Wed, 03 Jun 2015 14:52:30 +0100 |
koda |
merge, mah friend, long time no see
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Wed, 03 Jun 2015 22:16:03 +0900 |
mikade |
- some new mission icons
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Wed, 03 Jun 2015 07:30:12 -0400 |
nemo |
cursor x/y when targeting for mikade's visual effects. this is not synced
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Tue, 02 Jun 2015 19:51:04 +0100 |
koda |
Fix building hedgewars-server
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Tue, 02 Jun 2015 18:37:40 +0100 |
koda |
Allow skipping the bundle step after install on OSX
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Tue, 02 Jun 2015 18:10:46 +0100 |
koda |
Make sure that the png library name is always defined
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Tue, 02 Jun 2015 17:57:15 +0100 |
koda |
Fix libsdl bundling on OSX when library rather than framework is used
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Tue, 02 Jun 2015 01:58:10 +0100 |
koda |
Move OSX SDL library configuration from SDLh to proper CMakeLists
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Tue, 02 Jun 2015 01:28:21 +0100 |
koda |
Fix retina rendering on OSX
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Mon, 01 Jun 2015 14:30:22 +0200 |
koda |
Fix building on OSX when autoupdate is disabled
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Tue, 26 May 2015 23:29:53 +0200 |
sheepluva |
LuaAPI: fix OnHogAttack the incorrect AmmoType (amNothing) under certain conditions. Thanks for CheezeMonkey for reporting this
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Wed, 27 May 2015 10:37:12 -0400 |
nemo |
add a bit more spacing around stars, add pad parameter to increase spacing between objects
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Wed, 27 May 2015 23:00:56 +0900 |
mikade |
- reorder waypoint preview
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Wed, 27 May 2015 22:34:11 +0900 |
mikade |
- preview generation for rubbers, air-mines, crates, barrels
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