project_files/HedgewarsMobile/Classes/SettingsContainerViewController.m
author Periklis Ntanasis <pntanasis@gmail.com>
Wed, 31 Jul 2013 21:51:40 +0300
branchspacecampaign
changeset 9420 27aff3a11822
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child 10108 c68cf030eded
permissions -rw-r--r--
mines added
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/*
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 * Hedgewars-iOS, a Hedgewars port for iOS devices
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 * Copyright (c) 2009-2012 Vittorio Giovara <vittorio.giovara@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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 */
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#import "SettingsContainerViewController.h"
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#import "SettingsBaseViewController.h"
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#import "MGSplitViewController.h"
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@implementation SettingsContainerViewController
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@synthesize baseController, splitViewRootController;
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-(BOOL) shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation {
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    return rotationManager(interfaceOrientation);
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}
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-(void) viewDidLoad {
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    CGRect screenRect = [[UIScreen mainScreen] safeBounds];
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    self.view.frame = screenRect;
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    if (IS_IPAD()) {
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        // the contents on the right of the splitview, setting targetController to nil to avoid creating the table
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        SettingsBaseViewController *rightController = [[SettingsBaseViewController alloc] init];
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        rightController.targetController = nil;
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        UINavigationController *rightNavController = [[UINavigationController alloc] initWithRootViewController:rightController];
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        [rightController release];
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        // the contens on the left of the splitview, setting targetController that will receive push/pop actions
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        SettingsBaseViewController *leftController = [[SettingsBaseViewController alloc] init];
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        leftController.targetController = rightNavController.topViewController;
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        UINavigationController *leftNavController = [[UINavigationController alloc] initWithRootViewController:leftController];
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        [leftController release];
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        self.splitViewRootController = [[MGSplitViewController alloc] init];
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        self.splitViewRootController.delegate = nil;
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        self.splitViewRootController.view.frame = screenRect;
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        self.splitViewRootController.viewControllers = [NSArray arrayWithObjects: leftNavController, rightNavController, nil];
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        self.splitViewRootController.showsMasterInPortrait = YES;
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        [leftNavController release];
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        [rightNavController release];
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        // add view to main controller
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        [self.view addSubview:self.splitViewRootController.view];
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    } else {
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        if (nil == self.baseController) {
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            SettingsBaseViewController *sbvc = [[SettingsBaseViewController alloc] init];
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            self.baseController = sbvc;
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            [sbvc release];
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        }
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        self.baseController.targetController = nil;
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        self.baseController.view.frame = screenRect;
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        [self.view addSubview:self.baseController.view];
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    }
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    [super viewDidLoad];
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}
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#pragma mark -
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#pragma mark Memory management
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-(void) didReceiveMemoryWarning {
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    if (self.baseController.view.superview == nil)
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        self.baseController = nil;
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    if (self.splitViewRootController.view.superview == nil)
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        self.splitViewRootController = nil;
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    MSG_MEMCLEAN();
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    [super didReceiveMemoryWarning];
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}
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-(void) viewDidUnload {
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    self.baseController = nil;
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    self.splitViewRootController = nil;
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    MSG_DIDUNLOAD();
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    [super viewDidUnload];
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}
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-(void) dealloc {
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    releaseAndNil(baseController);
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    releaseAndNil(splitViewRootController);
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    [super dealloc];
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}
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#pragma mark -
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#pragma mark view event management propagation
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// every time we add a uiviewcontroller programmatically we need to take care of propgating such messages
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// see http://davidebenini.it/2009/01/03/viewwillappear-not-being-called-inside-a-uinavigationcontroller/
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-(void) viewWillAppear:(BOOL)animated {
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    [self.splitViewRootController.detailViewController viewWillAppear:animated];
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    [self.baseController viewWillAppear:animated];
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    [super viewWillAppear:animated];
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}
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-(void) viewWillDisappear:(BOOL)animated {
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    [self.splitViewRootController.detailViewController viewWillDisappear:animated];
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    [self.baseController viewWillDisappear:animated];
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    [super viewWillDisappear:animated];
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}
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-(void) viewDidAppear:(BOOL)animated {
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    [self.splitViewRootController.detailViewController viewDidAppear:animated];
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    [self.baseController viewDidAppear:animated];
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    [super viewDidAppear:animated];
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}
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-(void) viewDidDisappear:(BOOL)animated {
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    [self.splitViewRootController.detailViewController viewDidDisappear:animated];
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    [self.baseController viewDidDisappear:animated];
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    [super viewDidDisappear:animated];
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}
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-(void) willRotateToInterfaceOrientation:(UIInterfaceOrientation)toInterfaceOrientation duration:(NSTimeInterval)duration {
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    [self.splitViewRootController willRotateToInterfaceOrientation:toInterfaceOrientation duration:duration];
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    [self.baseController willRotateToInterfaceOrientation:toInterfaceOrientation duration:duration];
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}
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-(void) willAnimateRotationToInterfaceOrientation:(UIInterfaceOrientation)toInterfaceOrientation duration:(NSTimeInterval)duration {
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    [self.splitViewRootController willAnimateRotationToInterfaceOrientation:toInterfaceOrientation duration:duration];
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    [self.baseController willAnimateRotationToInterfaceOrientation:toInterfaceOrientation duration:duration];
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}
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-(void) didRotateFromInterfaceOrientation:(UIInterfaceOrientation)fromInterfaceOrientation {
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    [self.splitViewRootController didRotateFromInterfaceOrientation:fromInterfaceOrientation];
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    [self.baseController didRotateFromInterfaceOrientation:fromInterfaceOrientation];
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2cccf6b2b89d added MGSplitViewController, popular replacement for uisplitviewcontrollers: this brings rotation support to our settings pages! weapons and schemes are the only controllers displaying minor glitches
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}
3547
02875b1145b7 i <3 mercurial
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02875b1145b7 i <3 mercurial
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@end