share/hedgewars/Data/Themes/Underwater/theme.cfg
author Wuzzy <almikes@aol.com>
Wed, 13 Apr 2016 12:17:30 +0200
changeset 11765 10860d4bca22
parent 6302 db8bdbb34e03
child 12991 3ada9fea0d3b
permissions -rw-r--r--
Add sound effects for: cleaver impact, air mine impact, using extra time
Ignore whitespace changes - Everywhere: Within whitespace: At end of lines:
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603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
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sky = 255, 255, 255
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border = 123, 148, 220
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water-top = 0, 0, 0
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water-bottom = 0, 0, 0
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water-opacity = $FF
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music = underwater.ogg
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clouds = 9
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db8bdbb34e03 Spread flakes out over 5 layers now (far back, mid distance, just behind land, just in front of lands and hog, near distance). Spread clouds out over 3 layers (far back, mid distance, just behind land). Add a flatten clouds option, use
nemo
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flatten-clouds = yes
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object = anchor, 3, 65, 258, 80, 2, 1, 0, 0, 240, 215
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object = clam, 3, 60, 131, 16, 2, 1, 0, 0, 150, 117
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object = crab, 3, 78, 256, 96, 2, 1, 3, 60, 237, 155
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object = coral, 3, 10, 193, 38, 32, 2, 128, 66, 66, 94, 39, 0, 88, 167
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object = coral2, 3, 119, 146, 23, 22, 1, 5, 0, 123, 130
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Henek
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flakes = 20, 20, 150, 0, 5
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f4f5b710a1ba example of an SD art. mine from openclipart
nemo
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sd-flakes = 5, 16, 150, 0, 1
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a6924450e694 added rq-sky to themes so it can set sky color for low quality. also added tint of sky on sudden death. underwater theme is an example of this
Henek
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rq-sky = 0, 70, 210