QTfrontend/team.cpp
author sheepluva
Wed, 16 May 2018 18:09:13 +0200
branchui-scaling
changeset 13389 24b531dcebe7
parent 13284 b504131f7405
child 13708 3264a26bbf8b
permissions -rw-r--r--
add chat size to misc settings. persist in settings.ini
Ignore whitespace changes - Everywhere: Within whitespace: At end of lines:
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
     1
/*
1066
1f1b3686a2b0 Update copyright headers a bit
unc0rr
parents: 607
diff changeset
     2
 * Hedgewars, a free turn based strategy game
11046
47a8c19ecb60 more copyright fixes
sheepluva
parents: 10400
diff changeset
     3
 * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
     4
 *
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
     5
 * This program is free software; you can redistribute it and/or modify
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
     6
 * it under the terms of the GNU General Public License as published by
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
     7
 * the Free Software Foundation; version 2 of the License
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
     8
 *
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
     9
 * This program is distributed in the hope that it will be useful,
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
    10
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
    11
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
    12
 * GNU General Public License for more details.
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
    13
 *
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
    14
 * You should have received a copy of the GNU General Public License
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
    15
 * along with this program; if not, write to the Free Software
10108
c68cf030eded update FSF address. note: two sdl include files (by Sam Lantinga) still have the old FSF address in their copyright - but I ain't gonna touch their copyright headers
sheepluva
parents: 9998
diff changeset
    16
 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
    17
 */
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
    18
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
    19
#include <QFile>
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
    20
#include <QTextStream>
471
e1eb64ba5e9c Small cleanup, faster compilation as a result
unc0rr
parents: 468
diff changeset
    21
#include <QStringList>
e1eb64ba5e9c Small cleanup, faster compilation as a result
unc0rr
parents: 468
diff changeset
    22
#include <QLineEdit>
2874
3c7c2bf1ba38 A simple hat reservation mechanism. Can be worked around with a little effort, but to make it useful, you'd have to get everyone you played with to work around it too. Quite a bit of effort for a small reward feature.
nemo
parents: 2833
diff changeset
    23
#include <QCryptographicHash>
3333
560e2766c445 Frontend:
smxx
parents: 3236
diff changeset
    24
#include <QSettings>
7130
fcab1fd02bc6 - Allow switching colors with mouse wheel
unc0rr
parents: 6953
diff changeset
    25
#include <QStandardItemModel>
8346
3443e0de2c9d GCI2012: Advanced Keyboard Configuration
dag10
parents: 8098
diff changeset
    26
#include <QDebug>
5252
ded882439548 file association for mac!
koda
parents: 5204
diff changeset
    27
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
    28
#include "team.h"
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
    29
#include "hwform.h"
7258
722e8a0d89dc - Move colorsModel to appropriate place
unc0rr
parents: 7254
diff changeset
    30
#include "DataManager.h"
8346
3443e0de2c9d GCI2012: Advanced Keyboard Configuration
dag10
parents: 8098
diff changeset
    31
#include "gameuiconfig.h"
314
83773ccf4f09 client/server net pre-alpha
displacer
parents: 312
diff changeset
    32
1325
c8994d47f41d Adding teams now works
unc0rr
parents: 1293
diff changeset
    33
HWTeam::HWTeam(const QString & teamname) :
6225
505643d4c23d disconnect when going back from lobby page (regression fix)
sheepluva
parents: 6223
diff changeset
    34
    QObject(0)
505643d4c23d disconnect when going back from lobby page (regression fix)
sheepluva
parents: 6223
diff changeset
    35
    , m_difficulty(0)
505643d4c23d disconnect when going back from lobby page (regression fix)
sheepluva
parents: 6223
diff changeset
    36
    , m_numHedgehogs(4)
505643d4c23d disconnect when going back from lobby page (regression fix)
sheepluva
parents: 6223
diff changeset
    37
    , m_isNetTeam(false)
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
    38
{
6015
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
    39
    m_name = teamname;
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
    40
    OldTeamName = m_name;
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
    41
    for (int i = 0; i < HEDGEHOGS_PER_TEAM; i++)
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2879
diff changeset
    42
    {
7131
c0c787eb526e Make frontend compile with clang
unc0rr
parents: 7130
diff changeset
    43
        m_hedgehogs.append(HWHog());
13080
23a498a2b5b8 Capitalize default hog names and server name
Wuzzy <Wuzzy2@mail.ru>
parents: 12670
diff changeset
    44
        m_hedgehogs[i].Name = (QLineEdit::tr("Hedgehog %1").arg(i+1));
6015
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
    45
        m_hedgehogs[i].Hat = "NoHat";
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2879
diff changeset
    46
    }
6015
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
    47
    m_grave = "Statue";
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
    48
    m_fort = "Plane";
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
    49
    m_voicepack = "Default";
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
    50
    m_flag = "hedgewars";
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2879
diff changeset
    51
    for(int i = 0; i < BINDS_NUMBER; i++)
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2879
diff changeset
    52
    {
7131
c0c787eb526e Make frontend compile with clang
unc0rr
parents: 7130
diff changeset
    53
        m_binds.append(BindAction());
6024
d38da7c19e43 some more cleanups and refactoring.
sheepluva
parents: 6015
diff changeset
    54
        m_binds[i].action = cbinds[i].action;
8346
3443e0de2c9d GCI2012: Advanced Keyboard Configuration
dag10
parents: 8098
diff changeset
    55
        m_binds[i].strbind = QString();
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2879
diff changeset
    56
    }
6015
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
    57
    m_rounds = 0;
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
    58
    m_wins = 0;
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
    59
    m_campaignProgress = 0;
7145
1d1a14b39400 Fix a bug with wrong state of teams list when color isn't changed manually
unc0rr
parents: 7133
diff changeset
    60
    m_color = 0;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
    61
}
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
    62
353
5ec611d702a0 initial hedgehogs num fixed
displacer
parents: 352
diff changeset
    63
HWTeam::HWTeam(const QStringList& strLst) :
6225
505643d4c23d disconnect when going back from lobby page (regression fix)
sheepluva
parents: 6223
diff changeset
    64
    QObject(0)
505643d4c23d disconnect when going back from lobby page (regression fix)
sheepluva
parents: 6223
diff changeset
    65
    , m_numHedgehogs(4)
505643d4c23d disconnect when going back from lobby page (regression fix)
sheepluva
parents: 6223
diff changeset
    66
    , m_isNetTeam(true)
314
83773ccf4f09 client/server net pre-alpha
displacer
parents: 312
diff changeset
    67
{
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2879
diff changeset
    68
    // net teams are configured from QStringList
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2879
diff changeset
    69
    if(strLst.size() != 23) throw HWTeamConstructException();
6015
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
    70
    m_name = strLst[0];
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
    71
    m_grave = strLst[1];
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
    72
    m_fort = strLst[2];
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
    73
    m_voicepack = strLst[3];
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
    74
    m_flag = strLst[4];
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
    75
    m_owner = strLst[5];
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
    76
    m_difficulty = strLst[6].toUInt();
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
    77
    for(int i = 0; i < HEDGEHOGS_PER_TEAM; i++)
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2879
diff changeset
    78
    {
7131
c0c787eb526e Make frontend compile with clang
unc0rr
parents: 7130
diff changeset
    79
        m_hedgehogs.append(HWHog());
6015
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
    80
        m_hedgehogs[i].Name=strLst[i * 2 + 7];
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
    81
        m_hedgehogs[i].Hat=strLst[i * 2 + 8];
2833
9c2accd92cc7 Check for empty hat, somehow claymore managed this, this should be a workaround pending figuring out how he did it.
nemo
parents: 2747
diff changeset
    82
// Somehow claymore managed an empty hat.  Until we figure out how, this should avoid a repeat
9c2accd92cc7 Check for empty hat, somehow claymore managed this, this should be a workaround pending figuring out how he did it.
nemo
parents: 2747
diff changeset
    83
// Checking net teams is probably pointless, but can't hurt.
6015
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
    84
        if (m_hedgehogs[i].Hat.isEmpty()) m_hedgehogs[i].Hat = "NoHat";
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2879
diff changeset
    85
    }
6015
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
    86
    m_rounds = 0;
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
    87
    m_wins = 0;
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
    88
    m_campaignProgress = 0;
7145
1d1a14b39400 Fix a bug with wrong state of teams list when color isn't changed manually
unc0rr
parents: 7133
diff changeset
    89
    m_color = 0;
314
83773ccf4f09 client/server net pre-alpha
displacer
parents: 312
diff changeset
    90
}
83773ccf4f09 client/server net pre-alpha
displacer
parents: 312
diff changeset
    91
1907
a104432e8301 Random team generator rework by ttsmj
unc0rr
parents: 1840
diff changeset
    92
HWTeam::HWTeam() :
6225
505643d4c23d disconnect when going back from lobby page (regression fix)
sheepluva
parents: 6223
diff changeset
    93
    QObject(0)
6616
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
    94
    , m_difficulty(0)
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
    95
    , m_numHedgehogs(4)
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
    96
    , m_isNetTeam(false)
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
    97
{
6015
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
    98
    m_name = QString("Team");
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
    99
    for (int i = 0; i < HEDGEHOGS_PER_TEAM; i++)
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2879
diff changeset
   100
    {
7131
c0c787eb526e Make frontend compile with clang
unc0rr
parents: 7130
diff changeset
   101
        m_hedgehogs.append(HWHog());
6015
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   102
        m_hedgehogs[i].Name.sprintf("hedgehog %d", i);
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   103
        m_hedgehogs[i].Hat = "NoHat";
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2879
diff changeset
   104
    }
1840
4747f0232b88 ttsmj2's random teams patch
unc0rr
parents: 1683
diff changeset
   105
6015
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   106
    m_grave = QString("Simple"); // default
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   107
    m_fort = QString("Island"); // default
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   108
    m_voicepack = "Default";
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   109
    m_flag = "hedgewars";
1907
a104432e8301 Random team generator rework by ttsmj
unc0rr
parents: 1840
diff changeset
   110
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2879
diff changeset
   111
    for(int i = 0; i < BINDS_NUMBER; i++)
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2879
diff changeset
   112
    {
7131
c0c787eb526e Make frontend compile with clang
unc0rr
parents: 7130
diff changeset
   113
        m_binds.append(BindAction());
6024
d38da7c19e43 some more cleanups and refactoring.
sheepluva
parents: 6015
diff changeset
   114
        m_binds[i].action = cbinds[i].action;
8346
3443e0de2c9d GCI2012: Advanced Keyboard Configuration
dag10
parents: 8098
diff changeset
   115
        m_binds[i].strbind = QString();
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2879
diff changeset
   116
    }
6015
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   117
    m_rounds = 0;
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   118
    m_wins = 0;
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   119
    m_campaignProgress = 0;
7145
1d1a14b39400 Fix a bug with wrong state of teams list when color isn't changed manually
unc0rr
parents: 7133
diff changeset
   120
    m_color = 0;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   121
}
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   122
6223
cc3eb9b7230f It doesn't make much sense to make checks like 'if(game)' if you never set game to 0. Using smart pointers instead. Does it fix segfaults? Probably.
unc0rr
parents: 6060
diff changeset
   123
HWTeam::HWTeam(const HWTeam & other) :
6616
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   124
    QObject(0)
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   125
    , OldTeamName(other.OldTeamName)
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   126
    , m_name(other.m_name)
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   127
    , m_grave(other.m_grave)
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   128
    , m_fort(other.m_fort)
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   129
    , m_flag(other.m_flag)
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   130
    , m_voicepack(other.m_voicepack)
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   131
    , m_hedgehogs(other.m_hedgehogs)
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   132
    , m_difficulty(other.m_difficulty)
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   133
    , m_binds(other.m_binds)
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   134
    , m_numHedgehogs(other.m_numHedgehogs)
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   135
    , m_color(other.m_color)
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   136
    , m_isNetTeam(other.m_isNetTeam)
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   137
    , m_owner(other.m_owner)
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   138
    , m_campaignProgress(other.m_campaignProgress)
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   139
    , m_rounds(other.m_rounds)
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   140
    , m_wins(other.m_wins)
6225
505643d4c23d disconnect when going back from lobby page (regression fix)
sheepluva
parents: 6223
diff changeset
   141
//      , AchievementProgress(other.AchievementProgress)
6223
cc3eb9b7230f It doesn't make much sense to make checks like 'if(game)' if you never set game to 0. Using smart pointers instead. Does it fix segfaults? Probably.
unc0rr
parents: 6060
diff changeset
   142
{
cc3eb9b7230f It doesn't make much sense to make checks like 'if(game)' if you never set game to 0. Using smart pointers instead. Does it fix segfaults? Probably.
unc0rr
parents: 6060
diff changeset
   143
cc3eb9b7230f It doesn't make much sense to make checks like 'if(game)' if you never set game to 0. Using smart pointers instead. Does it fix segfaults? Probably.
unc0rr
parents: 6060
diff changeset
   144
}
cc3eb9b7230f It doesn't make much sense to make checks like 'if(game)' if you never set game to 0. Using smart pointers instead. Does it fix segfaults? Probably.
unc0rr
parents: 6060
diff changeset
   145
cc3eb9b7230f It doesn't make much sense to make checks like 'if(game)' if you never set game to 0. Using smart pointers instead. Does it fix segfaults? Probably.
unc0rr
parents: 6060
diff changeset
   146
HWTeam & HWTeam::operator = (const HWTeam & other)
cc3eb9b7230f It doesn't make much sense to make checks like 'if(game)' if you never set game to 0. Using smart pointers instead. Does it fix segfaults? Probably.
unc0rr
parents: 6060
diff changeset
   147
{
6225
505643d4c23d disconnect when going back from lobby page (regression fix)
sheepluva
parents: 6223
diff changeset
   148
    if(this != &other)
505643d4c23d disconnect when going back from lobby page (regression fix)
sheepluva
parents: 6223
diff changeset
   149
    {
505643d4c23d disconnect when going back from lobby page (regression fix)
sheepluva
parents: 6223
diff changeset
   150
        OldTeamName = other.OldTeamName;
505643d4c23d disconnect when going back from lobby page (regression fix)
sheepluva
parents: 6223
diff changeset
   151
        m_name = other.m_name;
505643d4c23d disconnect when going back from lobby page (regression fix)
sheepluva
parents: 6223
diff changeset
   152
        m_grave = other.m_grave;
505643d4c23d disconnect when going back from lobby page (regression fix)
sheepluva
parents: 6223
diff changeset
   153
        m_fort = other.m_fort;
505643d4c23d disconnect when going back from lobby page (regression fix)
sheepluva
parents: 6223
diff changeset
   154
        m_flag = other.m_flag;
505643d4c23d disconnect when going back from lobby page (regression fix)
sheepluva
parents: 6223
diff changeset
   155
        m_voicepack = other.m_voicepack;
7254
aa4461ec7737 This should fix default hogs names in network game
unc0rr
parents: 7145
diff changeset
   156
        m_hedgehogs = other.m_hedgehogs;
6225
505643d4c23d disconnect when going back from lobby page (regression fix)
sheepluva
parents: 6223
diff changeset
   157
        m_difficulty = other.m_difficulty;
7254
aa4461ec7737 This should fix default hogs names in network game
unc0rr
parents: 7145
diff changeset
   158
        m_binds = other.m_binds;
6225
505643d4c23d disconnect when going back from lobby page (regression fix)
sheepluva
parents: 6223
diff changeset
   159
        m_numHedgehogs = other.m_numHedgehogs;
505643d4c23d disconnect when going back from lobby page (regression fix)
sheepluva
parents: 6223
diff changeset
   160
        m_color = other.m_color;
505643d4c23d disconnect when going back from lobby page (regression fix)
sheepluva
parents: 6223
diff changeset
   161
        m_isNetTeam = other.m_isNetTeam;
505643d4c23d disconnect when going back from lobby page (regression fix)
sheepluva
parents: 6223
diff changeset
   162
        m_owner = other.m_owner;
505643d4c23d disconnect when going back from lobby page (regression fix)
sheepluva
parents: 6223
diff changeset
   163
        m_campaignProgress = other.m_campaignProgress;
505643d4c23d disconnect when going back from lobby page (regression fix)
sheepluva
parents: 6223
diff changeset
   164
        m_rounds = other.m_rounds;
505643d4c23d disconnect when going back from lobby page (regression fix)
sheepluva
parents: 6223
diff changeset
   165
        m_wins = other.m_wins;
7145
1d1a14b39400 Fix a bug with wrong state of teams list when color isn't changed manually
unc0rr
parents: 7133
diff changeset
   166
        m_color = other.m_color;
6225
505643d4c23d disconnect when going back from lobby page (regression fix)
sheepluva
parents: 6223
diff changeset
   167
    }
6223
cc3eb9b7230f It doesn't make much sense to make checks like 'if(game)' if you never set game to 0. Using smart pointers instead. Does it fix segfaults? Probably.
unc0rr
parents: 6060
diff changeset
   168
6225
505643d4c23d disconnect when going back from lobby page (regression fix)
sheepluva
parents: 6223
diff changeset
   169
    return *this;
6223
cc3eb9b7230f It doesn't make much sense to make checks like 'if(game)' if you never set game to 0. Using smart pointers instead. Does it fix segfaults? Probably.
unc0rr
parents: 6060
diff changeset
   170
}
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   171
6015
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   172
bool HWTeam::loadFromFile()
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   173
{
13284
b504131f7405 Fix team files and settings not saving properly, and remove FileEngine stuff from DLC
Wuzzy <Wuzzy2@mail.ru>
parents: 13080
diff changeset
   174
    QSettings teamfile(QString(cfgdir->absolutePath() + "/Teams/%1.hwt").arg(DataManager::safeFileName(m_name)), QSettings::IniFormat, 0);
3333
560e2766c445 Frontend:
smxx
parents: 3236
diff changeset
   175
    teamfile.setIniCodec("UTF-8");
6015
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   176
    m_name = teamfile.value("Team/Name", m_name).toString();
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   177
    m_grave = teamfile.value("Team/Grave", "Statue").toString();
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   178
    m_fort = teamfile.value("Team/Fort", "Plane").toString();
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   179
    m_voicepack = teamfile.value("Team/Voicepack", "Default").toString();
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   180
    m_flag = teamfile.value("Team/Flag", "hedgewars").toString();
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   181
    m_difficulty = teamfile.value("Team/Difficulty", 0).toInt();
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   182
    m_rounds = teamfile.value("Team/Rounds", 0).toInt();
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   183
    m_wins = teamfile.value("Team/Wins", 0).toInt();
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   184
    m_campaignProgress = teamfile.value("Team/CampaignProgress", 0).toInt();
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   185
    for(int i = 0; i < HEDGEHOGS_PER_TEAM; i++)
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2879
diff changeset
   186
    {
3333
560e2766c445 Frontend:
smxx
parents: 3236
diff changeset
   187
        QString hh = QString("Hedgehog%1/").arg(i);
13080
23a498a2b5b8 Capitalize default hog names and server name
Wuzzy <Wuzzy2@mail.ru>
parents: 12670
diff changeset
   188
        m_hedgehogs[i].Name = teamfile.value(hh + "Name", QString("Hedgehog %1").arg(i+1)).toString();
6015
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   189
        m_hedgehogs[i].Hat = teamfile.value(hh + "Hat", "NoHat").toString();
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   190
        m_hedgehogs[i].Rounds = teamfile.value(hh + "Rounds", 0).toInt();
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   191
        m_hedgehogs[i].Kills = teamfile.value(hh + "Kills", 0).toInt();
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   192
        m_hedgehogs[i].Deaths = teamfile.value(hh + "Deaths", 0).toInt();
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   193
        m_hedgehogs[i].Suicides = teamfile.value(hh + "Suicides", 0).toInt();
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2879
diff changeset
   194
    }
3333
560e2766c445 Frontend:
smxx
parents: 3236
diff changeset
   195
    for(int i = 0; i < BINDS_NUMBER; i++)
8346
3443e0de2c9d GCI2012: Advanced Keyboard Configuration
dag10
parents: 8098
diff changeset
   196
        m_binds[i].strbind = teamfile.value(QString("Binds/%1").arg(m_binds[i].action), QString()).toString();
3344
b18a166e6ca4 Frontend:
smxx
parents: 3333
diff changeset
   197
    for(int i = 0; i < MAX_ACHIEVEMENTS; i++)
b18a166e6ca4 Frontend:
smxx
parents: 3333
diff changeset
   198
        if(achievements[i][0][0])
b18a166e6ca4 Frontend:
smxx
parents: 3333
diff changeset
   199
            AchievementProgress[i] = teamfile.value(QString("Achievements/%1").arg(achievements[i][0]), 0).toUInt();
b18a166e6ca4 Frontend:
smxx
parents: 3333
diff changeset
   200
        else
b18a166e6ca4 Frontend:
smxx
parents: 3333
diff changeset
   201
            break;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2879
diff changeset
   202
    return true;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   203
}
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   204
6015
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   205
bool HWTeam::fileExists()
3381
f8800c44b3de Engine:
smxx
parents: 3359
diff changeset
   206
{
13284
b504131f7405 Fix team files and settings not saving properly, and remove FileEngine stuff from DLC
Wuzzy <Wuzzy2@mail.ru>
parents: 13080
diff changeset
   207
    QFile f(QString(cfgdir->absolutePath() + "/Teams/%1.hwt").arg(DataManager::safeFileName(m_name)));
3381
f8800c44b3de Engine:
smxx
parents: 3359
diff changeset
   208
    return f.exists();
f8800c44b3de Engine:
smxx
parents: 3359
diff changeset
   209
}
f8800c44b3de Engine:
smxx
parents: 3359
diff changeset
   210
12670
967990d958bc Fix possibility to accidentally destroy team by entering an already existing team name
Wuzzy <almikes@aol.com>
parents: 11046
diff changeset
   211
// Returns true if the team name has been changed but a file with the same team name already exists.
967990d958bc Fix possibility to accidentally destroy team by entering an already existing team name
Wuzzy <almikes@aol.com>
parents: 11046
diff changeset
   212
// So if this team would be saved, another team file would be overwritten, which is generally not
967990d958bc Fix possibility to accidentally destroy team by entering an already existing team name
Wuzzy <almikes@aol.com>
parents: 11046
diff changeset
   213
// desired.
967990d958bc Fix possibility to accidentally destroy team by entering an already existing team name
Wuzzy <almikes@aol.com>
parents: 11046
diff changeset
   214
bool HWTeam::wouldOverwriteOtherFile()
967990d958bc Fix possibility to accidentally destroy team by entering an already existing team name
Wuzzy <almikes@aol.com>
parents: 11046
diff changeset
   215
{
967990d958bc Fix possibility to accidentally destroy team by entering an already existing team name
Wuzzy <almikes@aol.com>
parents: 11046
diff changeset
   216
    return (m_name != OldTeamName) && fileExists();
967990d958bc Fix possibility to accidentally destroy team by entering an already existing team name
Wuzzy <almikes@aol.com>
parents: 11046
diff changeset
   217
}
967990d958bc Fix possibility to accidentally destroy team by entering an already existing team name
Wuzzy <almikes@aol.com>
parents: 11046
diff changeset
   218
6015
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   219
bool HWTeam::deleteFile()
3159
e5eff81d7635 Frontend:
smxx
parents: 2948
diff changeset
   220
{
e5eff81d7635 Frontend:
smxx
parents: 2948
diff changeset
   221
    if(m_isNetTeam)
e5eff81d7635 Frontend:
smxx
parents: 2948
diff changeset
   222
        return false;
13284
b504131f7405 Fix team files and settings not saving properly, and remove FileEngine stuff from DLC
Wuzzy <Wuzzy2@mail.ru>
parents: 13080
diff changeset
   223
    QFile cfgfile(QString(cfgdir->absolutePath() + "/Teams/%1.hwt").arg(DataManager::safeFileName(m_name)));
3159
e5eff81d7635 Frontend:
smxx
parents: 2948
diff changeset
   224
    cfgfile.remove();
e5eff81d7635 Frontend:
smxx
parents: 2948
diff changeset
   225
    return true;
e5eff81d7635 Frontend:
smxx
parents: 2948
diff changeset
   226
}
e5eff81d7635 Frontend:
smxx
parents: 2948
diff changeset
   227
6015
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   228
bool HWTeam::saveToFile()
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   229
{
6015
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   230
    if (OldTeamName != m_name)
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2879
diff changeset
   231
    {
13284
b504131f7405 Fix team files and settings not saving properly, and remove FileEngine stuff from DLC
Wuzzy <Wuzzy2@mail.ru>
parents: 13080
diff changeset
   232
        QFile cfgfile(QString(cfgdir->absolutePath() + "/Teams/%1.hwt").arg(DataManager::safeFileName(OldTeamName)));
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2879
diff changeset
   233
        cfgfile.remove();
6015
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   234
        OldTeamName = m_name;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2879
diff changeset
   235
    }
8098
4efee370e2de - Fix saving .ini files
unc0rr
parents: 7955
diff changeset
   236
13284
b504131f7405 Fix team files and settings not saving properly, and remove FileEngine stuff from DLC
Wuzzy <Wuzzy2@mail.ru>
parents: 13080
diff changeset
   237
    QString fileName = QString(cfgdir->absolutePath() + "/Teams/%1.hwt").arg(DataManager::safeFileName(m_name));
8508
f849b7b3af1d - Ensure that team file exists before saving into it (same fix as for hedgewars.ini, due to bug in Qt)
unc0rr
parents: 8346
diff changeset
   238
    DataManager::ensureFileExists(fileName);
f849b7b3af1d - Ensure that team file exists before saving into it (same fix as for hedgewars.ini, due to bug in Qt)
unc0rr
parents: 8346
diff changeset
   239
    QSettings teamfile(fileName, QSettings::IniFormat, 0);
3333
560e2766c445 Frontend:
smxx
parents: 3236
diff changeset
   240
    teamfile.setIniCodec("UTF-8");
6015
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   241
    teamfile.setValue("Team/Name", m_name);
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   242
    teamfile.setValue("Team/Grave", m_grave);
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   243
    teamfile.setValue("Team/Fort", m_fort);
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   244
    teamfile.setValue("Team/Voicepack", m_voicepack);
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   245
    teamfile.setValue("Team/Flag", m_flag);
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   246
    teamfile.setValue("Team/Difficulty", m_difficulty);
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   247
    teamfile.setValue("Team/Rounds", m_rounds);
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   248
    teamfile.setValue("Team/Wins", m_wins);
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   249
    teamfile.setValue("Team/CampaignProgress", m_campaignProgress);
8098
4efee370e2de - Fix saving .ini files
unc0rr
parents: 7955
diff changeset
   250
6015
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   251
    for(int i = 0; i < HEDGEHOGS_PER_TEAM; i++)
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2879
diff changeset
   252
    {
3333
560e2766c445 Frontend:
smxx
parents: 3236
diff changeset
   253
        QString hh = QString("Hedgehog%1/").arg(i);
6015
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   254
        teamfile.setValue(hh + "Name", m_hedgehogs[i].Name);
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   255
        teamfile.setValue(hh + "Hat", m_hedgehogs[i].Hat);
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   256
        teamfile.setValue(hh + "Rounds", m_hedgehogs[i].Rounds);
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   257
        teamfile.setValue(hh + "Kills", m_hedgehogs[i].Kills);
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   258
        teamfile.setValue(hh + "Deaths", m_hedgehogs[i].Deaths);
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   259
        teamfile.setValue(hh + "Suicides", m_hedgehogs[i].Suicides);
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2879
diff changeset
   260
    }
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2879
diff changeset
   261
    for(int i = 0; i < BINDS_NUMBER; i++)
6024
d38da7c19e43 some more cleanups and refactoring.
sheepluva
parents: 6015
diff changeset
   262
        teamfile.setValue(QString("Binds/%1").arg(m_binds[i].action), m_binds[i].strbind);
3344
b18a166e6ca4 Frontend:
smxx
parents: 3333
diff changeset
   263
    for(int i = 0; i < MAX_ACHIEVEMENTS; i++)
b18a166e6ca4 Frontend:
smxx
parents: 3333
diff changeset
   264
        if(achievements[i][0][0])
b18a166e6ca4 Frontend:
smxx
parents: 3333
diff changeset
   265
            teamfile.setValue(QString("Achievements/%1").arg(achievements[i][0]), AchievementProgress[i]);
b18a166e6ca4 Frontend:
smxx
parents: 3333
diff changeset
   266
        else
b18a166e6ca4 Frontend:
smxx
parents: 3333
diff changeset
   267
            break;
8098
4efee370e2de - Fix saving .ini files
unc0rr
parents: 7955
diff changeset
   268
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2879
diff changeset
   269
    return true;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   270
}
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   271
9466
8b48c27201af - Load default binds from settings.ini
unc0rr
parents: 9407
diff changeset
   272
QStringList HWTeam::teamGameConfig(quint32 InitHealth) const
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   273
{
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2879
diff changeset
   274
    QStringList sl;
2874
3c7c2bf1ba38 A simple hat reservation mechanism. Can be worked around with a little effort, but to make it useful, you'd have to get everyone you played with to work around it too. Quite a bit of effort for a small reward feature.
nemo
parents: 2833
diff changeset
   275
    if (m_isNetTeam)
3c7c2bf1ba38 A simple hat reservation mechanism. Can be worked around with a little effort, but to make it useful, you'd have to get everyone you played with to work around it too. Quite a bit of effort for a small reward feature.
nemo
parents: 2833
diff changeset
   276
    {
7313
162bc562335b Use toUtf8 instead TODO - find out 'sactly what the website is using for hashes.
nemo
parents: 7258
diff changeset
   277
        sl.push_back(QString("eaddteam %3 %1 %2").arg(qcolor().rgb() & 0xffffff).arg(m_name).arg(QString(QCryptographicHash::hash(m_owner.toUtf8(), QCryptographicHash::Md5).toHex())));
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2879
diff changeset
   278
        sl.push_back("erdriven");
2874
3c7c2bf1ba38 A simple hat reservation mechanism. Can be worked around with a little effort, but to make it useful, you'd have to get everyone you played with to work around it too. Quite a bit of effort for a small reward feature.
nemo
parents: 2833
diff changeset
   279
    }
7130
fcab1fd02bc6 - Allow switching colors with mouse wheel
unc0rr
parents: 6953
diff changeset
   280
    else sl.push_back(QString("eaddteam %3 %1 %2").arg(qcolor().rgb() & 0xffffff).arg(m_name).arg(playerHash));
606
9d800fdfd3bd Add ammostores in frontend, should help further ammostores implemetation
unc0rr
parents: 605
diff changeset
   281
6015
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   282
    sl.push_back(QString("egrave " + m_grave));
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   283
    sl.push_back(QString("efort " + m_fort));
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   284
    sl.push_back(QString("evoicepack " + m_voicepack));
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   285
    sl.push_back(QString("eflag " + m_flag));
341
184230eb4151 - Store more team specific values in HWTeam
unc0rr
parents: 339
diff changeset
   286
9790
0b4b9fda5bd4 - /owner command to specify team owner
unc0rr
parents: 9466
diff changeset
   287
    if(!m_owner.isEmpty())
9791
446e4919b738 Display team owner in teams widget (addresses issue 174)
unc0rr
parents: 9790
diff changeset
   288
        sl.push_back(QString("eowner ") + m_owner);
9790
0b4b9fda5bd4 - /owner command to specify team owner
unc0rr
parents: 9466
diff changeset
   289
6015
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   290
    for (int t = 0; t < m_numHedgehogs; t++)
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2879
diff changeset
   291
    {
6616
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   292
        sl.push_back(QString("eaddhh %1 %2 %3")
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   293
                     .arg(QString::number(m_difficulty),
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   294
                          QString::number(InitHealth),
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   295
                          m_hedgehogs[t].Name));
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   296
        sl.push_back(QString("ehat %1")
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   297
                     .arg(m_hedgehogs[t].Hat));
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2879
diff changeset
   298
    }
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2879
diff changeset
   299
    return sl;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   300
}
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   301
10400
47e2189eae44 This should make frontend aware of your own teams in game on rejoin
unc0rr
parents: 10108
diff changeset
   302
47e2189eae44 This should make frontend aware of your own teams in game on rejoin
unc0rr
parents: 10108
diff changeset
   303
void HWTeam::setNetTeam(bool isNetTeam)
47e2189eae44 This should make frontend aware of your own teams in game on rejoin
unc0rr
parents: 10108
diff changeset
   304
{
47e2189eae44 This should make frontend aware of your own teams in game on rejoin
unc0rr
parents: 10108
diff changeset
   305
    m_isNetTeam = isNetTeam;
47e2189eae44 This should make frontend aware of your own teams in game on rejoin
unc0rr
parents: 10108
diff changeset
   306
}
47e2189eae44 This should make frontend aware of your own teams in game on rejoin
unc0rr
parents: 10108
diff changeset
   307
352
4665bfe25470 first buggy hedgehogs num net change
displacer
parents: 348
diff changeset
   308
bool HWTeam::isNetTeam() const
4665bfe25470 first buggy hedgehogs num net change
displacer
parents: 348
diff changeset
   309
{
6616
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   310
    return m_isNetTeam;
352
4665bfe25470 first buggy hedgehogs num net change
displacer
parents: 348
diff changeset
   311
}
4665bfe25470 first buggy hedgehogs num net change
displacer
parents: 348
diff changeset
   312
4665bfe25470 first buggy hedgehogs num net change
displacer
parents: 348
diff changeset
   313
6616
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   314
bool HWTeam::operator==(const HWTeam& t1) const
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   315
{
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   316
    return m_name==t1.m_name;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   317
}
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   318
6616
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   319
bool HWTeam::operator<(const HWTeam& t1) const
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   320
{
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   321
    return m_name<t1.m_name; // if names are equal - test if it is net team
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   322
}
1840
4747f0232b88 ttsmj2's random teams patch
unc0rr
parents: 1683
diff changeset
   323
4747f0232b88 ttsmj2's random teams patch
unc0rr
parents: 1683
diff changeset
   324
6015
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   325
//// Methods for member inspection+modification ////
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   326
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   327
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   328
// name
6616
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   329
QString HWTeam::name() const
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   330
{
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   331
    return m_name;
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   332
}
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   333
void HWTeam::setName(const QString & name)
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   334
{
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   335
    m_name = name;
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   336
}
6015
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   337
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   338
// single hedgehog
6616
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   339
const HWHog & HWTeam::hedgehog(unsigned int idx) const
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   340
{
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   341
    return m_hedgehogs[idx];
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   342
}
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   343
void HWTeam::setHedgehog(unsigned int idx, HWHog hh)
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   344
{
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   345
    m_hedgehogs[idx] = hh;
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   346
}
6015
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   347
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   348
// owner
6616
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   349
QString HWTeam::owner() const
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   350
{
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   351
    return m_owner;
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   352
}
6015
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   353
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   354
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   355
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   356
// difficulty
6616
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   357
unsigned int HWTeam::difficulty() const
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   358
{
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   359
    return m_difficulty;
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   360
}
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   361
void HWTeam::setDifficulty(unsigned int level)
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   362
{
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   363
    m_difficulty = level;
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   364
}
6015
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   365
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   366
// color
7130
fcab1fd02bc6 - Allow switching colors with mouse wheel
unc0rr
parents: 6953
diff changeset
   367
int HWTeam::color() const
6616
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   368
{
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   369
    return m_color;
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   370
}
7130
fcab1fd02bc6 - Allow switching colors with mouse wheel
unc0rr
parents: 6953
diff changeset
   371
fcab1fd02bc6 - Allow switching colors with mouse wheel
unc0rr
parents: 6953
diff changeset
   372
QColor HWTeam::qcolor() const
fcab1fd02bc6 - Allow switching colors with mouse wheel
unc0rr
parents: 6953
diff changeset
   373
{
7258
722e8a0d89dc - Move colorsModel to appropriate place
unc0rr
parents: 7254
diff changeset
   374
    return DataManager::instance().colorsModel()->item(m_color)->data().value<QColor>();
7130
fcab1fd02bc6 - Allow switching colors with mouse wheel
unc0rr
parents: 6953
diff changeset
   375
}
fcab1fd02bc6 - Allow switching colors with mouse wheel
unc0rr
parents: 6953
diff changeset
   376
fcab1fd02bc6 - Allow switching colors with mouse wheel
unc0rr
parents: 6953
diff changeset
   377
void HWTeam::setColor(int color)
6616
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   378
{
7258
722e8a0d89dc - Move colorsModel to appropriate place
unc0rr
parents: 7254
diff changeset
   379
    m_color = color % DataManager::instance().colorsModel()->rowCount();
6616
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   380
}
6015
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   381
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   382
6024
d38da7c19e43 some more cleanups and refactoring.
sheepluva
parents: 6015
diff changeset
   383
// binds
6616
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   384
QString HWTeam::keyBind(unsigned int idx) const
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   385
{
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   386
    return m_binds[idx].strbind;
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   387
}
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   388
void HWTeam::bindKey(unsigned int idx, const QString & key)
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   389
{
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   390
    m_binds[idx].strbind = key;
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   391
}
6015
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   392
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   393
// flag
6616
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   394
void    HWTeam::setFlag(const QString & flag)
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   395
{
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   396
    m_flag = flag;
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   397
}
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   398
QString HWTeam::flag() const
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   399
{
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   400
    return m_flag;
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   401
}
6015
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   402
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   403
// fort
6616
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   404
void    HWTeam::setFort(const QString & fort)
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   405
{
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   406
    m_fort = fort;
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   407
}
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   408
QString HWTeam::fort() const
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   409
{
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   410
    return m_fort;
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   411
}
6015
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   412
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   413
// grave
6616
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   414
void HWTeam::setGrave(const QString & grave)
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   415
{
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   416
    m_grave = grave;
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   417
}
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   418
QString HWTeam::grave() const
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   419
{
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   420
    return m_grave;
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   421
}
6015
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   422
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   423
// voicepack - getter/setter
6616
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   424
void HWTeam::setVoicepack(const QString & voicepack)
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   425
{
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   426
    m_voicepack = voicepack;
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   427
}
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   428
QString HWTeam::voicepack() const
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   429
{
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   430
    return m_voicepack;
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   431
}
6015
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   432
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   433
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   434
// campaignProgress - getter
6616
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   435
unsigned int HWTeam::campaignProgress() const
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   436
{
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   437
    return m_campaignProgress;
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   438
};
6015
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   439
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   440
// amount of hedgehogs
6616
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   441
unsigned char HWTeam::numHedgehogs() const
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   442
{
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   443
    return m_numHedgehogs;
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   444
}
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   445
void HWTeam::setNumHedgehogs(unsigned char num)
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   446
{
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   447
    m_numHedgehogs = num;
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   448
}
6015
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   449
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   450
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   451
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   452
// rounds+wins - incrementors
6616
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   453
void HWTeam::incRounds()
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   454
{
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   455
    m_rounds++;
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   456
}
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   457
void HWTeam::incWins()
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   458
{
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   459
    m_wins++;
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   460
}
10400
47e2189eae44 This should make frontend aware of your own teams in game on rejoin
unc0rr
parents: 10108
diff changeset
   461