hedgewars/uLandGraphics.pas
author unc0rr
Wed, 07 Oct 2009 17:01:40 +0000
changeset 2408 41ebdb5f1e6e
parent 2376 ece7b87f1334
child 2599 c7153d2348f3
permissions -rw-r--r--
Server provides more info in rooms list
Ignore whitespace changes - Everywhere: Within whitespace: At end of lines:
393
db01cc79f278 Update copyright information
unc0rr
parents: 371
diff changeset
     1
(*
1066
1f1b3686a2b0 Update copyright headers a bit
unc0rr
parents: 883
diff changeset
     2
 * Hedgewars, a free turn based strategy game
883
07a568ba44e0 Update copyright info in source files headers
unc0rr
parents: 855
diff changeset
     3
 * Copyright (c) 2005-2008 Andrey Korotaev <unC0Rr@gmail.com>
393
db01cc79f278 Update copyright information
unc0rr
parents: 371
diff changeset
     4
 *
db01cc79f278 Update copyright information
unc0rr
parents: 371
diff changeset
     5
 * This program is free software; you can redistribute it and/or modify
db01cc79f278 Update copyright information
unc0rr
parents: 371
diff changeset
     6
 * it under the terms of the GNU General Public License as published by
db01cc79f278 Update copyright information
unc0rr
parents: 371
diff changeset
     7
 * the Free Software Foundation; version 2 of the License
db01cc79f278 Update copyright information
unc0rr
parents: 371
diff changeset
     8
 *
db01cc79f278 Update copyright information
unc0rr
parents: 371
diff changeset
     9
 * This program is distributed in the hope that it will be useful,
db01cc79f278 Update copyright information
unc0rr
parents: 371
diff changeset
    10
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
db01cc79f278 Update copyright information
unc0rr
parents: 371
diff changeset
    11
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
db01cc79f278 Update copyright information
unc0rr
parents: 371
diff changeset
    12
 * GNU General Public License for more details.
db01cc79f278 Update copyright information
unc0rr
parents: 371
diff changeset
    13
 *
db01cc79f278 Update copyright information
unc0rr
parents: 371
diff changeset
    14
 * You should have received a copy of the GNU General Public License
db01cc79f278 Update copyright information
unc0rr
parents: 371
diff changeset
    15
 * along with this program; if not, write to the Free Software
db01cc79f278 Update copyright information
unc0rr
parents: 371
diff changeset
    16
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
db01cc79f278 Update copyright information
unc0rr
parents: 371
diff changeset
    17
 *)
db01cc79f278 Update copyright information
unc0rr
parents: 371
diff changeset
    18
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
    19
unit uLandGraphics;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
    20
interface
409
4f1841929ccc Construction tool
unc0rr
parents: 393
diff changeset
    21
uses uFloat, uConsts;
345
fa39c61be4de Some fixes, revert debug code
unc0rr
parents: 196
diff changeset
    22
{$INCLUDE options.inc}
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
    23
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
    24
type PRangeArray = ^TRangeArray;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
    25
     TRangeArray = array[0..31] of record
371
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 358
diff changeset
    26
                                   Left, Right: LongInt;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
    27
                                   end;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
    28
1792
c30c6944bd49 engine part of nemo's patch
unc0rr
parents: 1761
diff changeset
    29
function SweepDirty: boolean;
1738
00e8dadce69a Add nemo's depixeling patch. Still needs some polishing for the case when we delete pixel on which hedgehog stays
unc0rr
parents: 1066
diff changeset
    30
function Despeckle(X, Y: LongInt): boolean;
2331
e4941a7986d6 Another try at keeping blowtorch/firepunch/jackhammer from going through indestructible stuff. Shame these routines don't use hedgehog movement
nemo
parents: 2236
diff changeset
    31
function CheckLandValue(X, Y: LongInt; Color: Word): boolean;
371
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 358
diff changeset
    32
procedure DrawExplosion(X, Y, Radius: LongInt);
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 358
diff changeset
    33
procedure DrawHLinesExplosions(ar: PRangeArray; Radius: LongInt; y, dY: LongInt; Count: Byte);
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 358
diff changeset
    34
procedure DrawTunnel(X, Y, dX, dY: hwFloat; ticks, HalfWidth: LongInt);
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 358
diff changeset
    35
procedure FillRoundInLand(X, Y, Radius: LongInt; Value: Longword);
511
2b5b9e00419d - Further work on new collisions implementation
unc0rr
parents: 505
diff changeset
    36
procedure ChangeRoundInLand(X, Y, Radius: LongInt; doSet: boolean);
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
    37
520
e83dfb7ffead Teleportation tool
unc0rr
parents: 511
diff changeset
    38
function TryPlaceOnLand(cpX, cpY: LongInt; Obj: TSprite; Frame: LongInt; doPlace: boolean): boolean;
409
4f1841929ccc Construction tool
unc0rr
parents: 393
diff changeset
    39
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
    40
implementation
1806
3c4f0886c123 More reorganization
unc0rr
parents: 1792
diff changeset
    41
uses SDLh, uMisc, uLand, uLandTexture;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
    42
371
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 358
diff changeset
    43
procedure FillCircleLines(x, y, dx, dy: LongInt; Value: Longword);
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 358
diff changeset
    44
var i: LongInt;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
    45
begin
1753
2ccba26f1aa4 Apply nemo's world resize patch
unc0rr
parents: 1738
diff changeset
    46
if ((y + dy) and LAND_HEIGHT_MASK) = 0 then
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2331
diff changeset
    47
    for i:= max(x - dx, 0) to min(x + dx, LAND_WIDTH - 1) do
1753
2ccba26f1aa4 Apply nemo's world resize patch
unc0rr
parents: 1738
diff changeset
    48
        if Land[y + dy, i] <> COLOR_INDESTRUCTIBLE then
2ccba26f1aa4 Apply nemo's world resize patch
unc0rr
parents: 1738
diff changeset
    49
            Land[y + dy, i]:= Value;
2ccba26f1aa4 Apply nemo's world resize patch
unc0rr
parents: 1738
diff changeset
    50
if ((y - dy) and LAND_HEIGHT_MASK) = 0 then
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2331
diff changeset
    51
   for i:= max(x - dx, 0) to min(x + dx, LAND_WIDTH - 1) do
1753
2ccba26f1aa4 Apply nemo's world resize patch
unc0rr
parents: 1738
diff changeset
    52
        if Land[y - dy, i] <> COLOR_INDESTRUCTIBLE then
2ccba26f1aa4 Apply nemo's world resize patch
unc0rr
parents: 1738
diff changeset
    53
            Land[y - dy, i]:= Value;
2ccba26f1aa4 Apply nemo's world resize patch
unc0rr
parents: 1738
diff changeset
    54
if ((y + dx) and LAND_HEIGHT_MASK) = 0 then
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2331
diff changeset
    55
    for i:= max(x - dy, 0) to min(x + dy, LAND_WIDTH - 1) do
1753
2ccba26f1aa4 Apply nemo's world resize patch
unc0rr
parents: 1738
diff changeset
    56
        if Land[y + dx, i] <> COLOR_INDESTRUCTIBLE then
2ccba26f1aa4 Apply nemo's world resize patch
unc0rr
parents: 1738
diff changeset
    57
            Land[y + dx, i]:= Value;
2ccba26f1aa4 Apply nemo's world resize patch
unc0rr
parents: 1738
diff changeset
    58
if ((y - dx) and LAND_HEIGHT_MASK) = 0 then
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2331
diff changeset
    59
    for i:= max(x - dy, 0) to min(x + dy, LAND_WIDTH - 1) do
1753
2ccba26f1aa4 Apply nemo's world resize patch
unc0rr
parents: 1738
diff changeset
    60
        if Land[y - dx, i] <> COLOR_INDESTRUCTIBLE then
2ccba26f1aa4 Apply nemo's world resize patch
unc0rr
parents: 1738
diff changeset
    61
            Land[y - dx, i]:= Value;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
    62
end;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
    63
511
2b5b9e00419d - Further work on new collisions implementation
unc0rr
parents: 505
diff changeset
    64
procedure ChangeCircleLines(x, y, dx, dy: LongInt; doSet: boolean);
504
13b6ebc53627 Fix collision info artifacts in Land array when two objects intersect
unc0rr
parents: 495
diff changeset
    65
var i: LongInt;
13b6ebc53627 Fix collision info artifacts in Land array when two objects intersect
unc0rr
parents: 495
diff changeset
    66
begin
511
2b5b9e00419d - Further work on new collisions implementation
unc0rr
parents: 505
diff changeset
    67
if not doSet then
2b5b9e00419d - Further work on new collisions implementation
unc0rr
parents: 505
diff changeset
    68
   begin
1753
2ccba26f1aa4 Apply nemo's world resize patch
unc0rr
parents: 1738
diff changeset
    69
   if ((y + dy) and LAND_HEIGHT_MASK) = 0 then
1760
55a1edd97911 Fix nemo's large land patch
unc0rr
parents: 1753
diff changeset
    70
      for i:= max(x - dx, 0) to min(x + dx, LAND_WIDTH - 1) do
1861
unc0rr
parents: 1849
diff changeset
    71
          if (Land[y + dy, i] > 0) and (Land[y + dy, i] < 256) then dec(Land[y + dy, i]); // check > 0 because explosion can erase collision data
1753
2ccba26f1aa4 Apply nemo's world resize patch
unc0rr
parents: 1738
diff changeset
    72
   if ((y - dy) and LAND_HEIGHT_MASK) = 0 then
1760
55a1edd97911 Fix nemo's large land patch
unc0rr
parents: 1753
diff changeset
    73
      for i:= max(x - dx, 0) to min(x + dx, LAND_WIDTH - 1) do
1861
unc0rr
parents: 1849
diff changeset
    74
          if (Land[y - dy, i] > 0) and (Land[y - dy, i] < 256) then dec(Land[y - dy, i]);
1753
2ccba26f1aa4 Apply nemo's world resize patch
unc0rr
parents: 1738
diff changeset
    75
   if ((y + dx) and LAND_HEIGHT_MASK) = 0 then
1760
55a1edd97911 Fix nemo's large land patch
unc0rr
parents: 1753
diff changeset
    76
      for i:= max(x - dy, 0) to min(x + dy, LAND_WIDTH - 1) do
1861
unc0rr
parents: 1849
diff changeset
    77
          if (Land[y + dx, i] > 0) and (Land[y + dx, i] < 256) then dec(Land[y + dx, i]);
1753
2ccba26f1aa4 Apply nemo's world resize patch
unc0rr
parents: 1738
diff changeset
    78
   if ((y - dx) and LAND_HEIGHT_MASK) = 0 then
1760
55a1edd97911 Fix nemo's large land patch
unc0rr
parents: 1753
diff changeset
    79
      for i:= max(x - dy, 0) to min(x + dy, LAND_WIDTH - 1) do
1861
unc0rr
parents: 1849
diff changeset
    80
          if (Land[y - dx, i] > 0) and (Land[y - dx, i] < 256) then dec(Land[y - dx, i]);
511
2b5b9e00419d - Further work on new collisions implementation
unc0rr
parents: 505
diff changeset
    81
   end else
2b5b9e00419d - Further work on new collisions implementation
unc0rr
parents: 505
diff changeset
    82
   begin
1753
2ccba26f1aa4 Apply nemo's world resize patch
unc0rr
parents: 1738
diff changeset
    83
   if ((y + dy) and LAND_HEIGHT_MASK) = 0 then
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2331
diff changeset
    84
      for i:= max(x - dx, 0) to min(x + dx, LAND_WIDTH - 1) do
1861
unc0rr
parents: 1849
diff changeset
    85
          if (Land[y + dy, i] < 256) then
unc0rr
parents: 1849
diff changeset
    86
              inc(Land[y + dy, i]);
1753
2ccba26f1aa4 Apply nemo's world resize patch
unc0rr
parents: 1738
diff changeset
    87
   if ((y - dy) and LAND_HEIGHT_MASK) = 0 then
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2331
diff changeset
    88
      for i:= max(x - dx, 0) to min(x + dx, LAND_WIDTH - 1) do
1861
unc0rr
parents: 1849
diff changeset
    89
          if (Land[y - dy, i] < 256) then
unc0rr
parents: 1849
diff changeset
    90
              inc(Land[y - dy, i]);
1753
2ccba26f1aa4 Apply nemo's world resize patch
unc0rr
parents: 1738
diff changeset
    91
   if ((y + dx) and LAND_HEIGHT_MASK) = 0 then
1861
unc0rr
parents: 1849
diff changeset
    92
      for i:= max(x - dy, 0) to min(x + dy, LAND_WIDTH - 1) do
unc0rr
parents: 1849
diff changeset
    93
          if (Land[y + dx, i] < 256) then
unc0rr
parents: 1849
diff changeset
    94
              inc(Land[y + dx, i]);
1753
2ccba26f1aa4 Apply nemo's world resize patch
unc0rr
parents: 1738
diff changeset
    95
   if ((y - dx) and LAND_HEIGHT_MASK) = 0 then
1861
unc0rr
parents: 1849
diff changeset
    96
      for i:= max(x - dy, 0) to min(x + dy, LAND_WIDTH - 1) do
unc0rr
parents: 1849
diff changeset
    97
          if (Land[y - dx, i] < 256) then
unc0rr
parents: 1849
diff changeset
    98
              inc(Land[y - dx, i]);
511
2b5b9e00419d - Further work on new collisions implementation
unc0rr
parents: 505
diff changeset
    99
   end
504
13b6ebc53627 Fix collision info artifacts in Land array when two objects intersect
unc0rr
parents: 495
diff changeset
   100
end;
13b6ebc53627 Fix collision info artifacts in Land array when two objects intersect
unc0rr
parents: 495
diff changeset
   101
371
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 358
diff changeset
   102
procedure FillRoundInLand(X, Y, Radius: LongInt; Value: Longword);
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 358
diff changeset
   103
var dx, dy, d: LongInt;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   104
begin
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   105
  dx:= 0;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   106
  dy:= Radius;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   107
  d:= 3 - 2 * Radius;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   108
  while (dx < dy) do
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   109
     begin
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   110
     FillCircleLines(x, y, dx, dy, Value);
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   111
     if (d < 0)
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   112
     then d:= d + 4 * dx + 6
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   113
     else begin
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   114
          d:= d + 4 * (dx - dy) + 10;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   115
          dec(dy)
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   116
          end;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   117
     inc(dx)
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   118
     end;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   119
  if (dx = dy) then FillCircleLines(x, y, dx, dy, Value);
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   120
end;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   121
511
2b5b9e00419d - Further work on new collisions implementation
unc0rr
parents: 505
diff changeset
   122
procedure ChangeRoundInLand(X, Y, Radius: LongInt; doSet: boolean);
504
13b6ebc53627 Fix collision info artifacts in Land array when two objects intersect
unc0rr
parents: 495
diff changeset
   123
var dx, dy, d: LongInt;
13b6ebc53627 Fix collision info artifacts in Land array when two objects intersect
unc0rr
parents: 495
diff changeset
   124
begin
13b6ebc53627 Fix collision info artifacts in Land array when two objects intersect
unc0rr
parents: 495
diff changeset
   125
  dx:= 0;
13b6ebc53627 Fix collision info artifacts in Land array when two objects intersect
unc0rr
parents: 495
diff changeset
   126
  dy:= Radius;
13b6ebc53627 Fix collision info artifacts in Land array when two objects intersect
unc0rr
parents: 495
diff changeset
   127
  d:= 3 - 2 * Radius;
13b6ebc53627 Fix collision info artifacts in Land array when two objects intersect
unc0rr
parents: 495
diff changeset
   128
  while (dx < dy) do
13b6ebc53627 Fix collision info artifacts in Land array when two objects intersect
unc0rr
parents: 495
diff changeset
   129
     begin
511
2b5b9e00419d - Further work on new collisions implementation
unc0rr
parents: 505
diff changeset
   130
     ChangeCircleLines(x, y, dx, dy, doSet);
504
13b6ebc53627 Fix collision info artifacts in Land array when two objects intersect
unc0rr
parents: 495
diff changeset
   131
     if (d < 0)
13b6ebc53627 Fix collision info artifacts in Land array when two objects intersect
unc0rr
parents: 495
diff changeset
   132
     then d:= d + 4 * dx + 6
13b6ebc53627 Fix collision info artifacts in Land array when two objects intersect
unc0rr
parents: 495
diff changeset
   133
     else begin
13b6ebc53627 Fix collision info artifacts in Land array when two objects intersect
unc0rr
parents: 495
diff changeset
   134
          d:= d + 4 * (dx - dy) + 10;
13b6ebc53627 Fix collision info artifacts in Land array when two objects intersect
unc0rr
parents: 495
diff changeset
   135
          dec(dy)
13b6ebc53627 Fix collision info artifacts in Land array when two objects intersect
unc0rr
parents: 495
diff changeset
   136
          end;
13b6ebc53627 Fix collision info artifacts in Land array when two objects intersect
unc0rr
parents: 495
diff changeset
   137
     inc(dx)
13b6ebc53627 Fix collision info artifacts in Land array when two objects intersect
unc0rr
parents: 495
diff changeset
   138
     end;
511
2b5b9e00419d - Further work on new collisions implementation
unc0rr
parents: 505
diff changeset
   139
  if (dx = dy) then ChangeCircleLines(x, y, dx, dy, doSet)
504
13b6ebc53627 Fix collision info artifacts in Land array when two objects intersect
unc0rr
parents: 495
diff changeset
   140
end;
13b6ebc53627 Fix collision info artifacts in Land array when two objects intersect
unc0rr
parents: 495
diff changeset
   141
371
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 358
diff changeset
   142
procedure FillLandCircleLines0(x, y, dx, dy: LongInt);
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 358
diff changeset
   143
var i: LongInt;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   144
begin
1753
2ccba26f1aa4 Apply nemo's world resize patch
unc0rr
parents: 1738
diff changeset
   145
if ((y + dy) and LAND_HEIGHT_MASK) = 0 then
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2331
diff changeset
   146
    for i:= max(x - dx, 0) to min(x + dx, LAND_WIDTH - 1) do
1849
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1809
diff changeset
   147
        if Land[y + dy, i] = COLOR_LAND then
1753
2ccba26f1aa4 Apply nemo's world resize patch
unc0rr
parents: 1738
diff changeset
   148
            LandPixels[y + dy, i]:= 0;
2ccba26f1aa4 Apply nemo's world resize patch
unc0rr
parents: 1738
diff changeset
   149
if ((y - dy) and LAND_HEIGHT_MASK) = 0 then
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2331
diff changeset
   150
    for i:= max(x - dx, 0) to min(x + dx, LAND_WIDTH - 1) do
1849
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1809
diff changeset
   151
        if Land[y - dy, i] = COLOR_LAND then
1753
2ccba26f1aa4 Apply nemo's world resize patch
unc0rr
parents: 1738
diff changeset
   152
             LandPixels[y - dy, i]:= 0;
2ccba26f1aa4 Apply nemo's world resize patch
unc0rr
parents: 1738
diff changeset
   153
if ((y + dx) and LAND_HEIGHT_MASK) = 0 then
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2331
diff changeset
   154
    for i:= max(x - dy, 0) to min(x + dy, LAND_WIDTH - 1) do
1849
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1809
diff changeset
   155
        if Land[y + dx, i] = COLOR_LAND then
1753
2ccba26f1aa4 Apply nemo's world resize patch
unc0rr
parents: 1738
diff changeset
   156
            LandPixels[y + dx, i]:= 0;
2ccba26f1aa4 Apply nemo's world resize patch
unc0rr
parents: 1738
diff changeset
   157
if ((y - dx) and LAND_HEIGHT_MASK) = 0 then
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2331
diff changeset
   158
    for i:= max(x - dy, 0) to min(x + dy, LAND_WIDTH - 1) do
1849
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1809
diff changeset
   159
        if Land[y - dx, i] = COLOR_LAND then
1753
2ccba26f1aa4 Apply nemo's world resize patch
unc0rr
parents: 1738
diff changeset
   160
             LandPixels[y - dx, i]:= 0;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   161
end;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   162
371
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 358
diff changeset
   163
procedure FillLandCircleLinesEBC(x, y, dx, dy: LongInt);
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 358
diff changeset
   164
var i: LongInt;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   165
begin
1753
2ccba26f1aa4 Apply nemo's world resize patch
unc0rr
parents: 1738
diff changeset
   166
if ((y + dy) and LAND_HEIGHT_MASK) = 0 then
1760
55a1edd97911 Fix nemo's large land patch
unc0rr
parents: 1753
diff changeset
   167
   for i:= max(x - dx, 0) to min(x + dx, LAND_WIDTH - 1) do
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2331
diff changeset
   168
       if Land[y + dy, i] = COLOR_LAND then
1738
00e8dadce69a Add nemo's depixeling patch. Still needs some polishing for the case when we delete pixel on which hedgehog stays
unc0rr
parents: 1066
diff changeset
   169
          begin
00e8dadce69a Add nemo's depixeling patch. Still needs some polishing for the case when we delete pixel on which hedgehog stays
unc0rr
parents: 1066
diff changeset
   170
          LandPixels[y + dy, i]:= cExplosionBorderColor;
00e8dadce69a Add nemo's depixeling patch. Still needs some polishing for the case when we delete pixel on which hedgehog stays
unc0rr
parents: 1066
diff changeset
   171
//          Despeckle(y + dy, i);
00e8dadce69a Add nemo's depixeling patch. Still needs some polishing for the case when we delete pixel on which hedgehog stays
unc0rr
parents: 1066
diff changeset
   172
          LandDirty[(y + dy) div 32, i div 32]:= 1;
00e8dadce69a Add nemo's depixeling patch. Still needs some polishing for the case when we delete pixel on which hedgehog stays
unc0rr
parents: 1066
diff changeset
   173
          end;
1753
2ccba26f1aa4 Apply nemo's world resize patch
unc0rr
parents: 1738
diff changeset
   174
if ((y - dy) and LAND_HEIGHT_MASK) = 0 then
1760
55a1edd97911 Fix nemo's large land patch
unc0rr
parents: 1753
diff changeset
   175
   for i:= max(x - dx, 0) to min(x + dx, LAND_WIDTH - 1) do
1738
00e8dadce69a Add nemo's depixeling patch. Still needs some polishing for the case when we delete pixel on which hedgehog stays
unc0rr
parents: 1066
diff changeset
   176
       if Land[y - dy, i] = COLOR_LAND then
00e8dadce69a Add nemo's depixeling patch. Still needs some polishing for the case when we delete pixel on which hedgehog stays
unc0rr
parents: 1066
diff changeset
   177
          begin
00e8dadce69a Add nemo's depixeling patch. Still needs some polishing for the case when we delete pixel on which hedgehog stays
unc0rr
parents: 1066
diff changeset
   178
          LandPixels[y - dy, i]:= cExplosionBorderColor;
00e8dadce69a Add nemo's depixeling patch. Still needs some polishing for the case when we delete pixel on which hedgehog stays
unc0rr
parents: 1066
diff changeset
   179
//          Despeckle(y - dy, i);
00e8dadce69a Add nemo's depixeling patch. Still needs some polishing for the case when we delete pixel on which hedgehog stays
unc0rr
parents: 1066
diff changeset
   180
          LandDirty[(y - dy) div 32, i div 32]:= 1;
00e8dadce69a Add nemo's depixeling patch. Still needs some polishing for the case when we delete pixel on which hedgehog stays
unc0rr
parents: 1066
diff changeset
   181
          end;
1753
2ccba26f1aa4 Apply nemo's world resize patch
unc0rr
parents: 1738
diff changeset
   182
if ((y + dx) and LAND_HEIGHT_MASK) = 0 then
1760
55a1edd97911 Fix nemo's large land patch
unc0rr
parents: 1753
diff changeset
   183
   for i:= max(x - dy, 0) to min(x + dy, LAND_WIDTH - 1) do
1738
00e8dadce69a Add nemo's depixeling patch. Still needs some polishing for the case when we delete pixel on which hedgehog stays
unc0rr
parents: 1066
diff changeset
   184
       if Land[y + dx, i] = COLOR_LAND then
00e8dadce69a Add nemo's depixeling patch. Still needs some polishing for the case when we delete pixel on which hedgehog stays
unc0rr
parents: 1066
diff changeset
   185
           begin
00e8dadce69a Add nemo's depixeling patch. Still needs some polishing for the case when we delete pixel on which hedgehog stays
unc0rr
parents: 1066
diff changeset
   186
           LandPixels[y + dx, i]:= cExplosionBorderColor;
00e8dadce69a Add nemo's depixeling patch. Still needs some polishing for the case when we delete pixel on which hedgehog stays
unc0rr
parents: 1066
diff changeset
   187
//           Despeckle(y + dx, i);
00e8dadce69a Add nemo's depixeling patch. Still needs some polishing for the case when we delete pixel on which hedgehog stays
unc0rr
parents: 1066
diff changeset
   188
           LandDirty[(y + dx) div 32, i div 32]:= 1;
00e8dadce69a Add nemo's depixeling patch. Still needs some polishing for the case when we delete pixel on which hedgehog stays
unc0rr
parents: 1066
diff changeset
   189
           end;
1753
2ccba26f1aa4 Apply nemo's world resize patch
unc0rr
parents: 1738
diff changeset
   190
if ((y - dx) and LAND_HEIGHT_MASK) = 0 then
1760
55a1edd97911 Fix nemo's large land patch
unc0rr
parents: 1753
diff changeset
   191
   for i:= max(x - dy, 0) to min(x + dy, LAND_WIDTH - 1) do
1738
00e8dadce69a Add nemo's depixeling patch. Still needs some polishing for the case when we delete pixel on which hedgehog stays
unc0rr
parents: 1066
diff changeset
   192
       if Land[y - dx, i] = COLOR_LAND then
00e8dadce69a Add nemo's depixeling patch. Still needs some polishing for the case when we delete pixel on which hedgehog stays
unc0rr
parents: 1066
diff changeset
   193
          begin
00e8dadce69a Add nemo's depixeling patch. Still needs some polishing for the case when we delete pixel on which hedgehog stays
unc0rr
parents: 1066
diff changeset
   194
          LandPixels[y - dx, i]:= cExplosionBorderColor;
00e8dadce69a Add nemo's depixeling patch. Still needs some polishing for the case when we delete pixel on which hedgehog stays
unc0rr
parents: 1066
diff changeset
   195
//          Despeckle(y - dx, i);
00e8dadce69a Add nemo's depixeling patch. Still needs some polishing for the case when we delete pixel on which hedgehog stays
unc0rr
parents: 1066
diff changeset
   196
          LandDirty[(y - dx) div 32, i div 32]:= 1;
00e8dadce69a Add nemo's depixeling patch. Still needs some polishing for the case when we delete pixel on which hedgehog stays
unc0rr
parents: 1066
diff changeset
   197
          end;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   198
end;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   199
371
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 358
diff changeset
   200
procedure DrawExplosion(X, Y, Radius: LongInt);
1807
795f97007833 Split land texture into small ones:
unc0rr
parents: 1806
diff changeset
   201
var dx, dy, ty, tx, d: LongInt;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   202
begin
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   203
  dx:= 0;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   204
  dy:= Radius;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   205
  d:= 3 - 2 * Radius;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   206
  while (dx < dy) do
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   207
     begin
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   208
     FillLandCircleLines0(x, y, dx, dy);
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   209
     if (d < 0)
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   210
     then d:= d + 4 * dx + 6
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   211
     else begin
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   212
          d:= d + 4 * (dx - dy) + 10;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   213
          dec(dy)
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   214
          end;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   215
     inc(dx)
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   216
     end;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   217
  if (dx = dy) then FillLandCircleLines0(x, y, dx, dy);
1849
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1809
diff changeset
   218
  // FillRoundInLand after erasing land pixels to allow Land 0 check for mask.png to function
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1809
diff changeset
   219
  FillRoundInLand(X, Y, Radius, 0);
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   220
  inc(Radius, 4);
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   221
  dx:= 0;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   222
  dy:= Radius;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   223
  d:= 3 - 2 * Radius;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   224
  while (dx < dy) do
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   225
     begin
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   226
     FillLandCircleLinesEBC(x, y, dx, dy);
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   227
     if (d < 0)
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   228
     then d:= d + 4 * dx + 6
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   229
     else begin
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   230
          d:= d + 4 * (dx - dy) + 10;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   231
          dec(dy)
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   232
          end;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   233
     inc(dx)
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   234
     end;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 345
diff changeset
   235
  if (dx = dy) then FillLandCircleLinesEBC(x, y, dx, dy);
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 345
diff changeset
   236
1807
795f97007833 Split land texture into small ones:
unc0rr
parents: 1806
diff changeset
   237
tx:= max(X - Radius - 1, 0);
795f97007833 Split land texture into small ones:
unc0rr
parents: 1806
diff changeset
   238
dx:= min(X + Radius + 1, LAND_WIDTH) - tx;
795f97007833 Split land texture into small ones:
unc0rr
parents: 1806
diff changeset
   239
ty:= max(Y - Radius - 1, 0);
795f97007833 Split land texture into small ones:
unc0rr
parents: 1806
diff changeset
   240
dy:= min(Y + Radius + 1, LAND_HEIGHT) - ty;
795f97007833 Split land texture into small ones:
unc0rr
parents: 1806
diff changeset
   241
UpdateLandTexture(tx, dx, ty, dy)
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   242
end;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   243
371
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 358
diff changeset
   244
procedure DrawHLinesExplosions(ar: PRangeArray; Radius: LongInt; y, dY: LongInt; Count: Byte);
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   245
var tx, ty, i: LongInt;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   246
begin
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   247
for i:= 0 to Pred(Count) do
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   248
    begin
1753
2ccba26f1aa4 Apply nemo's world resize patch
unc0rr
parents: 1738
diff changeset
   249
    for ty:= max(y - Radius, 0) to min(y + Radius, LAND_HEIGHT) do
2ccba26f1aa4 Apply nemo's world resize patch
unc0rr
parents: 1738
diff changeset
   250
        for tx:= max(0, ar^[i].Left - Radius) to min(LAND_WIDTH, ar^[i].Right + Radius) do
1849
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1809
diff changeset
   251
            if Land[ty, tx] = COLOR_LAND then
1753
2ccba26f1aa4 Apply nemo's world resize patch
unc0rr
parents: 1738
diff changeset
   252
                LandPixels[ty, tx]:= 0;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   253
    inc(y, dY)
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   254
    end;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   255
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   256
inc(Radius, 4);
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 345
diff changeset
   257
dec(y, Count * dY);
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   258
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   259
for i:= 0 to Pred(Count) do
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   260
    begin
1753
2ccba26f1aa4 Apply nemo's world resize patch
unc0rr
parents: 1738
diff changeset
   261
    for ty:= max(y - Radius, 0) to min(y + Radius, LAND_HEIGHT) do
2ccba26f1aa4 Apply nemo's world resize patch
unc0rr
parents: 1738
diff changeset
   262
        for tx:= max(0, ar^[i].Left - Radius) to min(LAND_WIDTH, ar^[i].Right + Radius) do
2ccba26f1aa4 Apply nemo's world resize patch
unc0rr
parents: 1738
diff changeset
   263
            if Land[ty, tx] = COLOR_LAND then
1738
00e8dadce69a Add nemo's depixeling patch. Still needs some polishing for the case when we delete pixel on which hedgehog stays
unc0rr
parents: 1066
diff changeset
   264
                begin
00e8dadce69a Add nemo's depixeling patch. Still needs some polishing for the case when we delete pixel on which hedgehog stays
unc0rr
parents: 1066
diff changeset
   265
                LandPixels[ty, tx]:= cExplosionBorderColor;
00e8dadce69a Add nemo's depixeling patch. Still needs some polishing for the case when we delete pixel on which hedgehog stays
unc0rr
parents: 1066
diff changeset
   266
                LandDirty[trunc((y + dy)/32), trunc(i/32)]:= 1;
00e8dadce69a Add nemo's depixeling patch. Still needs some polishing for the case when we delete pixel on which hedgehog stays
unc0rr
parents: 1066
diff changeset
   267
                end;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   268
    inc(y, dY)
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   269
    end;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   270
818
635e58295079 Fix drill bug
unc0rr
parents: 772
diff changeset
   271
1807
795f97007833 Split land texture into small ones:
unc0rr
parents: 1806
diff changeset
   272
UpdateLandTexture(0, LAND_WIDTH, 0, LAND_HEIGHT)
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   273
end;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   274
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   275
//
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   276
//  - (dX, dY) - direction, vector of length = 0.5
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   277
//
371
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 358
diff changeset
   278
procedure DrawTunnel(X, Y, dX, dY: hwFloat; ticks, HalfWidth: LongInt);
358
236bbd12d4d9 - New Land Generator
unc0rr
parents: 351
diff changeset
   279
var nx, ny, dX8, dY8: hwFloat;
1809
77923087a1ce Some optimization of land texture updating
unc0rr
parents: 1807
diff changeset
   280
    i, t, tx, ty, stX, stY, ddy, ddx: Longint;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   281
begin  // (-dY, dX) is (dX, dY) rotated by PI/2
772
e8d530ca77be Don't update all land texture when drawing tunnel (saves video throughput)
unc0rr
parents: 769
diff changeset
   282
stY:= hwRound(Y);
1809
77923087a1ce Some optimization of land texture updating
unc0rr
parents: 1807
diff changeset
   283
stX:= hwRound(X);
772
e8d530ca77be Don't update all land texture when drawing tunnel (saves video throughput)
unc0rr
parents: 769
diff changeset
   284
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   285
nx:= X + dY * (HalfWidth + 8);
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   286
ny:= Y - dX * (HalfWidth + 8);
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   287
358
236bbd12d4d9 - New Land Generator
unc0rr
parents: 351
diff changeset
   288
dX8:= dX * 8;
236bbd12d4d9 - New Land Generator
unc0rr
parents: 351
diff changeset
   289
dY8:= dY * 8;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   290
for i:= 0 to 7 do
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   291
    begin
358
236bbd12d4d9 - New Land Generator
unc0rr
parents: 351
diff changeset
   292
    X:= nx - dX8;
236bbd12d4d9 - New Land Generator
unc0rr
parents: 351
diff changeset
   293
    Y:= ny - dY8;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   294
    for t:= -8 to ticks + 8 do
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   295
        {$include tunsetborder.inc}
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   296
    nx:= nx - dY;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   297
    ny:= ny + dX;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   298
    end;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   299
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   300
for i:= -HalfWidth to HalfWidth do
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   301
    begin
358
236bbd12d4d9 - New Land Generator
unc0rr
parents: 351
diff changeset
   302
    X:= nx - dX8;
236bbd12d4d9 - New Land Generator
unc0rr
parents: 351
diff changeset
   303
    Y:= ny - dY8;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   304
    for t:= 0 to 7 do
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   305
        {$include tunsetborder.inc}
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   306
    X:= nx;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   307
    Y:= ny;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   308
    for t:= 0 to ticks do
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   309
        begin
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   310
        X:= X + dX;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   311
        Y:= Y + dY;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 345
diff changeset
   312
        tx:= hwRound(X);
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 345
diff changeset
   313
        ty:= hwRound(Y);
1753
2ccba26f1aa4 Apply nemo's world resize patch
unc0rr
parents: 1738
diff changeset
   314
        if ((ty and LAND_HEIGHT_MASK) = 0) and ((tx and LAND_WIDTH_MASK) = 0) then
511
2b5b9e00419d - Further work on new collisions implementation
unc0rr
parents: 505
diff changeset
   315
         if Land[ty, tx] = COLOR_LAND then
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   316
           begin
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   317
           Land[ty, tx]:= 0;
768
2886dafa5bcf Store Land surface in memory:
unc0rr
parents: 767
diff changeset
   318
           LandPixels[ty, tx]:= 0;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   319
           end
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   320
        end;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   321
    for t:= 0 to 7 do
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   322
        {$include tunsetborder.inc}
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   323
    nx:= nx - dY;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   324
    ny:= ny + dX;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   325
    end;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   326
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   327
for i:= 0 to 7 do
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   328
    begin
358
236bbd12d4d9 - New Land Generator
unc0rr
parents: 351
diff changeset
   329
    X:= nx - dX8;
236bbd12d4d9 - New Land Generator
unc0rr
parents: 351
diff changeset
   330
    Y:= ny - dY8;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   331
    for t:= -8 to ticks + 8 do
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   332
        {$include tunsetborder.inc}
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   333
    nx:= nx - dY;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   334
    ny:= ny + dX;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   335
    end;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   336
1809
77923087a1ce Some optimization of land texture updating
unc0rr
parents: 1807
diff changeset
   337
tx:= max(stX - HalfWidth * 2 - 4 - abs(hwRound(dX * ticks)), 0);
1807
795f97007833 Split land texture into small ones:
unc0rr
parents: 1806
diff changeset
   338
ty:= max(stY - HalfWidth * 2 - 4 - abs(hwRound(dY * ticks)), 0);
1809
77923087a1ce Some optimization of land texture updating
unc0rr
parents: 1807
diff changeset
   339
ddx:= min(stX + HalfWidth * 2 + 4 + abs(hwRound(dX * ticks)), LAND_WIDTH) - tx;
77923087a1ce Some optimization of land texture updating
unc0rr
parents: 1807
diff changeset
   340
ddy:= min(stY + HalfWidth * 2 + 4 + abs(hwRound(dY * ticks)), LAND_HEIGHT) - ty;
77923087a1ce Some optimization of land texture updating
unc0rr
parents: 1807
diff changeset
   341
77923087a1ce Some optimization of land texture updating
unc0rr
parents: 1807
diff changeset
   342
UpdateLandTexture(tx, ddx, ty, ddy)
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   343
end;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   344
520
e83dfb7ffead Teleportation tool
unc0rr
parents: 511
diff changeset
   345
function TryPlaceOnLand(cpX, cpY: LongInt; Obj: TSprite; Frame: LongInt; doPlace: boolean): boolean;
2235
79c9542c1058 multi-column support
nemo
parents: 2167
diff changeset
   346
var X, Y, bpp, h, w, row, col, numFramesFirstCol: LongInt;
409
4f1841929ccc Construction tool
unc0rr
parents: 393
diff changeset
   347
    p: PByteArray;
769
788efc1d649f - Save 8 MB of memory by freeing LandSurface and not using it anymore after game initialization
unc0rr
parents: 768
diff changeset
   348
    Image: PSDL_Surface;
409
4f1841929ccc Construction tool
unc0rr
parents: 393
diff changeset
   349
begin
2235
79c9542c1058 multi-column support
nemo
parents: 2167
diff changeset
   350
numFramesFirstCol:= SpritesData[Obj].imageHeight div SpritesData[Obj].Height;
79c9542c1058 multi-column support
nemo
parents: 2167
diff changeset
   351
769
788efc1d649f - Save 8 MB of memory by freeing LandSurface and not using it anymore after game initialization
unc0rr
parents: 768
diff changeset
   352
TryDo(SpritesData[Obj].Surface <> nil, 'Assert SpritesData[Obj].Surface failed', true);
788efc1d649f - Save 8 MB of memory by freeing LandSurface and not using it anymore after game initialization
unc0rr
parents: 768
diff changeset
   353
Image:= SpritesData[Obj].Surface;
409
4f1841929ccc Construction tool
unc0rr
parents: 393
diff changeset
   354
w:= SpritesData[Obj].Width;
769
788efc1d649f - Save 8 MB of memory by freeing LandSurface and not using it anymore after game initialization
unc0rr
parents: 768
diff changeset
   355
h:= SpritesData[Obj].Height;
2235
79c9542c1058 multi-column support
nemo
parents: 2167
diff changeset
   356
row:= Frame mod numFramesFirstCol;
79c9542c1058 multi-column support
nemo
parents: 2167
diff changeset
   357
col:= Frame div numFramesFirstCol;
409
4f1841929ccc Construction tool
unc0rr
parents: 393
diff changeset
   358
4f1841929ccc Construction tool
unc0rr
parents: 393
diff changeset
   359
if SDL_MustLock(Image) then
4f1841929ccc Construction tool
unc0rr
parents: 393
diff changeset
   360
   SDLTry(SDL_LockSurface(Image) >= 0, true);
4f1841929ccc Construction tool
unc0rr
parents: 393
diff changeset
   361
4f1841929ccc Construction tool
unc0rr
parents: 393
diff changeset
   362
bpp:= Image^.format^.BytesPerPixel;
769
788efc1d649f - Save 8 MB of memory by freeing LandSurface and not using it anymore after game initialization
unc0rr
parents: 768
diff changeset
   363
TryDo(bpp = 4, 'It should be 32 bpp sprite', true);
788efc1d649f - Save 8 MB of memory by freeing LandSurface and not using it anymore after game initialization
unc0rr
parents: 768
diff changeset
   364
// Check that sprite fits free space
2236
af8fc3311748 the -1 was a bad idea
nemo
parents: 2235
diff changeset
   365
p:= @(PByteArray(Image^.pixels)^[ Image^.pitch * row * h + col * w * 4 ]);
409
4f1841929ccc Construction tool
unc0rr
parents: 393
diff changeset
   366
case bpp of
4f1841929ccc Construction tool
unc0rr
parents: 393
diff changeset
   367
     4: for y:= 0 to Pred(h) do
4f1841929ccc Construction tool
unc0rr
parents: 393
diff changeset
   368
            begin
4f1841929ccc Construction tool
unc0rr
parents: 393
diff changeset
   369
            for x:= 0 to Pred(w) do
4f1841929ccc Construction tool
unc0rr
parents: 393
diff changeset
   370
                if PLongword(@(p^[x * 4]))^ <> 0 then
1792
c30c6944bd49 engine part of nemo's patch
unc0rr
parents: 1761
diff changeset
   371
                   if ((cpY + y) < Longint(topY)) or
c30c6944bd49 engine part of nemo's patch
unc0rr
parents: 1761
diff changeset
   372
                      ((cpY + y) > LAND_HEIGHT) or
c30c6944bd49 engine part of nemo's patch
unc0rr
parents: 1761
diff changeset
   373
                      ((cpX + x) < Longint(leftX)) or
c30c6944bd49 engine part of nemo's patch
unc0rr
parents: 1761
diff changeset
   374
                      ((cpX + x) > Longint(rightX)) or
409
4f1841929ccc Construction tool
unc0rr
parents: 393
diff changeset
   375
                      (Land[cpY + y, cpX + x] <> 0) then
4f1841929ccc Construction tool
unc0rr
parents: 393
diff changeset
   376
                      begin
4f1841929ccc Construction tool
unc0rr
parents: 393
diff changeset
   377
                      if SDL_MustLock(Image) then
4f1841929ccc Construction tool
unc0rr
parents: 393
diff changeset
   378
                         SDL_UnlockSurface(Image);
4f1841929ccc Construction tool
unc0rr
parents: 393
diff changeset
   379
                      exit(false)
4f1841929ccc Construction tool
unc0rr
parents: 393
diff changeset
   380
                      end;
4f1841929ccc Construction tool
unc0rr
parents: 393
diff changeset
   381
            p:= @(p^[Image^.pitch]);
4f1841929ccc Construction tool
unc0rr
parents: 393
diff changeset
   382
            end;
4f1841929ccc Construction tool
unc0rr
parents: 393
diff changeset
   383
     end;
4f1841929ccc Construction tool
unc0rr
parents: 393
diff changeset
   384
520
e83dfb7ffead Teleportation tool
unc0rr
parents: 511
diff changeset
   385
TryPlaceOnLand:= true;
769
788efc1d649f - Save 8 MB of memory by freeing LandSurface and not using it anymore after game initialization
unc0rr
parents: 768
diff changeset
   386
if not doPlace then
788efc1d649f - Save 8 MB of memory by freeing LandSurface and not using it anymore after game initialization
unc0rr
parents: 768
diff changeset
   387
   begin
788efc1d649f - Save 8 MB of memory by freeing LandSurface and not using it anymore after game initialization
unc0rr
parents: 768
diff changeset
   388
   if SDL_MustLock(Image) then
788efc1d649f - Save 8 MB of memory by freeing LandSurface and not using it anymore after game initialization
unc0rr
parents: 768
diff changeset
   389
      SDL_UnlockSurface(Image);
788efc1d649f - Save 8 MB of memory by freeing LandSurface and not using it anymore after game initialization
unc0rr
parents: 768
diff changeset
   390
   exit
788efc1d649f - Save 8 MB of memory by freeing LandSurface and not using it anymore after game initialization
unc0rr
parents: 768
diff changeset
   391
   end;
520
e83dfb7ffead Teleportation tool
unc0rr
parents: 511
diff changeset
   392
409
4f1841929ccc Construction tool
unc0rr
parents: 393
diff changeset
   393
// Checked, now place
2236
af8fc3311748 the -1 was a bad idea
nemo
parents: 2235
diff changeset
   394
p:= @(PByteArray(Image^.pixels)^[ Image^.pitch * row * h + col * w * 4 ]);
409
4f1841929ccc Construction tool
unc0rr
parents: 393
diff changeset
   395
case bpp of
4f1841929ccc Construction tool
unc0rr
parents: 393
diff changeset
   396
     4: for y:= 0 to Pred(h) do
4f1841929ccc Construction tool
unc0rr
parents: 393
diff changeset
   397
            begin
4f1841929ccc Construction tool
unc0rr
parents: 393
diff changeset
   398
            for x:= 0 to Pred(w) do
769
788efc1d649f - Save 8 MB of memory by freeing LandSurface and not using it anymore after game initialization
unc0rr
parents: 768
diff changeset
   399
                if PLongword(@(p^[x * 4]))^ <> 0 then
788efc1d649f - Save 8 MB of memory by freeing LandSurface and not using it anymore after game initialization
unc0rr
parents: 768
diff changeset
   400
                   begin
788efc1d649f - Save 8 MB of memory by freeing LandSurface and not using it anymore after game initialization
unc0rr
parents: 768
diff changeset
   401
                   Land[cpY + y, cpX + x]:= COLOR_LAND;
788efc1d649f - Save 8 MB of memory by freeing LandSurface and not using it anymore after game initialization
unc0rr
parents: 768
diff changeset
   402
                   LandPixels[cpY + y, cpX + x]:= PLongword(@(p^[x * 4]))^
788efc1d649f - Save 8 MB of memory by freeing LandSurface and not using it anymore after game initialization
unc0rr
parents: 768
diff changeset
   403
                   end;
409
4f1841929ccc Construction tool
unc0rr
parents: 393
diff changeset
   404
            p:= @(p^[Image^.pitch]);
4f1841929ccc Construction tool
unc0rr
parents: 393
diff changeset
   405
            end;
4f1841929ccc Construction tool
unc0rr
parents: 393
diff changeset
   406
     end;
4f1841929ccc Construction tool
unc0rr
parents: 393
diff changeset
   407
if SDL_MustLock(Image) then
4f1841929ccc Construction tool
unc0rr
parents: 393
diff changeset
   408
   SDL_UnlockSurface(Image);
4f1841929ccc Construction tool
unc0rr
parents: 393
diff changeset
   409
1807
795f97007833 Split land texture into small ones:
unc0rr
parents: 1806
diff changeset
   410
x:= max(cpX, leftX);
795f97007833 Split land texture into small ones:
unc0rr
parents: 1806
diff changeset
   411
w:= min(cpX + Image^.w, LAND_WIDTH) - x;
1792
c30c6944bd49 engine part of nemo's patch
unc0rr
parents: 1761
diff changeset
   412
y:= max(cpY, topY);
1753
2ccba26f1aa4 Apply nemo's world resize patch
unc0rr
parents: 1738
diff changeset
   413
h:= min(cpY + Image^.h, LAND_HEIGHT) - y;
1807
795f97007833 Split land texture into small ones:
unc0rr
parents: 1806
diff changeset
   414
UpdateLandTexture(x, w, y, h)
409
4f1841929ccc Construction tool
unc0rr
parents: 393
diff changeset
   415
end;
4f1841929ccc Construction tool
unc0rr
parents: 393
diff changeset
   416
1738
00e8dadce69a Add nemo's depixeling patch. Still needs some polishing for the case when we delete pixel on which hedgehog stays
unc0rr
parents: 1066
diff changeset
   417
// was experimenting with applying as damage occurred.
00e8dadce69a Add nemo's depixeling patch. Still needs some polishing for the case when we delete pixel on which hedgehog stays
unc0rr
parents: 1066
diff changeset
   418
function Despeckle(X, Y: LongInt): boolean;
00e8dadce69a Add nemo's depixeling patch. Still needs some polishing for the case when we delete pixel on which hedgehog stays
unc0rr
parents: 1066
diff changeset
   419
var nx, ny, i, j, c: LongInt;
00e8dadce69a Add nemo's depixeling patch. Still needs some polishing for the case when we delete pixel on which hedgehog stays
unc0rr
parents: 1066
diff changeset
   420
begin
1792
c30c6944bd49 engine part of nemo's patch
unc0rr
parents: 1761
diff changeset
   421
if (Land[Y, X] <> 0) and (Land[Y, X] <> COLOR_INDESTRUCTIBLE) and (LandPixels[Y, X] = cExplosionBorderColor)then // check neighbours
1738
00e8dadce69a Add nemo's depixeling patch. Still needs some polishing for the case when we delete pixel on which hedgehog stays
unc0rr
parents: 1066
diff changeset
   422
	begin
00e8dadce69a Add nemo's depixeling patch. Still needs some polishing for the case when we delete pixel on which hedgehog stays
unc0rr
parents: 1066
diff changeset
   423
	c:= 0;
00e8dadce69a Add nemo's depixeling patch. Still needs some polishing for the case when we delete pixel on which hedgehog stays
unc0rr
parents: 1066
diff changeset
   424
	for i:= -1 to 1 do
00e8dadce69a Add nemo's depixeling patch. Still needs some polishing for the case when we delete pixel on which hedgehog stays
unc0rr
parents: 1066
diff changeset
   425
		for j:= -1 to 1 do
00e8dadce69a Add nemo's depixeling patch. Still needs some polishing for the case when we delete pixel on which hedgehog stays
unc0rr
parents: 1066
diff changeset
   426
			if (i <> 0) or (j <> 0) then
00e8dadce69a Add nemo's depixeling patch. Still needs some polishing for the case when we delete pixel on which hedgehog stays
unc0rr
parents: 1066
diff changeset
   427
				begin
00e8dadce69a Add nemo's depixeling patch. Still needs some polishing for the case when we delete pixel on which hedgehog stays
unc0rr
parents: 1066
diff changeset
   428
				ny:= Y + i;
00e8dadce69a Add nemo's depixeling patch. Still needs some polishing for the case when we delete pixel on which hedgehog stays
unc0rr
parents: 1066
diff changeset
   429
				nx:= X + j;
1753
2ccba26f1aa4 Apply nemo's world resize patch
unc0rr
parents: 1738
diff changeset
   430
				if ((ny and LAND_HEIGHT_MASK) = 0) and ((nx and LAND_WIDTH_MASK) = 0) then
1892
fddc1201df25 Some tweaks by nemo
unc0rr
parents: 1861
diff changeset
   431
					if Land[ny, nx] > 255 then
1738
00e8dadce69a Add nemo's depixeling patch. Still needs some polishing for the case when we delete pixel on which hedgehog stays
unc0rr
parents: 1066
diff changeset
   432
						inc(c);
00e8dadce69a Add nemo's depixeling patch. Still needs some polishing for the case when we delete pixel on which hedgehog stays
unc0rr
parents: 1066
diff changeset
   433
				end;
00e8dadce69a Add nemo's depixeling patch. Still needs some polishing for the case when we delete pixel on which hedgehog stays
unc0rr
parents: 1066
diff changeset
   434
00e8dadce69a Add nemo's depixeling patch. Still needs some polishing for the case when we delete pixel on which hedgehog stays
unc0rr
parents: 1066
diff changeset
   435
	if c < 4 then // 0-3 neighbours
00e8dadce69a Add nemo's depixeling patch. Still needs some polishing for the case when we delete pixel on which hedgehog stays
unc0rr
parents: 1066
diff changeset
   436
		begin
00e8dadce69a Add nemo's depixeling patch. Still needs some polishing for the case when we delete pixel on which hedgehog stays
unc0rr
parents: 1066
diff changeset
   437
		LandPixels[Y, X]:= 0;
00e8dadce69a Add nemo's depixeling patch. Still needs some polishing for the case when we delete pixel on which hedgehog stays
unc0rr
parents: 1066
diff changeset
   438
		Land[Y, X]:= 0;
00e8dadce69a Add nemo's depixeling patch. Still needs some polishing for the case when we delete pixel on which hedgehog stays
unc0rr
parents: 1066
diff changeset
   439
		exit(true);
00e8dadce69a Add nemo's depixeling patch. Still needs some polishing for the case when we delete pixel on which hedgehog stays
unc0rr
parents: 1066
diff changeset
   440
		end;
00e8dadce69a Add nemo's depixeling patch. Still needs some polishing for the case when we delete pixel on which hedgehog stays
unc0rr
parents: 1066
diff changeset
   441
	end;
00e8dadce69a Add nemo's depixeling patch. Still needs some polishing for the case when we delete pixel on which hedgehog stays
unc0rr
parents: 1066
diff changeset
   442
Despeckle:= false
00e8dadce69a Add nemo's depixeling patch. Still needs some polishing for the case when we delete pixel on which hedgehog stays
unc0rr
parents: 1066
diff changeset
   443
end;
00e8dadce69a Add nemo's depixeling patch. Still needs some polishing for the case when we delete pixel on which hedgehog stays
unc0rr
parents: 1066
diff changeset
   444
1792
c30c6944bd49 engine part of nemo's patch
unc0rr
parents: 1761
diff changeset
   445
function SweepDirty: boolean;
1738
00e8dadce69a Add nemo's depixeling patch. Still needs some polishing for the case when we delete pixel on which hedgehog stays
unc0rr
parents: 1066
diff changeset
   446
var x, y, xx, yy: LongInt;
2167
4e9ad395c1d1 Loop sweeping to avoid stray pixels. Avoided at first hoping there was a cleverer approach. Fortunately sweep is infrequent.
nemo
parents: 1892
diff changeset
   447
    Result, updateBlock, resweep: boolean;
1738
00e8dadce69a Add nemo's depixeling patch. Still needs some polishing for the case when we delete pixel on which hedgehog stays
unc0rr
parents: 1066
diff changeset
   448
begin
1792
c30c6944bd49 engine part of nemo's patch
unc0rr
parents: 1761
diff changeset
   449
Result:= false;
c30c6944bd49 engine part of nemo's patch
unc0rr
parents: 1761
diff changeset
   450
1761
c7038eade58d Fix width/height dependant consts
unc0rr
parents: 1760
diff changeset
   451
for y:= 0 to LAND_HEIGHT div 32 - 1 do
1738
00e8dadce69a Add nemo's depixeling patch. Still needs some polishing for the case when we delete pixel on which hedgehog stays
unc0rr
parents: 1066
diff changeset
   452
	begin
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2331
diff changeset
   453
1761
c7038eade58d Fix width/height dependant consts
unc0rr
parents: 1760
diff changeset
   454
	for x:= 0 to LAND_WIDTH div 32 - 1 do
1738
00e8dadce69a Add nemo's depixeling patch. Still needs some polishing for the case when we delete pixel on which hedgehog stays
unc0rr
parents: 1066
diff changeset
   455
		begin
1809
77923087a1ce Some optimization of land texture updating
unc0rr
parents: 1807
diff changeset
   456
		if LandDirty[y, x] <> 0 then
77923087a1ce Some optimization of land texture updating
unc0rr
parents: 1807
diff changeset
   457
			begin
77923087a1ce Some optimization of land texture updating
unc0rr
parents: 1807
diff changeset
   458
			updateBlock:= false;
2167
4e9ad395c1d1 Loop sweeping to avoid stray pixels. Avoided at first hoping there was a cleverer approach. Fortunately sweep is infrequent.
nemo
parents: 1892
diff changeset
   459
            resweep:= true;
4e9ad395c1d1 Loop sweeping to avoid stray pixels. Avoided at first hoping there was a cleverer approach. Fortunately sweep is infrequent.
nemo
parents: 1892
diff changeset
   460
            while(resweep) do
4e9ad395c1d1 Loop sweeping to avoid stray pixels. Avoided at first hoping there was a cleverer approach. Fortunately sweep is infrequent.
nemo
parents: 1892
diff changeset
   461
                begin
4e9ad395c1d1 Loop sweeping to avoid stray pixels. Avoided at first hoping there was a cleverer approach. Fortunately sweep is infrequent.
nemo
parents: 1892
diff changeset
   462
                resweep:= false;
4e9ad395c1d1 Loop sweeping to avoid stray pixels. Avoided at first hoping there was a cleverer approach. Fortunately sweep is infrequent.
nemo
parents: 1892
diff changeset
   463
                for yy:= y * 32 to y * 32 + 31 do
4e9ad395c1d1 Loop sweeping to avoid stray pixels. Avoided at first hoping there was a cleverer approach. Fortunately sweep is infrequent.
nemo
parents: 1892
diff changeset
   464
                    for xx:= x * 32 to x * 32 + 31 do
4e9ad395c1d1 Loop sweeping to avoid stray pixels. Avoided at first hoping there was a cleverer approach. Fortunately sweep is infrequent.
nemo
parents: 1892
diff changeset
   465
                        if Despeckle(xx, yy) then
4e9ad395c1d1 Loop sweeping to avoid stray pixels. Avoided at first hoping there was a cleverer approach. Fortunately sweep is infrequent.
nemo
parents: 1892
diff changeset
   466
                            begin
4e9ad395c1d1 Loop sweeping to avoid stray pixels. Avoided at first hoping there was a cleverer approach. Fortunately sweep is infrequent.
nemo
parents: 1892
diff changeset
   467
                            Result:= true;
4e9ad395c1d1 Loop sweeping to avoid stray pixels. Avoided at first hoping there was a cleverer approach. Fortunately sweep is infrequent.
nemo
parents: 1892
diff changeset
   468
                            updateBlock:= true;
4e9ad395c1d1 Loop sweeping to avoid stray pixels. Avoided at first hoping there was a cleverer approach. Fortunately sweep is infrequent.
nemo
parents: 1892
diff changeset
   469
                            resweep:= true;
4e9ad395c1d1 Loop sweeping to avoid stray pixels. Avoided at first hoping there was a cleverer approach. Fortunately sweep is infrequent.
nemo
parents: 1892
diff changeset
   470
                            end;
4e9ad395c1d1 Loop sweeping to avoid stray pixels. Avoided at first hoping there was a cleverer approach. Fortunately sweep is infrequent.
nemo
parents: 1892
diff changeset
   471
                end;
1809
77923087a1ce Some optimization of land texture updating
unc0rr
parents: 1807
diff changeset
   472
			if updateBlock then UpdateLandTexture(x * 32, 32, y * 32, 32);
77923087a1ce Some optimization of land texture updating
unc0rr
parents: 1807
diff changeset
   473
			LandDirty[y, x]:= 0;
77923087a1ce Some optimization of land texture updating
unc0rr
parents: 1807
diff changeset
   474
			end;
1738
00e8dadce69a Add nemo's depixeling patch. Still needs some polishing for the case when we delete pixel on which hedgehog stays
unc0rr
parents: 1066
diff changeset
   475
		end;
00e8dadce69a Add nemo's depixeling patch. Still needs some polishing for the case when we delete pixel on which hedgehog stays
unc0rr
parents: 1066
diff changeset
   476
	end;
1792
c30c6944bd49 engine part of nemo's patch
unc0rr
parents: 1761
diff changeset
   477
c30c6944bd49 engine part of nemo's patch
unc0rr
parents: 1761
diff changeset
   478
SweepDirty:= Result
1738
00e8dadce69a Add nemo's depixeling patch. Still needs some polishing for the case when we delete pixel on which hedgehog stays
unc0rr
parents: 1066
diff changeset
   479
end;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   480
2331
e4941a7986d6 Another try at keeping blowtorch/firepunch/jackhammer from going through indestructible stuff. Shame these routines don't use hedgehog movement
nemo
parents: 2236
diff changeset
   481
// Return true if outside of land or not the value tested, used right now for some X/Y movement that does not use normal hedgehog movement in GSHandlers.inc
e4941a7986d6 Another try at keeping blowtorch/firepunch/jackhammer from going through indestructible stuff. Shame these routines don't use hedgehog movement
nemo
parents: 2236
diff changeset
   482
function CheckLandValue(X, Y: LongInt; Color: Word): boolean;
e4941a7986d6 Another try at keeping blowtorch/firepunch/jackhammer from going through indestructible stuff. Shame these routines don't use hedgehog movement
nemo
parents: 2236
diff changeset
   483
begin
e4941a7986d6 Another try at keeping blowtorch/firepunch/jackhammer from going through indestructible stuff. Shame these routines don't use hedgehog movement
nemo
parents: 2236
diff changeset
   484
     CheckLandValue:= ((X and LAND_WIDTH_MASK <> 0) or (Y and LAND_HEIGHT_MASK <> 0)) or (Land[Y, X] <> Color)
e4941a7986d6 Another try at keeping blowtorch/firepunch/jackhammer from going through indestructible stuff. Shame these routines don't use hedgehog movement
nemo
parents: 2236
diff changeset
   485
end;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   486
end.