QTfrontend/team.cpp
author Medo <smaxein@googlemail.com>
Fri, 30 Mar 2012 19:40:49 +0200
changeset 6839 2dd2c0f2c9d0
parent 6700 e04da46ee43c
child 6952 7f70f37bbf08
permissions -rw-r--r--
Remove API Level 8 dependency found by Android Lint
Ignore whitespace changes - Everywhere: Within whitespace: At end of lines:
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
     1
/*
1066
1f1b3686a2b0 Update copyright headers a bit
unc0rr
parents: 607
diff changeset
     2
 * Hedgewars, a free turn based strategy game
6700
e04da46ee43c the most important commit of the year
koda
parents: 6616
diff changeset
     3
 * Copyright (c) 2005-2012 Andrey Korotaev <unC0Rr@gmail.com>
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
     4
 *
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
     5
 * This program is free software; you can redistribute it and/or modify
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
     6
 * it under the terms of the GNU General Public License as published by
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
     7
 * the Free Software Foundation; version 2 of the License
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
     8
 *
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
     9
 * This program is distributed in the hope that it will be useful,
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
    10
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
    11
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
    12
 * GNU General Public License for more details.
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
    13
 *
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
    14
 * You should have received a copy of the GNU General Public License
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
    15
 * along with this program; if not, write to the Free Software
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
    16
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
    17
 */
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
    18
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
    19
#include <QFile>
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
    20
#include <QTextStream>
471
e1eb64ba5e9c Small cleanup, faster compilation as a result
unc0rr
parents: 468
diff changeset
    21
#include <QStringList>
e1eb64ba5e9c Small cleanup, faster compilation as a result
unc0rr
parents: 468
diff changeset
    22
#include <QLineEdit>
2874
3c7c2bf1ba38 A simple hat reservation mechanism. Can be worked around with a little effort, but to make it useful, you'd have to get everyone you played with to work around it too. Quite a bit of effort for a small reward feature.
nemo
parents: 2833
diff changeset
    23
#include <QCryptographicHash>
3333
560e2766c445 Frontend:
smxx
parents: 3236
diff changeset
    24
#include <QSettings>
5252
ded882439548 file association for mac!
koda
parents: 5204
diff changeset
    25
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
    26
#include "team.h"
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
    27
#include "hwform.h"
1240
16b85f292030 Store selected hats in team config
unc0rr
parents: 1066
diff changeset
    28
#include "hats.h"
314
83773ccf4f09 client/server net pre-alpha
displacer
parents: 312
diff changeset
    29
1325
c8994d47f41d Adding teams now works
unc0rr
parents: 1293
diff changeset
    30
HWTeam::HWTeam(const QString & teamname) :
6225
505643d4c23d disconnect when going back from lobby page (regression fix)
sheepluva
parents: 6223
diff changeset
    31
    QObject(0)
505643d4c23d disconnect when going back from lobby page (regression fix)
sheepluva
parents: 6223
diff changeset
    32
    , m_difficulty(0)
505643d4c23d disconnect when going back from lobby page (regression fix)
sheepluva
parents: 6223
diff changeset
    33
    , m_numHedgehogs(4)
505643d4c23d disconnect when going back from lobby page (regression fix)
sheepluva
parents: 6223
diff changeset
    34
    , m_isNetTeam(false)
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
    35
{
6015
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
    36
    m_name = teamname;
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
    37
    OldTeamName = m_name;
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
    38
    for (int i = 0; i < HEDGEHOGS_PER_TEAM; i++)
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2879
diff changeset
    39
    {
6015
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
    40
        m_hedgehogs[i].Name = (QLineEdit::tr("hedgehog %1").arg(i+1));
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
    41
        m_hedgehogs[i].Hat = "NoHat";
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2879
diff changeset
    42
    }
6015
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
    43
    m_grave = "Statue";
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
    44
    m_fort = "Plane";
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
    45
    m_voicepack = "Default";
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
    46
    m_flag = "hedgewars";
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2879
diff changeset
    47
    for(int i = 0; i < BINDS_NUMBER; i++)
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2879
diff changeset
    48
    {
6024
d38da7c19e43 some more cleanups and refactoring.
sheepluva
parents: 6015
diff changeset
    49
        m_binds[i].action = cbinds[i].action;
d38da7c19e43 some more cleanups and refactoring.
sheepluva
parents: 6015
diff changeset
    50
        m_binds[i].strbind = cbinds[i].strbind;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2879
diff changeset
    51
    }
6015
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
    52
    m_rounds = 0;
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
    53
    m_wins = 0;
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
    54
    m_campaignProgress = 0;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
    55
}
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
    56
353
5ec611d702a0 initial hedgehogs num fixed
displacer
parents: 352
diff changeset
    57
HWTeam::HWTeam(const QStringList& strLst) :
6225
505643d4c23d disconnect when going back from lobby page (regression fix)
sheepluva
parents: 6223
diff changeset
    58
    QObject(0)
505643d4c23d disconnect when going back from lobby page (regression fix)
sheepluva
parents: 6223
diff changeset
    59
    , m_numHedgehogs(4)
505643d4c23d disconnect when going back from lobby page (regression fix)
sheepluva
parents: 6223
diff changeset
    60
    , m_isNetTeam(true)
314
83773ccf4f09 client/server net pre-alpha
displacer
parents: 312
diff changeset
    61
{
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2879
diff changeset
    62
    // net teams are configured from QStringList
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2879
diff changeset
    63
    if(strLst.size() != 23) throw HWTeamConstructException();
6015
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
    64
    m_name = strLst[0];
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
    65
    m_grave = strLst[1];
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
    66
    m_fort = strLst[2];
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
    67
    m_voicepack = strLst[3];
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
    68
    m_flag = strLst[4];
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
    69
    m_owner = strLst[5];
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
    70
    m_difficulty = strLst[6].toUInt();
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
    71
    for(int i = 0; i < HEDGEHOGS_PER_TEAM; i++)
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2879
diff changeset
    72
    {
6015
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
    73
        m_hedgehogs[i].Name=strLst[i * 2 + 7];
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
    74
        m_hedgehogs[i].Hat=strLst[i * 2 + 8];
2833
9c2accd92cc7 Check for empty hat, somehow claymore managed this, this should be a workaround pending figuring out how he did it.
nemo
parents: 2747
diff changeset
    75
// Somehow claymore managed an empty hat.  Until we figure out how, this should avoid a repeat
9c2accd92cc7 Check for empty hat, somehow claymore managed this, this should be a workaround pending figuring out how he did it.
nemo
parents: 2747
diff changeset
    76
// Checking net teams is probably pointless, but can't hurt.
6015
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
    77
        if (m_hedgehogs[i].Hat.isEmpty()) m_hedgehogs[i].Hat = "NoHat";
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2879
diff changeset
    78
    }
6015
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
    79
    m_rounds = 0;
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
    80
    m_wins = 0;
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
    81
    m_campaignProgress = 0;
314
83773ccf4f09 client/server net pre-alpha
displacer
parents: 312
diff changeset
    82
}
83773ccf4f09 client/server net pre-alpha
displacer
parents: 312
diff changeset
    83
1907
a104432e8301 Random team generator rework by ttsmj
unc0rr
parents: 1840
diff changeset
    84
HWTeam::HWTeam() :
6225
505643d4c23d disconnect when going back from lobby page (regression fix)
sheepluva
parents: 6223
diff changeset
    85
    QObject(0)
6616
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
    86
    , m_difficulty(0)
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
    87
    , m_numHedgehogs(4)
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
    88
    , m_isNetTeam(false)
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
    89
{
6015
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
    90
    m_name = QString("Team");
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
    91
    for (int i = 0; i < HEDGEHOGS_PER_TEAM; i++)
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2879
diff changeset
    92
    {
6015
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
    93
        m_hedgehogs[i].Name.sprintf("hedgehog %d", i);
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
    94
        m_hedgehogs[i].Hat = "NoHat";
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2879
diff changeset
    95
    }
1840
4747f0232b88 ttsmj2's random teams patch
unc0rr
parents: 1683
diff changeset
    96
6015
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
    97
    m_grave = QString("Simple"); // default
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
    98
    m_fort = QString("Island"); // default
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
    99
    m_voicepack = "Default";
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   100
    m_flag = "hedgewars";
1907
a104432e8301 Random team generator rework by ttsmj
unc0rr
parents: 1840
diff changeset
   101
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2879
diff changeset
   102
    for(int i = 0; i < BINDS_NUMBER; i++)
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2879
diff changeset
   103
    {
6024
d38da7c19e43 some more cleanups and refactoring.
sheepluva
parents: 6015
diff changeset
   104
        m_binds[i].action = cbinds[i].action;
d38da7c19e43 some more cleanups and refactoring.
sheepluva
parents: 6015
diff changeset
   105
        m_binds[i].strbind = cbinds[i].strbind;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2879
diff changeset
   106
    }
6015
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   107
    m_rounds = 0;
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   108
    m_wins = 0;
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   109
    m_campaignProgress = 0;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   110
}
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   111
6223
cc3eb9b7230f It doesn't make much sense to make checks like 'if(game)' if you never set game to 0. Using smart pointers instead. Does it fix segfaults? Probably.
unc0rr
parents: 6060
diff changeset
   112
HWTeam::HWTeam(const HWTeam & other) :
6616
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   113
    QObject(0)
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   114
    , OldTeamName(other.OldTeamName)
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   115
    , m_name(other.m_name)
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   116
    , m_grave(other.m_grave)
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   117
    , m_fort(other.m_fort)
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   118
    , m_flag(other.m_flag)
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   119
    , m_voicepack(other.m_voicepack)
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   120
    , m_hedgehogs(other.m_hedgehogs)
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   121
    , m_difficulty(other.m_difficulty)
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   122
    , m_binds(other.m_binds)
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   123
    , m_numHedgehogs(other.m_numHedgehogs)
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   124
    , m_color(other.m_color)
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   125
    , m_isNetTeam(other.m_isNetTeam)
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   126
    , m_owner(other.m_owner)
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   127
    , m_campaignProgress(other.m_campaignProgress)
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   128
    , m_rounds(other.m_rounds)
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   129
    , m_wins(other.m_wins)
6225
505643d4c23d disconnect when going back from lobby page (regression fix)
sheepluva
parents: 6223
diff changeset
   130
//      , AchievementProgress(other.AchievementProgress)
6223
cc3eb9b7230f It doesn't make much sense to make checks like 'if(game)' if you never set game to 0. Using smart pointers instead. Does it fix segfaults? Probably.
unc0rr
parents: 6060
diff changeset
   131
{
cc3eb9b7230f It doesn't make much sense to make checks like 'if(game)' if you never set game to 0. Using smart pointers instead. Does it fix segfaults? Probably.
unc0rr
parents: 6060
diff changeset
   132
cc3eb9b7230f It doesn't make much sense to make checks like 'if(game)' if you never set game to 0. Using smart pointers instead. Does it fix segfaults? Probably.
unc0rr
parents: 6060
diff changeset
   133
}
cc3eb9b7230f It doesn't make much sense to make checks like 'if(game)' if you never set game to 0. Using smart pointers instead. Does it fix segfaults? Probably.
unc0rr
parents: 6060
diff changeset
   134
cc3eb9b7230f It doesn't make much sense to make checks like 'if(game)' if you never set game to 0. Using smart pointers instead. Does it fix segfaults? Probably.
unc0rr
parents: 6060
diff changeset
   135
HWTeam & HWTeam::operator = (const HWTeam & other)
cc3eb9b7230f It doesn't make much sense to make checks like 'if(game)' if you never set game to 0. Using smart pointers instead. Does it fix segfaults? Probably.
unc0rr
parents: 6060
diff changeset
   136
{
6225
505643d4c23d disconnect when going back from lobby page (regression fix)
sheepluva
parents: 6223
diff changeset
   137
    if(this != &other)
505643d4c23d disconnect when going back from lobby page (regression fix)
sheepluva
parents: 6223
diff changeset
   138
    {
505643d4c23d disconnect when going back from lobby page (regression fix)
sheepluva
parents: 6223
diff changeset
   139
        OldTeamName = other.OldTeamName;
505643d4c23d disconnect when going back from lobby page (regression fix)
sheepluva
parents: 6223
diff changeset
   140
        m_name = other.m_name;
505643d4c23d disconnect when going back from lobby page (regression fix)
sheepluva
parents: 6223
diff changeset
   141
        m_grave = other.m_grave;
505643d4c23d disconnect when going back from lobby page (regression fix)
sheepluva
parents: 6223
diff changeset
   142
        m_fort = other.m_fort;
505643d4c23d disconnect when going back from lobby page (regression fix)
sheepluva
parents: 6223
diff changeset
   143
        m_flag = other.m_flag;
505643d4c23d disconnect when going back from lobby page (regression fix)
sheepluva
parents: 6223
diff changeset
   144
        m_voicepack = other.m_voicepack;
505643d4c23d disconnect when going back from lobby page (regression fix)
sheepluva
parents: 6223
diff changeset
   145
//        m_hedgehogs = other.m_hedgehogs;
505643d4c23d disconnect when going back from lobby page (regression fix)
sheepluva
parents: 6223
diff changeset
   146
        m_difficulty = other.m_difficulty;
505643d4c23d disconnect when going back from lobby page (regression fix)
sheepluva
parents: 6223
diff changeset
   147
//        m_binds = other.m_binds;
505643d4c23d disconnect when going back from lobby page (regression fix)
sheepluva
parents: 6223
diff changeset
   148
        m_numHedgehogs = other.m_numHedgehogs;
505643d4c23d disconnect when going back from lobby page (regression fix)
sheepluva
parents: 6223
diff changeset
   149
        m_color = other.m_color;
505643d4c23d disconnect when going back from lobby page (regression fix)
sheepluva
parents: 6223
diff changeset
   150
        m_isNetTeam = other.m_isNetTeam;
505643d4c23d disconnect when going back from lobby page (regression fix)
sheepluva
parents: 6223
diff changeset
   151
        m_owner = other.m_owner;
505643d4c23d disconnect when going back from lobby page (regression fix)
sheepluva
parents: 6223
diff changeset
   152
        m_campaignProgress = other.m_campaignProgress;
505643d4c23d disconnect when going back from lobby page (regression fix)
sheepluva
parents: 6223
diff changeset
   153
        m_rounds = other.m_rounds;
505643d4c23d disconnect when going back from lobby page (regression fix)
sheepluva
parents: 6223
diff changeset
   154
        m_wins = other.m_wins;
505643d4c23d disconnect when going back from lobby page (regression fix)
sheepluva
parents: 6223
diff changeset
   155
    }
6223
cc3eb9b7230f It doesn't make much sense to make checks like 'if(game)' if you never set game to 0. Using smart pointers instead. Does it fix segfaults? Probably.
unc0rr
parents: 6060
diff changeset
   156
6225
505643d4c23d disconnect when going back from lobby page (regression fix)
sheepluva
parents: 6223
diff changeset
   157
    return *this;
6223
cc3eb9b7230f It doesn't make much sense to make checks like 'if(game)' if you never set game to 0. Using smart pointers instead. Does it fix segfaults? Probably.
unc0rr
parents: 6060
diff changeset
   158
}
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   159
6015
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   160
bool HWTeam::loadFromFile()
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   161
{
6015
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   162
    QSettings teamfile(cfgdir->absolutePath() + "/Teams/" + m_name + ".hwt", QSettings::IniFormat, 0);
3333
560e2766c445 Frontend:
smxx
parents: 3236
diff changeset
   163
    teamfile.setIniCodec("UTF-8");
6015
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   164
    m_name = teamfile.value("Team/Name", m_name).toString();
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   165
    m_grave = teamfile.value("Team/Grave", "Statue").toString();
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   166
    m_fort = teamfile.value("Team/Fort", "Plane").toString();
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   167
    m_voicepack = teamfile.value("Team/Voicepack", "Default").toString();
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   168
    m_flag = teamfile.value("Team/Flag", "hedgewars").toString();
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   169
    m_difficulty = teamfile.value("Team/Difficulty", 0).toInt();
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   170
    m_rounds = teamfile.value("Team/Rounds", 0).toInt();
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   171
    m_wins = teamfile.value("Team/Wins", 0).toInt();
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   172
    m_campaignProgress = teamfile.value("Team/CampaignProgress", 0).toInt();
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   173
    for(int i = 0; i < HEDGEHOGS_PER_TEAM; i++)
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2879
diff changeset
   174
    {
3333
560e2766c445 Frontend:
smxx
parents: 3236
diff changeset
   175
        QString hh = QString("Hedgehog%1/").arg(i);
6015
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   176
        m_hedgehogs[i].Name = teamfile.value(hh + "Name", QString("hedgehog %1").arg(i+1)).toString();
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   177
        m_hedgehogs[i].Hat = teamfile.value(hh + "Hat", "NoHat").toString();
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   178
        m_hedgehogs[i].Rounds = teamfile.value(hh + "Rounds", 0).toInt();
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   179
        m_hedgehogs[i].Kills = teamfile.value(hh + "Kills", 0).toInt();
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   180
        m_hedgehogs[i].Deaths = teamfile.value(hh + "Deaths", 0).toInt();
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   181
        m_hedgehogs[i].Suicides = teamfile.value(hh + "Suicides", 0).toInt();
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2879
diff changeset
   182
    }
3333
560e2766c445 Frontend:
smxx
parents: 3236
diff changeset
   183
    for(int i = 0; i < BINDS_NUMBER; i++)
6024
d38da7c19e43 some more cleanups and refactoring.
sheepluva
parents: 6015
diff changeset
   184
        m_binds[i].strbind = teamfile.value(QString("Binds/%1").arg(m_binds[i].action), cbinds[i].strbind).toString();
3344
b18a166e6ca4 Frontend:
smxx
parents: 3333
diff changeset
   185
    for(int i = 0; i < MAX_ACHIEVEMENTS; i++)
b18a166e6ca4 Frontend:
smxx
parents: 3333
diff changeset
   186
        if(achievements[i][0][0])
b18a166e6ca4 Frontend:
smxx
parents: 3333
diff changeset
   187
            AchievementProgress[i] = teamfile.value(QString("Achievements/%1").arg(achievements[i][0]), 0).toUInt();
b18a166e6ca4 Frontend:
smxx
parents: 3333
diff changeset
   188
        else
b18a166e6ca4 Frontend:
smxx
parents: 3333
diff changeset
   189
            break;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2879
diff changeset
   190
    return true;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   191
}
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   192
6015
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   193
bool HWTeam::fileExists()
3381
f8800c44b3de Engine:
smxx
parents: 3359
diff changeset
   194
{
6015
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   195
    QFile f(cfgdir->absolutePath() + "/Teams/" + m_name + ".hwt");
3381
f8800c44b3de Engine:
smxx
parents: 3359
diff changeset
   196
    return f.exists();
f8800c44b3de Engine:
smxx
parents: 3359
diff changeset
   197
}
f8800c44b3de Engine:
smxx
parents: 3359
diff changeset
   198
6015
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   199
bool HWTeam::deleteFile()
3159
e5eff81d7635 Frontend:
smxx
parents: 2948
diff changeset
   200
{
e5eff81d7635 Frontend:
smxx
parents: 2948
diff changeset
   201
    if(m_isNetTeam)
e5eff81d7635 Frontend:
smxx
parents: 2948
diff changeset
   202
        return false;
6015
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   203
    QFile cfgfile(cfgdir->absolutePath() + "/Teams/" + m_name + ".hwt");
3159
e5eff81d7635 Frontend:
smxx
parents: 2948
diff changeset
   204
    cfgfile.remove();
e5eff81d7635 Frontend:
smxx
parents: 2948
diff changeset
   205
    return true;
e5eff81d7635 Frontend:
smxx
parents: 2948
diff changeset
   206
}
e5eff81d7635 Frontend:
smxx
parents: 2948
diff changeset
   207
6015
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   208
bool HWTeam::saveToFile()
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   209
{
6015
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   210
    if (OldTeamName != m_name)
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2879
diff changeset
   211
    {
3758
80007c41c35e Frontend:
smaxx
parents: 3697
diff changeset
   212
        QFile cfgfile(cfgdir->absolutePath() + "/Teams/" + OldTeamName + ".hwt");
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2879
diff changeset
   213
        cfgfile.remove();
6015
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   214
        OldTeamName = m_name;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2879
diff changeset
   215
    }
6015
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   216
    QSettings teamfile(cfgdir->absolutePath() + "/Teams/" + m_name + ".hwt", QSettings::IniFormat, 0);
3333
560e2766c445 Frontend:
smxx
parents: 3236
diff changeset
   217
    teamfile.setIniCodec("UTF-8");
6015
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   218
    teamfile.setValue("Team/Name", m_name);
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   219
    teamfile.setValue("Team/Grave", m_grave);
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   220
    teamfile.setValue("Team/Fort", m_fort);
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   221
    teamfile.setValue("Team/Voicepack", m_voicepack);
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   222
    teamfile.setValue("Team/Flag", m_flag);
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   223
    teamfile.setValue("Team/Difficulty", m_difficulty);
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   224
    teamfile.setValue("Team/Rounds", m_rounds);
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   225
    teamfile.setValue("Team/Wins", m_wins);
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   226
    teamfile.setValue("Team/CampaignProgress", m_campaignProgress);
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   227
    for(int i = 0; i < HEDGEHOGS_PER_TEAM; i++)
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2879
diff changeset
   228
    {
3333
560e2766c445 Frontend:
smxx
parents: 3236
diff changeset
   229
        QString hh = QString("Hedgehog%1/").arg(i);
6015
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   230
        teamfile.setValue(hh + "Name", m_hedgehogs[i].Name);
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   231
        teamfile.setValue(hh + "Hat", m_hedgehogs[i].Hat);
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   232
        teamfile.setValue(hh + "Rounds", m_hedgehogs[i].Rounds);
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   233
        teamfile.setValue(hh + "Kills", m_hedgehogs[i].Kills);
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   234
        teamfile.setValue(hh + "Deaths", m_hedgehogs[i].Deaths);
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   235
        teamfile.setValue(hh + "Suicides", m_hedgehogs[i].Suicides);
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2879
diff changeset
   236
    }
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2879
diff changeset
   237
    for(int i = 0; i < BINDS_NUMBER; i++)
6024
d38da7c19e43 some more cleanups and refactoring.
sheepluva
parents: 6015
diff changeset
   238
        teamfile.setValue(QString("Binds/%1").arg(m_binds[i].action), m_binds[i].strbind);
3344
b18a166e6ca4 Frontend:
smxx
parents: 3333
diff changeset
   239
    for(int i = 0; i < MAX_ACHIEVEMENTS; i++)
b18a166e6ca4 Frontend:
smxx
parents: 3333
diff changeset
   240
        if(achievements[i][0][0])
b18a166e6ca4 Frontend:
smxx
parents: 3333
diff changeset
   241
            teamfile.setValue(QString("Achievements/%1").arg(achievements[i][0]), AchievementProgress[i]);
b18a166e6ca4 Frontend:
smxx
parents: 3333
diff changeset
   242
        else
b18a166e6ca4 Frontend:
smxx
parents: 3333
diff changeset
   243
            break;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2879
diff changeset
   244
    return true;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   245
}
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   246
6015
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   247
QStringList HWTeam::teamGameConfig(quint32 InitHealth) const
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   248
{
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2879
diff changeset
   249
    QStringList sl;
2874
3c7c2bf1ba38 A simple hat reservation mechanism. Can be worked around with a little effort, but to make it useful, you'd have to get everyone you played with to work around it too. Quite a bit of effort for a small reward feature.
nemo
parents: 2833
diff changeset
   250
    if (m_isNetTeam)
3c7c2bf1ba38 A simple hat reservation mechanism. Can be worked around with a little effort, but to make it useful, you'd have to get everyone you played with to work around it too. Quite a bit of effort for a small reward feature.
nemo
parents: 2833
diff changeset
   251
    {
6015
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   252
        sl.push_back(QString("eaddteam %3 %1 %2").arg(m_color.rgb() & 0xffffff).arg(m_name).arg(QString(QCryptographicHash::hash(m_owner.toLatin1(), QCryptographicHash::Md5).toHex())));
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2879
diff changeset
   253
        sl.push_back("erdriven");
2874
3c7c2bf1ba38 A simple hat reservation mechanism. Can be worked around with a little effort, but to make it useful, you'd have to get everyone you played with to work around it too. Quite a bit of effort for a small reward feature.
nemo
parents: 2833
diff changeset
   254
    }
6015
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   255
    else sl.push_back(QString("eaddteam %3 %1 %2").arg(m_color.rgb() & 0xffffff).arg(m_name).arg(playerHash));
606
9d800fdfd3bd Add ammostores in frontend, should help further ammostores implemetation
unc0rr
parents: 605
diff changeset
   256
6015
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   257
    sl.push_back(QString("egrave " + m_grave));
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   258
    sl.push_back(QString("efort " + m_fort));
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   259
    sl.push_back(QString("evoicepack " + m_voicepack));
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   260
    sl.push_back(QString("eflag " + m_flag));
341
184230eb4151 - Store more team specific values in HWTeam
unc0rr
parents: 339
diff changeset
   261
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2879
diff changeset
   262
    if (!m_isNetTeam)
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2879
diff changeset
   263
        for(int i = 0; i < BINDS_NUMBER; i++)
6024
d38da7c19e43 some more cleanups and refactoring.
sheepluva
parents: 6015
diff changeset
   264
            if(!m_binds[i].strbind.isEmpty())
d38da7c19e43 some more cleanups and refactoring.
sheepluva
parents: 6015
diff changeset
   265
                sl.push_back(QString("ebind " + m_binds[i].strbind + " " + m_binds[i].action));
341
184230eb4151 - Store more team specific values in HWTeam
unc0rr
parents: 339
diff changeset
   266
6015
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   267
    for (int t = 0; t < m_numHedgehogs; t++)
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2879
diff changeset
   268
    {
6616
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   269
        sl.push_back(QString("eaddhh %1 %2 %3")
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   270
                     .arg(QString::number(m_difficulty),
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   271
                          QString::number(InitHealth),
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   272
                          m_hedgehogs[t].Name));
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   273
        sl.push_back(QString("ehat %1")
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   274
                     .arg(m_hedgehogs[t].Hat));
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2879
diff changeset
   275
    }
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2879
diff changeset
   276
    return sl;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   277
}
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   278
352
4665bfe25470 first buggy hedgehogs num net change
displacer
parents: 348
diff changeset
   279
bool HWTeam::isNetTeam() const
4665bfe25470 first buggy hedgehogs num net change
displacer
parents: 348
diff changeset
   280
{
6616
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   281
    return m_isNetTeam;
352
4665bfe25470 first buggy hedgehogs num net change
displacer
parents: 348
diff changeset
   282
}
4665bfe25470 first buggy hedgehogs num net change
displacer
parents: 348
diff changeset
   283
4665bfe25470 first buggy hedgehogs num net change
displacer
parents: 348
diff changeset
   284
6616
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   285
bool HWTeam::operator==(const HWTeam& t1) const
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   286
{
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   287
    return m_name==t1.m_name;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   288
}
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   289
6616
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   290
bool HWTeam::operator<(const HWTeam& t1) const
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   291
{
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   292
    return m_name<t1.m_name; // if names are equal - test if it is net team
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   293
}
1840
4747f0232b88 ttsmj2's random teams patch
unc0rr
parents: 1683
diff changeset
   294
4747f0232b88 ttsmj2's random teams patch
unc0rr
parents: 1683
diff changeset
   295
6015
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   296
//// Methods for member inspection+modification ////
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   297
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   298
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   299
// name
6616
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   300
QString HWTeam::name() const
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   301
{
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   302
    return m_name;
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   303
}
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   304
void HWTeam::setName(const QString & name)
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   305
{
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   306
    m_name = name;
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   307
}
6015
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   308
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   309
// single hedgehog
6616
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   310
const HWHog & HWTeam::hedgehog(unsigned int idx) const
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   311
{
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   312
    return m_hedgehogs[idx];
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   313
}
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   314
void HWTeam::setHedgehog(unsigned int idx, HWHog hh)
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   315
{
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   316
    m_hedgehogs[idx] = hh;
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   317
}
6015
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   318
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   319
// owner
6616
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   320
QString HWTeam::owner() const
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   321
{
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   322
    return m_owner;
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   323
}
6015
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   324
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   325
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   326
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   327
// difficulty
6616
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   328
unsigned int HWTeam::difficulty() const
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   329
{
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   330
    return m_difficulty;
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   331
}
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   332
void HWTeam::setDifficulty(unsigned int level)
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   333
{
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   334
    m_difficulty = level;
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   335
}
6015
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   336
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   337
// color
6616
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   338
QColor HWTeam::color() const
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   339
{
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   340
    return m_color;
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   341
}
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   342
void HWTeam::setColor(const QColor & color)
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   343
{
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   344
    m_color = color;
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   345
}
6015
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   346
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   347
6024
d38da7c19e43 some more cleanups and refactoring.
sheepluva
parents: 6015
diff changeset
   348
// binds
6616
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   349
QString HWTeam::keyBind(unsigned int idx) const
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   350
{
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   351
    return m_binds[idx].strbind;
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   352
}
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   353
void HWTeam::bindKey(unsigned int idx, const QString & key)
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   354
{
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   355
    m_binds[idx].strbind = key;
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   356
}
6015
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   357
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   358
// flag
6616
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   359
void    HWTeam::setFlag(const QString & flag)
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   360
{
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   361
    m_flag = flag;
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   362
}
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   363
QString HWTeam::flag() const
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   364
{
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   365
    return m_flag;
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   366
}
6015
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   367
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   368
// fort
6616
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   369
void    HWTeam::setFort(const QString & fort)
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   370
{
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   371
    m_fort = fort;
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   372
}
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   373
QString HWTeam::fort() const
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   374
{
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   375
    return m_fort;
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   376
}
6015
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   377
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   378
// grave
6616
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   379
void HWTeam::setGrave(const QString & grave)
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   380
{
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   381
    m_grave = grave;
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   382
}
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   383
QString HWTeam::grave() const
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   384
{
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   385
    return m_grave;
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   386
}
6015
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   387
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   388
// voicepack - getter/setter
6616
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   389
void HWTeam::setVoicepack(const QString & voicepack)
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   390
{
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   391
    m_voicepack = voicepack;
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   392
}
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   393
QString HWTeam::voicepack() const
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   394
{
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   395
    return m_voicepack;
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   396
}
6015
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   397
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   398
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   399
// campaignProgress - getter
6616
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   400
unsigned int HWTeam::campaignProgress() const
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   401
{
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   402
    return m_campaignProgress;
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   403
};
6015
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   404
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   405
// amount of hedgehogs
6616
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   406
unsigned char HWTeam::numHedgehogs() const
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   407
{
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   408
    return m_numHedgehogs;
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   409
}
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   410
void HWTeam::setNumHedgehogs(unsigned char num)
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   411
{
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   412
    m_numHedgehogs = num;
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   413
}
6015
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   414
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   415
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   416
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   417
// rounds+wins - incrementors
6616
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   418
void HWTeam::incRounds()
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   419
{
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   420
    m_rounds++;
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   421
}
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   422
void HWTeam::incWins()
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   423
{
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   424
    m_wins++;
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   425
}
6015
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   426