misc/libtremor/codec_internal.h
author Zorg <zorgiepoo@gmail.com>
Wed, 08 Jun 2011 03:36:54 -0400
changeset 5229 148d581b17ab
parent 5170 f7e49eff3708
permissions -rw-r--r--
Attempt to fix issue #125. The password pop-up doesn't appear every time when going into the official server anymore, now it only does it when the password is blank. If a user enters an invalid password, the password is set blank to avoid the user going back to the official server just to be rejected. When entering an invalid password, the unknown error dialog doesn't show up anymore, but the connection lost to server one still does. This fixes the bug where the user would be spammed with error messages. The user can also now change his password in the settings page.
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/********************************************************************
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 *                                                                  *
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 * THIS FILE IS PART OF THE OggVorbis 'TREMOR' CODEC SOURCE CODE.   *
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 *                                                                  *
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 * USE, DISTRIBUTION AND REPRODUCTION OF THIS LIBRARY SOURCE IS     *
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 * GOVERNED BY A BSD-STYLE SOURCE LICENSE INCLUDED WITH THIS SOURCE *
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 * IN 'COPYING'. PLEASE READ THESE TERMS BEFORE DISTRIBUTING.       *
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 *                                                                  *
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 * THE OggVorbis 'TREMOR' SOURCE CODE IS (C) COPYRIGHT 1994-2002    *
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 * BY THE Xiph.Org FOUNDATION http://www.xiph.org/                  *
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 *                                                                  *
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 ********************************************************************
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 function: libvorbis codec headers
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 ********************************************************************/
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#ifndef _V_CODECI_H_
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#define _V_CODECI_H_
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#include "codebook.h"
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typedef void vorbis_look_mapping;
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typedef void vorbis_look_floor;
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typedef void vorbis_look_residue;
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typedef void vorbis_look_transform;
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/* mode ************************************************************/
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typedef struct {
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  int blockflag;
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  int windowtype;
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  int transformtype;
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  int mapping;
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} vorbis_info_mode;
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typedef void vorbis_info_floor;
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typedef void vorbis_info_residue;
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typedef void vorbis_info_mapping;
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typedef struct private_state {
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  /* local lookup storage */
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  const void             *window[2];
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  /* backend lookups are tied to the mode, not the backend or naked mapping */
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  int                     modebits;
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  vorbis_look_mapping   **mode;
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  ogg_int64_t sample_count;
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} private_state;
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/* codec_setup_info contains all the setup information specific to the
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   specific compression/decompression mode in progress (eg,
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   psychoacoustic settings, channel setup, options, codebook
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   etc).  
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*********************************************************************/
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typedef struct codec_setup_info {
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  /* Vorbis supports only short and long blocks, but allows the
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     encoder to choose the sizes */
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  long blocksizes[2];
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  /* modes are the primary means of supporting on-the-fly different
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     blocksizes, different channel mappings (LR or M/A),
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     different residue backends, etc.  Each mode consists of a
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     blocksize flag and a mapping (along with the mapping setup */
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  int        modes;
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  int        maps;
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  int        times;
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  int        floors;
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  int        residues;
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  int        books;
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  vorbis_info_mode       *mode_param[64];
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  int                     map_type[64];
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  vorbis_info_mapping    *map_param[64];
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  int                     time_type[64];
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  int                     floor_type[64];
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  vorbis_info_floor      *floor_param[64];
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  int                     residue_type[64];
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  vorbis_info_residue    *residue_param[64];
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  static_codebook        *book_param[256];
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  codebook               *fullbooks;
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  int    passlimit[32];     /* iteration limit per couple/quant pass */
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  int    coupling_passes;
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} codec_setup_info;
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#endif