misc/liblua/lopcodes.h
author koda
Thu, 27 Dec 2012 17:08:58 +0100
changeset 8339 2154732c65f1
parent 3697 d5b30d6373fc
child 10017 de822cd3df3a
permissions -rw-r--r--
disable splash on linux
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/*
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** $Id: lopcodes.h,v 1.125.1.1 2007/12/27 13:02:25 roberto Exp $
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** Opcodes for Lua virtual machine
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** See Copyright Notice in lua.h
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*/
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#ifndef lopcodes_h
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#define lopcodes_h
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#include "llimits.h"
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/*===========================================================================
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  We assume that instructions are unsigned numbers.
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  All instructions have an opcode in the first 6 bits.
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  Instructions can have the following fields:
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	`A' : 8 bits
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	`B' : 9 bits
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	`C' : 9 bits
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	`Bx' : 18 bits (`B' and `C' together)
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	`sBx' : signed Bx
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  A signed argument is represented in excess K; that is, the number
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  value is the unsigned value minus K. K is exactly the maximum value
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  for that argument (so that -max is represented by 0, and +max is
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  represented by 2*max), which is half the maximum for the corresponding
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  unsigned argument.
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===========================================================================*/
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enum OpMode {iABC, iABx, iAsBx};  /* basic instruction format */
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/*
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** size and position of opcode arguments.
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*/
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#define SIZE_C		9
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#define SIZE_B		9
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#define SIZE_Bx		(SIZE_C + SIZE_B)
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#define SIZE_A		8
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#define SIZE_OP		6
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#define POS_OP		0
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#define POS_A		(POS_OP + SIZE_OP)
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#define POS_C		(POS_A + SIZE_A)
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#define POS_B		(POS_C + SIZE_C)
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#define POS_Bx		POS_C
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/*
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** limits for opcode arguments.
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** we use (signed) int to manipulate most arguments,
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** so they must fit in LUAI_BITSINT-1 bits (-1 for sign)
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*/
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#if SIZE_Bx < LUAI_BITSINT-1
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#define MAXARG_Bx        ((1<<SIZE_Bx)-1)
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#define MAXARG_sBx        (MAXARG_Bx>>1)         /* `sBx' is signed */
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#else
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#define MAXARG_Bx        MAX_INT
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#define MAXARG_sBx        MAX_INT
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#endif
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#define MAXARG_A        ((1<<SIZE_A)-1)
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#define MAXARG_B        ((1<<SIZE_B)-1)
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#define MAXARG_C        ((1<<SIZE_C)-1)
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/* creates a mask with `n' 1 bits at position `p' */
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#define MASK1(n,p)	((~((~(Instruction)0)<<n))<<p)
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/* creates a mask with `n' 0 bits at position `p' */
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#define MASK0(n,p)	(~MASK1(n,p))
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/*
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** the following macros help to manipulate instructions
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*/
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#define GET_OPCODE(i)	(cast(OpCode, ((i)>>POS_OP) & MASK1(SIZE_OP,0)))
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#define SET_OPCODE(i,o)	((i) = (((i)&MASK0(SIZE_OP,POS_OP)) | \
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		((cast(Instruction, o)<<POS_OP)&MASK1(SIZE_OP,POS_OP))))
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#define GETARG_A(i)	(cast(int, ((i)>>POS_A) & MASK1(SIZE_A,0)))
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#define SETARG_A(i,u)	((i) = (((i)&MASK0(SIZE_A,POS_A)) | \
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		((cast(Instruction, u)<<POS_A)&MASK1(SIZE_A,POS_A))))
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#define GETARG_B(i)	(cast(int, ((i)>>POS_B) & MASK1(SIZE_B,0)))
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#define SETARG_B(i,b)	((i) = (((i)&MASK0(SIZE_B,POS_B)) | \
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		((cast(Instruction, b)<<POS_B)&MASK1(SIZE_B,POS_B))))
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#define GETARG_C(i)	(cast(int, ((i)>>POS_C) & MASK1(SIZE_C,0)))
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#define SETARG_C(i,b)	((i) = (((i)&MASK0(SIZE_C,POS_C)) | \
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		((cast(Instruction, b)<<POS_C)&MASK1(SIZE_C,POS_C))))
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#define GETARG_Bx(i)	(cast(int, ((i)>>POS_Bx) & MASK1(SIZE_Bx,0)))
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#define SETARG_Bx(i,b)	((i) = (((i)&MASK0(SIZE_Bx,POS_Bx)) | \
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		((cast(Instruction, b)<<POS_Bx)&MASK1(SIZE_Bx,POS_Bx))))
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#define GETARG_sBx(i)	(GETARG_Bx(i)-MAXARG_sBx)
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#define SETARG_sBx(i,b)	SETARG_Bx((i),cast(unsigned int, (b)+MAXARG_sBx))
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#define CREATE_ABC(o,a,b,c)	((cast(Instruction, o)<<POS_OP) \
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			| (cast(Instruction, a)<<POS_A) \
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			| (cast(Instruction, b)<<POS_B) \
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			| (cast(Instruction, c)<<POS_C))
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#define CREATE_ABx(o,a,bc)	((cast(Instruction, o)<<POS_OP) \
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			| (cast(Instruction, a)<<POS_A) \
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			| (cast(Instruction, bc)<<POS_Bx))
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/*
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** Macros to operate RK indices
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*/
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/* this bit 1 means constant (0 means register) */
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#define BITRK		(1 << (SIZE_B - 1))
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/* test whether value is a constant */
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#define ISK(x)		((x) & BITRK)
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/* gets the index of the constant */
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#define INDEXK(r)	((int)(r) & ~BITRK)
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#define MAXINDEXRK	(BITRK - 1)
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/* code a constant index as a RK value */
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#define RKASK(x)	((x) | BITRK)
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/*
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** invalid register that fits in 8 bits
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*/
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#define NO_REG		MAXARG_A
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/*
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** R(x) - register
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** Kst(x) - constant (in constant table)
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** RK(x) == if ISK(x) then Kst(INDEXK(x)) else R(x)
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*/
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/*
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** grep "ORDER OP" if you change these enums
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*/
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typedef enum {
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/*----------------------------------------------------------------------
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name		args	description
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------------------------------------------------------------------------*/
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OP_MOVE,/*	A B	R(A) := R(B)					*/
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OP_LOADK,/*	A Bx	R(A) := Kst(Bx)					*/
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OP_LOADBOOL,/*	A B C	R(A) := (Bool)B; if (C) pc++			*/
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OP_LOADNIL,/*	A B	R(A) := ... := R(B) := nil			*/
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OP_GETUPVAL,/*	A B	R(A) := UpValue[B]				*/
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OP_GETGLOBAL,/*	A Bx	R(A) := Gbl[Kst(Bx)]				*/
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OP_GETTABLE,/*	A B C	R(A) := R(B)[RK(C)]				*/
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OP_SETGLOBAL,/*	A Bx	Gbl[Kst(Bx)] := R(A)				*/
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OP_SETUPVAL,/*	A B	UpValue[B] := R(A)				*/
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OP_SETTABLE,/*	A B C	R(A)[RK(B)] := RK(C)				*/
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OP_NEWTABLE,/*	A B C	R(A) := {} (size = B,C)				*/
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OP_SELF,/*	A B C	R(A+1) := R(B); R(A) := R(B)[RK(C)]		*/
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OP_ADD,/*	A B C	R(A) := RK(B) + RK(C)				*/
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OP_SUB,/*	A B C	R(A) := RK(B) - RK(C)				*/
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OP_MUL,/*	A B C	R(A) := RK(B) * RK(C)				*/
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OP_DIV,/*	A B C	R(A) := RK(B) / RK(C)				*/
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OP_MOD,/*	A B C	R(A) := RK(B) % RK(C)				*/
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OP_POW,/*	A B C	R(A) := RK(B) ^ RK(C)				*/
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OP_UNM,/*	A B	R(A) := -R(B)					*/
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OP_NOT,/*	A B	R(A) := not R(B)				*/
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OP_LEN,/*	A B	R(A) := length of R(B)				*/
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OP_CONCAT,/*	A B C	R(A) := R(B).. ... ..R(C)			*/
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OP_JMP,/*	sBx	pc+=sBx					*/
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OP_EQ,/*	A B C	if ((RK(B) == RK(C)) ~= A) then pc++		*/
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OP_LT,/*	A B C	if ((RK(B) <  RK(C)) ~= A) then pc++  		*/
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OP_LE,/*	A B C	if ((RK(B) <= RK(C)) ~= A) then pc++  		*/
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OP_TEST,/*	A C	if not (R(A) <=> C) then pc++			*/
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OP_TESTSET,/*	A B C	if (R(B) <=> C) then R(A) := R(B) else pc++	*/
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OP_CALL,/*	A B C	R(A), ... ,R(A+C-2) := R(A)(R(A+1), ... ,R(A+B-1)) */
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OP_TAILCALL,/*	A B C	return R(A)(R(A+1), ... ,R(A+B-1))		*/
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OP_RETURN,/*	A B	return R(A), ... ,R(A+B-2)	(see note)	*/
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OP_FORLOOP,/*	A sBx	R(A)+=R(A+2);
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			if R(A) <?= R(A+1) then { pc+=sBx; R(A+3)=R(A) }*/
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OP_FORPREP,/*	A sBx	R(A)-=R(A+2); pc+=sBx				*/
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OP_TFORLOOP,/*	A C	R(A+3), ... ,R(A+2+C) := R(A)(R(A+1), R(A+2));
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                        if R(A+3) ~= nil then R(A+2)=R(A+3) else pc++	*/
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OP_SETLIST,/*	A B C	R(A)[(C-1)*FPF+i] := R(A+i), 1 <= i <= B	*/
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OP_CLOSE,/*	A 	close all variables in the stack up to (>=) R(A)*/
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OP_CLOSURE,/*	A Bx	R(A) := closure(KPROTO[Bx], R(A), ... ,R(A+n))	*/
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OP_VARARG/*	A B	R(A), R(A+1), ..., R(A+B-1) = vararg		*/
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} OpCode;
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#define NUM_OPCODES	(cast(int, OP_VARARG) + 1)
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/*===========================================================================
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  Notes:
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  (*) In OP_CALL, if (B == 0) then B = top. C is the number of returns - 1,
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      and can be 0: OP_CALL then sets `top' to last_result+1, so
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      next open instruction (OP_CALL, OP_RETURN, OP_SETLIST) may use `top'.
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  (*) In OP_VARARG, if (B == 0) then use actual number of varargs and
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      set top (like in OP_CALL with C == 0).
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  (*) In OP_RETURN, if (B == 0) then return up to `top'
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  (*) In OP_SETLIST, if (B == 0) then B = `top';
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      if (C == 0) then next `instruction' is real C
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  (*) For comparisons, A specifies what condition the test should accept
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      (true or false).
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  (*) All `skips' (pc++) assume that next instruction is a jump
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===========================================================================*/
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/*
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** masks for instruction properties. The format is:
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** bits 0-1: op mode
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** bits 2-3: C arg mode
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** bits 4-5: B arg mode
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** bit 6: instruction set register A
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** bit 7: operator is a test
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*/
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enum OpArgMask {
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  OpArgN,  /* argument is not used */
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  OpArgU,  /* argument is used */
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  OpArgR,  /* argument is a register or a jump offset */
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  OpArgK   /* argument is a constant or register/constant */
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};
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LUAI_DATA const lu_byte luaP_opmodes[NUM_OPCODES];
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#define getOpMode(m)	(cast(enum OpMode, luaP_opmodes[m] & 3))
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#define getBMode(m)	(cast(enum OpArgMask, (luaP_opmodes[m] >> 4) & 3))
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#define getCMode(m)	(cast(enum OpArgMask, (luaP_opmodes[m] >> 2) & 3))
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#define testAMode(m)	(luaP_opmodes[m] & (1 << 6))
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#define testTMode(m)	(luaP_opmodes[m] & (1 << 7))
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LUAI_DATA const char *const luaP_opnames[NUM_OPCODES+1];  /* opcode names */
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/* number of list items to accumulate before a SETLIST instruction */
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#define LFIELDS_PER_FLUSH	50
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#endif