misc/libfreetype/src/autofit/afwarp.c
author koda
Mon, 03 Dec 2012 01:43:52 +0100
changeset 8193 10144ac42d1c
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permissions -rw-r--r--
MERGE
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/***************************************************************************/
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/*                                                                         */
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/*  afwarp.c                                                               */
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/*                                                                         */
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/*    Auto-fitter warping algorithm (body).                                */
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/*                                                                         */
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/*  Copyright 2006, 2007, 2011 by                                          */
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/*  David Turner, Robert Wilhelm, and Werner Lemberg.                      */
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/*                                                                         */
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/*  This file is part of the FreeType project, and may only be used,       */
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/*  modified, and distributed under the terms of the FreeType project      */
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/*  license, LICENSE.TXT.  By continuing to use, modify, or distribute     */
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/*  this file you indicate that you have read the license and              */
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/*  understand and accept it fully.                                        */
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/*                                                                         */
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/***************************************************************************/
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  /*
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   *  The idea of the warping code is to slightly scale and shift a glyph
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   *  within a single dimension so that as much of its segments are aligned
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   *  (more or less) on the grid.  To find out the optimal scaling and
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   *  shifting value, various parameter combinations are tried and scored.
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   */
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#include "afwarp.h"
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#ifdef AF_CONFIG_OPTION_USE_WARPER
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  /*************************************************************************/
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  /*                                                                       */
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  /* The macro FT_COMPONENT is used in trace mode.  It is an implicit      */
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  /* parameter of the FT_TRACE() and FT_ERROR() macros, used to print/log  */
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  /* messages during execution.                                            */
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  /*                                                                       */
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#undef  FT_COMPONENT
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#define FT_COMPONENT  trace_afwarp
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  /* The weights cover the range 0/64 - 63/64 of a pixel.  Obviously, */
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  /* values around a half pixel (which means exactly between two grid */
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  /* lines) gets the worst weight.                                    */
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#if 1
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  static const AF_WarpScore
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  af_warper_weights[64] =
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  {
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    35, 32, 30, 25, 20, 15, 12, 10,  5,  1,  0,  0,  0,  0,  0,  0,
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     0,  0,  0,  0,  0,  0, -1, -2, -5, -8,-10,-10,-20,-20,-30,-30,
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   -30,-30,-20,-20,-10,-10, -8, -5, -2, -1,  0,  0,  0,  0,  0,  0,
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     0,  0,  0,  0,  0,  0,  0,  1,  5, 10, 12, 15, 20, 25, 30, 32,
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  };
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#else
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  static const AF_WarpScore
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  af_warper_weights[64] =
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  {
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    30, 20, 10,  5,  4,  4,  3,  2,  1,  0,  0,  0,  0,  0,  0,  0,
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     0,  0,  0,  0,  0,  0,  0, -1, -2, -2, -5, -5,-10,-10,-15,-20,
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   -20,-15,-15,-10,-10, -5, -5, -2, -2, -1,  0,  0,  0,  0,  0,  0,
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     0,  0,  0,  0,  0,  0,  0,  0,  1,  2,  3,  4,  4,  5, 10, 20,
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  };
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#endif
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  /* Score segments for a given `scale' and `delta' in the range */
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  /* `xx1' to `xx2', and store the best result in `warper'.  If  */
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  /* the new best score is equal to the old one, prefer the      */
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  /* value with a smaller distortion (around `base_distort').    */
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  static void
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  af_warper_compute_line_best( AF_Warper     warper,
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                               FT_Fixed      scale,
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                               FT_Pos        delta,
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                               FT_Pos        xx1,
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                               FT_Pos        xx2,
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                               AF_WarpScore  base_distort,
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                               AF_Segment    segments,
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                               FT_UInt       num_segments )
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  {
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    FT_Int        idx_min, idx_max, idx0;
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    FT_UInt       nn;
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    AF_WarpScore  scores[65];
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    for ( nn = 0; nn < 65; nn++ )
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      scores[nn] = 0;
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    idx0 = xx1 - warper->t1;
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    /* compute minimum and maximum indices */
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    {
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      FT_Pos  xx1min = warper->x1min;
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      FT_Pos  xx1max = warper->x1max;
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      FT_Pos  w      = xx2 - xx1;
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      if ( xx1min + w < warper->x2min )
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        xx1min = warper->x2min - w;
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      xx1max = warper->x1max;
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      if ( xx1max + w > warper->x2max )
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        xx1max = warper->x2max - w;
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      idx_min = xx1min - warper->t1;
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      idx_max = xx1max - warper->t1;
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      if ( idx_min < 0 || idx_min > idx_max || idx_max > 64 )
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      {
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        FT_TRACE5(( "invalid indices:\n"
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                    "  min=%d max=%d, xx1=%ld xx2=%ld,\n"
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                    "  x1min=%ld x1max=%ld, x2min=%ld x2max=%ld\n",
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                    idx_min, idx_max, xx1, xx2,
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                    warper->x1min, warper->x1max,
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                    warper->x2min, warper->x2max ));
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        return;
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      }
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    }
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    for ( nn = 0; nn < num_segments; nn++ )
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    {
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      FT_Pos  len = segments[nn].max_coord - segments[nn].min_coord;
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      FT_Pos  y0  = FT_MulFix( segments[nn].pos, scale ) + delta;
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      FT_Pos  y   = y0 + ( idx_min - idx0 );
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      FT_Int  idx;
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      /* score the length of the segments for the given range */
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      for ( idx = idx_min; idx <= idx_max; idx++, y++ )
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        scores[idx] += af_warper_weights[y & 63] * len;
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    }
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    /* find best score */
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    {
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      FT_Int  idx;
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      for ( idx = idx_min; idx <= idx_max; idx++ )
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      {
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        AF_WarpScore  score = scores[idx];
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        AF_WarpScore  distort = base_distort + ( idx - idx0 );
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        if ( score > warper->best_score         ||
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             ( score == warper->best_score    &&
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               distort < warper->best_distort ) )
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        {
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          warper->best_score   = score;
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          warper->best_distort = distort;
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          warper->best_scale   = scale;
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          warper->best_delta   = delta + ( idx - idx0 );
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        }
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      }
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    }
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  }
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  /* Compute optimal scaling and delta values for a given glyph and */
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  /* dimension.                                                     */
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  FT_LOCAL_DEF( void )
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  af_warper_compute( AF_Warper      warper,
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                     AF_GlyphHints  hints,
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                     AF_Dimension   dim,
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                     FT_Fixed      *a_scale,
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                     FT_Pos        *a_delta )
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  {
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    AF_AxisHints  axis;
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    AF_Point      points;
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    FT_Fixed      org_scale;
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    FT_Pos        org_delta;
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    FT_UInt       nn, num_points, num_segments;
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    FT_Int        X1, X2;
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    FT_Int        w;
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    AF_WarpScore  base_distort;
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    AF_Segment    segments;
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    /* get original scaling transformation */
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    if ( dim == AF_DIMENSION_VERT )
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    {
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      org_scale = hints->y_scale;
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      org_delta = hints->y_delta;
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    }
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    else
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    {
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      org_scale = hints->x_scale;
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      org_delta = hints->x_delta;
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    }
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    warper->best_scale   = org_scale;
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    warper->best_delta   = org_delta;
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    warper->best_score   = INT_MIN;
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    warper->best_distort = 0;
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    axis         = &hints->axis[dim];
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    segments     = axis->segments;
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    num_segments = axis->num_segments;
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    points       = hints->points;
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    num_points   = hints->num_points;
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    *a_scale = org_scale;
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    *a_delta = org_delta;
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    /* get X1 and X2, minimum and maximum in original coordinates */
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    if ( num_segments < 1 )
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      return;
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#if 1
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    X1 = X2 = points[0].fx;
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    for ( nn = 1; nn < num_points; nn++ )
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    {
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      FT_Int  X = points[nn].fx;
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      if ( X < X1 )
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        X1 = X;
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      if ( X > X2 )
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        X2 = X;
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    }
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#else
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    X1 = X2 = segments[0].pos;
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    for ( nn = 1; nn < num_segments; nn++ )
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    {
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      FT_Int  X = segments[nn].pos;
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      if ( X < X1 )
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        X1 = X;
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      if ( X > X2 )
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        X2 = X;
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    }
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#endif
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    if ( X1 >= X2 )
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      return;
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    warper->x1 = FT_MulFix( X1, org_scale ) + org_delta;
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    warper->x2 = FT_MulFix( X2, org_scale ) + org_delta;
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    warper->t1 = AF_WARPER_FLOOR( warper->x1 );
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    warper->t2 = AF_WARPER_CEIL( warper->x2 );
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    /* examine a half pixel wide range around the maximum coordinates */
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    warper->x1min = warper->x1 & ~31;
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    warper->x1max = warper->x1min + 32;
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    warper->x2min = warper->x2 & ~31;
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    warper->x2max = warper->x2min + 32;
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    if ( warper->x1max > warper->x2 )
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      warper->x1max = warper->x2;
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    if ( warper->x2min < warper->x1 )
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      warper->x2min = warper->x1;
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    warper->w0 = warper->x2 - warper->x1;
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    if ( warper->w0 <= 64 )
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    {
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      warper->x1max = warper->x1;
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      warper->x2min = warper->x2;
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    }
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    /* examine (at most) a pixel wide range around the natural width */
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    warper->wmin = warper->x2min - warper->x1max;
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    warper->wmax = warper->x2max - warper->x1min;
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#if 1
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    /* some heuristics to reduce the number of widths to be examined */
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    {
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      int  margin = 16;
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      if ( warper->w0 <= 128 )
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      {
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         margin = 8;
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         if ( warper->w0 <= 96 )
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           margin = 4;
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      }
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      if ( warper->wmin < warper->w0 - margin )
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        warper->wmin = warper->w0 - margin;
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      if ( warper->wmax > warper->w0 + margin )
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        warper->wmax = warper->w0 + margin;
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   289
    }
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   291
    if ( warper->wmin < warper->w0 * 3 / 4 )
88f2e05288ba aaand let's add freetype as well while we are at it
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      warper->wmin = warper->w0 * 3 / 4;
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88f2e05288ba aaand let's add freetype as well while we are at it
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   294
    if ( warper->wmax > warper->w0 * 5 / 4 )
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   295
      warper->wmax = warper->w0 * 5 / 4;
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   296
#else
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   297
    /* no scaling, just translation */
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   298
    warper->wmin = warper->wmax = warper->w0;
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   299
#endif
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    for ( w = warper->wmin; w <= warper->wmax; w++ )
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    {
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      FT_Fixed  new_scale;
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      FT_Pos    new_delta;
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      FT_Pos    xx1, xx2;
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   308
      /* compute min and max positions for given width,       */
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koda
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   309
      /* assuring that they stay within the coordinate ranges */
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   310
      xx1 = warper->x1;
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koda
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   311
      xx2 = warper->x2;
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koda
parents:
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   312
      if ( w >= warper->w0 )
88f2e05288ba aaand let's add freetype as well while we are at it
koda
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      {
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        xx1 -= w - warper->w0;
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        if ( xx1 < warper->x1min )
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        {
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          xx2 += warper->x1min - xx1;
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          xx1  = warper->x1min;
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        }
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      }
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      else
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      {
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        xx1 -= w - warper->w0;
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        if ( xx1 > warper->x1max )
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        {
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          xx2 -= xx1 - warper->x1max;
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          xx1  = warper->x1max;
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        }
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      }
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      if ( xx1 < warper->x1 )
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        base_distort = warper->x1 - xx1;
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      else
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        base_distort = xx1 - warper->x1;
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      if ( xx2 < warper->x2 )
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        base_distort += warper->x2 - xx2;
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      else
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        base_distort += xx2 - warper->x2;
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      /* give base distortion a greater weight while scoring */
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      base_distort *= 10;
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      new_scale = org_scale + FT_DivFix( w - warper->w0, X2 - X1 );
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      new_delta = xx1 - FT_MulFix( X1, new_scale );
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      af_warper_compute_line_best( warper, new_scale, new_delta, xx1, xx2,
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                                   base_distort,
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                                   segments, num_segments );
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    }
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    {
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      FT_Fixed  best_scale = warper->best_scale;
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      FT_Pos    best_delta = warper->best_delta;
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      hints->xmin_delta = FT_MulFix( X1, best_scale - org_scale )
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                          + best_delta;
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      hints->xmax_delta = FT_MulFix( X2, best_scale - org_scale )
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                          + best_delta;
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      *a_scale = best_scale;
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      *a_delta = best_delta;
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   364
    }
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   365
  }
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#else /* !AF_CONFIG_OPTION_USE_WARPER */
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  /* ANSI C doesn't like empty source files */
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  typedef int  _af_warp_dummy;
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#endif /* !AF_CONFIG_OPTION_USE_WARPER */
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   374
/* END */