misc/winutils/include/SDL_syswm.h
author nemo
Sat, 17 Jan 2015 10:07:12 -0500
changeset 10791 0311c9fa7498
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permissions -rw-r--r--
tweak a few params. still something wtf going on when on rope
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/*
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    SDL - Simple DirectMedia Layer
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    Copyright (C) 1997-2012 Sam Lantinga
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    This library is free software; you can redistribute it and/or
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    modify it under the terms of the GNU Lesser General Public
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    License as published by the Free Software Foundation; either
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    version 2.1 of the License, or (at your option) any later version.
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    This library is distributed in the hope that it will be useful,
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    but WITHOUT ANY WARRANTY; without even the implied warranty of
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    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
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    Lesser General Public License for more details.
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    You should have received a copy of the GNU Lesser General Public
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    License along with this library; if not, write to the Free Software
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    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
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    Sam Lantinga
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    slouken@libsdl.org
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*/
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/** @file SDL_syswm.h
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 *  Include file for SDL custom system window manager hooks
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 */
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#ifndef _SDL_syswm_h
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#define _SDL_syswm_h
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#include "SDL_stdinc.h"
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#include "SDL_error.h"
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#include "SDL_version.h"
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#include "begin_code.h"
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/* Set up for C function definitions, even when using C++ */
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#ifdef __cplusplus
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extern "C" {
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#endif
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/** @file SDL_syswm.h
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 *  Your application has access to a special type of event 'SDL_SYSWMEVENT',
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 *  which contains window-manager specific information and arrives whenever
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 *  an unhandled window event occurs.  This event is ignored by default, but
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 *  you can enable it with SDL_EventState()
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 */
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#ifdef SDL_PROTOTYPES_ONLY
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struct SDL_SysWMinfo;
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typedef struct SDL_SysWMinfo SDL_SysWMinfo;
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#else
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/* This is the structure for custom window manager events */
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#if defined(SDL_VIDEO_DRIVER_X11)
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#if defined(__APPLE__) && defined(__MACH__)
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/* conflicts with Quickdraw.h */
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#define Cursor X11Cursor
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#endif
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#include <X11/Xlib.h>
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#include <X11/Xatom.h>
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#if defined(__APPLE__) && defined(__MACH__)
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/* matches the re-define above */
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#undef Cursor
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#endif
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/** These are the various supported subsystems under UNIX */
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typedef enum {
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    SDL_SYSWM_X11
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} SDL_SYSWM_TYPE;
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/** The UNIX custom event structure */
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struct SDL_SysWMmsg {
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    SDL_version version;
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    SDL_SYSWM_TYPE subsystem;
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    union {
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        XEvent xevent;
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    } event;
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};
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/** The UNIX custom window manager information structure.
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 *  When this structure is returned, it holds information about which
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 *  low level system it is using, and will be one of SDL_SYSWM_TYPE.
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 */
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typedef struct SDL_SysWMinfo {
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    SDL_version version;
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    SDL_SYSWM_TYPE subsystem;
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    union {
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        struct {
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            Display *display;   /**< The X11 display */
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            Window window;      /**< The X11 display window */
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        /** These locking functions should be called around
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                 *  any X11 functions using the display variable,
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                 *  but not the gfxdisplay variable.
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                 *  They lock the event thread, so should not be
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         *  called around event functions or from event filters.
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         */
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                /*@{*/
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        void (*lock_func)(void);
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        void (*unlock_func)(void);
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                /*@}*/
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        /** @name Introduced in SDL 1.0.2 */
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                /*@{*/
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            Window fswindow;    /**< The X11 fullscreen window */
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            Window wmwindow;    /**< The X11 managed input window */
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                /*@}*/
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        /** @name Introduced in SDL 1.2.12 */
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                /*@{*/
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        Display *gfxdisplay;    /**< The X11 display to which rendering is done */
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                /*@}*/
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        } x11;
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    } info;
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} SDL_SysWMinfo;
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#elif defined(SDL_VIDEO_DRIVER_NANOX)
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#include <microwin/nano-X.h>
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/** The generic custom event structure */
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struct SDL_SysWMmsg {
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    SDL_version version;
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    int data;
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};
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/** The windows custom window manager information structure */
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typedef struct SDL_SysWMinfo {
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    SDL_version version ;
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    GR_WINDOW_ID window ;   /* The display window */
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} SDL_SysWMinfo;
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#elif defined(SDL_VIDEO_DRIVER_WINDIB) || defined(SDL_VIDEO_DRIVER_DDRAW) || defined(SDL_VIDEO_DRIVER_GAPI)
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#define WIN32_LEAN_AND_MEAN
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#include <windows.h>
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/** The windows custom event structure */
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struct SDL_SysWMmsg {
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    SDL_version version;
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    HWND hwnd;          /**< The window for the message */
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    UINT msg;           /**< The type of message */
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    WPARAM wParam;          /**< WORD message parameter */
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    LPARAM lParam;          /**< LONG message parameter */
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};
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/** The windows custom window manager information structure */
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typedef struct SDL_SysWMinfo {
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    SDL_version version;
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    HWND window;            /**< The Win32 display window */
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    HGLRC hglrc;            /**< The OpenGL context, if any */
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} SDL_SysWMinfo;
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#elif defined(SDL_VIDEO_DRIVER_RISCOS)
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/** RISC OS custom event structure */
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struct SDL_SysWMmsg {
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    SDL_version version;
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    int eventCode;      /**< The window for the message */
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    int pollBlock[64];
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};
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/** The RISC OS custom window manager information structure */
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typedef struct SDL_SysWMinfo {
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    SDL_version version;
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    int wimpVersion;    /**< Wimp version running under */
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    int taskHandle;     /**< The RISC OS task handle */
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    int window;     /**< The RISC OS display window */
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} SDL_SysWMinfo;
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#elif defined(SDL_VIDEO_DRIVER_PHOTON)
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#include <sys/neutrino.h>
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#include <Ph.h>
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/** The QNX custom event structure */
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struct SDL_SysWMmsg {
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    SDL_version version;
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    int data;
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};
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/** The QNX custom window manager information structure */
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typedef struct SDL_SysWMinfo {
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    SDL_version version;
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    int data;
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} SDL_SysWMinfo;
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#else
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/** The generic custom event structure */
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struct SDL_SysWMmsg {
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    SDL_version version;
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    int data;
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};
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/** The generic custom window manager information structure */
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typedef struct SDL_SysWMinfo {
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    SDL_version version;
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    int data;
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} SDL_SysWMinfo;
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#endif /* video driver type */
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#endif /* SDL_PROTOTYPES_ONLY */
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/* Function prototypes */
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/**
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 * This function gives you custom hooks into the window manager information.
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 * It fills the structure pointed to by 'info' with custom information and
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 * returns 0 if the function is not implemented, 1 if the function is
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 * implemented and no error occurred, and -1 if the version member of
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 * the 'info' structure is not filled in or not supported.
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 *
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 * You typically use this function like this:
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 * @code
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 * SDL_SysWMinfo info;
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 * SDL_VERSION(&info.version);
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 * if ( SDL_GetWMInfo(&info) ) { ... }
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 * @endcode
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 */
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extern DECLSPEC int SDLCALL SDL_GetWMInfo(SDL_SysWMinfo *info);
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/* Ends C function definitions when using C++ */
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#ifdef __cplusplus
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}
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#endif
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#include "close_code.h"
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#endif /* _SDL_syswm_h */