share/hedgewars/Data/Scripts/Multiplayer/ShoppaMap.cfg
author Wuzzy <almikes@aol.com>
Tue, 15 Nov 2016 01:25:37 +0100
changeset 11881 34ede05e4d4f
parent 10830 f3e903ace2d3
permissions -rw-r--r--
Remove old Fort Mode from frontend Part of ripping out Fort Mode from game schemes. This time for real. - Remove the game modifier button "Fort Mode" - Remove the scheme "Fort Mode" - Remove some fort mode handling code - Keep gfForts symbol to not mess up things too much - Old schemes are still supported, the fortsmode parameter is just ignored
Ignore whitespace changes - Everywhere: Within whitespace: At end of lines:
10830
f3e903ace2d3 Make hedgewars frontend not change scheme/weps to Default if script cfg doesn't match a known scheme. That is, will leave on whatever is selected. Also set a bunch of schemes where we don't care what the scheme/weps are to *
nemo
parents: 8975
diff changeset
     1
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f3e903ace2d3 Make hedgewars frontend not change scheme/weps to Default if script cfg doesn't match a known scheme. That is, will leave on whatever is selected. Also set a bunch of schemes where we don't care what the scheme/weps are to *
nemo
parents: 8975
diff changeset
     2
*