gameServer2/src/main.rs
author Wuzzy <Wuzzy2@mail.ru>
Mon, 13 Nov 2017 22:14:45 +0100
changeset 12836 8610462e3d33
parent 12137 193dfdcb0620
child 12852 bd35cb2302b3
permissions -rw-r--r--
Remove 2 unused number tags in Construction Mode GUI These numbers are shown aside the power tag, but the numbers never change. They don't serve any purpose and are just visual clutter and annoying, since they partially overlap. They are probably a leftover from copying code over from other scripts. With this changeset, only the power and turn time are left visible, as it is supposed to.
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extern crate rand;
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extern crate mio;
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extern crate slab;
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extern crate netbuf;
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#[macro_use]
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extern crate nom;
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#[macro_use]
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extern crate log;
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extern crate env_logger;
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//use std::io::*;
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//use rand::Rng;
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//use std::cmp::Ordering;
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use mio::tcp::*;
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use mio::*;
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mod utils;
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mod server;
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mod protocol;
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fn main() {
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    env_logger::init().unwrap();
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    info!("Hedgewars game server, protocol {}", utils::PROTOCOL_VERSION);
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    let address = "0.0.0.0:46631".parse().unwrap();
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    let listener = TcpListener::bind(&address).unwrap();
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    let mut server = server::server::HWServer::new(listener, 1024, 512);
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    let poll = Poll::new().unwrap();
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    server.register(&poll).unwrap();
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    let mut events = Events::with_capacity(1024);
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    loop {
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        poll.poll(&mut events, None).unwrap();
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        for event in events.iter() {
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            if event.kind().is_readable() {
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                match event.token() {
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                    utils::SERVER => server.accept(&poll).unwrap(),
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                    tok => server.client_readable(&poll, tok).unwrap(),
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                }
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            }
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            if event.kind().is_writable() {
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                match event.token() {
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                    utils::SERVER => unreachable!(),
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                    tok => server.client_writable(&poll, tok).unwrap(),
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                }
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            }
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            if event.kind().is_hup() || event.kind().is_error() {
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                match event.token() {
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                    utils::SERVER => unreachable!(),
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                    tok => server.client_error(&poll, tok).unwrap(),
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                }
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            }
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        }
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    }
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}