hedgewars/uLand.pas
author unc0rr
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permissions -rw-r--r--
- New Land Generator - Some perfomance tricks - Some typo fixes
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(*
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 * Hedgewars, a worms-like game
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 * Copyright (c) 2005, 2006 Andrey Korotaev <unC0Rr@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
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 *)
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unit uLand;
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interface
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uses SDLh, uLandTemplates, uFloat;
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{$include options.inc}
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type TLandArray = packed array[0..1023, 0..2047] of LongWord;
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     TPreview = packed array[0..127, 0..31] of byte;
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var  Land: TLandArray;
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     LandSurface: PSDL_Surface;
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     Preview: TPreview;
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procedure GenMap;
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procedure GenPreview;
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implementation
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uses uConsole, uStore, uMisc, uConsts, uRandom, uTeams, uLandObjects, uSHA, uIO;
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type TPixAr = record
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              Count: Longword;
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              ar: array[0..Pred(cMaxEdgePoints)] of TPoint;
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              end;
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procedure LogLandDigest;
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var ctx: TSHA1Context;
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    dig: TSHA1Digest;
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    s: shortstring;
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begin
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SHA1Init(ctx);
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SHA1Update(ctx, @Land, sizeof(Land));
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dig:= SHA1Final(ctx);
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s:= '{'+inttostr(dig[0])+':'
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       +inttostr(dig[1])+':'
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       +inttostr(dig[2])+':'
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       +inttostr(dig[3])+':'
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       +inttostr(dig[4])+'}';
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SendIPC('M' + s)
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end;
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procedure DrawLine(X1, Y1, X2, Y2: integer; Color: Longword);
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var
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  eX, eY, dX, dY: integer;
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  i, sX, sY, x, y, d: integer;
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begin
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eX:= 0;
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eY:= 0;
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dX:= X2 - X1;
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dY:= Y2 - Y1;
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if (dX > 0) then sX:= 1
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else
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  if (dX < 0) then
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     begin
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     sX:= -1;
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     dX:= -dX
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     end else sX:= dX;
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if (dY > 0) then sY:= 1
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  else
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  if (dY < 0) then
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     begin
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     sY:= -1;
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     dY:= -dY
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     end else sY:= dY;
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if (dX > dY) then d:= dX
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             else d:= dY;
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x:= X1;
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y:= Y1;
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for i:= 0 to d do
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    begin
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    inc(eX, dX);
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    inc(eY, dY);
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    if (eX > d) then
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       begin
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       dec(eX, d);
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       inc(x, sX);
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       end;
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    if (eY > d) then
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       begin
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       dec(eY, d);
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       inc(y, sY);
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       end;
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    if ((x and $FFFFF800) = 0) and ((y and $FFFFFC00) = 0) then
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       Land[y, x]:= Color;
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    end
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end;
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procedure DrawBezierEdge(var pa: TPixAr; Color: Longword);
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const dT: hwFloat = (isNegative: false; QWordValue: 85899346);
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var x, y, i, px, py: integer;
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    tx, ty, vx, vy, vlen, t: hwFloat;
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    r1, r2, r3, r4: hwFloat;
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    x1, y1, x2, y2, cx1, cy1, cx2, cy2, tsq, tcb: hwFloat;
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begin
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vx:= 0;
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vy:= 0;
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with pa do
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for i:= 0 to Count-2 do
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    begin
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    vlen:= Distance(ar[i + 1].x - ar[i].X, ar[i + 1].y - ar[i].y);
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    t:=    Distance(ar[i + 1].x - ar[i + 2].X,ar[i + 1].y - ar[i + 2].y);
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    if t<vlen then vlen:= t;
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    vlen:= vlen * _1div3;
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    tx:= ar[i+2].X - ar[i].X;
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    ty:= ar[i+2].y - ar[i].y;
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    t:= Distance(tx, ty);
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    if t.QWordValue = 0 then
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       begin
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       tx:= -tx * 10000;
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       ty:= -ty * 10000;
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       end else
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       begin
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       t:= 1/t;
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       tx:= -tx * t;
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       ty:= -ty * t;
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       end;
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    t:= vlen;
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    tx:= tx * t;
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    ty:= ty * t;
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    x1:= ar[i].x;
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    y1:= ar[i].y;
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    x2:= ar[i + 1].x;
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    y2:= ar[i + 1].y;
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    cx1:= ar[i].X   + hwRound(vx);
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    cy1:= ar[i].y   + hwRound(vy);
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    cx2:= ar[i+1].X + hwRound(tx);
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    cy2:= ar[i+1].y + hwRound(ty);
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    vx:= -tx;
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    vy:= -ty;
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    px:= hwRound(x1);
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    py:= hwRound(y1);
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    t:= dT;
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    while t.Round = 0 do
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          begin
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          tsq:= t * t;
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          tcb:= tsq * t;
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          r1:= (1 - 3*t + 3*tsq -   tcb) * x1;
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          r2:= (    3*t - 6*tsq + 3*tcb) * cx1;
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          r3:= (          3*tsq - 3*tcb) * cx2;
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          r4:= (                    tcb) * x2;
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          X:= hwRound(r1 + r2 + r3 + r4);
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          r1:= (1 - 3*t + 3*tsq -   tcb) * y1;
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          r2:= (    3*t - 6*tsq + 3*tcb) * cy1;
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          r3:= (          3*tsq - 3*tcb) * cy2;
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          r4:= (                    tcb) * y2;
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          Y:= hwRound(r1 + r2 + r3 + r4);
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          t:= t + dT;
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          DrawLine(px, py, x, y, Color);
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          px:= x;
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          py:= y
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          end;
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    end;
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end;
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procedure FillLand(x, y: integer);
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var Stack: record
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           Count: Longword;
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           points: array[0..8192] of record
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                                     xl, xr, y, dir: integer;
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                                     end
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           end;
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    procedure Push(_xl, _xr, _y, _dir: integer);
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    begin
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    TryDo(Stack.Count <= 8192, 'FillLand: stack overflow', true);
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    _y:= _y + _dir;
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    if (_y < 0) or (_y > 1023) then exit;
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    with Stack.points[Stack.Count] do
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         begin
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         xl:= _xl;
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         xr:= _xr;
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         y:= _y;
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         dir:= _dir
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         end;
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    inc(Stack.Count)
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    end;
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    procedure Pop(var _xl, _xr, _y, _dir: integer);
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    begin
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    dec(Stack.Count);
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    with Stack.points[Stack.Count] do
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         begin
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         _xl:= xl;
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         _xr:= xr;
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         _y:= y;
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         _dir:= dir
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         end
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    end;
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var xl, xr, dir: integer;
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begin
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Stack.Count:= 0;
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xl:= x - 1;
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xr:= x;
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Push(xl, xr, y, -1);
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Push(xl, xr, y,  1);
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while Stack.Count > 0 do
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      begin
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      Pop(xl, xr, y, dir);
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      while (xl > 0) and (Land[y, xl] <> 0) do dec(xl);
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      while (xr < 2047) and (Land[y, xr] <> 0) do inc(xr);
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      while (xl < xr) do
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            begin
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            while (xl <= xr) and (Land[y, xl] = 0) do inc(xl);
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            x:= xl;
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            while (xl <= xr) and (Land[y, xl] <> 0) do
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                  begin
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                  Land[y, xl]:= 0;
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                  inc(xl)
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                  end;
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            if x < xl then
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               begin
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               Push(x, Pred(xl), y, dir);
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               Push(x, Pred(xl), y,-dir);
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               end;
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            end;
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      end;
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end;
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procedure ColorizeLand(Surface: PSDL_Surface);
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var tmpsurf: PSDL_Surface;
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    r: TSDL_Rect;
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begin
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tmpsurf:= LoadImage(Pathz[ptCurrTheme] + '/LandTex', false, true, true);
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r.y:= 0;
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while r.y < 1024 do
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      begin
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      r.x:= 0;
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      while r.x < 2048 do
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            begin
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            SDL_UpperBlit(tmpsurf, nil, Surface, @r);
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            inc(r.x, tmpsurf^.w)
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            end;
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      inc(r.y, tmpsurf^.h)
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      end;
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SDL_FreeSurface(tmpsurf);
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tmpsurf:= SDL_CreateRGBSurfaceFrom(@Land, 2048, 1024, 32, 2048*4, $FF0000, $FF00, $FF, 0);
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SDLTry(tmpsurf <> nil, true);
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SDL_SetColorKey(tmpsurf, SDL_SRCCOLORKEY, SDL_MapRGB(tmpsurf^.format, $FF, $FF, $FF));
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SDL_UpperBlit(tmpsurf, nil, Surface, nil);
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SDL_FreeSurface(tmpsurf)
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end;
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   266
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procedure AddBorder(Surface: PSDL_Surface);
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   268
var tmpsurf: PSDL_Surface;
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   269
    r, rr: TSDL_Rect;
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    x, yd, yu: integer;
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begin
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tmpsurf:= LoadImage(Pathz[ptCurrTheme] + '/Border', false, true, true);
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for x:= 0 to 2047 do
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   274
    begin
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   275
    yd:= 1023;
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   276
    repeat
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      while (yd > 0   ) and (Land[yd, x] =  0) do dec(yd);
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   278
      if (yd < 0) then yd:= 0;
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   279
      while (yd < 1024) and (Land[yd, x] <> 0) do inc(yd);
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   280
      dec(yd);
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   281
      yu:= yd;
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   282
      while (yu > 0  ) and (Land[yu, x] <> 0) do dec(yu);
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   283
      while (yu < yd ) and (Land[yu, x] =  0) do inc(yu);
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   284
      if (yd < 1023) and ((yd - yu) >= 16) then
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   285
         begin
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   286
         rr.x:= x;
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   287
         rr.y:= yd - 15;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
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   288
         r.x:= x mod tmpsurf^.w;
4
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   289
         r.y:= 16;
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   290
         r.w:= 1;
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   291
         r.h:= 16;
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   292
         SDL_UpperBlit(tmpsurf, @r, Surface, @rr);
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   293
         end;
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   294
      if (yu > 0) then
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   295
         begin
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   296
         rr.x:= x;
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   297
         rr.y:= yu;
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29bc9c36ad5f Fixed-point arithmetics in engine.
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   298
         r.x:= x mod tmpsurf^.w;
4
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   299
         r.y:= 0;
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   300
         r.w:= 1;
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   301
         r.h:= min(16, yd - yu + 1);
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   302
         SDL_UpperBlit(tmpsurf, @r, Surface, @rr);
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   303
         end;
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   304
      yd:= yu - 1;
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   305
    until yd < 0;
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   306
    end;
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   307
end;
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   308
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236bbd12d4d9 - New Land Generator
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   309
procedure SetPoints(var Template: TEdgeTemplate; var pa: TPixAr);
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   310
var i: integer;
22
517be8dc5b76 - Fixed spawning boxes under water
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   311
begin
23
16322d14f068 - Land generator uses templates to generate
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   312
with Template do
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   313
     begin
358
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   314
     pa.Count:= BasePointsCount;
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   315
     for i:= 0 to pred(pa.Count) do
23
16322d14f068 - Land generator uses templates to generate
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   316
         begin
358
236bbd12d4d9 - New Land Generator
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   317
         pa.ar[i].x:= BasePoints^[i].x + integer(GetRandom(BasePoints^[i].w));
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   318
         pa.ar[i].y:= BasePoints^[i].y + integer(GetRandom(BasePoints^[i].h))
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   319
         end;
358
236bbd12d4d9 - New Land Generator
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   320
         
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   321
     if canMirror then
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   322
        if getrandom(16) < 8 then
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   323
           begin
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   324
           for i:= 0 to pred(BasePointsCount) do
236bbd12d4d9 - New Land Generator
unc0rr
parents: 351
diff changeset
   325
               BasePoints^[i].x:= 2047 - BasePoints^[i].x;
236bbd12d4d9 - New Land Generator
unc0rr
parents: 351
diff changeset
   326
           for i:= 0 to pred(FillPointsCount) do
236bbd12d4d9 - New Land Generator
unc0rr
parents: 351
diff changeset
   327
               FillPoints^[i].x:= 2047 - FillPoints^[i].x;
236bbd12d4d9 - New Land Generator
unc0rr
parents: 351
diff changeset
   328
           end;
22
517be8dc5b76 - Fixed spawning boxes under water
unc0rr
parents: 10
diff changeset
   329
358
236bbd12d4d9 - New Land Generator
unc0rr
parents: 351
diff changeset
   330
     if canFlip then
236bbd12d4d9 - New Land Generator
unc0rr
parents: 351
diff changeset
   331
        if getrandom(16) < 8 then
236bbd12d4d9 - New Land Generator
unc0rr
parents: 351
diff changeset
   332
           begin
236bbd12d4d9 - New Land Generator
unc0rr
parents: 351
diff changeset
   333
           for i:= 0 to pred(BasePointsCount) do
236bbd12d4d9 - New Land Generator
unc0rr
parents: 351
diff changeset
   334
               BasePoints^[i].y:= 1023 - BasePoints^[i].y;
236bbd12d4d9 - New Land Generator
unc0rr
parents: 351
diff changeset
   335
           for i:= 0 to pred(FillPointsCount) do
236bbd12d4d9 - New Land Generator
unc0rr
parents: 351
diff changeset
   336
               FillPoints^[i].y:= 1023 - FillPoints^[i].y;
236bbd12d4d9 - New Land Generator
unc0rr
parents: 351
diff changeset
   337
           end;
236bbd12d4d9 - New Land Generator
unc0rr
parents: 351
diff changeset
   338
     end
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   339
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   340
67
3101306251e5 - 2 more Land templates
unc0rr
parents: 64
diff changeset
   341
procedure NormalizePoints(var pa: TPixAr);
3101306251e5 - 2 more Land templates
unc0rr
parents: 64
diff changeset
   342
const brd = 32;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 316
diff changeset
   343
var isUP: boolean;  // HACK: transform for Y should be exact as one for X
67
3101306251e5 - 2 more Land templates
unc0rr
parents: 64
diff changeset
   344
    Left, Right, Top, Bottom,
3101306251e5 - 2 more Land templates
unc0rr
parents: 64
diff changeset
   345
    OWidth, Width, OHeight, Height,
3101306251e5 - 2 more Land templates
unc0rr
parents: 64
diff changeset
   346
    OLeft: integer;
3101306251e5 - 2 more Land templates
unc0rr
parents: 64
diff changeset
   347
    i: integer;
3101306251e5 - 2 more Land templates
unc0rr
parents: 64
diff changeset
   348
begin
3101306251e5 - 2 more Land templates
unc0rr
parents: 64
diff changeset
   349
TryDo((pa.ar[0].y < 0) or (pa.ar[0].y > 1023), 'Bad land generated', true);
160
207f520b9e83 Soma small fixes + new land template
unc0rr
parents: 155
diff changeset
   350
TryDo((pa.ar[Pred(pa.Count)].y < 0) or (pa.ar[Pred(pa.Count)].y > 1023), 'Bad land generated', true);
67
3101306251e5 - 2 more Land templates
unc0rr
parents: 64
diff changeset
   351
isUP:= pa.ar[0].y > 0;
3101306251e5 - 2 more Land templates
unc0rr
parents: 64
diff changeset
   352
Left:= 1023;
3101306251e5 - 2 more Land templates
unc0rr
parents: 64
diff changeset
   353
Right:= Left;
3101306251e5 - 2 more Land templates
unc0rr
parents: 64
diff changeset
   354
Top:= pa.ar[0].y;
3101306251e5 - 2 more Land templates
unc0rr
parents: 64
diff changeset
   355
Bottom:= Top;
3101306251e5 - 2 more Land templates
unc0rr
parents: 64
diff changeset
   356
3101306251e5 - 2 more Land templates
unc0rr
parents: 64
diff changeset
   357
for i:= 1 to Pred(pa.Count) do
3101306251e5 - 2 more Land templates
unc0rr
parents: 64
diff changeset
   358
    with pa.ar[i] do
3101306251e5 - 2 more Land templates
unc0rr
parents: 64
diff changeset
   359
         begin
3101306251e5 - 2 more Land templates
unc0rr
parents: 64
diff changeset
   360
         if (y and $FFFFFC00) = 0 then
3101306251e5 - 2 more Land templates
unc0rr
parents: 64
diff changeset
   361
            if x < Left then Left:= x else
3101306251e5 - 2 more Land templates
unc0rr
parents: 64
diff changeset
   362
            if x > Right then Right:= x;
3101306251e5 - 2 more Land templates
unc0rr
parents: 64
diff changeset
   363
         if y < Top then Top:= y else
3101306251e5 - 2 more Land templates
unc0rr
parents: 64
diff changeset
   364
         if y > Bottom then Bottom:= y
3101306251e5 - 2 more Land templates
unc0rr
parents: 64
diff changeset
   365
         end;
3101306251e5 - 2 more Land templates
unc0rr
parents: 64
diff changeset
   366
3101306251e5 - 2 more Land templates
unc0rr
parents: 64
diff changeset
   367
if (Left < brd) or (Right > 2047 - brd) then
3101306251e5 - 2 more Land templates
unc0rr
parents: 64
diff changeset
   368
   begin
3101306251e5 - 2 more Land templates
unc0rr
parents: 64
diff changeset
   369
   OLeft:= Left;
3101306251e5 - 2 more Land templates
unc0rr
parents: 64
diff changeset
   370
   OWidth:= Right - OLeft;
3101306251e5 - 2 more Land templates
unc0rr
parents: 64
diff changeset
   371
   if Left < brd then Left:= brd;
3101306251e5 - 2 more Land templates
unc0rr
parents: 64
diff changeset
   372
   if Right > 2047 - brd then Right:= 2047 - brd;
3101306251e5 - 2 more Land templates
unc0rr
parents: 64
diff changeset
   373
   Width:= Right - Left;
3101306251e5 - 2 more Land templates
unc0rr
parents: 64
diff changeset
   374
   for i:= 0 to Pred(pa.Count) do
3101306251e5 - 2 more Land templates
unc0rr
parents: 64
diff changeset
   375
       with pa.ar[i] do
3101306251e5 - 2 more Land templates
unc0rr
parents: 64
diff changeset
   376
            x:= round((x - OLeft) * Width div OWidth + Left)
3101306251e5 - 2 more Land templates
unc0rr
parents: 64
diff changeset
   377
   end;
3101306251e5 - 2 more Land templates
unc0rr
parents: 64
diff changeset
   378
3101306251e5 - 2 more Land templates
unc0rr
parents: 64
diff changeset
   379
if isUp then // FIXME: remove hack
3101306251e5 - 2 more Land templates
unc0rr
parents: 64
diff changeset
   380
   if Top < brd then
3101306251e5 - 2 more Land templates
unc0rr
parents: 64
diff changeset
   381
      begin
3101306251e5 - 2 more Land templates
unc0rr
parents: 64
diff changeset
   382
      OHeight:= 1023 - Top;
3101306251e5 - 2 more Land templates
unc0rr
parents: 64
diff changeset
   383
      Height:= 1023 - brd;
3101306251e5 - 2 more Land templates
unc0rr
parents: 64
diff changeset
   384
      for i:= 0 to Pred(pa.Count) do
3101306251e5 - 2 more Land templates
unc0rr
parents: 64
diff changeset
   385
          with pa.ar[i] do
3101306251e5 - 2 more Land templates
unc0rr
parents: 64
diff changeset
   386
               y:= round((y - 1023) * Height div OHeight + 1023)
3101306251e5 - 2 more Land templates
unc0rr
parents: 64
diff changeset
   387
   end;
3101306251e5 - 2 more Land templates
unc0rr
parents: 64
diff changeset
   388
end;
3101306251e5 - 2 more Land templates
unc0rr
parents: 64
diff changeset
   389
23
16322d14f068 - Land generator uses templates to generate
unc0rr
parents: 22
diff changeset
   390
procedure GenBlank(var Template: TEdgeTemplate);
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   391
var pa: TPixAr;
23
16322d14f068 - Land generator uses templates to generate
unc0rr
parents: 22
diff changeset
   392
    i: Longword;
155
401f4ea24715 Engine can generate land preview and send it via IPC
unc0rr
parents: 109
diff changeset
   393
    y, x: Longword;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   394
begin
155
401f4ea24715 Engine can generate land preview and send it via IPC
unc0rr
parents: 109
diff changeset
   395
for y:= 0 to 1023 do
401f4ea24715 Engine can generate land preview and send it via IPC
unc0rr
parents: 109
diff changeset
   396
    for x:= 0 to 2047 do
401f4ea24715 Engine can generate land preview and send it via IPC
unc0rr
parents: 109
diff changeset
   397
        Land[y, x]:= COLOR_LAND;
401f4ea24715 Engine can generate land preview and send it via IPC
unc0rr
parents: 109
diff changeset
   398
358
236bbd12d4d9 - New Land Generator
unc0rr
parents: 351
diff changeset
   399
SetPoints(Template, pa);
236bbd12d4d9 - New Land Generator
unc0rr
parents: 351
diff changeset
   400
NormalizePoints(pa);
27
c374fe590272 - improve land generation
unc0rr
parents: 24
diff changeset
   401
358
236bbd12d4d9 - New Land Generator
unc0rr
parents: 351
diff changeset
   402
DrawBezierEdge(pa, 0);
27
c374fe590272 - improve land generation
unc0rr
parents: 24
diff changeset
   403
358
236bbd12d4d9 - New Land Generator
unc0rr
parents: 351
diff changeset
   404
with Template do
23
16322d14f068 - Land generator uses templates to generate
unc0rr
parents: 22
diff changeset
   405
     for i:= 0 to pred(FillPointsCount) do
16322d14f068 - Land generator uses templates to generate
unc0rr
parents: 22
diff changeset
   406
         with FillPoints^[i] do
89
f9db56409a86 - Fix various bugs
unc0rr
parents: 80
diff changeset
   407
              FillLand(x, y);
f9db56409a86 - Fix various bugs
unc0rr
parents: 80
diff changeset
   408
358
236bbd12d4d9 - New Land Generator
unc0rr
parents: 351
diff changeset
   409
DrawBezierEdge(pa, COLOR_LAND)
23
16322d14f068 - Land generator uses templates to generate
unc0rr
parents: 22
diff changeset
   410
end;
16322d14f068 - Land generator uses templates to generate
unc0rr
parents: 22
diff changeset
   411
161
d8870bbf960e - AmmoMenu
unc0rr
parents: 160
diff changeset
   412
function SelectTemplate: integer;
d8870bbf960e - AmmoMenu
unc0rr
parents: 160
diff changeset
   413
begin
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 316
diff changeset
   414
SelectTemplate:= getrandom(Succ(High(EdgeTemplates)))
161
d8870bbf960e - AmmoMenu
unc0rr
parents: 160
diff changeset
   415
end;
d8870bbf960e - AmmoMenu
unc0rr
parents: 160
diff changeset
   416
23
16322d14f068 - Land generator uses templates to generate
unc0rr
parents: 22
diff changeset
   417
procedure GenLandSurface;
16322d14f068 - Land generator uses templates to generate
unc0rr
parents: 22
diff changeset
   418
var tmpsurf: PSDL_Surface;
16322d14f068 - Land generator uses templates to generate
unc0rr
parents: 22
diff changeset
   419
begin
53
0e27949850e3 - Fixed bubble theme object
unc0rr
parents: 51
diff changeset
   420
WriteLnToConsole('Generating land...');
155
401f4ea24715 Engine can generate land preview and send it via IPC
unc0rr
parents: 109
diff changeset
   421
161
d8870bbf960e - AmmoMenu
unc0rr
parents: 160
diff changeset
   422
GenBlank(EdgeTemplates[SelectTemplate]);
22
517be8dc5b76 - Fixed spawning boxes under water
unc0rr
parents: 10
diff changeset
   423
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   424
AddProgress;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   425
with PixelFormat^ do
191
a03c2d037e24 Bots are in the same thread as game. Fixes FreePascal issues.
unc0rr
parents: 183
diff changeset
   426
     tmpsurf:= SDL_CreateRGBSurface(SDL_HWSURFACE, 2048, 1024, BitsPerPixel, RMask, GMask, BMask, AMask);
67
3101306251e5 - 2 more Land templates
unc0rr
parents: 64
diff changeset
   427
TryDo(tmpsurf <> nil, 'Error creating pre-land surface', true);
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   428
ColorizeLand(tmpsurf);
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   429
AddProgress;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   430
AddBorder(tmpsurf);
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   431
with PixelFormat^ do
191
a03c2d037e24 Bots are in the same thread as game. Fixes FreePascal issues.
unc0rr
parents: 183
diff changeset
   432
     LandSurface:= SDL_CreateRGBSurface(SDL_HWSURFACE, 2048, 1024, BitsPerPixel, RMask, GMask, BMask, AMask);
67
3101306251e5 - 2 more Land templates
unc0rr
parents: 64
diff changeset
   433
TryDo(LandSurface <> nil, 'Error creating land surface', true);
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   434
SDL_FillRect(LandSurface, nil, 0);
27
c374fe590272 - improve land generation
unc0rr
parents: 24
diff changeset
   435
AddProgress;
24
79c411363184 Add theme objects to land
unc0rr
parents: 23
diff changeset
   436
70
82d93eeecebe - Many AI improvements
unc0rr
parents: 67
diff changeset
   437
SDL_SetColorKey(tmpsurf, SDL_SRCCOLORKEY, 0);
82d93eeecebe - Many AI improvements
unc0rr
parents: 67
diff changeset
   438
AddObjects(tmpsurf, LandSurface);
82d93eeecebe - Many AI improvements
unc0rr
parents: 67
diff changeset
   439
SDL_FreeSurface(tmpsurf);
24
79c411363184 Add theme objects to land
unc0rr
parents: 23
diff changeset
   440
70
82d93eeecebe - Many AI improvements
unc0rr
parents: 67
diff changeset
   441
AddProgress
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   442
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   443
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   444
procedure MakeFortsMap;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   445
var p: PTeam;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   446
    tmpsurf: PSDL_Surface;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   447
begin
53
0e27949850e3 - Fixed bubble theme object
unc0rr
parents: 51
diff changeset
   448
WriteLnToConsole('Generating forts land...');
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   449
p:= TeamsList;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   450
TryDo(p <> nil, 'No teams on map!', true);
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   451
with PixelFormat^ do
191
a03c2d037e24 Bots are in the same thread as game. Fixes FreePascal issues.
unc0rr
parents: 183
diff changeset
   452
     LandSurface:= SDL_CreateRGBSurface(SDL_HWSURFACE, 2048, 1024, BitsPerPixel, RMask, GMask, BMask, AMask);
37
2b7f2a43b999 - Properly get seed in net game
unc0rr
parents: 35
diff changeset
   453
SDL_FillRect(LandSurface, nil, 0);
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 316
diff changeset
   454
tmpsurf:= LoadImage(Pathz[ptForts] + '/' + p^.FortName + 'L', false, true, true);
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   455
BlitImageAndGenerateCollisionInfo(0, 0, tmpsurf, LandSurface);
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   456
SDL_FreeSurface(tmpsurf);
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 316
diff changeset
   457
p:= p^.Next;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   458
TryDo(p <> nil, 'Only one team on map!', true);
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 316
diff changeset
   459
tmpsurf:= LoadImage(Pathz[ptForts] + '/' + p^.FortName + 'R', false, true, true);
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   460
BlitImageAndGenerateCollisionInfo(1024, 0, tmpsurf, LandSurface);
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   461
SDL_FreeSurface(tmpsurf);
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 316
diff changeset
   462
p:= p^.Next;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   463
TryDo(p = nil, 'More than 2 teams on map in forts mode!', true);
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   464
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   465
53
0e27949850e3 - Fixed bubble theme object
unc0rr
parents: 51
diff changeset
   466
procedure LoadMap;
107
b08ce0293a51 - Many type fixes
unc0rr
parents: 102
diff changeset
   467
var x, y: Longword;
b08ce0293a51 - Many type fixes
unc0rr
parents: 102
diff changeset
   468
    p: PByteArray;
53
0e27949850e3 - Fixed bubble theme object
unc0rr
parents: 51
diff changeset
   469
begin
0e27949850e3 - Fixed bubble theme object
unc0rr
parents: 51
diff changeset
   470
WriteLnToConsole('Loading land from file...');
0e27949850e3 - Fixed bubble theme object
unc0rr
parents: 51
diff changeset
   471
AddProgress;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 316
diff changeset
   472
LandSurface:= LoadImage(Pathz[ptMapCurrent] + '/map', false, true, true);
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 316
diff changeset
   473
TryDo((LandSurface^.w = 2048) and (LandSurface^.h = 1024), 'Map dimensions should be 2048x1024!', true);
53
0e27949850e3 - Fixed bubble theme object
unc0rr
parents: 51
diff changeset
   474
0e27949850e3 - Fixed bubble theme object
unc0rr
parents: 51
diff changeset
   475
if SDL_MustLock(LandSurface) then
0e27949850e3 - Fixed bubble theme object
unc0rr
parents: 51
diff changeset
   476
   SDLTry(SDL_LockSurface(LandSurface) >= 0, true);
0e27949850e3 - Fixed bubble theme object
unc0rr
parents: 51
diff changeset
   477
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 316
diff changeset
   478
p:= LandSurface^.pixels;
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 316
diff changeset
   479
case LandSurface^.format^.BytesPerPixel of
53
0e27949850e3 - Fixed bubble theme object
unc0rr
parents: 51
diff changeset
   480
     1: OutError('We don''t work with 8 bit surfaces', true);
0e27949850e3 - Fixed bubble theme object
unc0rr
parents: 51
diff changeset
   481
     2: for y:= 0 to 1023 do
0e27949850e3 - Fixed bubble theme object
unc0rr
parents: 51
diff changeset
   482
            begin
0e27949850e3 - Fixed bubble theme object
unc0rr
parents: 51
diff changeset
   483
            for x:= 0 to 2047 do
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 316
diff changeset
   484
                if PWord(@(p^[x * 2]))^ <> 0 then Land[y, x]:= COLOR_LAND;
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 316
diff changeset
   485
            p:= @(p^[LandSurface^.pitch]);
53
0e27949850e3 - Fixed bubble theme object
unc0rr
parents: 51
diff changeset
   486
            end;
0e27949850e3 - Fixed bubble theme object
unc0rr
parents: 51
diff changeset
   487
     3: for y:= 0 to 1023 do
0e27949850e3 - Fixed bubble theme object
unc0rr
parents: 51
diff changeset
   488
            begin
0e27949850e3 - Fixed bubble theme object
unc0rr
parents: 51
diff changeset
   489
            for x:= 0 to 2047 do
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 316
diff changeset
   490
                if  (p^[x * 3 + 0] <> 0)
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 316
diff changeset
   491
                 or (p^[x * 3 + 1] <> 0)
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 316
diff changeset
   492
                 or (p^[x * 3 + 2] <> 0) then Land[y, x]:= COLOR_LAND;
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 316
diff changeset
   493
            p:= @(p^[LandSurface^.pitch]);
53
0e27949850e3 - Fixed bubble theme object
unc0rr
parents: 51
diff changeset
   494
            end;
0e27949850e3 - Fixed bubble theme object
unc0rr
parents: 51
diff changeset
   495
     4: for y:= 0 to 1023 do
0e27949850e3 - Fixed bubble theme object
unc0rr
parents: 51
diff changeset
   496
            begin
0e27949850e3 - Fixed bubble theme object
unc0rr
parents: 51
diff changeset
   497
            for x:= 0 to 2047 do
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 316
diff changeset
   498
                if PLongword(@(p^[x * 4]))^ <> 0 then Land[y, x]:= COLOR_LAND;
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 316
diff changeset
   499
            p:= @(p^[LandSurface^.pitch]);
53
0e27949850e3 - Fixed bubble theme object
unc0rr
parents: 51
diff changeset
   500
            end;
0e27949850e3 - Fixed bubble theme object
unc0rr
parents: 51
diff changeset
   501
     end;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 316
diff changeset
   502
53
0e27949850e3 - Fixed bubble theme object
unc0rr
parents: 51
diff changeset
   503
if SDL_MustLock(LandSurface) then
0e27949850e3 - Fixed bubble theme object
unc0rr
parents: 51
diff changeset
   504
   SDL_UnlockSurface(LandSurface);
0e27949850e3 - Fixed bubble theme object
unc0rr
parents: 51
diff changeset
   505
end;
0e27949850e3 - Fixed bubble theme object
unc0rr
parents: 51
diff changeset
   506
37
2b7f2a43b999 - Properly get seed in net game
unc0rr
parents: 35
diff changeset
   507
procedure GenMap;
2b7f2a43b999 - Properly get seed in net game
unc0rr
parents: 35
diff changeset
   508
begin
53
0e27949850e3 - Fixed bubble theme object
unc0rr
parents: 51
diff changeset
   509
if (GameFlags and gfForts) = 0 then
0e27949850e3 - Fixed bubble theme object
unc0rr
parents: 51
diff changeset
   510
   if Pathz[ptMapCurrent] <> '' then LoadMap
0e27949850e3 - Fixed bubble theme object
unc0rr
parents: 51
diff changeset
   511
                                else GenLandSurface
37
2b7f2a43b999 - Properly get seed in net game
unc0rr
parents: 35
diff changeset
   512
                               else MakeFortsMap;
2b7f2a43b999 - Properly get seed in net game
unc0rr
parents: 35
diff changeset
   513
AddProgress;
2b7f2a43b999 - Properly get seed in net game
unc0rr
parents: 35
diff changeset
   514
{$IFDEF DEBUGFILE}LogLandDigest{$ENDIF}
2b7f2a43b999 - Properly get seed in net game
unc0rr
parents: 35
diff changeset
   515
end;
2b7f2a43b999 - Properly get seed in net game
unc0rr
parents: 35
diff changeset
   516
155
401f4ea24715 Engine can generate land preview and send it via IPC
unc0rr
parents: 109
diff changeset
   517
procedure GenPreview;
401f4ea24715 Engine can generate land preview and send it via IPC
unc0rr
parents: 109
diff changeset
   518
var x, y, xx, yy, t, bit: integer;
401f4ea24715 Engine can generate land preview and send it via IPC
unc0rr
parents: 109
diff changeset
   519
begin
160
207f520b9e83 Soma small fixes + new land template
unc0rr
parents: 155
diff changeset
   520
WriteLnToConsole('Generating preview...');
161
d8870bbf960e - AmmoMenu
unc0rr
parents: 160
diff changeset
   521
GenBlank(EdgeTemplates[SelectTemplate]);
155
401f4ea24715 Engine can generate land preview and send it via IPC
unc0rr
parents: 109
diff changeset
   522
401f4ea24715 Engine can generate land preview and send it via IPC
unc0rr
parents: 109
diff changeset
   523
for y:= 0 to 127 do
401f4ea24715 Engine can generate land preview and send it via IPC
unc0rr
parents: 109
diff changeset
   524
    for x:= 0 to 31 do
401f4ea24715 Engine can generate land preview and send it via IPC
unc0rr
parents: 109
diff changeset
   525
        begin
401f4ea24715 Engine can generate land preview and send it via IPC
unc0rr
parents: 109
diff changeset
   526
        Preview[y, x]:= 0;
401f4ea24715 Engine can generate land preview and send it via IPC
unc0rr
parents: 109
diff changeset
   527
        for bit:= 0 to 7 do
401f4ea24715 Engine can generate land preview and send it via IPC
unc0rr
parents: 109
diff changeset
   528
            begin
401f4ea24715 Engine can generate land preview and send it via IPC
unc0rr
parents: 109
diff changeset
   529
            t:= 0;
401f4ea24715 Engine can generate land preview and send it via IPC
unc0rr
parents: 109
diff changeset
   530
            for yy:= y * 8 to y * 8 + 7 do
401f4ea24715 Engine can generate land preview and send it via IPC
unc0rr
parents: 109
diff changeset
   531
                for xx:= x * 64 + bit * 8 to x * 64 + bit * 8 + 7 do
401f4ea24715 Engine can generate land preview and send it via IPC
unc0rr
parents: 109
diff changeset
   532
                    if Land[yy, xx] <> 0 then inc(t);
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 316
diff changeset
   533
            if t > 8 then Preview[y, x]:= Preview[y, x] or ($80 shr bit)
155
401f4ea24715 Engine can generate land preview and send it via IPC
unc0rr
parents: 109
diff changeset
   534
            end
401f4ea24715 Engine can generate land preview and send it via IPC
unc0rr
parents: 109
diff changeset
   535
        end
401f4ea24715 Engine can generate land preview and send it via IPC
unc0rr
parents: 109
diff changeset
   536
end;
401f4ea24715 Engine can generate land preview and send it via IPC
unc0rr
parents: 109
diff changeset
   537
51
b6e3ae05857f - Get rid of hwserv and runhelper
unc0rr
parents: 37
diff changeset
   538
initialization
b6e3ae05857f - Get rid of hwserv and runhelper
unc0rr
parents: 37
diff changeset
   539
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   540
end.