author | sheepluva |
Fri, 26 Oct 2012 17:05:12 +0200 | |
changeset 7823 | 46f115569045 |
parent 7697 | 767d3c4153a1 |
child 7849 | a12155461b34 |
permissions | -rw-r--r-- |
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/******************************************************************** |
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* * |
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* THIS FILE IS PART OF THE OggVorbis 'TREMOR' CODEC SOURCE CODE. * |
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* * |
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* USE, DISTRIBUTION AND REPRODUCTION OF THIS LIBRARY SOURCE IS * |
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* GOVERNED BY A BSD-STYLE SOURCE LICENSE INCLUDED WITH THIS SOURCE * |
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* IN 'COPYING'. PLEASE READ THESE TERMS BEFORE DISTRIBUTING. * |
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* * |
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* THE OggVorbis 'TREMOR' SOURCE CODE IS (C) COPYRIGHT 1994-2003 * |
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* BY THE Xiph.Org FOUNDATION http://www.xiph.org/ * |
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* * |
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******************************************************************** |
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|
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function: residue backend 0, 1 and 2 implementation |
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********************************************************************/ |
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#include <stdlib.h> |
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#include <string.h> |
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#include <math.h> |
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#include "ogg.h" |
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#include "ivorbiscodec.h" |
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#include "codec_internal.h" |
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#include "codebook.h" |
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#include "misc.h" |
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#include "os.h" |
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void res_clear_info(vorbis_info_residue *info){ |
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if(info){ |
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if(info->stagemasks)_ogg_free(info->stagemasks); |
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if(info->stagebooks)_ogg_free(info->stagebooks); |
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memset(info,0,sizeof(*info)); |
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} |
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} |
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static int ilog(unsigned int v){ |
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int ret=0; |
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while(v){ |
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ret++; |
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v>>=1; |
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} |
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return(ret); |
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} |
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767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
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/* vorbis_info is for range checking */ |
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int res_unpack(vorbis_info_residue *info, |
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vorbis_info *vi,oggpack_buffer *opb){ |
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int j,k; |
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codec_setup_info *ci=(codec_setup_info *)vi->codec_setup; |
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memset(info,0,sizeof(*info)); |
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|
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info->type=oggpack_read(opb,16); |
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if(info->type>2 || info->type<0)goto errout; |
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info->begin=oggpack_read(opb,24); |
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info->end=oggpack_read(opb,24); |
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info->grouping=oggpack_read(opb,24)+1; |
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info->partitions=oggpack_read(opb,6)+1; |
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info->groupbook=oggpack_read(opb,8); |
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if(info->groupbook>=ci->books)goto errout; |
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switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
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60 |
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767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
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info->stagemasks=_ogg_malloc(info->partitions*sizeof(*info->stagemasks)); |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
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info->stagebooks=_ogg_malloc(info->partitions*8*sizeof(*info->stagebooks)); |
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for(j=0;j<info->partitions;j++){ |
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int cascade=oggpack_read(opb,3); |
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if(oggpack_read(opb,1)) |
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cascade|=(oggpack_read(opb,5)<<3); |
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info->stagemasks[j]=cascade; |
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} |
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|
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for(j=0;j<info->partitions;j++){ |
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for(k=0;k<8;k++){ |
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switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
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if((info->stagemasks[j]>>k)&1){ |
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switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
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unsigned char book=oggpack_read(opb,8); |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
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75 |
if(book>=ci->books)goto errout; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
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info->stagebooks[j*8+k]=book; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
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if(k+1>info->stages)info->stages=k+1; |
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}else |
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switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
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info->stagebooks[j*8+k]=0xff; |
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80 |
} |
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81 |
} |
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82 |
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7697
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
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83 |
if(oggpack_eop(opb))goto errout; |
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84 |
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7697
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85 |
return 0; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
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86 |
errout: |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
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87 |
res_clear_info(info); |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
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88 |
return 1; |
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89 |
} |
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90 |
|
7697
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
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91 |
int res_inverse(vorbis_dsp_state *vd,vorbis_info_residue *info, |
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92 |
ogg_int32_t **in,int *nonzero,int ch){ |
767d3c4153a1
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93 |
|
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
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94 |
int i,j,k,s,used=0; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
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95 |
codec_setup_info *ci=(codec_setup_info *)vd->vi->codec_setup; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
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96 |
codebook *phrasebook=ci->book_param+info->groupbook; |
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97 |
int samples_per_partition=info->grouping; |
7697
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
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98 |
int partitions_per_word=phrasebook->dim; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
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99 |
int pcmend=ci->blocksizes[vd->W]; |
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100 |
|
7697
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switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
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101 |
if(info->type<2){ |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
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102 |
int max=pcmend>>1; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
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103 |
int end=(info->end<max?info->end:max); |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
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104 |
int n=end-info->begin; |
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105 |
|
7697
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switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
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106 |
if(n>0){ |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
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107 |
int partvals=n/samples_per_partition; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
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108 |
int partwords=(partvals+partitions_per_word-1)/partitions_per_word; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
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109 |
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767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
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110 |
for(i=0;i<ch;i++) |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
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diff
changeset
|
111 |
if(nonzero[i]) |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
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diff
changeset
|
112 |
in[used++]=in[i]; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
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diff
changeset
|
113 |
ch=used; |
5170
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff
changeset
|
114 |
|
7697
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
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diff
changeset
|
115 |
if(used){ |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
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changeset
|
116 |
|
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
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changeset
|
117 |
char **partword=(char **)alloca(ch*sizeof(*partword)); |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
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changeset
|
118 |
for(j=0;j<ch;j++) |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
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diff
changeset
|
119 |
partword[j]=(char *)alloca(partwords*partitions_per_word* |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
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changeset
|
120 |
sizeof(*partword[j])); |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
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changeset
|
121 |
|
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
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changeset
|
122 |
for(s=0;s<info->stages;s++){ |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
123 |
|
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
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diff
changeset
|
124 |
for(i=0;i<partvals;){ |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
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changeset
|
125 |
if(s==0){ |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
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changeset
|
126 |
/* fetch the partition word for each channel */ |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
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changeset
|
127 |
|
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
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diff
changeset
|
128 |
partword[0][i+partitions_per_word-1]=1; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
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changeset
|
129 |
for(k=partitions_per_word-2;k>=0;k--) |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
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changeset
|
130 |
partword[0][i+k]=partword[0][i+k+1]*info->partitions; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
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changeset
|
131 |
|
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
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changeset
|
132 |
for(j=1;j<ch;j++) |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
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changeset
|
133 |
for(k=partitions_per_word-1;k>=0;k--) |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
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diff
changeset
|
134 |
partword[j][i+k]=partword[j-1][i+k]; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
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6045
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changeset
|
135 |
|
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
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diff
changeset
|
136 |
for(j=0;j<ch;j++){ |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
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changeset
|
137 |
int temp=vorbis_book_decode(phrasebook,&vd->opb); |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
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diff
changeset
|
138 |
if(oggpack_eop(&vd->opb))goto eopbreak; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
139 |
|
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
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changeset
|
140 |
/* this can be done quickly in assembly due to the quotient |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
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diff
changeset
|
141 |
always being at most six bits */ |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
142 |
for(k=0;k<partitions_per_word;k++){ |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
143 |
ogg_uint32_t div=partword[j][i+k]; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
144 |
partword[j][i+k]=temp/div; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
145 |
temp-=partword[j][i+k]*div; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
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diff
changeset
|
146 |
} |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
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6045
diff
changeset
|
147 |
|
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
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6045
diff
changeset
|
148 |
} |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
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diff
changeset
|
149 |
} |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
150 |
|
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
151 |
/* now we decode residual values for the partitions */ |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
152 |
for(k=0;k<partitions_per_word && i<partvals;k++,i++) |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
153 |
for(j=0;j<ch;j++){ |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
154 |
long offset=info->begin+i*samples_per_partition; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
155 |
if(info->stagemasks[partword[j][i]]&(1<<s)){ |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
156 |
codebook *stagebook=ci->book_param+ |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
157 |
info->stagebooks[(partword[j][i]<<3)+s]; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
158 |
if(info->type){ |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
159 |
if(vorbis_book_decodev_add(stagebook,in[j]+offset,&vd->opb, |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
160 |
samples_per_partition,-8)==-1) |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
161 |
goto eopbreak; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
162 |
}else{ |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
163 |
if(vorbis_book_decodevs_add(stagebook,in[j]+offset,&vd->opb, |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
164 |
samples_per_partition,-8)==-1) |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
165 |
goto eopbreak; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
166 |
} |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
167 |
} |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
168 |
} |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
169 |
} |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
170 |
} |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
171 |
} |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
172 |
} |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
173 |
}else{ |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
174 |
int max=(pcmend*ch)>>1; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
175 |
int end=(info->end<max?info->end:max); |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
176 |
int n=end-info->begin; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
177 |
|
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
178 |
if(n>0){ |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
179 |
int partvals=n/samples_per_partition; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
180 |
int partwords=(partvals+partitions_per_word-1)/partitions_per_word; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
181 |
|
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
182 |
char *partword= |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
183 |
(char *)alloca(partwords*partitions_per_word*sizeof(*partword)); |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
184 |
int beginoff=info->begin/ch; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
185 |
|
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
186 |
for(i=0;i<ch;i++)if(nonzero[i])break; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
187 |
if(i==ch)return(0); /* no nonzero vectors */ |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
188 |
|
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
189 |
samples_per_partition/=ch; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
190 |
|
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
191 |
for(s=0;s<info->stages;s++){ |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
192 |
for(i=0;i<partvals;){ |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
193 |
|
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
194 |
if(s==0){ |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
195 |
int temp; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
196 |
partword[i+partitions_per_word-1]=1; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
197 |
for(k=partitions_per_word-2;k>=0;k--) |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
198 |
partword[i+k]=partword[i+k+1]*info->partitions; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
199 |
|
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
200 |
/* fetch the partition word */ |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
201 |
temp=vorbis_book_decode(phrasebook,&vd->opb); |
5170
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff
changeset
|
202 |
if(temp==-1)goto eopbreak; |
7697
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
203 |
|
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
204 |
/* this can be done quickly in assembly due to the quotient |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
205 |
always being at most six bits */ |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
206 |
for(k=0;k<partitions_per_word;k++){ |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
207 |
ogg_uint32_t div=partword[i+k]; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
208 |
partword[i+k]=temp/div; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
209 |
temp-=partword[i+k]*div; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
210 |
} |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
211 |
} |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
212 |
|
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
213 |
/* now we decode residual values for the partitions */ |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
214 |
for(k=0;k<partitions_per_word && i<partvals;k++,i++){ |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
215 |
if(info->stagemasks[partword[i]]&(1<<s)){ |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
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216 |
codebook *stagebook=ci->book_param+ |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
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217 |
info->stagebooks[(partword[i]<<3)+s]; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
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|
218 |
if(vorbis_book_decodevv_add(stagebook,in, |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
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219 |
i*samples_per_partition+beginoff,ch, |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
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220 |
&vd->opb, |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
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221 |
samples_per_partition,-8)==-1) |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
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222 |
goto eopbreak; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
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223 |
} |
5170
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
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|
224 |
} |
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
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changeset
|
225 |
} |
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
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changeset
|
226 |
} |
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
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|
227 |
} |
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
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changeset
|
228 |
} |
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
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changeset
|
229 |
errout: |
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
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changeset
|
230 |
eopbreak: |
7697
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
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changeset
|
231 |
|
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
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diff
changeset
|
232 |
return 0; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
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diff
changeset
|
233 |
} |
5170
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
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changeset
|
234 |