author | koda |
Sat, 25 Sep 2010 03:04:22 +0200 | |
changeset 3902 | 3aac7ca07b0e |
parent 3760 | d30f1ba768d7 |
child 3932 | 2fc211f60015 |
permissions | -rw-r--r-- |
184 | 1 |
/* |
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* Hedgewars, a free turn based strategy game |
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* Copyright (c) 2005-2010 Andrey Korotaev <unC0Rr@gmail.com> |
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* |
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* This program is free software; you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation; version 2 of the License |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program; if not, write to the Free Software |
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA |
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*/ |
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||
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#include <QFile> |
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#include <QTextStream> |
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#include <QMessageBox> |
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#include <QPushButton> |
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#include <QListWidget> |
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#include <QStackedLayout> |
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#include <QLineEdit> |
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#include <QLabel> |
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#include <QRadioButton> |
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#include <QSpinBox> |
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#include <QCloseEvent> |
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#include <QCheckBox> |
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#include <QTextBrowser> |
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#include <QAction> |
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#include <QTimer> |
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#include <QScrollBar> |
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#include <QDataWidgetMapper> |
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#include <QTableView> |
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#include <QCryptographicHash> |
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#include "hwform.h" |
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#include "game.h" |
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#include "team.h" |
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#include "namegen.h" |
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#include "teamselect.h" |
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#include "selectWeapon.h" |
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#include "gameuiconfig.h" |
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#include "pages.h" |
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#include "statsPage.h" |
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#include "hwconsts.h" |
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#include "newnetclient.h" |
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#include "gamecfgwidget.h" |
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#include "netserverslist.h" |
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#include "netudpserver.h" |
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#include "chatwidget.h" |
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#include "playrecordpage.h" |
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#include "input_ip.h" |
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#include "ammoSchemeModel.h" |
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#include "bgwidget.h" |
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#include "xfire.h" |
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#ifdef __APPLE__ |
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#include "CocoaInitializer.h" |
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#include "M3Panel.h" |
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#ifdef SPARKLE_ENABLED |
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#define SPARKLE_APPCAST_URL "http://www.hedgewars.org/download/appcast.xml" |
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#include "SparkleAutoUpdater.h" |
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#endif |
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#endif |
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// I started handing this down to each place it touches, but it was getting ridiculous |
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// and this one flag does not warrant a static class |
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bool frontendEffects = true; |
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QString playerHash; |
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HWForm::HWForm(QWidget *parent) |
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: QMainWindow(parent), pnetserver(0), pRegisterServer(0), editedTeam(0), hwnet(0) |
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{ |
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#ifdef USE_XFIRE |
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xfire_init(); |
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#endif |
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gameSettings = new QSettings(cfgdir->absolutePath() + "/hedgewars.ini", QSettings::IniFormat); |
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frontendEffects = gameSettings->value("frontend/effects", true).toBool(); |
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playerHash = QString(QCryptographicHash::hash(gameSettings->value("net/nick","").toString().toLatin1(), QCryptographicHash::Md5).toHex()); |
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ui.setupUi(this); |
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setMinimumSize(760, 580); |
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CustomizePalettes(); |
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ui.pageOptions->CBResolution->addItems(sdli.getResolutions()); |
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config = new GameUIConfig(this, cfgdir->absolutePath() + "/hedgewars.ini"); |
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namegen = new HWNamegen(); |
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#ifdef __APPLE__ |
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panel = new M3Panel; |
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#ifdef SPARKLE_ENABLED |
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AutoUpdater* updater; |
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CocoaInitializer initializer; |
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updater = new SparkleAutoUpdater(SPARKLE_APPCAST_URL); |
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if(updater && config->isAutoUpdateEnabled()) |
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updater->checkForUpdates(); |
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#endif |
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#endif |
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UpdateTeamsLists(); |
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UpdateCampaignPage(0); |
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UpdateWeapons(); |
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connect(config, SIGNAL(frontendFullscreen(bool)), this, SLOT(onFrontendFullscreen(bool))); |
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onFrontendFullscreen(config->isFrontendFullscreen()); |
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connect(ui.pageMain->BtnSinglePlayer, SIGNAL(clicked()), this, SLOT(GoToSinglePlayer())); |
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connect(ui.pageMain->BtnSetup, SIGNAL(clicked()), this, SLOT(GoToSetup())); |
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connect(ui.pageMain->BtnNet, SIGNAL(clicked()), this, SLOT(GoToNetType())); |
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connect(ui.pageMain->BtnInfo, SIGNAL(clicked()), this, SLOT(GoToInfo())); |
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connect(ui.pageMain->BtnExit, SIGNAL(pressed()), this, SLOT(btnExitPressed())); |
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connect(ui.pageMain->BtnExit, SIGNAL(clicked()), this, SLOT(btnExitClicked())); |
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connect(ui.pageEditTeam->BtnTeamSave, SIGNAL(clicked()), this, SLOT(TeamSave())); |
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connect(ui.pageEditTeam->BtnTeamDiscard, SIGNAL(clicked()), this, SLOT(TeamDiscard())); |
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connect(ui.pageEditTeam->signalMapper, SIGNAL(mapped(const int &)), this, SLOT(RandomName(const int &))); |
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connect(ui.pageEditTeam->randTeamButton, SIGNAL(clicked()), this, SLOT(RandomNames())); |
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connect(ui.pageMultiplayer->BtnBack, SIGNAL(clicked()), this, SLOT(GoBack())); |
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connect(ui.pageMultiplayer->BtnStartMPGame, SIGNAL(clicked()), this, SLOT(StartMPGame())); |
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connect(ui.pageMultiplayer->teamsSelect, SIGNAL(setEnabledGameStart(bool)), |
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ui.pageMultiplayer->BtnStartMPGame, SLOT(setEnabled(bool))); |
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connect(ui.pageMultiplayer->teamsSelect, SIGNAL(SetupClicked()), this, SLOT(IntermediateSetup())); |
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connect(ui.pageMultiplayer->gameCFG, SIGNAL(goToSchemes()), this, SLOT(GoToSchemes())); |
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connect(ui.pageMultiplayer->gameCFG, SIGNAL(goToWeapons(const QString &)), this, SLOT(GoToSelectWeaponSet(const QString &))); |
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connect(ui.pagePlayDemo->BtnBack, SIGNAL(clicked()), this, SLOT(GoBack())); |
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connect(ui.pagePlayDemo->BtnPlayDemo, SIGNAL(clicked()), this, SLOT(PlayDemo())); |
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connect(ui.pagePlayDemo->DemosList, SIGNAL(doubleClicked (const QModelIndex &)), this, SLOT(PlayDemo())); |
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connect(ui.pageOptions->BtnBack, SIGNAL(clicked()), this, SLOT(GoBack())); |
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connect(ui.pageOptions->BtnNewTeam, SIGNAL(clicked()), this, SLOT(NewTeam())); |
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connect(ui.pageOptions->BtnEditTeam, SIGNAL(clicked()), this, SLOT(EditTeam())); |
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connect(ui.pageOptions->BtnDeleteTeam, SIGNAL(clicked()), this, SLOT(DeleteTeam())); |
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connect(ui.pageOptions->BtnSaveOptions, SIGNAL(clicked()), config, SLOT(SaveOptions())); |
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connect(ui.pageOptions->BtnSaveOptions, SIGNAL(clicked()), this, SLOT(GoBack())); |
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connect(ui.pageOptions->WeaponEdit, SIGNAL(clicked()), this, SLOT(GoToSelectWeapon())); |
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connect(ui.pageOptions->WeaponsButt, SIGNAL(clicked()), this, SLOT(GoToSelectNewWeapon())); |
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connect(ui.pageSelectWeapon->pWeapons, SIGNAL(weaponsChanged()), this, SLOT(UpdateWeapons())); |
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connect(ui.pageNet->BtnBack, SIGNAL(clicked()), this, SLOT(GoBack())); |
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connect(ui.pageNet->BtnSpecifyServer, SIGNAL(clicked()), this, SLOT(NetConnect())); |
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connect(ui.pageNet->BtnNetSvrStart, SIGNAL(clicked()), this, SLOT(GoToNetServer())); |
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connect(ui.pageNet, SIGNAL(connectClicked(const QString &, quint16)), this, SLOT(NetConnectServer(const QString &, quint16))); |
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connect(ui.pageNetServer->BtnBack, SIGNAL(clicked()), this, SLOT(GoBack())); |
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connect(ui.pageNetServer->BtnStart, SIGNAL(clicked()), this, SLOT(NetStartServer())); |
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connect(ui.pageNetGame->BtnBack, SIGNAL(clicked()), this, SLOT(GoBack())); |
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connect(ui.pageNetGame->pNetTeamsWidget, SIGNAL(setEnabledGameStart(bool)), |
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ui.pageNetGame->BtnGo, SLOT(setEnabled(bool))); |
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connect(ui.pageNetGame->pNetTeamsWidget, SIGNAL(setEnabledGameStart(bool)), |
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ui.pageNetGame->BtnStart, SLOT(setEnabled(bool))); |
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connect(ui.pageNetGame->pNetTeamsWidget, SIGNAL(SetupClicked()), this, SLOT(IntermediateSetup())); |
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connect(ui.pageNetGame->pGameCFG, SIGNAL(goToSchemes()), this, SLOT(GoToSchemes())); |
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connect(ui.pageNetGame->pGameCFG, SIGNAL(goToWeapons(const QString &)), this, SLOT(GoToSelectWeaponSet(const QString &))); |
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connect(ui.pageRoomsList->BtnBack, SIGNAL(clicked()), this, SLOT(GoBack())); |
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connect(ui.pageRoomsList->BtnAdmin, SIGNAL(clicked()), this, SLOT(GoToAdmin())); |
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connect(ui.pageInfo->BtnBack, SIGNAL(clicked()), this, SLOT(GoBack())); |
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171 |
connect(ui.pageGameStats->BtnBack, SIGNAL(clicked()), this, SLOT(GoBack())); |
306 | 172 |
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173 |
connect(ui.pageSinglePlayer->BtnSimpleGamePage, SIGNAL(clicked()), this, SLOT(SimpleGame())); |
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174 |
connect(ui.pageSinglePlayer->BtnTrainPage, SIGNAL(clicked()), this, SLOT(GoToTraining())); |
3760 | 175 |
connect(ui.pageSinglePlayer->BtnCampaignPage, SIGNAL(clicked()), this, SLOT(GoToCampaign())); |
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176 |
connect(ui.pageSinglePlayer->BtnMultiplayer, SIGNAL(clicked()), this, SLOT(GoToMultiplayer())); |
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177 |
connect(ui.pageSinglePlayer->BtnLoad, SIGNAL(clicked()), this, SLOT(GoToSaves())); |
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178 |
connect(ui.pageSinglePlayer->BtnDemos, SIGNAL(clicked()), this, SLOT(GoToDemos())); |
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179 |
connect(ui.pageSinglePlayer->BtnBack, SIGNAL(clicked()), this, SLOT(GoBack())); |
311 | 180 |
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181 |
connect(ui.pageTraining->BtnStartTrain, SIGNAL(clicked()), this, SLOT(StartTraining())); |
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182 |
connect(ui.pageTraining->BtnBack, SIGNAL(clicked()), this, SLOT(GoBack())); |
587 | 183 |
|
3760 | 184 |
connect(ui.pageCampaign->BtnStartCampaign, SIGNAL(clicked()), this, SLOT(StartCampaign())); |
185 |
connect(ui.pageCampaign->BtnBack, SIGNAL(clicked()), this, SLOT(GoBack())); |
|
186 |
connect(ui.pageCampaign->CBTeam, SIGNAL(currentIndexChanged(int)), this, SLOT(UpdateCampaignPage(int))); |
|
187 |
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188 |
connect(ui.pageSelectWeapon->BtnBack, SIGNAL(clicked()), this, SLOT(GoBack())); |
600 | 189 |
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190 |
connect(ui.pageSelectWeapon->BtnDelete, SIGNAL(clicked()), |
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191 |
ui.pageSelectWeapon->pWeapons, SLOT(deleteWeaponsName())); // executed first |
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192 |
connect(ui.pageSelectWeapon->pWeapons, SIGNAL(weaponsDeleted()), |
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this, SLOT(UpdateWeapons())); // executed second |
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194 |
connect(ui.pageSelectWeapon->pWeapons, SIGNAL(weaponsDeleted()), |
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195 |
this, SLOT(GoBack())); // executed third |
718 | 196 |
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197 |
connect(ui.pageScheme->BtnBack, SIGNAL(clicked()), this, SLOT(GoBack())); |
1887 | 198 |
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199 |
connect(ui.pageAdmin->BtnBack, SIGNAL(clicked()), this, SLOT(GoBack())); |
1905 | 200 |
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201 |
connect(ui.pageNetType->BtnBack, SIGNAL(clicked()), this, SLOT(GoBack())); |
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202 |
connect(ui.pageNetType->BtnLAN, SIGNAL(clicked()), this, SLOT(GoToNet())); |
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203 |
connect(ui.pageNetType->BtnOfficialServer, SIGNAL(clicked()), this, SLOT(NetConnectOfficialServer())); |
1950 | 204 |
|
1885 | 205 |
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ammoSchemeModel = new AmmoSchemeModel(this, cfgdir->absolutePath() + "/schemes.ini"); |
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ui.pageScheme->setModel(ammoSchemeModel); |
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208 |
ui.pageMultiplayer->gameCFG->GameSchemes->setModel(ammoSchemeModel); |
1885 | 209 |
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210 |
wBackground = NULL; |
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211 |
if (config->isFrontendEffects()) { |
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212 |
wBackground = new BGWidget(this); |
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213 |
wBackground->setFixedSize(this->width(), this->height()); |
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214 |
wBackground->lower(); |
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215 |
wBackground->init(); |
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216 |
wBackground->startAnimation(); |
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217 |
} |
2012 | 218 |
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219 |
PagesStack.push(ID_PAGE_MAIN); |
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220 |
GoBack(); |
184 | 221 |
} |
222 |
||
2822 | 223 |
#ifdef USE_XFIRE |
2821 | 224 |
void HWForm::updateXfire(void) |
225 |
{ |
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226 |
if(hwnet) |
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227 |
{ |
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228 |
xfire_setvalue(XFIRE_SERVER, !hwnet->getHost().compare("netserver.hedgewars.org:46631") ? "Official server" : hwnet->getHost().toAscii()); |
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229 |
switch(hwnet->getClientState()) |
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230 |
{ |
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231 |
case 1: // Connecting |
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232 |
xfire_setvalue(XFIRE_STATUS, "Connecting"); |
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233 |
xfire_setvalue(XFIRE_NICKNAME, "-"); |
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234 |
xfire_setvalue(XFIRE_ROOM, "-"); |
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235 |
case 2: // In lobby |
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236 |
xfire_setvalue(XFIRE_STATUS, "Online"); |
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237 |
xfire_setvalue(XFIRE_NICKNAME, hwnet->getNick().toAscii()); |
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238 |
xfire_setvalue(XFIRE_ROOM, "In game lobby"); |
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239 |
break; |
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240 |
case 3: // In room |
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241 |
xfire_setvalue(XFIRE_STATUS, "Online"); |
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242 |
xfire_setvalue(XFIRE_NICKNAME, hwnet->getNick().toAscii()); |
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243 |
xfire_setvalue(XFIRE_ROOM, (hwnet->getRoom() + " (waiting for players)").toAscii()); |
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244 |
break; |
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245 |
case 5: // In game |
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246 |
xfire_setvalue(XFIRE_STATUS, "Online"); |
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247 |
xfire_setvalue(XFIRE_NICKNAME, hwnet->getNick().toAscii()); |
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248 |
xfire_setvalue(XFIRE_ROOM, (hwnet->getRoom() + " (playing or spectating)").toAscii()); |
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249 |
break; |
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250 |
default: |
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251 |
break; |
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252 |
} |
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253 |
} |
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254 |
else |
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255 |
{ |
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256 |
xfire_setvalue(XFIRE_STATUS, "Offline"); |
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257 |
xfire_setvalue(XFIRE_NICKNAME, "-"); |
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258 |
xfire_setvalue(XFIRE_ROOM, "-"); |
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259 |
xfire_setvalue(XFIRE_SERVER, "-"); |
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260 |
} |
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261 |
xfire_update(); |
2821 | 262 |
} |
2822 | 263 |
#endif |
2821 | 264 |
|
1162 | 265 |
void HWForm::onFrontendFullscreen(bool value) |
266 |
{ |
|
1163 | 267 |
if (value) |
268 |
setWindowState(windowState() | Qt::WindowFullScreen); |
|
269 |
else { |
|
270 |
setWindowState(windowState() & !Qt::WindowFullScreen); |
|
271 |
} |
|
1162 | 272 |
} |
273 |
||
1419 | 274 |
void HWForm::CustomizePalettes() |
275 |
{ |
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276 |
QList<QScrollBar *> allSBars = findChildren<QScrollBar *>(); |
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277 |
QPalette pal = palette(); |
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278 |
pal.setColor(QPalette::WindowText, QColor(0xff, 0xcc, 0x00)); |
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279 |
pal.setColor(QPalette::Button, QColor(0x00, 0x35, 0x1d)); |
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280 |
pal.setColor(QPalette::Base, QColor(0x00, 0x35, 0x1d)); |
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281 |
pal.setColor(QPalette::Window, QColor(0x00, 0x00, 0x00)); |
1419 | 282 |
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283 |
for (int i = 0; i < allSBars.size(); ++i) |
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284 |
allSBars.at(i)->setPalette(pal); |
1419 | 285 |
} |
286 |
||
695 | 287 |
void HWForm::UpdateWeapons() |
288 |
{ |
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289 |
QVector<QComboBox*> combos; |
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290 |
combos.push_back(ui.pageOptions->WeaponsName); |
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291 |
combos.push_back(ui.pageMultiplayer->gameCFG->WeaponsName); |
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292 |
combos.push_back(ui.pageNetGame->pGameCFG->WeaponsName); |
696 | 293 |
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294 |
QStringList names = ui.pageSelectWeapon->pWeapons->getWeaponNames(); |
1517 | 295 |
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296 |
for(QVector<QComboBox*>::iterator it = combos.begin(); it != combos.end(); ++it) { |
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297 |
(*it)->clear(); |
1517 | 298 |
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299 |
for(int i = 0; i < names.size(); ++i) |
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300 |
(*it)->addItem(names[i], ui.pageSelectWeapon->pWeapons->getWeaponsString(names[i])); |
2377 | 301 |
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302 |
int pos = (*it)->findText("Default"); |
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303 |
if (pos != -1) { |
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304 |
(*it)->setCurrentIndex(pos); |
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305 |
} |
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306 |
} |
695 | 307 |
} |
308 |
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309 |
void HWForm::UpdateTeamsLists(const QStringList* editable_teams) |
245 | 310 |
{ |
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311 |
QStringList teamslist; |
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312 |
if(editable_teams) { |
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313 |
teamslist =* editable_teams; |
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314 |
} else { |
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315 |
teamslist = config->GetTeamsList(); |
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316 |
} |
245 | 317 |
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318 |
if(teamslist.empty()) { |
3760 | 319 |
HWTeam defaultTeam(tr("DefaultTeam")); |
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320 |
defaultTeam.SaveToFile(); |
3760 | 321 |
teamslist.push_back(tr("DefaultTeam")); |
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322 |
} |
245 | 323 |
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324 |
ui.pageOptions->CBTeamName->clear(); |
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|
325 |
ui.pageOptions->CBTeamName->addItems(teamslist); |
3760 | 326 |
ui.pageCampaign->CBTeam->clear(); |
327 |
ui.pageCampaign->CBTeam->addItems(teamslist); |
|
245 | 328 |
} |
329 |
||
184 | 330 |
void HWForm::GoToMain() |
331 |
{ |
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332 |
GoToPage(ID_PAGE_MAIN); |
184 | 333 |
} |
334 |
||
335 |
void HWForm::GoToSinglePlayer() |
|
336 |
{ |
|
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|
337 |
GoToPage(ID_PAGE_SINGLEPLAYER); |
184 | 338 |
} |
339 |
||
587 | 340 |
void HWForm::GoToTraining() |
341 |
{ |
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|
342 |
GoToPage(ID_PAGE_TRAINING); |
587 | 343 |
} |
344 |
||
3760 | 345 |
void HWForm::GoToCampaign() |
346 |
{ |
|
347 |
GoToPage(ID_PAGE_CAMPAIGN); |
|
348 |
} |
|
349 |
||
184 | 350 |
void HWForm::GoToSetup() |
351 |
{ |
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|
352 |
GoToPage(ID_PAGE_SETUP); |
184 | 353 |
} |
354 |
||
694 | 355 |
void HWForm::GoToSelectNewWeapon() |
356 |
{ |
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|
357 |
ui.pageSelectWeapon->pWeapons->setWeaponsName(tr("new")); |
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|
358 |
GoToPage(ID_PAGE_SELECTWEAPON); |
694 | 359 |
} |
360 |
||
600 | 361 |
void HWForm::GoToSelectWeapon() |
362 |
{ |
|
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363 |
ui.pageSelectWeapon->pWeapons->setWeaponsName(ui.pageOptions->WeaponsName->currentText()); |
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|
364 |
GoToPage(ID_PAGE_SELECTWEAPON); |
600 | 365 |
} |
366 |
||
2009 | 367 |
void HWForm::GoToSelectWeaponSet(const QString & name) |
368 |
{ |
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369 |
ui.pageSelectWeapon->pWeapons->setWeaponsName(name); |
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|
370 |
GoToPage(ID_PAGE_SELECTWEAPON); |
2009 | 371 |
} |
372 |
||
187 | 373 |
void HWForm::GoToInfo() |
374 |
{ |
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|
375 |
GoToPage(ID_PAGE_INFO); |
187 | 376 |
} |
377 |
||
184 | 378 |
void HWForm::GoToMultiplayer() |
379 |
{ |
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|
380 |
GoToPage(ID_PAGE_MULTIPLAYER); |
184 | 381 |
} |
382 |
||
579 | 383 |
void HWForm::GoToSaves() |
384 |
{ |
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385 |
ui.pagePlayDemo->FillFromDir(PagePlayDemo::RT_Save); |
579 | 386 |
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|
387 |
GoToPage(ID_PAGE_DEMOS); |
579 | 388 |
} |
389 |
||
184 | 390 |
void HWForm::GoToDemos() |
391 |
{ |
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392 |
ui.pagePlayDemo->FillFromDir(PagePlayDemo::RT_Demo); |
579 | 393 |
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|
394 |
GoToPage(ID_PAGE_DEMOS); |
184 | 395 |
} |
396 |
||
397 |
void HWForm::GoToNet() |
|
398 |
{ |
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399 |
ui.pageNet->updateServersList(); |
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|
400 |
|
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|
401 |
GoToPage(ID_PAGE_NET); |
184 | 402 |
} |
403 |
||
1950 | 404 |
void HWForm::GoToNetType() |
405 |
{ |
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|
406 |
GoToPage(ID_PAGE_NETTYPE); |
1950 | 407 |
} |
408 |
||
646 | 409 |
void HWForm::GoToNetServer() |
410 |
{ |
|
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|
411 |
GoToPage(ID_PAGE_NETSERVER); |
646 | 412 |
} |
413 |
||
1885 | 414 |
void HWForm::GoToSchemes() |
415 |
{ |
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|
416 |
GoToPage(ID_PAGE_SCHEME); |
1885 | 417 |
} |
418 |
||
1905 | 419 |
void HWForm::GoToAdmin() |
420 |
{ |
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|
421 |
GoToPage(ID_PAGE_ADMIN); |
1905 | 422 |
} |
423 |
||
496 | 424 |
void HWForm::OnPageShown(quint8 id, quint8 lastid) |
311 | 425 |
{ |
2822 | 426 |
#ifdef USE_XFIRE |
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427 |
updateXfire(); |
2822 | 428 |
#endif |
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429 |
if (id == ID_PAGE_MULTIPLAYER || id == ID_PAGE_NETGAME) { |
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430 |
QStringList tmNames = config->GetTeamsList(); |
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|
431 |
TeamSelWidget* curTeamSelWidget; |
3324 | 432 |
ui.pageOptions->BtnNewTeam->setVisible(false); |
433 |
ui.pageOptions->BtnEditTeam->setVisible(false); |
|
434 |
ui.pageOptions->BtnDeleteTeam->setVisible(false); |
|
435 |
ui.pageOptions->CBTeamName->setVisible(false); |
|
436 |
ui.pageOptions->LblNoEditTeam->setVisible(true); |
|
2377 | 437 |
|
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438 |
if(id == ID_PAGE_MULTIPLAYER) { |
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439 |
curTeamSelWidget = ui.pageMultiplayer->teamsSelect; |
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|
440 |
} else { |
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441 |
curTeamSelWidget = ui.pageNetGame->pNetTeamsWidget; |
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442 |
} |
2377 | 443 |
|
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444 |
QList<HWTeam> teamsList; |
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445 |
for(QStringList::iterator it = tmNames.begin(); it != tmNames.end(); it++) { |
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446 |
HWTeam team(*it); |
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447 |
team.LoadFromFile(); |
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448 |
teamsList.push_back(team); |
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449 |
} |
2377 | 450 |
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451 |
if(lastid == ID_PAGE_SETUP) { // _TEAM |
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452 |
if (editedTeam) { |
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453 |
curTeamSelWidget->addTeam(*editedTeam); |
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|
454 |
} |
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455 |
} else if(lastid != ID_PAGE_GAMESTATS |
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456 |
&& lastid != ID_PAGE_INGAME |
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457 |
&& lastid != ID_PAGE_SCHEME |
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458 |
&& lastid != ID_PAGE_SELECTWEAPON) { |
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|
459 |
curTeamSelWidget->resetPlayingTeams(teamsList); |
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|
460 |
} |
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|
461 |
} else |
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462 |
if (id == ID_PAGE_GAMESTATS) |
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|
463 |
{ |
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464 |
ui.pageGameStats->renderStats(); |
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|
465 |
} |
2845 | 466 |
|
3159 | 467 |
if(id == ID_PAGE_MAIN) |
468 |
{ |
|
3324 | 469 |
ui.pageOptions->BtnNewTeam->setVisible(true); |
470 |
ui.pageOptions->BtnEditTeam->setVisible(true); |
|
471 |
ui.pageOptions->BtnDeleteTeam->setVisible(true); |
|
472 |
ui.pageOptions->CBTeamName->setVisible(true); |
|
473 |
ui.pageOptions->LblNoEditTeam->setVisible(false); |
|
3159 | 474 |
} |
475 |
||
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|
476 |
// load and save ignore/friends lists |
3159 | 477 |
if(lastid == ID_PAGE_NETGAME) // leaving a room |
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|
478 |
ui.pageNetGame->pChatWidget->saveLists(ui.pageOptions->editNetNick->text()); |
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|
479 |
else if(lastid == ID_PAGE_ROOMSLIST) // leaving the lobby |
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|
480 |
ui.pageRoomsList->chatWidget->saveLists(ui.pageOptions->editNetNick->text()); |
3159 | 481 |
|
482 |
if(id == ID_PAGE_NETGAME) // joining a room |
|
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|
483 |
ui.pageNetGame->pChatWidget->loadLists(ui.pageOptions->editNetNick->text()); |
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|
484 |
else if(id == ID_PAGE_ROOMSLIST) // joining the lobby |
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|
485 |
ui.pageRoomsList->chatWidget->loadLists(ui.pageOptions->editNetNick->text()); |
311 | 486 |
} |
487 |
||
289 | 488 |
void HWForm::GoToPage(quint8 id) |
489 |
{ |
|
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|
490 |
quint8 lastid = ui.Pages->currentIndex(); |
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|
491 |
PagesStack.push(ui.Pages->currentIndex()); |
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|
492 |
OnPageShown(id, lastid); |
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|
493 |
ui.Pages->setCurrentIndex(id); |
289 | 494 |
} |
495 |
||
496 |
void HWForm::GoBack() |
|
497 |
{ |
|
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|
498 |
quint8 id = PagesStack.isEmpty() ? ID_PAGE_MAIN : PagesStack.pop(); |
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|
499 |
quint8 curid = ui.Pages->currentIndex(); |
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|
500 |
ui.Pages->setCurrentIndex(id); |
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|
501 |
OnPageShown(id, curid); |
2377 | 502 |
|
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|
503 |
if (id == ID_PAGE_CONNECTING) |
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|
504 |
GoBack(); |
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|
505 |
if (id == ID_PAGE_NETSERVER) |
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|
506 |
GoBack(); |
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507 |
if ((!hwnet) && (id == ID_PAGE_ROOMSLIST)) |
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|
508 |
GoBack(); |
2377 | 509 |
|
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|
510 |
if ((!hwnet) || (!hwnet->isInRoom())) |
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|
511 |
if (id == ID_PAGE_NETGAME || id == ID_PAGE_NETGAME) |
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|
512 |
GoBack(); |
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|
513 |
|
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|
514 |
if (curid == ID_PAGE_ROOMSLIST) NetDisconnect(); |
1902
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|
515 |
|
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|
516 |
if (curid == ID_PAGE_SCHEME) |
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|
517 |
ammoSchemeModel->Save(); |
184 | 518 |
} |
519 |
||
530 | 520 |
void HWForm::btnExitPressed() |
521 |
{ |
|
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|
522 |
eggTimer.start(); |
530 | 523 |
} |
524 |
||
525 |
void HWForm::btnExitClicked() |
|
526 |
{ |
|
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|
527 |
if (eggTimer.elapsed() < 3000){ |
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|
528 |
#ifdef __APPLE__ |
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|
529 |
panel->showInstallController(); |
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|
530 |
#endif |
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|
531 |
close(); |
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|
532 |
} |
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|
533 |
else |
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534 |
{ |
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535 |
QPushButton * btn = findChild<QPushButton *>("imageButt"); |
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|
536 |
if (btn) |
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537 |
{ |
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538 |
btn->setIcon(QIcon(":/res/bonus.png")); |
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|
539 |
} |
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540 |
} |
530 | 541 |
} |
542 |
||
535
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|
543 |
void HWForm::IntermediateSetup() |
a14eaf35cf4b
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|
544 |
{ |
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|
545 |
quint8 id=ui.Pages->currentIndex(); |
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|
546 |
TeamSelWidget* curTeamSelWidget; |
2377 | 547 |
|
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|
548 |
if(id == ID_PAGE_MULTIPLAYER) { |
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|
549 |
curTeamSelWidget = ui.pageMultiplayer->teamsSelect; |
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|
550 |
} else { |
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|
551 |
curTeamSelWidget = ui.pageNetGame->pNetTeamsWidget; |
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|
552 |
} |
2377 | 553 |
|
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|
554 |
QList<HWTeam> teams = curTeamSelWidget->getDontPlayingTeams(); |
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|
555 |
QStringList tmnames; |
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|
556 |
for(QList<HWTeam>::iterator it = teams.begin(); it != teams.end(); ++it) { |
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|
557 |
tmnames += it->TeamName; |
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|
558 |
} |
3757 | 559 |
//UpdateTeamsLists(&tmnames); // FIXME: still need more work if teamname is updated while configuring |
560 |
UpdateTeamsLists(); |
|
535
a14eaf35cf4b
"Setup" button instead of "New team", exclude playing teams from setup
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|
561 |
|
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|
562 |
GoToPage(ID_PAGE_SETUP); |
535
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|
563 |
} |
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|
564 |
|
184 | 565 |
void HWForm::NewTeam() |
566 |
{ |
|
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|
567 |
editedTeam = new HWTeam("unnamed"); |
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|
568 |
editedTeam->SetToPage(this); |
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|
569 |
GoToPage(ID_PAGE_SETUP_TEAM); |
184 | 570 |
} |
571 |
||
572 |
void HWForm::EditTeam() |
|
573 |
{ |
|
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|
574 |
editedTeam = new HWTeam(ui.pageOptions->CBTeamName->currentText()); |
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|
575 |
editedTeam->LoadFromFile(); |
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|
576 |
editedTeam->SetToPage(this); |
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|
577 |
GoToPage(ID_PAGE_SETUP_TEAM); |
184 | 578 |
} |
579 |
||
3159 | 580 |
void HWForm::DeleteTeam() |
581 |
{ |
|
582 |
editedTeam = new HWTeam(ui.pageOptions->CBTeamName->currentText()); |
|
583 |
editedTeam->DeleteFile(); |
|
584 |
||
585 |
// Remove from lists |
|
586 |
ui.pageOptions->CBTeamName->removeItem(ui.pageOptions->CBTeamName->currentIndex()); |
|
587 |
} |
|
588 |
||
1840 | 589 |
void HWForm::RandomNames() |
590 |
{ |
|
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|
591 |
editedTeam->GetFromPage(this); |
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|
592 |
namegen->TeamRandomNames(editedTeam,FALSE); |
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|
593 |
editedTeam->SetToPage(this); |
1840 | 594 |
} |
595 |
||
596 |
void HWForm::RandomName(const int &i) |
|
597 |
{ |
|
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|
598 |
editedTeam->GetFromPage(this); |
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|
599 |
namegen->TeamRandomName(editedTeam,i); |
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|
600 |
editedTeam->SetToPage(this); |
1840 | 601 |
} |
602 |
||
184 | 603 |
void HWForm::TeamSave() |
604 |
{ |
|
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|
605 |
editedTeam->GetFromPage(this); |
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|
606 |
editedTeam->SaveToFile(); |
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|
607 |
delete editedTeam; |
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|
608 |
editedTeam=0; |
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|
609 |
UpdateTeamsLists(); |
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|
610 |
GoBack(); |
184 | 611 |
} |
612 |
||
613 |
void HWForm::TeamDiscard() |
|
614 |
{ |
|
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|
615 |
delete editedTeam; |
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|
616 |
editedTeam=0; |
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|
617 |
GoBack(); |
184 | 618 |
} |
619 |
||
620 |
void HWForm::SimpleGame() |
|
621 |
{ |
|
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|
622 |
CreateGame(0, 0, *cDefaultAmmoStore); |
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|
623 |
game->StartQuick(); |
184 | 624 |
} |
625 |
||
626 |
void HWForm::PlayDemo() |
|
627 |
{ |
|
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|
628 |
QListWidgetItem * curritem = ui.pagePlayDemo->DemosList->currentItem(); |
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|
629 |
if (!curritem) |
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changeset
|
630 |
{ |
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|
631 |
QMessageBox::critical(this, |
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changeset
|
632 |
tr("Error"), |
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changeset
|
633 |
tr("Please select record from the list above"), |
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|
634 |
tr("OK")); |
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|
635 |
return ; |
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|
636 |
} |
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|
637 |
CreateGame(0, 0, 0); |
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|
638 |
game->PlayDemo(curritem->data(Qt::UserRole).toString()); |
184 | 639 |
} |
640 |
||
666 | 641 |
void HWForm::NetConnectServer(const QString & host, quint16 port) |
416 | 642 |
{ |
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|
643 |
_NetConnect(host, port, ui.pageOptions->editNetNick->text()); |
1395 | 644 |
} |
645 |
||
646 |
void HWForm::NetConnectOfficialServer() |
|
647 |
{ |
|
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|
648 |
NetConnectServer("netserver.hedgewars.org", 46631); |
416 | 649 |
} |
650 |
||
314 | 651 |
void HWForm::_NetConnect(const QString & hostName, quint16 port, const QString & nick) |
184 | 652 |
{ |
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|
653 |
if(hwnet) { |
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changeset
|
654 |
hwnet->Disconnect(); |
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changeset
|
655 |
delete hwnet; |
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|
656 |
hwnet=0; |
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changeset
|
657 |
} |
2377 | 658 |
|
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|
659 |
ui.pageRoomsList->chatWidget->clear(); |
2377 | 660 |
|
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|
661 |
hwnet = new HWNewNet(config, ui.pageNetGame->pGameCFG, ui.pageNetGame->pNetTeamsWidget); |
637
8fa7ed5e13bd
Fix bad behavior when quickly click Connect button more than once
unc0rr
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diff
changeset
|
662 |
|
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|
663 |
GoToPage(ID_PAGE_CONNECTING); |
1800 | 664 |
|
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changeset
|
665 |
connect(hwnet, SIGNAL(showMessage(const QString &)), this, SLOT(ShowErrorMessage(const QString &)), Qt::QueuedConnection); |
1512
43742041c211
- Don't send 'Bad param' msg, as the only reason of it is just some lag
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diff
changeset
|
666 |
|
2948
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|
667 |
connect(hwnet, SIGNAL(AskForRunGame()), this, SLOT(CreateNetGame())); |
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changeset
|
668 |
connect(hwnet, SIGNAL(Connected()), this, SLOT(NetConnected())); |
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|
669 |
connect(hwnet, SIGNAL(EnteredGame()), this, SLOT(NetGameEnter())); |
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changeset
|
670 |
connect(hwnet, SIGNAL(LeftRoom()), this, SLOT(NetLeftRoom())); |
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changeset
|
671 |
connect(hwnet, SIGNAL(AddNetTeam(const HWTeam&)), this, SLOT(AddNetTeam(const HWTeam&))); |
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changeset
|
672 |
connect(ui.pageNetGame->BtnBack, SIGNAL(clicked()), hwnet, SLOT(partRoom())); |
329
4c3aad46baa5
Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
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328
diff
changeset
|
673 |
|
1874 | 674 |
// rooms list page stuff |
2948
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changeset
|
675 |
connect(hwnet, SIGNAL(roomsList(const QStringList&)), |
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changeset
|
676 |
ui.pageRoomsList, SLOT(setRoomsList(const QStringList&))); |
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changeset
|
677 |
connect(hwnet, SIGNAL(adminAccess(bool)), |
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changeset
|
678 |
ui.pageRoomsList, SLOT(setAdmin(bool))); |
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changeset
|
679 |
connect(hwnet, SIGNAL(adminAccess(bool)), |
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changeset
|
680 |
ui.pageRoomsList->chatWidget, SLOT(adminAccess(bool))); |
2377 | 681 |
|
2948
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changeset
|
682 |
connect(hwnet, SIGNAL(serverMessage(const QString&)), |
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changeset
|
683 |
ui.pageRoomsList->chatWidget, SLOT(onServerMessage(const QString&))); |
1584
90f6a5abad17
Save much space for chat widget on lobby page by removing server message widget (now this messages goes to chat)
unc0rr
parents:
1577
diff
changeset
|
684 |
|
2948
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changeset
|
685 |
connect(ui.pageRoomsList, SIGNAL(askForCreateRoom(const QString &)), |
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changeset
|
686 |
hwnet, SLOT(CreateRoom(const QString&))); |
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changeset
|
687 |
connect(ui.pageRoomsList, SIGNAL(askForJoinRoom(const QString &)), |
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changeset
|
688 |
hwnet, SLOT(JoinRoom(const QString&))); |
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changeset
|
689 |
// connect(ui.pageRoomsList, SIGNAL(askForCreateRoom(const QString &)), |
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changeset
|
690 |
// this, SLOT(NetGameMaster())); |
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changeset
|
691 |
// connect(ui.pageRoomsList, SIGNAL(askForJoinRoom(const QString &)), |
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changeset
|
692 |
// this, SLOT(NetGameSlave())); |
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changeset
|
693 |
connect(ui.pageRoomsList, SIGNAL(askForRoomList()), |
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parents:
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diff
changeset
|
694 |
hwnet, SLOT(askRoomsList())); |
1313
f4c54e9e1b8c
- Introduce a bit of state miachine in client code (should be more robust and verbosive now)
unc0rr
parents:
1312
diff
changeset
|
695 |
|
2345
daf1785f2337
- Frontend: reorganize code controlling widgets state, fix problems getting room admin status
unc0rr
parents:
2261
diff
changeset
|
696 |
// room status stuff |
2948
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changeset
|
697 |
connect(hwnet, SIGNAL(roomMaster(bool)), |
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changeset
|
698 |
this, SLOT(NetGameChangeStatus(bool))); |
2345
daf1785f2337
- Frontend: reorganize code controlling widgets state, fix problems getting room admin status
unc0rr
parents:
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diff
changeset
|
699 |
|
1874 | 700 |
// net page stuff |
2948
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changeset
|
701 |
connect(hwnet, SIGNAL(chatStringFromNet(const QString&)), |
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changeset
|
702 |
ui.pageNetGame->pChatWidget, SLOT(onChatString(const QString&))); |
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changeset
|
703 |
connect(hwnet, SIGNAL(setReadyStatus(const QString &, bool)), |
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parents:
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diff
changeset
|
704 |
ui.pageNetGame->pChatWidget, SLOT(setReadyStatus(const QString &, bool))); |
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changeset
|
705 |
connect(hwnet, SIGNAL(chatStringFromMe(const QString&)), |
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changeset
|
706 |
ui.pageNetGame->pChatWidget, SLOT(onChatString(const QString&))); |
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changeset
|
707 |
connect(hwnet, SIGNAL(roomMaster(bool)), |
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changeset
|
708 |
ui.pageNetGame->pChatWidget, SLOT(adminAccess(bool))); |
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changeset
|
709 |
connect(ui.pageNetGame->pChatWidget, SIGNAL(chatLine(const QString&)), |
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parents:
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changeset
|
710 |
hwnet, SLOT(chatLineToNet(const QString&))); |
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changeset
|
711 |
connect(ui.pageNetGame->BtnGo, SIGNAL(clicked()), hwnet, SLOT(ToggleReady())); |
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parents:
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changeset
|
712 |
connect(hwnet, SIGNAL(setMyReadyStatus(bool)), |
3f21a9dc93d0
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diff
changeset
|
713 |
ui.pageNetGame, SLOT(setReadyStatus(bool))); |
1577 | 714 |
|
1874 | 715 |
// chat widget actions |
2948
3f21a9dc93d0
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changeset
|
716 |
connect(ui.pageNetGame->pChatWidget, SIGNAL(kick(const QString&)), |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
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diff
changeset
|
717 |
hwnet, SLOT(kickPlayer(const QString&))); |
3f21a9dc93d0
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changeset
|
718 |
connect(ui.pageNetGame->pChatWidget, SIGNAL(ban(const QString&)), |
3f21a9dc93d0
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changeset
|
719 |
hwnet, SLOT(banPlayer(const QString&))); |
3f21a9dc93d0
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changeset
|
720 |
connect(ui.pageNetGame->pChatWidget, SIGNAL(info(const QString&)), |
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changeset
|
721 |
hwnet, SLOT(infoPlayer(const QString&))); |
3f21a9dc93d0
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changeset
|
722 |
connect(ui.pageNetGame->pChatWidget, SIGNAL(follow(const QString&)), |
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changeset
|
723 |
hwnet, SLOT(followPlayer(const QString&))); |
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|
724 |
connect(ui.pageRoomsList->chatWidget, SIGNAL(kick(const QString&)), |
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|
725 |
hwnet, SLOT(kickPlayer(const QString&))); |
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changeset
|
726 |
connect(ui.pageRoomsList->chatWidget, SIGNAL(ban(const QString&)), |
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changeset
|
727 |
hwnet, SLOT(banPlayer(const QString&))); |
3f21a9dc93d0
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changeset
|
728 |
connect(ui.pageRoomsList->chatWidget, SIGNAL(info(const QString&)), |
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changeset
|
729 |
hwnet, SLOT(infoPlayer(const QString&))); |
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changeset
|
730 |
connect(ui.pageRoomsList->chatWidget, SIGNAL(follow(const QString&)), |
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diff
changeset
|
731 |
hwnet, SLOT(followPlayer(const QString&))); |
1566
6b63c75fdc68
Start work on lobby: add/remove nick from the list on join/quit
unc0rr
parents:
1531
diff
changeset
|
732 |
|
1874 | 733 |
// chatting |
2948
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|
734 |
connect(ui.pageRoomsList->chatWidget, SIGNAL(chatLine(const QString&)), |
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|
735 |
hwnet, SLOT(chatLineToLobby(const QString&))); |
3f21a9dc93d0
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changeset
|
736 |
connect(hwnet, SIGNAL(chatStringLobby(const QString&)), |
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|
737 |
ui.pageRoomsList->chatWidget, SLOT(onChatString(const QString&))); |
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|
738 |
connect(hwnet, SIGNAL(chatStringFromMeLobby(const QString&)), |
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changeset
|
739 |
ui.pageRoomsList->chatWidget, SLOT(onChatString(const QString&))); |
1568 | 740 |
|
1874 | 741 |
// nick list stuff |
2948
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changeset
|
742 |
connect(hwnet, SIGNAL(nickAdded(const QString&, bool)), |
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changeset
|
743 |
ui.pageNetGame->pChatWidget, SLOT(nickAdded(const QString&, bool))); |
3f21a9dc93d0
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|
744 |
connect(hwnet, SIGNAL(nickRemoved(const QString&)), |
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changeset
|
745 |
ui.pageNetGame->pChatWidget, SLOT(nickRemoved(const QString&))); |
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changeset
|
746 |
connect(hwnet, SIGNAL(nickAddedLobby(const QString&, bool)), |
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changeset
|
747 |
ui.pageRoomsList->chatWidget, SLOT(nickAdded(const QString&, bool))); |
3f21a9dc93d0
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changeset
|
748 |
connect(hwnet, SIGNAL(nickRemovedLobby(const QString&)), |
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changeset
|
749 |
ui.pageRoomsList->chatWidget, SLOT(nickRemoved(const QString&))); |
461 | 750 |
|
1874 | 751 |
// teams selecting stuff |
2948
3f21a9dc93d0
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changeset
|
752 |
connect(ui.pageNetGame->pNetTeamsWidget, SIGNAL(hhogsNumChanged(const HWTeam&)), |
3f21a9dc93d0
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changeset
|
753 |
hwnet, SLOT(onHedgehogsNumChanged(const HWTeam&))); |
3f21a9dc93d0
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changeset
|
754 |
connect(ui.pageNetGame->pNetTeamsWidget, SIGNAL(teamColorChanged(const HWTeam&)), |
3f21a9dc93d0
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changeset
|
755 |
hwnet, SLOT(onTeamColorChanged(const HWTeam&))); |
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changeset
|
756 |
connect(ui.pageNetGame->pNetTeamsWidget, SIGNAL(teamWillPlay(HWTeam)), hwnet, SLOT(AddTeam(HWTeam))); |
3f21a9dc93d0
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changeset
|
757 |
connect(ui.pageNetGame->pNetTeamsWidget, SIGNAL(acceptRequested(HWTeam)), hwnet, SLOT(AddTeam(HWTeam))); |
3f21a9dc93d0
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changeset
|
758 |
connect(ui.pageNetGame->pNetTeamsWidget, SIGNAL(teamNotPlaying(const HWTeam&)), hwnet, SLOT(RemoveTeam(const HWTeam&))); |
3f21a9dc93d0
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changeset
|
759 |
connect(hwnet, SIGNAL(hhnumChanged(const HWTeam&)), |
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changeset
|
760 |
ui.pageNetGame->pNetTeamsWidget, SLOT(changeHHNum(const HWTeam&))); |
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changeset
|
761 |
connect(hwnet, SIGNAL(teamColorChanged(const HWTeam&)), |
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diff
changeset
|
762 |
ui.pageNetGame->pNetTeamsWidget, SLOT(changeTeamColor(const HWTeam&))); |
1874 | 763 |
|
1924 | 764 |
// admin stuff |
3283 | 765 |
connect(hwnet, SIGNAL(serverMessageNew(const QString&)), ui.pageAdmin, SLOT(serverMessageNew(const QString &))); |
766 |
connect(hwnet, SIGNAL(serverMessageOld(const QString&)), ui.pageAdmin, SLOT(serverMessageOld(const QString &))); |
|
767 |
connect(hwnet, SIGNAL(latestProtocolVar(int)), ui.pageAdmin, SLOT(protocol(int))); |
|
768 |
connect(ui.pageAdmin, SIGNAL(setServerMessageNew(const QString&)), hwnet, SLOT(setServerMessageNew(const QString &))); |
|
769 |
connect(ui.pageAdmin, SIGNAL(setServerMessageOld(const QString&)), hwnet, SLOT(setServerMessageOld(const QString &))); |
|
770 |
connect(ui.pageAdmin, SIGNAL(setProtocol(int)), hwnet, SLOT(setLatestProtocolVar(int))); |
|
771 |
connect(ui.pageAdmin, SIGNAL(askServerVars()), hwnet, SLOT(askServerVars())); |
|
2948
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changeset
|
772 |
connect(ui.pageAdmin->pbClearAccountsCache, SIGNAL(clicked()), hwnet, SLOT(clearAccountsCache())); |
1924 | 773 |
|
1898
f0ab0c77946d
Send scheme data over net (but recieving part isn't implemented yet)
unc0rr
parents:
1897
diff
changeset
|
774 |
// disconnect |
2948
3f21a9dc93d0
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diff
changeset
|
775 |
connect(hwnet, SIGNAL(Disconnected()), this, SLOT(ForcedDisconnect()), Qt::QueuedConnection); |
2377 | 776 |
|
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changeset
|
777 |
hwnet->Connect(hostName, port, nick); |
184 | 778 |
} |
779 |
||
314 | 780 |
void HWForm::NetConnect() |
781 |
{ |
|
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changeset
|
782 |
HWHostPortDialog * hpd = new HWHostPortDialog(this); |
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changeset
|
783 |
hpd->leHost->setText(*netHost); |
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diff
changeset
|
784 |
hpd->sbPort->setValue(netPort); |
653
4f44fc06ca45
Class to ask host/port to connect to ('Specify' button on PageNet)
unc0rr
parents:
647
diff
changeset
|
785 |
|
2948
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changeset
|
786 |
if (hpd->exec() == QDialog::Accepted) |
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changeset
|
787 |
{ |
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changeset
|
788 |
config->SaveOptions(); |
3f21a9dc93d0
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changeset
|
789 |
delete netHost; |
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changeset
|
790 |
netHost = new QString(hpd->leHost->text()); |
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changeset
|
791 |
netPort = hpd->sbPort->value(); |
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changeset
|
792 |
NetConnectServer(*netHost, netPort); |
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changeset
|
793 |
} |
314 | 794 |
} |
795 |
||
796 |
void HWForm::NetStartServer() |
|
797 |
{ |
|
2948
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changeset
|
798 |
config->SaveOptions(); |
636 | 799 |
|
2948
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changeset
|
800 |
pnetserver = new HWNetServer; |
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changeset
|
801 |
if(!pnetserver->StartServer(ui.pageNetServer->sbPort->value())) |
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changeset
|
802 |
{ |
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changeset
|
803 |
QMessageBox::critical(0, tr("Error"), |
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parents:
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diff
changeset
|
804 |
tr("Unable to start the server")); |
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changeset
|
805 |
delete pnetserver; |
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changeset
|
806 |
pnetserver = 0; |
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changeset
|
807 |
return; |
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changeset
|
808 |
} |
672
08ed55ea1e2a
- Fix a bug when server fails to start, and then connecting to another server on the same host (strange, the fix won't work on my machine)
unc0rr
parents:
668
diff
changeset
|
809 |
|
2948
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changeset
|
810 |
QTimer::singleShot(250, this, SLOT(AsyncNetServerStart())); |
672
08ed55ea1e2a
- Fix a bug when server fails to start, and then connecting to another server on the same host (strange, the fix won't work on my machine)
unc0rr
parents:
668
diff
changeset
|
811 |
|
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changeset
|
812 |
pRegisterServer = new HWNetUdpServer(0, |
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changeset
|
813 |
ui.pageNetServer->leServerDescr->text(), |
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changeset
|
814 |
ui.pageNetServer->sbPort->value()); |
1418 | 815 |
} |
816 |
||
817 |
void HWForm::AsyncNetServerStart() |
|
818 |
{ |
|
2948
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changeset
|
819 |
NetConnectServer("localhost", pnetserver->getRunningPort()); |
314 | 820 |
} |
821 |
||
184 | 822 |
void HWForm::NetDisconnect() |
823 |
{ |
|
2948
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changeset
|
824 |
//qDebug("NetDisconnect"); |
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|
825 |
if(hwnet) { |
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changeset
|
826 |
hwnet->Disconnect(); |
3f21a9dc93d0
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changeset
|
827 |
delete hwnet; |
3f21a9dc93d0
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changeset
|
828 |
hwnet = 0; |
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changeset
|
829 |
} |
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|
830 |
if(pnetserver) { |
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changeset
|
831 |
if (pRegisterServer) |
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changeset
|
832 |
{ |
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changeset
|
833 |
pRegisterServer->unregister(); |
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|
834 |
pRegisterServer = 0; |
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changeset
|
835 |
} |
659 | 836 |
|
2948
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changeset
|
837 |
pnetserver->StopServer(); |
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changeset
|
838 |
delete pnetserver; |
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changeset
|
839 |
pnetserver = 0; |
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changeset
|
840 |
} |
184 | 841 |
} |
842 |
||
383 | 843 |
void HWForm::ForcedDisconnect() |
844 |
{ |
|
2948
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changeset
|
845 |
if(pnetserver) return; // we have server - let it care of all things |
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|
846 |
if (hwnet) { |
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|
847 |
hwnet->deleteLater(); |
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changeset
|
848 |
hwnet = 0; |
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changeset
|
849 |
QMessageBox::warning(this, QMessageBox::tr("Network"), |
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changeset
|
850 |
QMessageBox::tr("Connection to server is lost")); |
2377 | 851 |
|
2948
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changeset
|
852 |
} |
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changeset
|
853 |
if (ui.Pages->currentIndex() != ID_PAGE_NET) GoBack(); |
383 | 854 |
} |
855 |
||
1311 | 856 |
void HWForm::NetConnected() |
857 |
{ |
|
2948
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changeset
|
858 |
GoToPage(ID_PAGE_ROOMSLIST); |
1311 | 859 |
} |
860 |
||
184 | 861 |
void HWForm::NetGameEnter() |
862 |
{ |
|
2948
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|
863 |
ui.pageNetGame->pChatWidget->clear(); |
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changeset
|
864 |
GoToPage(ID_PAGE_NETGAME); |
184 | 865 |
} |
866 |
||
339
7535ab6c3820
Run game message added, team and config info provided for net game
displacer
parents:
338
diff
changeset
|
867 |
void HWForm::AddNetTeam(const HWTeam& team) |
184 | 868 |
{ |
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diff
changeset
|
869 |
ui.pageNetGame->pNetTeamsWidget->addTeam(team); |
184 | 870 |
} |
871 |
||
872 |
void HWForm::StartMPGame() |
|
873 |
{ |
|
2948
3f21a9dc93d0
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changeset
|
874 |
QString ammo; |
3f21a9dc93d0
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|
875 |
ammo = ui.pageMultiplayer->gameCFG->WeaponsName->itemData( |
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|
876 |
ui.pageMultiplayer->gameCFG->WeaponsName->currentIndex() |
3f21a9dc93d0
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changeset
|
877 |
).toString(); |
696 | 878 |
|
2948
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changeset
|
879 |
CreateGame(ui.pageMultiplayer->gameCFG, ui.pageMultiplayer->teamsSelect, ammo); |
306 | 880 |
|
2948
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|
881 |
game->StartLocal(); |
184 | 882 |
} |
306 | 883 |
|
884 |
void HWForm::GameStateChanged(GameState gameState) |
|
885 |
{ |
|
2948
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changeset
|
886 |
switch(gameState) { |
3f21a9dc93d0
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changeset
|
887 |
case gsStarted: { |
3f21a9dc93d0
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|
888 |
Music(false); |
3f21a9dc93d0
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|
889 |
if (wBackground) wBackground->stopAnimation(); |
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changeset
|
890 |
GoToPage(ID_PAGE_INGAME); |
3f21a9dc93d0
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|
891 |
ui.pageGameStats->clear(); |
3f21a9dc93d0
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diff
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|
892 |
if (pRegisterServer) |
3f21a9dc93d0
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diff
changeset
|
893 |
{ |
3f21a9dc93d0
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changeset
|
894 |
pRegisterServer->unregister(); |
3f21a9dc93d0
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changeset
|
895 |
pRegisterServer = 0; |
3f21a9dc93d0
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changeset
|
896 |
} |
3f21a9dc93d0
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|
897 |
//setVisible(false); |
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|
898 |
setFocusPolicy(Qt::NoFocus); |
3f21a9dc93d0
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changeset
|
899 |
break; |
3f21a9dc93d0
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changeset
|
900 |
} |
3f21a9dc93d0
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|
901 |
case gsFinished: { |
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|
902 |
//setVisible(true); |
3f21a9dc93d0
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|
903 |
setFocusPolicy(Qt::StrongFocus); |
3f21a9dc93d0
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changeset
|
904 |
GoBack(); |
3f21a9dc93d0
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|
905 |
Music(ui.pageOptions->CBEnableFrontendMusic->isChecked()); |
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|
906 |
if (wBackground) wBackground->startAnimation(); |
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changeset
|
907 |
GoToPage(ID_PAGE_GAMESTATS); |
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changeset
|
908 |
if (hwnet) hwnet->gameFinished(); |
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changeset
|
909 |
break; |
3f21a9dc93d0
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changeset
|
910 |
} |
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|
911 |
default: { |
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|
912 |
//setVisible(true); |
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changeset
|
913 |
setFocusPolicy(Qt::StrongFocus); |
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changeset
|
914 |
quint8 id = ui.Pages->currentIndex(); |
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|
915 |
if (id == ID_PAGE_INGAME) { |
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|
916 |
GoBack(); |
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changeset
|
917 |
Music(ui.pageOptions->CBEnableFrontendMusic->isChecked()); |
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changeset
|
918 |
if (wBackground) wBackground->startAnimation(); |
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changeset
|
919 |
if (hwnet) hwnet->gameFinished(); |
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|
920 |
} |
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|
921 |
}; |
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|
922 |
} |
307 | 923 |
} |
924 |
||
696 | 925 |
void HWForm::CreateGame(GameCFGWidget * gamecfg, TeamSelWidget* pTeamSelWidget, QString ammo) |
306 | 926 |
{ |
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|
927 |
game = new HWGame(config, gamecfg, ammo, pTeamSelWidget); |
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changeset
|
928 |
connect(game, SIGNAL(GameStateChanged(GameState)), this, SLOT(GameStateChanged(GameState))); |
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changeset
|
929 |
connect(game, SIGNAL(GameStats(char, const QString &)), ui.pageGameStats, SLOT(GameStats(char, const QString &))); |
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changeset
|
930 |
connect(game, SIGNAL(ErrorMessage(const QString &)), this, SLOT(ShowErrorMessage(const QString &)), Qt::QueuedConnection); |
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changeset
|
931 |
connect(game, SIGNAL(HaveRecord(bool, const QByteArray &)), this, SLOT(GetRecord(bool, const QByteArray &))); |
306 | 932 |
} |
425 | 933 |
|
934 |
void HWForm::ShowErrorMessage(const QString & msg) |
|
935 |
{ |
|
2948
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changeset
|
936 |
QMessageBox::warning(this, |
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changeset
|
937 |
"Hedgewars", |
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changeset
|
938 |
msg); |
425 | 939 |
} |
533 | 940 |
|
941 |
void HWForm::GetRecord(bool isDemo, const QByteArray & record) |
|
942 |
{ |
|
2948
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changeset
|
943 |
QString filename; |
3f21a9dc93d0
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changeset
|
944 |
QByteArray demo = record; |
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changeset
|
945 |
QString recordFileName = |
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changeset
|
946 |
config->appendDateTimeToRecordName() ? |
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changeset
|
947 |
QDateTime::currentDateTime().toString("yyyy-MM-dd_hh-mm") : |
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parents:
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changeset
|
948 |
"LastRound"; |
1487
b4cc59a6d50a
Add an option to name records with current date and time
unc0rr
parents:
1427
diff
changeset
|
949 |
|
2948
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changeset
|
950 |
if (isDemo) |
3f21a9dc93d0
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changeset
|
951 |
{ |
3f21a9dc93d0
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changeset
|
952 |
demo.replace(QByteArray("\x02TL"), QByteArray("\x02TD")); |
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changeset
|
953 |
demo.replace(QByteArray("\x02TN"), QByteArray("\x02TD")); |
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changeset
|
954 |
demo.replace(QByteArray("\x02TS"), QByteArray("\x02TD")); |
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changeset
|
955 |
filename = cfgdir->absolutePath() + "/Demos/" + recordFileName + "." + *cProtoVer + ".hwd"; |
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changeset
|
956 |
} else |
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changeset
|
957 |
{ |
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changeset
|
958 |
demo.replace(QByteArray("\x02TL"), QByteArray("\x02TS")); |
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diff
changeset
|
959 |
demo.replace(QByteArray("\x02TN"), QByteArray("\x02TS")); |
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changeset
|
960 |
filename = cfgdir->absolutePath() + "/Saves/" + recordFileName + "." + *cProtoVer + ".hws"; |
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changeset
|
961 |
} |
533 | 962 |
|
963 |
||
2948
3f21a9dc93d0
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changeset
|
964 |
QFile demofile(filename); |
3f21a9dc93d0
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changeset
|
965 |
if (!demofile.open(QIODevice::WriteOnly)) |
3f21a9dc93d0
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parents:
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diff
changeset
|
966 |
{ |
3f21a9dc93d0
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changeset
|
967 |
ShowErrorMessage(tr("Cannot save record to file %1").arg(filename)); |
3f21a9dc93d0
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parents:
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diff
changeset
|
968 |
return ; |
3f21a9dc93d0
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changeset
|
969 |
} |
3f21a9dc93d0
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changeset
|
970 |
demofile.write(demo.constData(), demo.size()); |
3f21a9dc93d0
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changeset
|
971 |
demofile.close(); |
533 | 972 |
} |
587 | 973 |
|
974 |
void HWForm::StartTraining() |
|
975 |
{ |
|
2948
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changeset
|
976 |
CreateGame(0, 0, 0); |
587 | 977 |
|
3760 | 978 |
game->StartTraining(ui.pageTraining->CBSelect->itemData(ui.pageTraining->CBSelect->currentIndex()).toString()); |
979 |
} |
|
980 |
||
981 |
void HWForm::StartCampaign() |
|
982 |
{ |
|
983 |
CreateGame(0, 0, 0); |
|
984 |
||
985 |
game->StartCampaign(ui.pageCampaign->CBSelect->itemData(ui.pageCampaign->CBSelect->currentIndex()).toString()); |
|
587 | 986 |
} |
660 | 987 |
|
988 |
void HWForm::CreateNetGame() |
|
989 |
{ |
|
2948
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changeset
|
990 |
QString ammo; |
3f21a9dc93d0
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changeset
|
991 |
ammo = ui.pageNetGame->pGameCFG->WeaponsName->itemData( |
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parents:
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diff
changeset
|
992 |
ui.pageNetGame->pGameCFG->WeaponsName->currentIndex() |
3f21a9dc93d0
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diff
changeset
|
993 |
).toString(); |
1517 | 994 |
|
2948
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changeset
|
995 |
CreateGame(ui.pageNetGame->pGameCFG, ui.pageNetGame->pNetTeamsWidget, ammo); |
660 | 996 |
|
2948
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changeset
|
997 |
connect(game, SIGNAL(SendNet(const QByteArray &)), hwnet, SLOT(SendNet(const QByteArray &))); |
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changeset
|
998 |
connect(game, SIGNAL(SendChat(const QString &)), hwnet, SLOT(chatLineToNet(const QString &))); |
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parents:
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changeset
|
999 |
connect(game, SIGNAL(SendTeamMessage(const QString &)), hwnet, SLOT(SendTeamMessage(const QString &))); |
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changeset
|
1000 |
connect(hwnet, SIGNAL(FromNet(const QByteArray &)), game, SLOT(FromNet(const QByteArray &))); |
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changeset
|
1001 |
connect(hwnet, SIGNAL(chatStringFromNet(const QString &)), game, SLOT(FromNetChat(const QString &))); |
660 | 1002 |
|
2948
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|
1003 |
game->StartNet(); |
660 | 1004 |
} |
674 | 1005 |
|
1006 |
void HWForm::closeEvent(QCloseEvent *event) |
|
1007 |
{ |
|
2822 | 1008 |
#ifdef USE_XFIRE |
2948
3f21a9dc93d0
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changeset
|
1009 |
xfire_free(); |
2822 | 1010 |
#endif |
2948
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changeset
|
1011 |
config->SaveOptions(); |
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changeset
|
1012 |
event->accept(); |
674 | 1013 |
} |
1235 | 1014 |
|
1015 |
void HWForm::Music(bool checked) |
|
1016 |
{ |
|
2948
3f21a9dc93d0
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changeset
|
1017 |
if (checked) |
3f21a9dc93d0
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changeset
|
1018 |
sdli.StartMusic(); |
3f21a9dc93d0
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changeset
|
1019 |
else |
3f21a9dc93d0
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changeset
|
1020 |
sdli.StopMusic(); |
1235 | 1021 |
} |
1409
d1cbe4a57ebf
Add button for controlling room options (no usefull yet)
unc0rr
parents:
1405
diff
changeset
|
1022 |
|
2345
daf1785f2337
- Frontend: reorganize code controlling widgets state, fix problems getting room admin status
unc0rr
parents:
2261
diff
changeset
|
1023 |
void HWForm::NetGameChangeStatus(bool isMaster) |
daf1785f2337
- Frontend: reorganize code controlling widgets state, fix problems getting room admin status
unc0rr
parents:
2261
diff
changeset
|
1024 |
{ |
2948
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changeset
|
1025 |
if (isMaster) |
3f21a9dc93d0
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changeset
|
1026 |
NetGameMaster(); |
3f21a9dc93d0
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changeset
|
1027 |
else |
3f21a9dc93d0
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parents:
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diff
changeset
|
1028 |
NetGameSlave(); |
2345
daf1785f2337
- Frontend: reorganize code controlling widgets state, fix problems getting room admin status
unc0rr
parents:
2261
diff
changeset
|
1029 |
} |
daf1785f2337
- Frontend: reorganize code controlling widgets state, fix problems getting room admin status
unc0rr
parents:
2261
diff
changeset
|
1030 |
|
1409
d1cbe4a57ebf
Add button for controlling room options (no usefull yet)
unc0rr
parents:
1405
diff
changeset
|
1031 |
void HWForm::NetGameMaster() |
d1cbe4a57ebf
Add button for controlling room options (no usefull yet)
unc0rr
parents:
1405
diff
changeset
|
1032 |
{ |
2948
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changeset
|
1033 |
ui.pageNetGame->setMasterMode(true); |
3f21a9dc93d0
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changeset
|
1034 |
ui.pageNetGame->restrictJoins->setChecked(false); |
3f21a9dc93d0
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unc0rr
parents:
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diff
changeset
|
1035 |
ui.pageNetGame->restrictTeamAdds->setChecked(false); |
3f21a9dc93d0
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unc0rr
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|
1036 |
ui.pageNetGame->pGameCFG->GameSchemes->setModel(ammoSchemeModel); |
3f21a9dc93d0
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|
1037 |
ui.pageNetGame->pGameCFG->setEnabled(true); |
3f21a9dc93d0
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|
1038 |
ui.pageNetGame->pNetTeamsWidget->setInteractivity(true); |
2377 | 1039 |
|
2948
3f21a9dc93d0
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|
1040 |
if (hwnet) |
3f21a9dc93d0
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changeset
|
1041 |
{ |
3f21a9dc93d0
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changeset
|
1042 |
// disconnect connections first to ensure their inexistance and not to connect twice |
3f21a9dc93d0
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unc0rr
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changeset
|
1043 |
ui.pageNetGame->BtnStart->disconnect(hwnet); |
3f21a9dc93d0
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unc0rr
parents:
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changeset
|
1044 |
ui.pageNetGame->restrictJoins->disconnect(hwnet); |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
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changeset
|
1045 |
ui.pageNetGame->restrictTeamAdds->disconnect(hwnet); |
3f21a9dc93d0
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unc0rr
parents:
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changeset
|
1046 |
connect(ui.pageNetGame->BtnStart, SIGNAL(clicked()), hwnet, SLOT(startGame())); |
3f21a9dc93d0
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unc0rr
parents:
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changeset
|
1047 |
connect(ui.pageNetGame->restrictJoins, SIGNAL(triggered()), hwnet, SLOT(toggleRestrictJoins())); |
3f21a9dc93d0
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unc0rr
parents:
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changeset
|
1048 |
connect(ui.pageNetGame->restrictTeamAdds, SIGNAL(triggered()), hwnet, SLOT(toggleRestrictTeamAdds())); |
3f21a9dc93d0
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changeset
|
1049 |
connect(ui.pageNetGame->pGameCFG->GameSchemes->model(), |
3f21a9dc93d0
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changeset
|
1050 |
SIGNAL(dataChanged(const QModelIndex &, const QModelIndex &)), |
3f21a9dc93d0
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changeset
|
1051 |
ui.pageNetGame->pGameCFG, |
3f21a9dc93d0
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unc0rr
parents:
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changeset
|
1052 |
SLOT(resendSchemeData()) |
3f21a9dc93d0
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unc0rr
parents:
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changeset
|
1053 |
); |
3f21a9dc93d0
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unc0rr
parents:
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changeset
|
1054 |
} |
1409
d1cbe4a57ebf
Add button for controlling room options (no usefull yet)
unc0rr
parents:
1405
diff
changeset
|
1055 |
} |
d1cbe4a57ebf
Add button for controlling room options (no usefull yet)
unc0rr
parents:
1405
diff
changeset
|
1056 |
|
d1cbe4a57ebf
Add button for controlling room options (no usefull yet)
unc0rr
parents:
1405
diff
changeset
|
1057 |
void HWForm::NetGameSlave() |
d1cbe4a57ebf
Add button for controlling room options (no usefull yet)
unc0rr
parents:
1405
diff
changeset
|
1058 |
{ |
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
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changeset
|
1059 |
ui.pageNetGame->pGameCFG->setEnabled(false); |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
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diff
changeset
|
1060 |
ui.pageNetGame->pNetTeamsWidget->setInteractivity(false); |
2377 | 1061 |
|
2948
3f21a9dc93d0
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unc0rr
parents:
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diff
changeset
|
1062 |
if (hwnet) |
3f21a9dc93d0
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unc0rr
parents:
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diff
changeset
|
1063 |
{ |
3f21a9dc93d0
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unc0rr
parents:
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changeset
|
1064 |
NetAmmoSchemeModel * netAmmo = new NetAmmoSchemeModel(hwnet); |
3f21a9dc93d0
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unc0rr
parents:
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changeset
|
1065 |
connect(hwnet, SIGNAL(netSchemeConfig(QStringList &)), netAmmo, SLOT(setNetSchemeConfig(QStringList &))); |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
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diff
changeset
|
1066 |
ui.pageNetGame->pGameCFG->GameSchemes->setModel(netAmmo); |
1899
5763f46d7486
Sync schemes config over net should work now (untested)
unc0rr
parents:
1898
diff
changeset
|
1067 |
|
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
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diff
changeset
|
1068 |
ui.pageNetGame->pGameCFG->GameSchemes->view()->disconnect(hwnet); |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
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diff
changeset
|
1069 |
connect(hwnet, SIGNAL(netSchemeConfig(QStringList &)), |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
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changeset
|
1070 |
this, SLOT(selectFirstNetScheme())); |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
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diff
changeset
|
1071 |
} |
1899
5763f46d7486
Sync schemes config over net should work now (untested)
unc0rr
parents:
1898
diff
changeset
|
1072 |
|
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2874
diff
changeset
|
1073 |
ui.pageNetGame->setMasterMode(false); |
1409
d1cbe4a57ebf
Add button for controlling room options (no usefull yet)
unc0rr
parents:
1405
diff
changeset
|
1074 |
} |
1600 | 1075 |
|
1899
5763f46d7486
Sync schemes config over net should work now (untested)
unc0rr
parents:
1898
diff
changeset
|
1076 |
void HWForm::selectFirstNetScheme() |
5763f46d7486
Sync schemes config over net should work now (untested)
unc0rr
parents:
1898
diff
changeset
|
1077 |
{ |
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2874
diff
changeset
|
1078 |
ui.pageNetGame->pGameCFG->GameSchemes->setCurrentIndex(0); |
1899
5763f46d7486
Sync schemes config over net should work now (untested)
unc0rr
parents:
1898
diff
changeset
|
1079 |
} |
5763f46d7486
Sync schemes config over net should work now (untested)
unc0rr
parents:
1898
diff
changeset
|
1080 |
|
1600 | 1081 |
void HWForm::NetLeftRoom() |
1082 |
{ |
|
2948
3f21a9dc93d0
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unc0rr
parents:
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changeset
|
1083 |
if (ui.Pages->currentIndex() == ID_PAGE_NETGAME) |
3f21a9dc93d0
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unc0rr
parents:
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diff
changeset
|
1084 |
GoBack(); |
3f21a9dc93d0
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unc0rr
parents:
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diff
changeset
|
1085 |
else |
3f21a9dc93d0
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parents:
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diff
changeset
|
1086 |
qWarning("Left room while not in room"); |
1600 | 1087 |
} |
2012 | 1088 |
|
1089 |
void HWForm::resizeEvent(QResizeEvent * event) |
|
1090 |
{ |
|
2948
3f21a9dc93d0
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changeset
|
1091 |
int w = event->size().width(); |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
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changeset
|
1092 |
int h = event->size().height(); |
2098
c977d7f2aa09
Toggle for stars ("frontend effects") - also turns off optimisations for stars that were causing problems onone machine
nemo
parents:
2080
diff
changeset
|
1093 |
if (wBackground) { |
c977d7f2aa09
Toggle for stars ("frontend effects") - also turns off optimisations for stars that were causing problems onone machine
nemo
parents:
2080
diff
changeset
|
1094 |
wBackground->setFixedSize(w, h); |
c977d7f2aa09
Toggle for stars ("frontend effects") - also turns off optimisations for stars that were causing problems onone machine
nemo
parents:
2080
diff
changeset
|
1095 |
wBackground->move(0, 0); |
c977d7f2aa09
Toggle for stars ("frontend effects") - also turns off optimisations for stars that were causing problems onone machine
nemo
parents:
2080
diff
changeset
|
1096 |
} |
2012 | 1097 |
} |
3760 | 1098 |
|
1099 |
void HWForm::UpdateCampaignPage(int index) |
|
1100 |
{ |
|
1101 |
HWTeam team(ui.pageCampaign->CBTeam->currentText()); |
|
1102 |
ui.pageCampaign->CBSelect->clear(); |
|
1103 |
||
1104 |
QDir tmpdir; |
|
1105 |
tmpdir.cd(datadir->absolutePath()); |
|
1106 |
tmpdir.cd("Missions/Campaign"); |
|
1107 |
tmpdir.setFilter(QDir::Files); |
|
1108 |
QStringList entries = tmpdir.entryList(QStringList("*#*.lua")); |
|
1109 |
//entries.sort(); |
|
1110 |
for(int i = 0; (i < entries.count()) && (i <= team.CampaignProgress); i++) |
|
1111 |
ui.pageCampaign->CBSelect->addItem(QString(entries[i]).replace(QRegExp("^(\\d+)#(.+)\\.lua"), QComboBox::tr("Mission") + " \\1: \\2"), QString(entries[i]).replace(QRegExp("^(.*)\\.lua"), "\\1")); |
|
1112 |
} |