.hgeol
author nemo
Sat, 29 Nov 2014 15:30:33 -0500
changeset 10580 17560eb73b4c
parent 6500 c9eaf1dd16c8
permissions -rw-r--r--
Reset max team health after script may have screwed with it on start. Maybe a script max health reset function could be useful too. Set climbhome hogs to invulnerable while not their turn if needed to avoid accidental mine/dead hog damage. Tweak cake fire boom a bit.
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[patterns]
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**.h = native
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**.c = native
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**.cpp = native
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**.lua = native
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**.txt = native
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**.pas = native
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**.inc = native
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c9eaf1dd16c8 Let .hs be native eol format too
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**.hs = native