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pub const ACCESS_DENIED: &str = "Access denied.";
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pub const AUTHENTICATION_FAILED: &str = "Authentication failed";
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pub const BAD_NUMBER: &str = "Bad number.";
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pub const ILLEGAL_CLIENT_NAME: &str = "Illegal nickname! Nicknames must be between 1-40 characters long, must not have a trailing or leading space and must not have any of these characters: $()*+?[]^{|}";
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pub const ILLEGAL_ROOM_NAME: &str = "Illegal room name! A room name must be between 1-40 characters long, must not have a trailing or leading space and must not have any of these characters: $()*+?[]^{|}";
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pub const NICKNAME_PROVIDED: &str = "Nickname already provided.";
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pub const NO_CHECKER_RIGHTS: &str = "No checker rights";
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pub const NO_ROOM: &str = "No such room.";
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pub const NO_TEAM: &str = "No such team.";
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pub const NO_TEAM_TO_REMOVE: &str = "Error: The team you tried to remove does not exist.";
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pub const NO_USER: &str = "No such user.";
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pub const NOT_MASTER: &str = "You're not the room master!";
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pub const PROTOCOL_PROVIDED: &str = "Protocol already known.";
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pub const PROTOCOL_TOO_OLD: &str = "Protocol version is too old";
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pub const REPLAY_LOAD_FAILED: &str = "Could't load the replay";
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pub const REPLAY_NOT_SUPPORTED: &str = "This server does not support replays!";
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pub const REGISTRATION_REQUIRED: &str = "This server only allows registered users to join.";
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pub const REGISTERED_ONLY_ENABLED: &str =
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"This server no longer allows unregistered players to join.";
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pub const REGISTERED_ONLY_DISABLED: &str = "This server now allows unregistered players to join.";
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pub const ROOM_CONFIG_SAVE_FAILED: &str = "Unable to save the room configs.";
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pub const ROOM_CONFIG_LOAD_FAILED: &str = "Unable to load the room configs.";
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pub const ROOM_CONFIG_DESERIALIZE_FAILED: &str = "Unable to deserialize the room configs.";
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pub const ROOM_CONFIG_LOADED: &str = "Room configs loaded successfully.";
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pub const ROOM_CONFIG_SAVED: &str = "Room configs saved successfully.";
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pub const ROOM_EXISTS: &str = "A room with the same name already exists.";
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pub const ROOM_FULL: &str = "This room is already full.";
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pub const ROOM_JOIN_RESTRICTED: &str = "Access denied. This room currently doesn't allow joining.";
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pub const ROUND_IN_PROGRESS: &str = "Joining not possible: Round is in progress.";
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pub const ROOM_REGISTRATION_REQUIRED: &str =
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"Access denied. This room is for registered users only.";
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pub const SUPER_POWER: &str = "Super power activated.";
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pub const TEAM_EXISTS: &str = "There's already a team with same name in the list.";
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pub const TEAM_NOT_OWNED: &str = "You can't remove a team you don't own.";
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pub const TEAM_ADD_RESTRICTED: &str = "This room currently does not allow adding new teams.";
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pub const TOO_MANY_HEDGEHOGS: &str = "Too many hedgehogs!";
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pub const TOO_MANY_TEAMS: &str = "Too many teams!";
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pub const USER_OFFLINE: &str = "Player is not online.";
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pub const VARIABLE_UPDATED: &str = "Server variable has been updated.";
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pub const INCOMPATIBLE_ROOM_PROTOCOL: &str = "Room version incompatible to your Hedgewars version!";
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