gameServer/HWProtoInRoomState.hs
author nemo
Tue, 07 Dec 2010 19:33:34 -0500
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parent 4337 85e02b1a8e8f
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permissions -rw-r--r--
Eh. Since you asked. AddAmmo hook for Lua
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{-# LANGUAGE OverloadedStrings #-}
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module HWProtoInRoomState where
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import qualified Data.Foldable as Foldable
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import qualified Data.Map as Map
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import Data.Sequence(Seq, (|>), (><), fromList, empty)
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import Data.List
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import Data.Maybe
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import qualified Data.ByteString.Char8 as B
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import Control.Monad
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import Control.Monad.Reader
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--------------------------------------
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import CoreTypes
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import Actions
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import Utils
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import HandlerUtils
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import RoomsAndClients
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handleCmd_inRoom :: CmdHandler
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handleCmd_inRoom ["CHAT", msg] = do
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    n <- clientNick
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    s <- roomOthersChans
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    return [AnswerClients s ["CHAT", n, msg]]
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handleCmd_inRoom ["PART"] = return [MoveToLobby "part"]
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handleCmd_inRoom ["PART", msg] = return [MoveToLobby $ "part: " `B.append` msg]
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handleCmd_inRoom ("CFG" : paramName : paramStrs)
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    | null paramStrs = return [ProtocolError "Empty config entry"]
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    | otherwise = do
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        chans <- roomOthersChans
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        cl <- thisClient
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        if isMaster cl then
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           return [
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                ModifyRoom (\r -> r{params = Map.insert paramName paramStrs (params r)}),
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                AnswerClients chans ("CFG" : paramName : paramStrs)]
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            else
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            return [ProtocolError "Not room master"]
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handleCmd_inRoom ("ADD_TEAM" : name : color : grave : fort : voicepack : flag : difStr : hhsInfo)
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    | length hhsInfo /= 16 = return [ProtocolError "Corrupted hedgehogs info"]
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    | otherwise = do
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        (ci, rnc) <- ask
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        r <- thisRoom
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        clNick <- clientNick
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        clChan <- thisClientChans
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        othersChans <- roomOthersChans
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        return $
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            if not . null . drop 5 $ teams r then
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                [Warning "too many teams"]
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            else if canAddNumber r <= 0 then
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                [Warning "too many hedgehogs"]
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            else if isJust $ findTeam r then
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                [Warning "There's already a team with same name in the list"]
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            else if gameinprogress r then
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                [Warning "round in progress"]
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            else if isRestrictedTeams r then
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                [Warning "restricted"]
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            else
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                [ModifyRoom (\r -> r{teams = teams r ++ [newTeam ci clNick r]}),
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                ModifyClient (\c -> c{teamsInGame = teamsInGame c + 1, clientClan = color}),
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                AnswerClients clChan ["TEAM_ACCEPTED", name],
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                AnswerClients othersChans $ teamToNet $ newTeam ci clNick r,
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                AnswerClients othersChans ["TEAM_COLOR", name, color]
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                ]
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        where
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        canAddNumber r = 48 - (sum . map hhnum $ teams r)
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        findTeam = find (\t -> name == teamname t) . teams
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        newTeam ci clNick r = (TeamInfo ci clNick name color grave fort voicepack flag difficulty (newTeamHHNum r) (hhsList hhsInfo))
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        difficulty = case B.readInt difStr of
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                           Just (i, t) | B.null t -> fromIntegral i
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                           otherwise -> 0
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        hhsList [] = []
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        hhsList [_] = error "Hedgehogs list with odd elements number"
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        hhsList (n:h:hhs) = HedgehogInfo n h : hhsList hhs
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        newTeamHHNum r = min 4 (canAddNumber r)
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handleCmd_inRoom ["REMOVE_TEAM", name] = do
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        (ci, rnc) <- ask
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        r <- thisRoom
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        clNick <- clientNick
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        let maybeTeam = findTeam r
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        let team = fromJust maybeTeam
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        return $
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            if isNothing $ findTeam r then
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                [Warning "REMOVE_TEAM: no such team"]
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            else if clNick /= teamowner team then
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                [ProtocolError "Not team owner!"]
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            else
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                [RemoveTeam name,
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                ModifyClient
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                    (\c -> c{
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                        teamsInGame = teamsInGame c - 1,
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                        clientClan = if teamsInGame c == 1 then undefined else anotherTeamClan ci r
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                        })
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                ]
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    where
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        anotherTeamClan ci = teamcolor . fromJust . find (\t -> teamownerId t == ci) . teams
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        findTeam = find (\t -> name == teamname t) . teams
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handleCmd_inRoom ["HH_NUM", teamName, numberStr] = do
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    cl <- thisClient
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    others <- roomOthersChans
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    r <- thisRoom
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    let maybeTeam = findTeam r
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    let team = fromJust maybeTeam
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    return $
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        if not $ isMaster cl then
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            [ProtocolError "Not room master"]
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        else if hhNumber < 1 || hhNumber > 8 || isNothing maybeTeam || hhNumber > (canAddNumber r) + (hhnum team) then
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            []
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        else
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            [ModifyRoom $ modifyTeam team{hhnum = hhNumber},
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            AnswerClients others ["HH_NUM", teamName, B.pack $ show hhNumber]]
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    where
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        hhNumber = case B.readInt numberStr of
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                           Just (i, t) | B.null t -> fromIntegral i
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                           otherwise -> 0
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        findTeam = find (\t -> teamName == teamname t) . teams
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        canAddNumber = (-) 48 . sum . map hhnum . teams
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handleCmd_inRoom ["TEAM_COLOR", teamName, newColor] = do
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    cl <- thisClient
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    others <- roomOthersChans
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    r <- thisRoom
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    let maybeTeam = findTeam r
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    let team = fromJust maybeTeam
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    return $
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        if not $ isMaster cl then
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            [ProtocolError "Not room master"]
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        else if isNothing maybeTeam then
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            []
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        else
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            [ModifyRoom $ modifyTeam team{teamcolor = newColor},
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            AnswerClients others ["TEAM_COLOR", teamName, newColor],
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            ModifyClient2 (teamownerId team) (\c -> c{clientClan = newColor})]
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    where
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        findTeam = find (\t -> teamName == teamname t) . teams
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handleCmd_inRoom ["TOGGLE_READY"] = do
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    cl <- thisClient
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    chans <- roomClientsChans
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    return [
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        ModifyClient (\c -> c{isReady = not $ isReady cl}),
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        ModifyRoom (\r -> r{readyPlayers = readyPlayers r + (if isReady cl then -1 else 1)}),
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        AnswerClients chans [if isReady cl then "NOT_READY" else "READY", nick cl]
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        ]
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handleCmd_inRoom ["START_GAME"] = do
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    cl <- thisClient
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    r <- thisRoom
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    chans <- roomClientsChans
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    if isMaster cl && (playersIn r == readyPlayers r) && (not $ gameinprogress r) then
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        if enoughClans r then
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            return [
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                ModifyRoom
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                    (\r -> r{
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                        gameinprogress = True,
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                        roundMsgs = empty,
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                        leftTeams = [],
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                        teamsAtStart = teams r}
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                    ),
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                AnswerClients chans ["RUN_GAME"]
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                ]
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            else
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            return [Warning "Less than two clans!"]
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        else
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        return []
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    where
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        enoughClans = not . null . drop 1 . group . map teamcolor . teams
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handleCmd_inRoom ["EM", msg] = do
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    cl <- thisClient
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    r <- thisRoom
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    chans <- roomOthersChans
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    if (teamsInGame cl > 0) && isLegal then
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        return $ (AnswerClients chans ["EM", msg]) : [ModifyRoom (\r -> r{roundMsgs = roundMsgs r |> msg}) | not isKeepAlive]
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        else
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        return []
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    where
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        (isLegal, isKeepAlive) = checkNetCmd msg
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handleCmd_inRoom ["ROUNDFINISHED"] = do
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    cl <- thisClient
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    r <- thisRoom
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    chans <- roomClientsChans
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    if isMaster cl && (gameinprogress r) then
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        return $ (ModifyRoom
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                (\r -> r{
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                    gameinprogress = False,
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                    readyPlayers = 0,
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                    roundMsgs = empty,
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                    leftTeams = [],
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                    teamsAtStart = []}
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                ))
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            : UnreadyRoomClients
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            : answerRemovedTeams chans r
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        else
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        return []
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   217
    where
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        answerRemovedTeams chans = map (\t -> AnswerClients chans ["REMOVE_TEAM", t]) . leftTeams
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handleCmd_inRoom ["TOGGLE_RESTRICT_JOINS"] = do
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    cl <- thisClient
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    return $
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        if not $ isMaster cl then
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            [ProtocolError "Not room master"]
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        else
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            [ModifyRoom (\r -> r{isRestrictedJoins = not $ isRestrictedJoins r})]
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1b9e33623b7e Implement 'roundfinished' cmd on net server
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   228
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handleCmd_inRoom ["TOGGLE_RESTRICT_TEAMS"] = do
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    cl <- thisClient
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    return $
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        if not $ isMaster cl then
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            [ProtocolError "Not room master"]
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        else
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            [ModifyRoom (\r -> r{isRestrictedTeams = not $ isRestrictedTeams r})]
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   236
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{-
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handleCmd_inRoom clID clients rooms ["KICK", kickNick] =
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    [KickRoomClient kickID | isMaster client && not noSuchClient && (kickID /= clID) && (roomID client == roomID kickClient)]
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    where
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        client = clients IntMap.! clID
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        maybeClient = Foldable.find (\cl -> kickNick == nick cl) clients
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        noSuchClient = isNothing maybeClient
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        kickClient = fromJust maybeClient
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        kickID = clientUID kickClient
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   246
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   247
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handleCmd_inRoom clID clients _ ["TEAMCHAT", msg] =
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   249
    [AnswerSameClan ["EM", engineMsg]]
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9be6693c78cb - Unbreak support for client versions prior to 0.9.13-dev
unc0rr
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    where
9be6693c78cb - Unbreak support for client versions prior to 0.9.13-dev
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        client = clients IntMap.! clID
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18fada739b55 - Convert strings from utf-8 on recieve, and back to utf-8 when send them
unc0rr
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        engineMsg = toEngineMsg $ 'b' : ((nick client) ++ "(team): " ++ msg ++ "\x20\x20")
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1f5604cd99be This revision should, in theory, correctly merge 0.9.14 and tip, so that future merges of 0.9.14 should work properly
nemo
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   253
-}
1f5604cd99be This revision should, in theory, correctly merge 0.9.14 and tip, so that future merges of 0.9.14 should work properly
nemo
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   254
handleCmd_inRoom _ = return [ProtocolError "Incorrect command (state: in room)"]