14143
|
1 |
#include "gameconfig.h"
|
|
2 |
|
|
3 |
GameConfig::GameConfig() : m_isPreview(true) { setPreview(m_isPreview); }
|
|
4 |
|
|
5 |
const char** GameConfig::argv() const {
|
|
6 |
m_argv.resize(m_arguments.size());
|
|
7 |
|
|
8 |
for (int i = 0; i < m_arguments.size(); ++i)
|
|
9 |
m_argv[i] = m_arguments[i].data();
|
|
10 |
|
|
11 |
return m_argv.data();
|
|
12 |
}
|
|
13 |
|
|
14 |
int GameConfig::argc() const { return m_arguments.size(); }
|
|
15 |
|
|
16 |
const QList<QByteArray> GameConfig::config() const {
|
|
17 |
QList<QByteArray> cfg = m_cfg;
|
|
18 |
cfg.append("\x01!");
|
|
19 |
return cfg;
|
|
20 |
}
|
|
21 |
|
|
22 |
void GameConfig::clear() {
|
|
23 |
m_arguments.clear();
|
|
24 |
m_cfg.clear();
|
|
25 |
}
|
|
26 |
|
|
27 |
void GameConfig::cmdSeed(const QByteArray& seed) { cfgAppend("eseed " + seed); }
|
|
28 |
|
|
29 |
void GameConfig::cmdTheme(const QByteArray& theme) {
|
|
30 |
cfgAppend("e$theme " + theme);
|
|
31 |
}
|
|
32 |
|
|
33 |
void GameConfig::cmdMapgen(int mapgen) {
|
|
34 |
cfgAppend("e$mapgen " + QByteArray::number(mapgen));
|
|
35 |
}
|
|
36 |
|
|
37 |
void GameConfig::cmdTeam(const Team& team) {
|
|
38 |
cfgAppend("eaddteam <hash> " + team.color + " " + team.name);
|
|
39 |
|
|
40 |
for (const Hedgehog& h : team.hedgehogs()) {
|
|
41 |
cfgAppend("eaddhh " + QByteArray::number(h.level) + " " +
|
|
42 |
QByteArray::number(h.hp) + " " + h.name);
|
|
43 |
cfgAppend("ehat " + h.hat);
|
|
44 |
}
|
|
45 |
cfgAppend(
|
|
46 |
"eammloadt 9391929422199121032235111001200000000211100101011111000102");
|
|
47 |
cfgAppend(
|
|
48 |
"eammprob 0405040541600655546554464776576666666155510101115411111114");
|
|
49 |
cfgAppend(
|
|
50 |
"eammdelay 0000000000000205500000040007004000000000220000000600020000");
|
|
51 |
cfgAppend(
|
|
52 |
"eammreinf 1311110312111111123114111111111111111211111111111111111111");
|
|
53 |
cfgAppend("eammstore");
|
|
54 |
}
|
|
55 |
|
|
56 |
bool GameConfig::isPreview() const { return m_isPreview; }
|
|
57 |
|
|
58 |
void GameConfig::setPreview(bool isPreview) {
|
|
59 |
m_isPreview = isPreview;
|
|
60 |
|
|
61 |
m_arguments.clear();
|
|
62 |
|
|
63 |
if (m_isPreview) {
|
|
64 |
m_arguments << ""
|
|
65 |
<< "--internal"
|
|
66 |
<< "--landpreview";
|
|
67 |
|
|
68 |
} else {
|
|
69 |
m_arguments << ""
|
|
70 |
<< "--internal"
|
|
71 |
<< "--nomusic";
|
|
72 |
}
|
|
73 |
}
|
|
74 |
|
|
75 |
void GameConfig::cfgAppend(const QByteArray& cmd) {
|
|
76 |
Q_ASSERT(cmd.size() < 256);
|
|
77 |
|
|
78 |
quint8 len = cmd.size();
|
|
79 |
m_cfg.append(QByteArray::fromRawData(reinterpret_cast<const char*>(&len), 1) +
|
|
80 |
cmd);
|
|
81 |
}
|