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/*
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* Hedgewars, a free turn based strategy game
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* Copyright (C) 2012 Simeon Maxein <smaxein@googlemail.com>
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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#ifndef NETPROTOCOL_H_
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#define NETPROTOCOL_H_
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#include "../model/team.h"
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#include "../model/scheme.h"
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#include "../model/map.h"
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#include "../model/room.h"
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#include <stddef.h>
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/**
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* Create a new team from this 23-part net message
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*/
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flib_team *flib_team_from_netmsg(char **parts);
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/**
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* Create a new scheme from this net message, which must have
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* meta->modCount+meta->settingCount+1 parts.
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*/
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flib_scheme *flib_scheme_from_netmsg(char **parts);
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/**
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* Create a new map from this five-part netmsg
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*/
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flib_map *flib_map_from_netmsg(char **parts);
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/**
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* Decode the drawn map data from this netmessage line.
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*
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* The data is first base64 decoded and then quncompress()ed.
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* The return value is a newly allocated byte buffer, the length
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* is written to the variable pointed to by outlen.
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* Returns NULL on error.
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*/
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int flib_drawnmapdata_from_netmsg(char *netmsg, uint8_t **outbuf, size_t *outlen);
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/**
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* Create a new room from this 8-part net message
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*/
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flib_room *flib_room_from_netmsg(char **params);
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/**
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* Create an array of count rooms from count*8 netmessage parts
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*/
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flib_room **flib_room_array_from_netmsg(char **params, int count);
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#endif /* NETPROTOCOL_H_ */
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