QTfrontend/res/btnResetWeps.png
author Henek
Sat, 29 Jan 2011 18:18:44 +0100
changeset 4881 35e6269227b6
parent 4119 0d3e701491fb
child 6086 c612f24bf162
permissions -rw-r--r--
still in developement take on adding structures, working hiding of hogs and ejecting them later. also some refactoring in uGears to evade "ambigous" variable names and, a little tweak to teleportation code that should not affect game but will help in for instance lua
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4119
0d3e701491fb Forgot to make the reset of ReadyTimer match. Also, new icon for Reset Weapons mode
nemo
parents: 3943
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