gameServer/HWProtoLobbyState.hs
author Wuzzy <Wuzzy2@mail.ru>
Tue, 28 Aug 2018 05:46:33 +0200
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Space Invasion: Continue playing rounds in case the teams are tied at the end Rules in case of a tie: 1) Eliminate all teams not tied for the lead 2) Play another round with the remaining teams 3) Check for the winner again at the end of that round. If there's another tie, repeat the procedure
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{-
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 * Hedgewars, a free turn based strategy game
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 * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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 \-}
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{-# LANGUAGE OverloadedStrings #-}
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module HWProtoLobbyState where
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import Data.Maybe
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import Data.List
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import Control.Monad.Reader
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import qualified Data.ByteString.Char8 as B
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--------------------------------------
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import CoreTypes
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import Utils
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import Consts
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import HandlerUtils
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import RoomsAndClients
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import EngineInteraction
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import CommandHelp
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handleCmd_lobby :: CmdHandler
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handleCmd_lobby ["LIST"] = do
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    (ci, irnc) <- ask
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    let cl = irnc `client` ci
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    rooms <- allRoomInfos
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    let roomsInfoList = concatMap (\r -> roomInfo (clientProto cl) (maybeNick . liftM (client irnc) $ masterID r) r) . filter (\r -> (roomProto r == clientProto cl))
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    return $ if hasAskedList cl then [] else
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        [ ModifyClient (\c -> c{hasAskedList = True})
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        , AnswerClients [sendChan cl] ("ROOMS" : roomsInfoList rooms)]
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handleCmd_lobby ["CHAT", msg] = do
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    n <- clientNick
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    s <- roomOthersChans
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    return [AnswerClients s ["CHAT", n, msg], RegisterEvent LobbyChatMessage]
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handleCmd_lobby ["CREATE_ROOM", rName, roomPassword]
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    | illegalName rName = return [Warning $ loc "Illegal room name! A room name must be between 1-40 characters long, must not have a trailing or leading space and must not have any of these characters: $()*+?[]^{|}"]
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    | otherwise = do
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        rs <- allRoomInfos
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        cl <- thisClient
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        return $ if isJust $ find (\r -> rName == name r) rs then
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            [Warning $ loc "A room with the same name already exists."]
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            else
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            [
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                AddRoom rName roomPassword
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                , AnswerClients [sendChan cl] ["CLIENT_FLAGS", "+hr", nick cl]
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                , ModifyClient (\c -> c{isMaster = True, isReady = True, isJoinedMidGame = False})
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                , ModifyRoom (\r -> r{readyPlayers = 1})
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            ]
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handleCmd_lobby ["CREATE_ROOM", rName] =
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    handleCmd_lobby ["CREATE_ROOM", rName, ""]
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handleCmd_lobby ["JOIN_ROOM", roomName, roomPassword] = do
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    (_, irnc) <- ask
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    let ris = allRooms irnc
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    cl <- thisClient
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    let maybeRI = find (\ri -> roomName == name (irnc `room` ri)) ris
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    let jRI = fromJust maybeRI
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    let jRoom = irnc `room` jRI
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    let sameProto = clientProto cl == roomProto jRoom
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    let jRoomClients = map (client irnc) $ roomClients irnc jRI
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    let nicks = map nick jRoomClients
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    let owner = find isMaster jRoomClients
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    let chans = map sendChan (cl : jRoomClients)
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    let isBanned = host cl `elem` roomBansList jRoom
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    let clTeams =
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            if (clientProto cl >= 48) && (isJust $ gameInfo jRoom) && isRegistered cl then
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                filter (\t -> teamowner t == nick cl) . teamsAtStart . fromJust $ gameInfo jRoom 
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                else
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                []
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    let clTeamsNames = map teamname clTeams
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    return $
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        if isNothing maybeRI then
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            [Warning $ loc "No such room."]
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            else if (not sameProto) && (not $ isAdministrator cl) then
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            [Warning $ loc "Room version incompatible to your Hedgewars version!"]
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            else if isRestrictedJoins jRoom && not (hasSuperPower cl) then
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            [Warning $ loc "Access denied. This room currently doesn't allow joining."]
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            else if isRegisteredOnly jRoom && (not $ isRegistered cl) && not (isAdministrator cl) then
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            [Warning $ loc "Access denied. This room is for registered users only."]
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            else if isBanned then
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            [Warning $ loc "You are banned from this room."]
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            else if roomPassword /= password jRoom  && not (hasSuperPower cl) then
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            [NoticeMessage WrongPassword]
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            else
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            (
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                MoveToRoom jRI
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                : ModifyClient (\c -> c{isJoinedMidGame = isJust $ gameInfo jRoom
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                                        , teamsInGame = fromIntegral $ length clTeams
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                                        , clientClan = teamcolor `fmap` listToMaybe clTeams})
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                : AnswerClients chans ["CLIENT_FLAGS", "-r", nick cl]
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                : [(AnswerClients [sendChan cl] $ "JOINED" : nicks) | not $ null nicks]
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            )
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            ++ [ModifyRoom (\r -> let (t', g') = moveTeams clTeamsNames . fromJust $ gameInfo r in r{gameInfo = Just g', teams = t'}) | not $ null clTeams]
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            ++ [AnswerClients [sendChan cl] ["CLIENT_FLAGS", "+h", nick $ fromJust owner] | isJust owner]
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            ++ [sendStateFlags cl jRoomClients | not $ null jRoomClients]
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            ++ answerFullConfig cl jRoom
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            ++ answerTeams cl jRoom
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            ++ watchRound cl jRoom chans
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            ++ [AnswerClients [sendChan cl] ["CHAT", nickGreeting, greeting jRoom] | greeting jRoom /= ""]
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            ++ map (\t -> AnswerClients chans ["EM", toEngineMsg $ 'G' `B.cons` t]) clTeamsNames
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            ++ [AnswerClients [sendChan cl] ["EM", toEngineMsg "I"] | isPaused `fmap` gameInfo jRoom == Just True]
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        where
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        moveTeams :: [B.ByteString] -> GameInfo -> ([TeamInfo], GameInfo)
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        moveTeams cts g = (deleteFirstsBy2 (\a b -> teamname a == b) (teamsAtStart g) (leftTeams g \\ cts)
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            , g{leftTeams = leftTeams g \\ cts, rejoinedTeams = rejoinedTeams g ++ cts, teamsInGameNumber = teamsInGameNumber g + length cts})
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        sendStateFlags cl clients = AnswerClients [sendChan cl] . concat . intersperse [""] . filter (not . null) . concat $
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                [f "+r" ready, f "-r" unready, f "+g" ingame, f "-g" inroomlobby]
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            where
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            (ready, unready) = partition isReady clients
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            (ingame, inroomlobby) = partition isInGame clients
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            f fl lst = ["CLIENT_FLAGS" : fl : map nick lst | not $ null lst]
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        -- get config from gameInfo if possible, otherwise from room
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        answerFullConfig cl jRoom = let f r g = (if isJust $ gameInfo jRoom then g . fromJust . gameInfo else r) jRoom
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                                    in answerFullConfigParams cl (f mapParams giMapParams) (f params giParams)
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        answerTeams cl jRoom = let f = if isJust $ gameInfo jRoom then teamsAtStart . fromJust . gameInfo else teams in answerAllTeams cl $ f jRoom
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        watchRound cl jRoom chans = if isNothing $ gameInfo jRoom then
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                    []
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                else
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                    AnswerClients [sendChan cl]  ["RUN_GAME"]
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                    : AnswerClients chans ["CLIENT_FLAGS", "+g", nick cl]
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                    : ModifyClient (\c -> c{isInGame = True})
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                    : [AnswerClients [sendChan cl] $ "EM" : toEngineMsg "e$spectate 1" : (reverse . roundMsgs . fromJust . gameInfo $ jRoom)]
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handleCmd_lobby ["JOIN_ROOM", roomName] =
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    handleCmd_lobby ["JOIN_ROOM", roomName, ""]
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handleCmd_lobby ["FOLLOW", asknick] = do
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    (_, rnc) <- ask
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    clChan <- liftM sendChan thisClient
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    ci <- clientByNick asknick
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    let ri = clientRoom rnc $ fromJust ci
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    let roomName = name $ room rnc ri
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    if isNothing ci || ri == lobbyId then
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        return []
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        else
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        liftM ((:) (AnswerClients [clChan] ["JOINING", roomName])) $ handleCmd_lobby ["JOIN_ROOM", roomName]
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handleCmd_lobby ("RND":rs) = do
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    c <- liftM sendChan thisClient
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    return [Random [c] rs]
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handleCmd_lobby ["HELP"] = do
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    cl <- thisClient
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    if isAdministrator cl then
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        return (cmdHelpActionList [sendChan cl] cmdHelpLobbyAdmin)
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    else
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        return (cmdHelpActionList [sendChan cl] cmdHelpLobbyPlayer)
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    ---------------------------
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    -- Administrator's stuff --
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handleCmd_lobby ["KICK", kickNick] = serverAdminOnly $ do
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    (ci, _) <- ask
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    kickId <- clientByNick kickNick
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    return [KickClient $ fromJust kickId | isJust kickId && fromJust kickId /= ci]
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handleCmd_lobby ["BAN", banNick, reason, duration] = serverAdminOnly $ do
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    (ci, _) <- ask
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    banId <- clientByNick banNick
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    return [BanClient (readInt_ duration) reason (fromJust banId) | isJust banId && fromJust banId /= ci]
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handleCmd_lobby ["BANIP", ip, reason, duration] = serverAdminOnly $
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    return [BanIP ip (readInt_ duration) reason]
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handleCmd_lobby ["BANNICK", n, reason, duration] = serverAdminOnly $
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    return [BanNick n (readInt_ duration) reason]
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handleCmd_lobby ["BANLIST"] = serverAdminOnly $
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    return [BanList]
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handleCmd_lobby ["UNBAN", entry] = serverAdminOnly $
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    return [Unban entry]
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handleCmd_lobby ["SET_SERVER_VAR", "MOTD_NEW", newMessage] = serverAdminOnly $
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    return [ModifyServerInfo (\si -> si{serverMessage = newMessage})]
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handleCmd_lobby ["SET_SERVER_VAR", "MOTD_OLD", newMessage] = serverAdminOnly $
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    return [ModifyServerInfo (\si -> si{serverMessageForOldVersions = newMessage})]
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handleCmd_lobby ["SET_SERVER_VAR", "LATEST_PROTO", protoNum] = serverAdminOnly $
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    return [ModifyServerInfo (\si -> si{latestReleaseVersion = readNum}) | readNum > 0]
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    where
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        readNum = readInt_ protoNum
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handleCmd_lobby ["GET_SERVER_VAR"] = serverAdminOnly $
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    return [SendServerVars]
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handleCmd_lobby ["CLEAR_ACCOUNTS_CACHE"] = serverAdminOnly $
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    return [ClearAccountsCache]
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handleCmd_lobby ["RESTART_SERVER"] = serverAdminOnly $
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    return [RestartServer]
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handleCmd_lobby ["STATS"] = serverAdminOnly $
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    return [Stats]
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handleCmd_lobby _ = return [ProtocolError "Incorrect command (state: in lobby)"]