Start work on flood detector
2014-01-29 nemo aaaand remove switch
2014-01-29 nemo tweaks
2014-01-28 unc0rr Implement kick voting
2014-01-28 unc0rr This should help server bypass malformed replays
2014-01-28 nemo remove a few weps I missed. forgot I'd uncommented prior to a diff I'd done earlier
2014-01-28 unc0rr AI always activates invulnerability and extra damage if it has them
2014-01-28 nemo Make highlander configurable using weapons, commit weaponset mimicking old values
2014-01-28 nemo unbreak build. didn't test changes
2014-01-27 unc0rr Implement 'voted' function
2014-01-27 unc0rr Even more love to pas2c
2014-01-26 unc0rr Fix times
2014-01-26 unc0rr Some love to pas2c
2014-01-26 unc0rr ADMIN_ACCESS is deprecated long ago
2014-01-25 unc0rr Mutual authentication: server side
2014-01-25 unc0rr Filter confusables to some limits
2014-01-25 unc0rr Mutual authentication: client side
2014-01-24 unc0rr Now convert to xml rules
2014-01-24 koda freaking space
2014-01-24 koda add glew and ghc-zlib dependencies for travis tests
2014-01-24 koda ghc ooops
2014-01-24 koda add AppData file
2014-01-24 koda use CMAKE_CURRENT_SOURCE_DIR consistently
2014-01-24 unc0rr Must not code at late night (fix sanity check)
2014-01-24 unc0rr - Add SCHEME which is needed in room config
2014-01-23 unc0rr Some basic sanity tests for replay files
2014-01-23 unc0rr confusables.txt to insert query converter
2014-01-23 unc0rr Handle chars and not bytes for usernames :-p
2014-01-23 sheepluva turned out this blocked CJK characters too. stick to ASCII control char ban only, do NOT include UTF-8 control chars
2014-01-23 sheepluva hide complete IP of other users, when non-admin requests player info. showing the first two parts of the IP was kinda pointless to begin with (what for?) and has recently lead to increased abuse and lobby flooding due to bots collecting/posting IP tracking information
2014-01-23 unc0rr Use zlibFormat
2014-01-22 sheepluva disallow control chars in player nicks, thanks for burp to helping making the list more complete
2014-01-22 unc0rr - Implement /callvote
2014-01-22 unc0rr - Allow delegation to specific person in fixed room
2014-01-22 unc0rr Don't delegate special room to another player when owner quits
2014-01-22 unc0rr More robust implementation of decompression
2014-01-22 Wohlstand Small update of my voice-pack Default_ru
2014-01-22 sheepluva actual fix
2014-01-22 sheepluva fix server not building
2014-01-22 unc0rr Show which file has failed
2014-01-22 unc0rr Check if frontend was too lazy to actually send drawn map data to the server
2014-01-22 unc0rr Oops, forgot this
2014-01-22 sheepluva test tweak/fix
2014-01-21 koda more scripts found by sheepluva
2014-01-21 koda little gameServer cleanup
2014-01-21 koda restore revinfo
2014-01-21 koda readd r3be36d2fdca6
2014-01-21 koda ok really restore tests
2014-01-21 koda restore tests
2014-01-21 koda restore gameServer changes
2014-01-21 koda merge
2014-01-21 unc0rr Halfplement voting
2014-01-21 sheepluva Fix uGearsHandlersMess.pas changes lost in merge r1c02143bfe9c.
2014-01-21 unc0rr Fix server producing unreplayable records
2014-01-21 sheepluva use new API for changing GameFlags
2014-01-21 sheepluva luaAPI:
2014-01-21 unc0rr Fix detection of mapgen
2014-01-21 unc0rr Merge
2014-01-21 nemo This adds idle hog tinting. Active hog tinting still needed.
2014-01-21 sheepluva let log know when a test finished properly, so that an unexpected termination (segfault, divbyzero, etc) is easier to tell apart from test fail
2014-01-21 sheepluva * fix divbyzero found by GetGravity test (cWindSpeed was used where cMaxWindSpeed should have been)
2014-01-21 sheepluva test for GetGravity and SetGravity
2014-01-20 sheepluva add a test based on unC0Rr's suggestion. still a lot of mess and redundancy involved, sry :P
2014-01-20 unc0rr Implement drawnMapData function so checker could check replays with drawn maps
2014-01-20 sheepluva drill rocket test
2014-01-20 sheepluva new cmake option NOVERSIONINFOUPDATE -- to be used if source is in a git/repo that is NOT the hedgewars repo
2014-01-20 sheepluva remove DroidSans font from source dir. it is unused afaik and also wrongly included in the source tarballs
2014-01-19 sheepluva fix despeckle mutilating blurry land
2014-01-19 unc0rr - Make Racer report achievements
2014-01-19 sheepluva no idea how I ended up forgetting about the offset I need for same position in different rows (in 1d array); also remove obsolete comment
2014-01-19 sheepluva small tweak/hax for blurry land to make tile borders vanish (when clamping is off)
2014-01-21 koda add travis tests for the two new cmake options
2014-01-19 sheepluva (experimental) merging the new procedures for different pixel representations (1D/2D arrays) into a single procedure with the algorithm and two procedures for the different mapping. - because redundant code sucks (at least twice)
2014-01-21 koda fixwhitespace and dos2unix
2014-01-19 sheepluva (experimental) make the mysterious borders around land/hats/etc that appear on zoom vanish
2014-01-21 koda partial merge of the webgl branch
2014-01-18 Wohlstand Fix checker logon process
2014-01-18 sheepluva changing build files without testing the change is fun, isn't it? especially for trivial things that would take less than 10 seconds to test :p
2014-01-18 nemo Make poison damage possibly variable (might as well since effects is a count). Scripts might find it handy.
2014-01-17 nemo Add check for gear kind of hedgehog on invulnerability effect. This probably fixes bug #766, is similar to change in previous r2a1483d91977 and was introduced by r7d925e82e572
2014-01-17 nemo well. let's fix this at least - only apply to gears that are actually hedgehogs, not just ones associated with a hedgehog (which can be pretty much any gear since damage tracking was added)
2014-01-17 unc0rr Convert some ansistrings to pchars
2014-01-17 koda drop redundancies for lua and physfs
2014-01-17 koda fix linking physfs after a run of cmake
2014-01-17 koda happy 10000th commit
2014-01-17 unC0Rr fix build on travis
2014-01-17 koda use bundled physfs on win and osx
2014-01-17 koda fix some travis BUILD_ARGS and add a new one
2014-01-17 Vittorio Giovara Merge pull request #11 from LocutusOfBorg/fix-arm
2014-01-17 sheepluva disallow currenthh arrow to go offscreen, always point in direction of the hog - this should make the life of new players easier
2014-01-17 sheepluva position "finger"/pointer over current hog above tags
2014-01-17 sheepluva style tweaks
2014-01-17 sheepluva update copyright to 2014
2014-01-16 sheepluva move room state filter
2014-01-16 sheepluva unCORr likes PChar arrays
2014-01-16 unc0rr In special rooms game starts when all players are ready
2014-01-16 sheepluva * allow telling cmake where to find required fonts in system when user supplies the paths, as suggested by unC0Rr, e.g. -DFONTS_DIRS='/usr/share/fonts/truetype/wqy;/usr/share/fonts/truetype/dejavu'
2014-01-16 sheepluva allow engine to use symlinked fonts. disallow packages to "overwrite" fonts
2014-01-16 sheepluva PhysicsFS 2.0.0 seems to be sufficient; also fix a typo
2014-01-15 sheepluva add compatibility for physicsfs 2.0
2014-01-15 unc0rr oops, fix build
2014-01-15 unc0rr Also define default value of THEME
2014-01-14 sheepluva simple mechanism to run lua-based test cases. experimental - I will back it out if it turns out to be nonsense
2014-01-14 sheepluva fix seteffect documentation, lua wiki misled me there
2014-01-19 unc0rr ifdef for now webgl
2014-01-14 unc0rr GravRacer, GravHigh, GravMutant, Grav... uhm... shoppamap? Easy! Gravity script could be combined with any other script now.
2014-01-09 Gianfranco Costamagna Fixed build failure to a missing math library linked with BUILD_ENGINE_C=1 and clang webgl
2014-01-13 nemo Free cached ammo menu tex on quit.
2014-01-09 unc0rr '-d' option to pas2c webgl
2014-01-13 unc0rr Parse " and \ escaping in binds
2014-01-08 koda rename NOPASCAL option to BUILD_ENGINE_C webgl
2014-01-13 sheepluva fix missing escape for usernick used in regexp
2014-01-08 koda cosmetics webgl
2014-01-12 unc0rr Oops, forgot 'hg add' this file
2014-01-08 koda call pas2c on hwengine only webgl
2014-01-12 unc0rr Allow logins at any interval, but not more than 2 logins in 30 seconds, 4 in 2 minutes and 6 in 10 minutes.
2014-01-08 unc0rr Oops webgl
2014-01-12 unc0rr Stub for joins monitor which is a replacement to plain ban for 10 seconds system after join
2014-01-07 unc0rr Remove X and Y from the structure since those are misaligned in c code and I failed to do anything about that and they were the last cause of desyncs and only used in 4 places and I'm too lazy webgl
2014-01-12 unc0rr That check was too weird and complicated
2014-01-07 unc0rr Fix these too webgl
2014-01-10 unc0rr Cake falls when loses ground
2014-01-07 unc0rr Fix two desync causes webgl
2014-01-10 nemo keep velocity from fluttering between 2 and 3px / ms when falling...
2014-01-07 unc0rr pas2c engine now writes debug log webgl
2014-01-08 koda fix a few uses of VERSION_* checks
2014-01-06 unc0rr Render chars as hex numbers webgl
2014-01-08 koda drop extra spaces from a few CMakeLists.txt files
2014-01-06 unc0rr oh those signed chars webgl
2014-01-08 koda consistent cmake checks
2014-01-05 unc0rr Fix doStepHandlers confusion webgl
2014-01-08 koda use mainstream project name
2014-01-05 unc0rr - Don't define NOCONSOLE webgl
2014-01-08 koda add other libav library versions
2014-01-05 unc0rr Prevent assertion on uninitialized variable webgl
2014-01-08 unc0rr 21 now
2014-01-05 unc0rr - Fix build via pas2c webgl
2014-01-08 unc0rr Ban arch.c from source tarball
2014-01-04 unc0rr Fix build (no idea what's going on in this branch btw) webgl
2014-01-07 nemo pick random x/y prior to addgear (as generic faller does) to avoid random numbers picked out of order
2014-01-04 unc0rr merge default webgl
2014-01-07 Gianfranco Costamagna Added cast to qreal, avoiding ftbfs due to issue #758
2014-01-04 unc0rr +speedup in binds config (fixes issue 749)
2014-01-04 koda enable verbosity in travis builds
2014-01-04 koda revert 58dee07f7552
2014-01-04 koda hwlibrary also depends on hwengine
2014-01-04 koda correctly set this pascal flag for future compatibility
2014-01-04 koda update copyright year (twice) for Info.plist
2014-01-04 koda set common pascal library search path once
2014-01-04 koda explicitly set linker library path for pascal when deploying an older version
2014-01-04 koda allow specifying a different CMAKE_OSX_SYSROOT
2014-01-03 koda less spam
2014-01-03 nemo I'd meant for this to match the frontend
2014-01-03 koda fix git hash reporting
2014-01-03 koda enable travis bot
2014-01-03 koda add more travis tests
2015-06-01 koda Close branch 0.9.20
2014-01-03 koda have revinfo also try to pick up git hashes
2015-06-01 koda Fix building on OSX when autoupdate is disabled 0.9.20
2014-01-03 Vittorio Giovara Merge pull request #10 from LocutusOfBorg/fix-avwrapper2
2014-03-05 sheepluva don't stack bye/teleport sounds of hogs (when a team is gone) 0.9.20
2014-01-03 Gianfranco Costamagna Fixed commit 887b9eca023c94c26daf9607c7ac9b18172c634d
2014-01-07 Gianfranco Costamagna backport of r2aa9cf5badfcc978268a9bf06950942f27dfd366 0.9.20
2014-01-03 Vittorio Giovara Merge pull request #8 from LocutusOfBorg/fix-avwrapper-exit-calls
2014-01-04 koda revert 58dee07f7552 0.9.20
2014-01-03 Gianfranco Costamagna Fixed avwrapper exit calls, fixing issue 752
2014-01-04 koda hwlibrary also depends on hwengine 0.9.20
2014-01-03 Vittorio Giovara Merge pull request #7 from LocutusOfBorg/fix-FPIC
2014-01-04 koda correctly set this pascal flag for future compatibility 0.9.20
2014-01-03 Gianfranco Costamagna Fixed fPIC link failure with arm and sparc architectures, fixing issue #757
2014-01-03 koda unsynced remote changes...
2014-01-04 koda update copyright year (twice) for Info.plist 0.9.20
2014-01-03 Vittorio Giovara Merge pull request #6 from LocutusOfBorg/added-travis
2014-01-03 nemo tweak
2014-01-04 koda set common pascal library search path once 0.9.20
2014-01-03 Gianfranco Costamagna Added simple travis file
2014-01-03 nemo hey, if unc0rr can screw with gravity...
2014-01-04 koda explicitly set linker library path for pascal when deploying an older version 0.9.20
2014-01-03 koda merge cmake osx sdk changes
2014-01-04 koda allow specifying a different CMAKE_OSX_SYSROOT 0.9.20
2014-01-02 unc0rr Oops, fix message
2014-01-04 nemo I'd meant for this to match the frontend 0.9.20
2014-01-02 unc0rr - Utility script for parameters handling
2014-01-04 koda fix git hash reporting 0.9.20
2014-01-01 unc0rr Only emit roomNameUpdated when it actually is changed
2014-01-04 koda have revinfo also try to pick up git hashes 0.9.20
2014-01-01 unc0rr Prepend '!' to 42nd scheme parameter in network traffic
2014-01-04 Gianfranco Costamagna Fixed commit 887b9eca023c94c26daf9607c7ac9b18172c634d 0.9.20
2014-01-01 unc0rr Special script parameter variable in game scheme
2014-01-04 Gianfranco Costamagna Fixed avwrapper exit calls, fixing issue 752 0.9.20
2014-01-01 unc0rr Try to keep old weapon sets (not tested at all)
2014-01-04 Gianfranco Costamagna Fixed fPIC link failure with arm and sparc architectures, fixing issue #757 0.9.20
2014-01-01 unc0rr Don't set gravity to normal immediately on turn end, let watchdog do its job if game gets frozen
2013-12-31 unc0rr This is the way I like it: 0.9.20
2014-01-01 nemo tip is no longer .20 compatible
2013-12-30 unc0rr Some fixes 0.9.20
2013-12-31 unc0rr This is the way I like it:
2013-12-30 unc0rr Not a thing which is needed in release tarball 0.9.20
2013-12-31 nemo allow SDL 1.2 to at least do a 32767 map. We probably should add a TryDo somewhere to assert that limit on SDL 1.2 to avoid overflows. Ditto int version for SDL 2
2013-12-31 nemo allow SDL 1.2 to at least do a 32767 map. We probably should add a TryDo somewhere to assert that limit on SDL 1.2 to avoid overflows. Ditto int version for SDL 2 0.9.20
2013-12-31 koda Added tag 0.9.20-release for changeset af0520a6bf00
2014-01-03 koda remove one spurious WARNING tag from cmake message 0.9.20
2013-12-31 koda merge from .20 again
2014-01-03 koda improve OSX SDK selection when build and deploy target don't match 0.9.20
2013-12-30 koda switch every optimization from Os to O2 0.9.20 0.9.20-release
2013-12-30 nemo missed this in the merge. rejected the uGearsHandlersMess changes thinking they were all desyncing, but there was the function rename from uLandGraphics 0.9.20
2013-12-30 unc0rr Some fixes
2013-12-30 koda move CMAKE_Pascal_FLAGS_* flags after enabling the Pascal language or they get overwritten 0.9.20
2013-12-30 unc0rr Not a thing which is needed in release tarball
2013-12-30 nemo merge safe fixes from default. physfs include order, tips file length check, server checker fixes, shoppa border fix, land drawing optimisations, physfs off by 1 (probably unused by us), rubber svg image 0.9.20
2013-12-30 nemo merge from .20
2013-12-29 koda merge
2013-12-29 unc0rr Uberfix. TODO: ask fpc guys wtf.
2013-12-29 unc0rr A bit of formatting
2013-12-29 unc0rr Be friendly with pas2c
2013-12-28 nemo debian is pedantic and isn't aware this is just a dev comment
2013-12-28 nemo Delete Application
2013-12-28 nemo also make drill much much less likely to explode on shallow angles
2013-12-28 nemo reset X/Y too (make drill less explodey. mask fixes revealed an issue)
2013-12-27 nemo add the source image so it doesn't get misplaced again
2013-12-29 koda merge further changes from 0.9.20
2013-12-30 nemo I don't trust fpc with -O3 0.9.20
2013-12-26 unc0rr Store protocol number in database for replays
2013-12-29 unc0rr Uberfix. TODO: ask fpc guys wtf. 0.9.20
2013-12-26 unc0rr Heh, hardcoded paths :D
2013-12-28 nemo debian is pedantic and isn't aware this is just a dev comment 0.9.20
2013-12-26 unc0rr Oops, meant Land
2013-12-28 nemo Delete Application 0.9.20
2013-12-26 hasufell BUILD: make binary/libdir destinations modifiable 0.9.20
2013-12-26 hasufell BUILD: make binary/libdir destinations modifiable
2013-12-28 koda include paths before platform, move config code around 0.9.20
2013-12-26 koda merge a few changes from 0.9.20
2013-12-28 koda drop 10.4 support, needed after introduction of @rpath 0.9.20
2013-12-26 koda Added tag 0.9.20-release for changeset 2b8f928faa14
2013-12-28 koda correctly handle @rpath 0.9.20
2013-12-26 Vittorio Giovara Merge pull request #5 from AMDmi3/freebsd
2013-12-26 unc0rr merge 0.9.20
2013-12-25 nemo give cake a tiny initial push so it does something useful in zerog
2013-12-25 unc0rr Prevent div by zero
2013-12-26 koda skip writing the full destination name 0.9.20
2013-12-24 nemo merge w/ 0.9.20
2013-12-26 koda copy the png library 0.9.20
2013-12-24 nemo forgot this one too 0.9.20
2013-12-24 nemo pick up trunk changes (AI, encoding) 0.9.20
2013-12-24 nemo I hate windows. This probably fixes text.
2013-12-24 unc0rr merge from default 0.9.20
2013-12-24 nemo quick sanity change for AI + zerog
2013-12-24 unc0rr Bump up protocol number 0.9.20
2013-12-24 nemo few more changes
2013-12-24 unc0rr this is really annoying
2013-12-24 nemo 0.9.20 changes. May have missed stuff. Please add if you notice anything missing.
2013-12-24 unc0rr Allow skip in move
2013-12-24 unc0rr merge
2013-12-24 unc0rr Make server aware of new versions
2013-12-24 unc0rr Rework of No Gravity script:
2013-12-24 nemo Remove some wtfism that was breaking localisation
2013-12-24 nemo Recover old tips from .ts files. This addresses bug #740
2013-12-24 nemo Pick random tip from the tip file each time front page is viewed.
2013-12-24 nemo Localise tips again. Including new german contribution from bug #738. We should look into the old .ts files and see if there are translations that can be recovered.
2013-12-23 Periklis Ntanasis typos correction
2013-12-23 nemo svg
2013-12-23 unc0rr 'Open packages directory' button on dlc page
2013-12-23 nemo merge of volkan's commit followed by lupdate to pick up the new strings
2013-12-23 nemo Purely a whitespace change. Going to try to stick to consistent line endings in the future.
2013-12-23 wuzzy update german
2013-12-23 nemo more advbounce flagging
2013-12-23 nemo make punch usable with no gravity lua
2013-12-23 Periklis Ntanasis code formatting/consistency
2013-12-23 Periklis Ntanasis oops, remove debug message
2013-12-23 Periklis Ntanasis check if save from old campaign name scheme exists and if so rename it to use _ instead of spaces -see issue 722
2013-12-22 nemo stricter check of dY and collision
2013-12-22 unc0rr Move to No_Gravity and add .cfg
2013-12-22 nemo Default to ...
2013-12-22 nemo allow poison clouds to flag active using tmpflag
2013-12-22 unc0rr No gravity mode
2013-12-22 unc0rr - Fix typo in frontend debug output
2013-12-22 nemo Graves should not be kicked for EXPLDoNotTouchAny
2013-12-22 wuzzy add a preliminary description
2013-12-21 nemo redraw ownertex to fix tinting issue
2013-12-21 nemo make rubber bouncy even in winter. was considering icy as well but, one, evil, two, would prob want ice sprite like girder
2013-12-21 Periklis Ntanasis changing math functions that may cause desyncs
2013-12-20 unC0Rr Fix warnings
2013-12-20 unc0rr Some updates to ru localization
2013-12-18 nemo christmas eve too (matches frontend)
2013-12-18 nemo merge since this was committed prior to the hat addition
2013-12-18 Vatten Updated continental to the latest
2013-12-18 nemo New hats. Variety of authors. Collected from hats thread by Randi.
2013-12-18 unc0rr merge
2013-12-18 Periklis Ntanasis desert01 fixed destructible terrain marks and cosmos marks for completed main missions
2013-12-25 Dmitry Marakasov Move physfs includes before all others
2013-12-17 unc0rr No idea what this is doing, seems to allow recorder instance to not block further engine starts while it is doing its job.
2013-12-25 Dmitry Marakasov Fix off-by-one in physfs
2013-12-16 unc0rr merge default here sdl2transition
2013-12-15 nemo remove state from check, just to see if this was why we just desynced
2013-12-14 nemo state too "why not"
2013-12-14 nemo clear gstCollision from doStepFallingGear once I'm done with it. hog "physics" doesn't use it, and was screwing up labels
2013-12-13 unc0rr merge
2013-12-13 nemo lupdate-qt4
2013-12-13 unc0rr This seems to be enough to fix the bug with sprGirder rendered in stripe
2013-12-13 unc0rr Display team owner in teams widget (addresses issue 174)
2013-12-13 unc0rr - /owner command to specify team owner
2013-12-13 unc0rr merge
2013-12-13 cairo add SetHogTeamName
2013-12-12 unc0rr - /greeting command for room greeting message
2013-12-12 unc0rr - Remove obsolete protocol message
2013-12-12 unc0rr More sane default weapons: remove rc, freezer, portals and landspray
2013-12-12 nemo reduce # of freezers to 1
2013-12-13 Periklis Ntanasis changed some things about checkpoints and battle events in desert01,fixes turn interruption when battle one or two is triggered
2013-12-12 Periklis Ntanasis fixed getting device crates with rc plane,end game when device crates destroyed,save/load hero position for checkpoint 5 in desert01
2013-12-11 Periklis Ntanasis removed bouncy terrain, added visual mark on non-portal/indestructible areas, changed map so only way to win is by using the portal gun
2013-12-10 nemo make the rubber band a "flat" surface so bounce is a bit more predictable. This is mostly just for testing. It looks a bit odd walking on it, and unpredictable bounce might even be just fine...
2013-12-10 nemo oups. accidentally commented out both lines
2013-12-10 unc0rr Better diagnostic message when failing to load theme.cfg
2013-12-10 nemo can't use parsecommand since it does sendipc
2013-12-10 nemo fix for fail to place using ammo
2013-12-10 nemo match girder on this one.
2013-12-10 nemo clear hat if load fails
2013-12-10 cairo set holiday hats for nohat hogs
2013-12-10 Periklis Ntanasis moon02 fixes: bug that didn't called win(), changed map so blue hog not placed on edges, teleport animations, removed amSkip, also error when drow hero and enemy seems fixed
2013-12-09 unc0rr Don't send empty theme in config
2013-12-09 unc0rr - Restrict game config changes in special rooms
2013-12-09 nemo Experiment in adding a "boing" graphic for bouncing. It has no text right now (was thinking l10n) and colour is fixed.
2013-12-08 nemo Add rubber utility. Graphics are still incomplete. Also flag snow/ice in theme config.
2013-12-08 nemo Add missing gstCollision bug #725
2013-12-08 sheepluva fix Issue #724: Bee sound never stops (underwater when timer is 0)
2013-12-08 sheepluva string/typo fixes
2013-12-08 nemo revert r938d1c08d0d1 in favour of putting it in the chat log. I think this addresses main concern about missing text. There've been complaints in past too about conversation in bubbles not being visible in history. If the objection is that r938d1c08d0d1 offers a more æsthetic solution, I think it should augment this, be flagged, and fix the visual issues first.
2013-12-08 nemo use a variable that allows negative values instead.
2013-12-08 sheepluva disallow speech bubbles to go offscreen
2013-12-08 sheepluva fix speechbubbles assigning negative values to a Longword value, overflowing it
2013-12-06 sheepluva It seems that at the current state it is necessary to protect sending stats/ending game from multiple execution,
2013-12-06 sheepluva * turned out the no-flight zone is also a no-climb-and-progress zone
2013-12-06 sheepluva some more campaign string tweaks
2013-12-06 sheepluva string tweaks and whitespace fixes
2013-12-06 sheepluva german translation updates
2013-12-06 sheepluva don't allow autocamera to mess with targetting when e.g. spamming air-attacks in inf attack mode
2013-12-06 Periklis Ntanasis fix buggy win conditions and stats in death01
2013-12-04 unc0rr - Special rooms which stay even when last player quits. Not useful for now, and can't be removed at all.
2013-12-04 sheepluva here have some lua love: make parameter count error messages more helpful to lua devs
2013-12-04 sheepluva lua call SetAmmoDelay(ammotype, delay). note: as the engine does not yet support per-clan/team/hog ammo delay values, lua scripters will have to keep track of individual delays and set them accordingly before a hedgehog's turn (if they want usage cool-down behavior)
2013-12-04 sheepluva fix misspelled variable name (cosmetic change)
2013-12-04 nemo make the team association with hog before calling gear creation. makes some lua a little easier
2013-12-04 nemo sethogname/hat need to wrap entire operation around test of hog/gear
2013-12-04 Periklis Ntanasis adjusting the wind in fruit02
2013-12-03 Periklis Ntanasis fixed wrong saved positions, illegal crate destroying and killing cap.Lime early in fruit02
2013-12-03 unc0rr Load themes lazily
2013-12-03 unc0rr Be lazy in loading maps list
2013-12-03 sheepluva make all objects depend on .inc files (which are not correctly positioned in list, because cmake can't deal with that
2013-12-03 nemo Remove turntimeleft/hog gear check from smine if infinite attack is enabled. just use the flightime for that.
2013-12-03 sheepluva make source files objects depend on their predecessors in list
2013-12-03 Periklis Ntanasis fixed user gain control of npc, rope cheat and overlapping bubbles in fruit01
2013-12-02 sheepluva make lazy loading of map preview a little bit less of a hack
2013-12-02 unc0rr Load hats into the model lazily
2013-12-02 sheepluva fix for: uCollisions.pas(63,50) Hint: Unit "uGearsList" not used in uCollisions
2013-12-02 sheepluva add missing initializers for 'dlc' variables for the 3 default generated map types (fixes 3 clang warnings)
2013-12-02 sheepluva don't generate any map previews until they are actually visible. this should improve hedgewars startup performance on weak machines
2013-12-02 Periklis Ntanasis fixed moving npc and flying in forbidden area in ice01
2013-12-02 Periklis Ntanasis fixed overlapping bubbles and wrong dialog triggering in moon01
2013-12-01 nemo don't abort changeammo on attacking/attacked in infattack mode, keep scrolling through slot after setweap even if a multishoot was aborted triggering gstattacked, to ensure proper ammo gets set for next turn
2013-12-01 nemo Make sticky mine respect lfBouncy, make hogs do same, kinda... make uCollisions return land w/ mask, restrict bouncy to advbounce gears only, which means piano doesn't bounce anymore
2013-11-30 unc0rr Fix erroneous message in console debug
2013-11-30 unc0rr Show "incompatible version" message instead of "no such room" on try to join room with another protocol version
2013-11-30 sheepluva fix for regression issue 669 "Lobby: User context-menu of offline user shows all options as if user was still online"
2013-11-30 sheepluva small cleanup etc
2013-11-30 sheepluva don't show 'follow' entry for players that are in lobby
2013-11-30 sheepluva regression fix: reallow offline players to be added to friendslist/ignore list
2013-11-30 sheepluva fixing position of spawning sparkles of target gears by applying a filthy workaround for a filthy bug in the filthy filthy doStepCase handler.
2013-11-29 sheepluva whip: visual enhancements (hat'n'dust) as suggested by nemo
2013-11-29 unc0rr Quick and simple dynamite AI without precalculated retreat and without accurate dynamite physics model (no bounce). Still does pretty well, using it mostly off cliffs.
2013-11-29 nemo Initial pass at bounciness. To try it out, or lfBouncy on girder in uLandGraphics (search for the word graphically)
2013-11-27 unc0rr Animate hedgehogs healths inside team health bar. Proper animation for the case when max team health grows is lost though.
2013-11-27 sheepluva update credits
2013-11-25 sheepluva unbreak various parts of campaign variable loading/saving
2013-11-25 sheepluva don't let (am)Nothing change allowed aiming angles. e.g. fixes aiming problems when on last rope. please test for possible side effects (flying saucer and whatnot)
2013-11-25 nemo *grumble grumble*
2013-11-24 unc0rr Forbid /delegate to room admin
2013-11-25 nemo fix tag toggling. I think...
2013-11-24 nemo another broken element
2013-11-24 nemo fix translation xml
2013-12-14 unc0rr To prevent that weird crash, you need to initialize SDL before Qt sdl2transition
2013-11-24 unc0rr Fix typo reported by MK
2013-12-05 koda Qt and SDL2 do not play nice on osx apparently sdl2transition
2013-11-22 nemo gear deletion called inappropriately.
2013-12-05 koda use clang on mavericks sdl2transition
2013-11-20 nemo return land word from uCollisions to make decisions based on it. Should be handy for trampoline.
2013-12-05 koda fix linking on osx by hardcoding the default library output path sdl2transition
2013-11-18 Wuzzy german translation update
2013-12-05 koda use NOSDL2 for consistency sdl2transition
2013-11-17 unc0rr - Column for script in rooms list
2013-11-10 unc0rr Frontend builds sdl2transition
2013-11-15 Mailaender Fix .desktop conformance warnings
2013-11-10 unc0rr Accept SDL_TEXTINPUT events for chat (why first and only first chat invocation receives event for 't' key?) sdl2transition
2013-11-14 nemo Make birdy fly away if hog gear is deleted.
2013-11-09 unc0rr All I want is to receive some events... sdl2transition
2013-11-13 almikes bug #695 add left tex to stop repeating sun
2013-11-12 Periklis Ntanasis added campaigns_el.txt
2013-11-08 unc0rr - Keyboard bindings seem to work fully sdl2transition
2013-11-13 nemo Delete now toggles hiding team area
2013-11-11 Periklis Ntanasis typo correction
2013-11-08 unc0rr Use scancodes. Most bindings work now. sdl2transition
2013-11-12 unc0rr Handle absence of "SCRIPT" in replay
2013-11-11 Periklis Ntanasis missions_el added
2013-11-07 unc0rr - Fix TryPut, so really large maps could load sdl2transition
2013-11-09 nemo merge
2013-11-07 unc0rr Sounds can be heard now sdl2transition
2013-11-09 nemo Tweak trophyrace to work better w/ skip (probably, needs testing), drop Invulnerable in favour of effects - heInvulnerable is already in effects,
2013-11-07 unc0rr Fix SDL_GL_SwapWindow, engine renders graphics now sdl2transition
2013-11-08 nemo just an experiment. make these offset 2 as well on X
2013-11-07 unc0rr Provide more information to SDLTry sdl2transition
2013-11-08 nemo fiddle with shift of hog gear collision. need some ropers to try them out
2013-11-08 unc0rr Fix chat yet again
2013-11-05 koda some improvements for sdl2 building (not complete nor clean) sdl2transition
2013-11-06 nemo fix f10 default if no team binds
2013-11-05 unc0rr - Use USESDL12 for old SDL sdl2transition
2013-11-05 unc0rr Fix broken chat
2013-11-05 nemo cleanup of timer accidentally exposed prob w/ timebox
2013-11-03 koda merge
2013-11-03 koda enable -fPIC on UNIX only
2013-11-03 nemo this should prevent sliding when game clock isn't running. sorry unc0rr, not going to bother encapsulating. maybe later. short on time right now/lazy
2013-11-03 unc0rr Only toggle afk mode when it's not your turn
2013-11-03 unc0rr Quick and simple implementation of afk mode (toggled by /pause)
2013-11-03 unc0rr Small refactor
2013-11-03 sheepluva unbreak png screenshots
2013-11-02 unc0rr Don't change crosshair look when hedgehog does high jump
2013-11-01 unc0rr - Bring back white dot in the center of crosshair. Crosshair is blurred now!
2013-11-01 nemo merge bday/xmas w/ main
2013-11-01 nemo ok. this should avoid calling switch inappropriately. also, add skip to trophyrace and add the per-team achievement reporting.
2013-11-01 nemo so, lack of this was causing the team area to be too squat. at this point tho, I get the impression qt.css is outright replaced by birthday/christmas. This seems inconvenient, and if so, we should merge in changes to qt.css which has quite a bit more stuff in it
2013-10-31 unc0rr Ensure checkers don't check same replay simultaneously
2013-10-31 unc0rr Fix 'non-exhaustive pattern' server crash
2013-10-31 nemo Prevent using SetAmmo to set amNothing to anything.
2013-10-30 nemo drop onGameTick20 - it has some savings on cpu, but racers demand millisecond precision not 20 millisecond, apparently
2013-10-30 nemo this isn't pascal
2013-10-30 nemo use gameticks instead of turn timer. untested. also replaced tabs with spaces
2013-10-29 unc0rr - More HealthTex to clan structure
2013-10-29 unc0rr Tinted crosshair (without that cool white dot in the middle)
2013-10-29 unc0rr - Cut code with bug to fix issue 713
2013-10-28 koda not useful check
2013-10-28 koda fix asm again...
2013-10-28 koda correctly use USE_TOUCH_INTERFACE
2013-10-28 koda add possibility to compile with SDL2 automatically
2013-10-28 koda add FindSDL2 module from dhewm repo
2013-10-28 koda merge spacecampaign
2013-11-03 koda close branch spacecampaign
2013-09-25 Periklis Ntanasis merge with default spacecampaign
2013-09-22 Periklis Ntanasis autoselect weapon in time challenges spacecampaign
2013-09-22 Periklis Ntanasis typo spacecampaign
2013-09-22 Periklis Ntanasis fixed bug that didn't set TurnTimeLeft in first round if dialog not skipped spacecampaign
2013-09-19 Periklis Ntanasis use consts for TStatInfo enum spacecampaign
2013-09-18 Periklis Ntanasis fixes bug that doesn't display mission name in drop down list spacecampaign
2013-09-18 Periklis Ntanasis some changes regarding hp save in cosmos and moon spacecampaign
2013-09-18 Periklis Ntanasis remove unnecessary comments spacecampaign
2013-09-18 Periklis Ntanasis dialog changes spacecampaign
2013-09-18 Periklis Ntanasis added event for meteorite mission spacecampaign
2013-09-17 Periklis Ntanasis cosmos, after death01 dialogs spacecampaign
2013-09-17 Periklis Ntanasis changes in cosmos map spacecampaign
2013-09-17 Periklis Ntanasis custom stats and win/lose events spacecampaign
2013-09-17 Periklis Ntanasis image and description spacecampaign
2013-09-16 Periklis Ntanasis final mission map and most logic spacecampaign
2013-09-16 Periklis Ntanasis bonus notice in the win/stats page spacecampaign
2013-09-16 Periklis Ntanasis add bonuses spacecampaign
2013-09-16 Periklis Ntanasis hats spacecampaign
2013-09-15 Periklis Ntanasis removed unnecessary map.cfg spacecampaign
2013-09-15 Periklis Ntanasis making death01 easier and less luck dependent spacecampaign
2013-09-14 Periklis Ntanasis add skip to hero spacecampaign
2013-09-14 Periklis Ntanasis making death01 easier and less luck dependent to win spacecampaign
2013-09-13 Periklis Ntanasis fixed bug making the game not end when thanta was dead,reported by Wuzzy spacecampaign
2013-09-13 Periklis Ntanasis end game when skip in last dialog spacecampaign
2013-09-13 Periklis Ntanasis fixed hero win the game in case damage has happened to him previously in the same turn reported by Wuzzy spacecampaign
2013-09-12 Periklis Ntanasis should fix deadlock checkpoint reported by Wuzzy spacecampaign
2013-09-12 Periklis Ntanasis fixed lua error reported by Wuzzy spacecampaign
2013-09-12 Periklis Ntanasis fix check for event - guard attack spacecampaign
2013-09-12 Periklis Ntanasis give player only one rope spacecampaign
2013-09-12 Periklis Ntanasis fixed bug that didn't endgame when make wrong landing with no fuels spacecampaign
2013-09-12 Periklis Ntanasis fixed the bug that didn't saved checkpoint 1 reported by mikade spacecampaign
2013-09-12 Periklis Ntanasis image and description spacecampaign
2013-09-12 Periklis Ntanasis added custom stats spacecampaign
2013-09-12 Periklis Ntanasis cleanup - removed debug prints spacecampaign
2013-09-11 Periklis Ntanasis many corrections spacecampaign
2013-09-11 Periklis Ntanasis moon side mission map and most of the logic spacecampaign
2013-09-06 Periklis Ntanasis win stats spacecampaign
2013-09-06 Periklis Ntanasis image and description spacecampaign
2013-09-06 Periklis Ntanasis added captions with rules and objectives spacecampaign
2013-09-06 Periklis Ntanasis I think it's better map to be destroyable spacecampaign
2013-09-06 Periklis Ntanasis mission mechanioncs seems ok spacecampaign
2013-09-04 Periklis Ntanasis part of desert03 side mission - map not finished yet, will be commited later spacecampaign
2013-09-03 Periklis Ntanasis image and description spacecampaign
2013-09-03 Periklis Ntanasis changed some left amDynamite to amMortar spacecampaign
2013-09-03 Periklis Ntanasis dialogs with objectives added spacecampaign
2013-09-03 Periklis Ntanasis added death planet side mission spacecampaign
2013-09-02 Periklis Ntanasis fix check if deleted gear is hog spacecampaign
2013-09-02 Periklis Ntanasis change hog names spacecampaign
2013-08-30 Periklis Ntanasis image, description and hats spacecampaign
2013-08-30 Periklis Ntanasis add custom stats spacecampaign
2013-08-29 Periklis Ntanasis added challenge objectives spacecampaign
2013-08-29 Periklis Ntanasis deleted debug prints spacecampaign
2013-08-29 Periklis Ntanasis fixed the time adding in new hero turn spacecampaign
2013-08-29 Periklis Ntanasis changed map and fixed some bugs regarding hog turning and adding more teleport spacecampaign
2013-08-29 Periklis Ntanasis a bug fix spacecampaign
2013-08-29 Periklis Ntanasis fixed bug that caused enemy hogs not to play spacecampaign
2013-08-29 Periklis Ntanasis fruit side mission map and some logic spacecampaign
2013-08-27 Periklis Ntanasis cosmos corrections spacecampaign
2013-08-27 Periklis Ntanasis minor string correction spacecampaign
2013-08-27 Periklis Ntanasis fixed bug not displaying fuit02 after selecting fruitPlanet from cosmos spacecampaign
2013-08-26 Periklis Ntanasis stats in case player hasn't/can't reach a new destination spacecampaign
2013-08-26 Periklis Ntanasis fixed bug in cosmos that permitted user to go to moon without collecting the saucer and removed ammo that was added for debug purposes spacecampaign
2013-08-26 Periklis Ntanasis add stats to cosmos spacecampaign
2013-10-28 nemo not sure why this nil check is in here
2013-08-26 Periklis Ntanasis less variables used to save the checkpoints - potential breakage xD spacecampaign
2013-10-26 unc0rr Oops, looked in the deprecated file
2013-08-26 Periklis Ntanasis fix typo in cosmos spacecampaign
2013-10-26 nemo Remove this looping past F10. causes infinite loop with no weapons. Besides, should always have skip in last slot unless a script is screwing with it.
2013-08-26 Periklis Ntanasis save main missions' status spacecampaign
2013-10-25 nemo I can't find any reason why the event filtering was halting further event handling w/ a true here. In any case removing it fixes bug #658
2013-08-25 Periklis Ntanasis more chanllenge details in ice02 spacecampaign
2013-10-24 nemo revert r67e257b98422 to close out bug #660. shift-f1 is even more undiscoverable than a tooltip for this important piece of info, and wasn't printing the name for me either.
2013-08-24 Periklis Ntanasis strings checked, all ok except ice02 that will be probably changed spacecampaign
2013-10-23 unc0rr Oh, dudes :(
2013-08-24 Periklis Ntanasis added death planet in cosmos without the order restriction yet spacecampaign
2013-10-23 nemo untested. decrement timer while firing rope. there've been a few complaints 'bout this.
2013-08-23 Periklis Ntanasis added death01 in cosmos spacecampaign
2013-10-23 koda add /history command from chat
2013-08-23 Periklis Ntanasis description and image spacecampaign
2013-10-21 nemo This test is intended to avoid repeatedly calling 5 ScriptSetIntegers each script call, that won't ever change after the map is created.
2013-08-22 Periklis Ntanasis dialogs spacecampaign
2013-10-21 nemo avoid infinite loop
2013-08-22 Periklis Ntanasis second human hog for dialogs spacecampaign
2013-10-20 nemo make landspray build across too
2013-08-22 Periklis Ntanasis win event spacecampaign
2013-10-20 nemo call bounce sound less often
2013-08-22 Periklis Ntanasis event in case hero dies spacecampaign
2013-10-19 nemo Prevent attacking yourself w/ plane from crashing
2013-08-22 Periklis Ntanasis forgotten file and death planet map and some logic spacecampaign
2013-10-19 nemo differentiate borders a bit
2013-08-21 Periklis Ntanasis description and image spacecampaign
2013-10-18 unc0rr uhm... a feature
2013-08-21 Periklis Ntanasis removed debug prints spacecampaign
2013-10-18 unc0rr Some tweaks to ellipse code to produce less points
2013-08-20 Periklis Ntanasis checkpoint system seems complete spacecampaign
2013-10-18 unc0rr Draw rectangles and ellipses!
2013-08-20 Periklis Ntanasis fixed weapon type typo spacecampaign
2013-10-15 unc0rr Allow user to enter password for the room he joins
2013-08-20 Periklis Ntanasis check point fixes spacecampaign
2013-10-15 unc0rr Fix issue 662
2013-08-20 Periklis Ntanasis added custom lua split spacecampaign
2013-10-15 koda min->max
2013-08-19 Periklis Ntanasis position saving functions spacecampaign
2013-10-14 koda Fix bug 656 by using the right resolution values
2013-08-17 Periklis Ntanasis custom stats spacecampaign
2013-10-14 unc0rr - Frontend finally learns how to create passworded room
2013-08-17 Periklis Ntanasis game against red team seems ok spacecampaign
2013-10-14 nemo don't kill rope if not extended
2013-08-16 Periklis Ntanasis scenario of escape seems ok spacecampaign
2013-10-13 koda sigh
2013-08-16 Periklis Ntanasis this seems to work fine for the escape scenario spacecampaign
2013-10-13 koda and wrap the last variable so that the regex will never fail
2013-08-16 Periklis Ntanasis many dialogs and events spacecampaign
2013-10-13 nemo merge last rev
2013-08-15 Periklis Ntanasis more dialogs spacecampaign
2013-10-13 unc0rr Unbreak access to Data dir in profile broken in r8b48c27201af
2013-10-13 nemo fix driver logging
2013-08-15 Periklis Ntanasis first dialogs spacecampaign
2013-10-13 unc0rr Send +i status of all players to logged-in users
2013-08-14 Periklis Ntanasis fruit planet part 2 spacecampaign
2013-10-13 nemo make wrapping nicer when there's collision
2013-08-12 Periklis Ntanasis small fix and image/description spacecampaign
2013-10-11 nemo disable side borders if bounce or wrap
2013-08-12 Periklis Ntanasis changes regarding the difficulty and AI demo brake error spacecampaign
2013-10-11 nemo tiny tweak to silly mode
2013-10-11 koda merge with latest defaul, fixing compiling with fpc, parsing and rendering with pas2c, some minor problems with compiling with clang webgl
2013-08-11 Periklis Ntanasis stats in case of win spacecampaign
2013-10-10 koda fail early when an incompatible qt version is found
2013-08-10 Periklis Ntanasis custom stats in case of lose spacecampaign
2013-10-10 koda fail early when an incompatible cmake version is found
2013-08-10 Periklis Ntanasis bug finaly fixed spacecampaign
2013-10-10 koda set the correct framework search path for freepascal on darwin, targetting future cmake releases
2013-08-10 Periklis Ntanasis previous fix was wrong.. spacecampaign
2013-10-08 koda add a few comments inside cmakepascalinformation
2013-08-10 Periklis Ntanasis fix bug that make precise key not responding spacecampaign
2013-10-10 unc0rr Fill PageEditTeam containers only when it is actually required:
2013-08-10 Periklis Ntanasis change regarding the difficulty in escape spacecampaign
2013-10-10 nemo skip kill for bounce
2013-08-10 Periklis Ntanasis added crates spacecampaign
2013-10-10 nemo kill rope on wrap
2013-08-10 Periklis Ntanasis some fixes to the map and the events spacecampaign
2013-10-10 nemo Allow girder construction to wrap. Makes wrapping w/ large bodies of water a bit more interesting.
2013-08-10 Periklis Ntanasis event for escape win spacecampaign
2013-10-08 unc0rr Icons for 'i' and 'c' flags
2013-08-09 Periklis Ntanasis changed rounds till suden death spacecampaign
2013-10-08 unc0rr boo, nemo, boo
2013-08-09 Periklis Ntanasis some changes in the map, hog placing etc spacecampaign
2013-10-08 nemo make this a tiny bit less aggressive
2013-08-09 Periklis Ntanasis fixed bug that make hog not able to move spacecampaign
2013-10-08 nemo Issue #581
2013-08-09 Periklis Ntanasis events spacecampaign
2013-10-07 unc0rr - AI quickly shoots with desert eagle till hits the target
2013-08-09 Periklis Ntanasis hide hogs and spawn them per waves spacecampaign
2013-10-07 unc0rr Scroll chat widget to bottom on show and resize events
2013-08-08 Periklis Ntanasis added newly created hogs spacecampaign
2013-10-04 unc0rr Fix this for me
2013-08-08 Periklis Ntanasis fix bugs and some changes regarting the difficulty in desert02 spacecampaign
2013-10-03 nemo add world edges to config
2013-08-08 Periklis Ntanasis dialogs, events for hero death and side choice spacecampaign
2013-10-03 nemo couple more wrap calls. freezer still doesn't propagate properly. mostly due to
2013-08-07 Periklis Ntanasis forgot to commit the new files :/ spacecampaign
2013-10-03 nemo add shotgun wrap, revert 100px offset. Problematic w/ things that rely on Land.
2013-08-07 Periklis Ntanasis fruit planet main mission first commit spacecampaign
2013-09-30 unc0rr Modify Racer script so it could work with special points
2013-08-07 Periklis Ntanasis removing the Mission prefix from the campaign front end page spacecampaign
2013-09-30 nemo toss in a quick n dirty blacking out of the world beyond the barrier. still want to add edge effects, cross effects
2013-08-06 Periklis Ntanasis forgot to commit the description :/ spacecampaign
2013-09-30 nemo move border back a bit from left/right bounds, bee tweak
2013-08-06 Periklis Ntanasis desert02 image and description spacecampaign
2013-09-29 nemo Make a few more gears honour world edge checks
2013-08-06 Periklis Ntanasis fix bug, not triggered event spacecampaign
2013-09-29 unc0rr merge
2013-08-06 Periklis Ntanasis stats and minor corrections, difficulty adjustment spacecampaign
2013-09-29 nemo partial implementation of non-infinite world (edge wrap/warp/bounce)
2013-09-29 unc0rr Incomplete implementation of 'special points' in drawn maps (crashes engine)
2013-08-05 Periklis Ntanasis seems ok, stats to be added spacecampaign
2013-09-28 nemo was a bit hard to read
2013-08-05 Periklis Ntanasis event for win spacecampaign
2013-09-27 unc0rr - Actually call uTexture.initModule and .freeModule
2013-08-05 Periklis Ntanasis desert sidwquest map and basic script spacecampaign
2013-09-26 unc0rr - Load default binds from settings.ini
2013-08-05 Periklis Ntanasis added image and description for ice02 spacecampaign
2013-09-21 unc0rr Finish rework of default binds system. Default binds now work even before first turn.
2013-08-05 Periklis Ntanasis stats in case of win spacecampaign
2013-09-21 unc0rr Hash finding and checking tool
2013-08-03 Periklis Ntanasis dialogs and events for hero lose spacecampaign
2013-09-13 unc0rr Skip some LandPixels manipulations in stats-only mode
2013-08-03 Periklis Ntanasis making it a little bit more difficult spacecampaign
2013-09-11 Oimat French translation updates + bug #703
2013-08-03 Periklis Ntanasis finally most of the mission mechanics seems ok spacecampaign
2013-09-09 koda update README and COPYING
2013-08-02 Periklis Ntanasis added iceplanet sidequest map and stub lua spacecampaign
2013-09-08 unc0rr Fix bug 703
2013-08-01 Periklis Ntanasis more destructible terrain and remove teleport(debug) spacecampaign
2013-09-03 nemo This probably fixes bug #700. untested.
2013-08-01 Periklis Ntanasis added image and description for desert01 spacecampaign
2013-09-03 unc0rr Fix official server build
2013-08-01 Periklis Ntanasis changing when some crates are spawned spacecampaign
2013-09-03 unc0rr /watch works in testing environment
2013-08-01 Periklis Ntanasis minor fixes spacecampaign
2013-09-02 unc0rr Start support of achievement replay query:
2013-08-01 Periklis Ntanasis stats on case of win spacecampaign
2013-08-29 unc0rr Fix checker ready status mess
2013-08-01 Periklis Ntanasis checkpoint 5 spacecampaign
2013-08-29 unc0rr Merge
2013-08-01 Periklis Ntanasis win conditionals spacecampaign
2013-08-29 unc0rr Unbreak server
2013-08-29 unc0rr Unbreak server
2013-08-01 Periklis Ntanasis 3rd battle event handler spacecampaign
2013-08-29 unc0rr Fix build
2013-08-01 Periklis Ntanasis code cleanup spacecampaign
2013-08-28 unc0rr 'c' flag for contributors
2013-08-01 Periklis Ntanasis more checkpoints spacecampaign
2013-08-28 unc0rr Push demo to idle checker on game finish
2013-08-01 Periklis Ntanasis check point 2B spacecampaign
2013-08-27 unc0rr Merge
2013-08-01 Periklis Ntanasis second battle A spacecampaign
2013-08-27 koda libavinteraction: fix typo and and compiling with modern libav
2013-08-01 Periklis Ntanasis first checkpoint with saved ammo left :) spacecampaign
2013-08-25 unc0rr Oops
2013-07-31 Periklis Ntanasis first battle event handlers, hero starting ammo and hero death event handlers spacecampaign
2013-08-25 unc0rr Extract time from file name, assuming it is stored in 'replay' folder
2013-07-31 Periklis Ntanasis hooray! more crates and mines spacecampaign
2013-08-24 unc0rr Send less garbage to the server
2013-07-31 Periklis Ntanasis first dialog added, maybe reconsider the seconds the bubbles are displayed later spacecampaign
2013-08-24 unc0rr Fix 'non-exhaustive pattern' crash
2013-07-31 Periklis Ntanasis mines added spacecampaign
2013-08-24 koda avoid duplicate pkg-config calls and make sure to use the pkg-config paths when found
2013-07-31 Periklis Ntanasis added health crate spacecampaign
2013-08-24 koda make sure that linker flags are picked by the pascal rule
2013-07-31 Periklis Ntanasis added weapon crates spacecampaign
2013-08-24 koda fix shared library loading by using the right variable
2013-07-31 Periklis Ntanasis strange,indexed conversion in Gimp made white areas invisible in game spacecampaign
2013-08-23 koda this should prevent duplication of CMAKE_Pascal_FLAGS
2013-07-31 Periklis Ntanasis oops, hogs placing corrections spacecampaign
2013-08-23 unc0rr Fix script flaw in detection of best team when sending achievement info
2013-07-31 Periklis Ntanasis added hedgehogs in desert01 spacecampaign
2013-08-23 unc0rr Store TrophyRace records in database
2013-07-31 Periklis Ntanasis finally, desert's main mission mao seems complete spacecampaign
2013-08-23 unc0rr Engine loads team binds from team config. Frontend still sends default binds commands, and default binds in team config aren't processed.
2013-07-30 Periklis Ntanasis ice planet main quest image and description spacecampaign
2013-08-20 unc0rr Fix indentation
2013-07-30 Periklis Ntanasis desert planet main mission addition - hwp will be added when fully finished spacecampaign
2013-08-18 unc0rr Fixes to checker
2013-07-30 Periklis Ntanasis ice01 custom stats for defeat spacecampaign
2013-08-18 unc0rr - Some fixes to official server build
2013-07-30 Periklis Ntanasis added dialog at hero win spacecampaign
2013-08-17 unc0rr Pass achievements info to extdbinterface
2013-07-30 Periklis Ntanasis increase health by 5 everytime hero spawn on checkpoint3 spacecampaign
2013-08-05 unc0rr Declare achievements in console statistics output
2013-07-30 Periklis Ntanasis frozen hogs bug seems fixed spacecampaign
2013-08-17 Wohlstand Russian localisation of default voice
2013-07-30 Periklis Ntanasis event for game win spacecampaign
2013-08-16 unc0rr Take care of some warnings from issue 688
2013-07-30 Periklis Ntanasis cleaning up debug prints spacecampaign
2013-08-16 unc0rr Preserve weapon settings in AddAmmo. Fixes issue 450.
2013-07-30 Periklis Ntanasis rounds that hogs remain frozen seems ok spacecampaign
2013-08-16 unc0rr Take care of issue #146
2013-07-29 Periklis Ntanasis 3rd checkpoint, event to stop game when Thanta is dead spacecampaign
2013-08-13 unc0rr gfShoppaBorder
2013-07-28 Periklis Ntanasis map changes to let hog climb, checkpoint one after icegun,starting dialog spacecampaign
2013-08-13 nemo I'm guessing this takes care of issue #689
2013-07-27 Periklis Ntanasis added mines to the ice planet01 spacecampaign
2013-08-01 koda remove stray debug message
2013-07-27 Periklis Ntanasis merge with default spacecampaign
2013-08-01 unc0rr Fix silliness from r3f4c3fc146c2 (was I sleepy?)
2013-07-27 koda remove many unneeded ifdefs from uTouch
2013-07-27 koda update the touch interface to the new SDL2 API
2013-07-26 koda update physlayer and sdl bindings to the new rwops interface
2013-07-26 koda remove old and unused getScreenDPI code
2013-07-25 vittorio giovara merge Italian translation updates
2013-07-25 koda remove a binary file from android assets
2013-07-25 koda patching files is so SDL1.3, we're SDL2 nowadays
2013-07-25 koda strip out libopenalbridge too
2013-07-25 koda strip out our copy of libfreetype
2013-07-25 koda strip out our copy of libtremor
2013-07-23 Vittorio Merge pull request #1 from urbels/patch-1
2013-07-23 Edža fixed urls - added new version links
2013-07-22 koda removing anonymous heads from default
2013-07-22 sheepluva fixing cLocale being empty
2013-07-22 RodolfoRG pt_BR translation updates
2013-07-19 Marco Bresciani Couple of typos.
2013-07-22 RodolfoRG pt_BR translation updates
2013-07-17 Marco Bresciani Translation for Hedgewars Mobile!
2013-07-20 nemo crude ice check that probably works well enough in most cases (so far there's just one ucollisions that returns a land pixel - might want to extend that)
2013-07-12 Marco Bresciani Some more Italian. You know: Italians do it better! ;)
2013-07-18 nemo typo fix
2013-07-12 Marco Bresciani Sorry for being tedious but there is no reason, in the Italian grammar, to have "random" capital letters in the middle of a sentence...
2013-07-14 volkan Updated Turkish localization
2013-07-16 koda fromAscii is deprecated in qt5
2013-07-18 nemo oups. accidentally dropped health check
2013-07-12 Marco Bresciani Many modifications (these files seems written by a non Italian):
2013-07-14 volkan updated Turkish translation
2013-07-16 koda enable -fPIC on C, CXX and Pascal targets
2013-07-12 Marco Bresciani Sorry, wife asked me to remove her name...
2013-07-12 koda typo in var name
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