author | koda |
Sat, 08 Oct 2011 21:17:24 +0200 | |
changeset 6103 | 55ecfbf834e3 |
parent 5455 | df05cdb998ed |
child 6115 | 485cfecadc9a |
permissions | -rw-r--r-- |
3829 | 1 |
/* |
2 |
* Hedgewars-iOS, a Hedgewars port for iOS devices |
|
4976 | 3 |
* Copyright (c) 2009-2011 Vittorio Giovara <vittorio.giovara@gmail.com> |
3829 | 4 |
* |
5 |
* This program is free software; you can redistribute it and/or modify |
|
6 |
* it under the terms of the GNU General Public License as published by |
|
7 |
* the Free Software Foundation; version 2 of the License |
|
8 |
* |
|
9 |
* This program is distributed in the hope that it will be useful, |
|
10 |
* but WITHOUT ANY WARRANTY; without even the implied warranty of |
|
11 |
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
|
12 |
* GNU General Public License for more details. |
|
13 |
* |
|
14 |
* You should have received a copy of the GNU General Public License |
|
15 |
* along with this program; if not, write to the Free Software |
|
16 |
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. |
|
17 |
* |
|
18 |
* File created on 13/06/2010. |
|
19 |
*/ |
|
20 |
||
3547 | 21 |
|
22 |
#import <UIKit/UIKit.h> |
|
23 |
||
24 |
||
25 |
@interface SchemeWeaponConfigViewController : UITableViewController { |
|
26 |
NSArray *listOfSchemes; |
|
27 |
NSArray *listOfWeapons; |
|
5455
df05cdb998ed
add support for 'gameplay modes' on ios, renamed into 'style'; also colored in grey some segmented controls and moved some ui objects
koda
parents:
5451
diff
changeset
|
28 |
NSArray *listOfScripts; |
3703
12d17c6e8855
halfway-through finishing the frontend with new graphics by Tiy + initial 'About' page set up
koda
parents:
3547
diff
changeset
|
29 |
|
3547 | 30 |
NSIndexPath *lastIndexPath_sc; |
31 |
NSIndexPath *lastIndexPath_we; |
|
5455
df05cdb998ed
add support for 'gameplay modes' on ios, renamed into 'style'; also colored in grey some segmented controls and moved some ui objects
koda
parents:
5451
diff
changeset
|
32 |
NSIndexPath *lastIndexPath_lu; |
3547 | 33 |
|
34 |
NSString *selectedScheme; |
|
35 |
NSString *selectedWeapon; |
|
5455
df05cdb998ed
add support for 'gameplay modes' on ios, renamed into 'style'; also colored in grey some segmented controls and moved some ui objects
koda
parents:
5451
diff
changeset
|
36 |
NSString *selectedScript; |
df05cdb998ed
add support for 'gameplay modes' on ios, renamed into 'style'; also colored in grey some segmented controls and moved some ui objects
koda
parents:
5451
diff
changeset
|
37 |
NSString *scriptCommand; |
4287 | 38 |
|
5455
df05cdb998ed
add support for 'gameplay modes' on ios, renamed into 'style'; also colored in grey some segmented controls and moved some ui objects
koda
parents:
5451
diff
changeset
|
39 |
UISegmentedControl *topControl; |
4349 | 40 |
BOOL hideSections; |
3547 | 41 |
} |
42 |
||
4287 | 43 |
@property (nonatomic,retain) NSArray *listOfSchemes; |
44 |
@property (nonatomic,retain) NSArray *listOfWeapons; |
|
5455
df05cdb998ed
add support for 'gameplay modes' on ios, renamed into 'style'; also colored in grey some segmented controls and moved some ui objects
koda
parents:
5451
diff
changeset
|
45 |
@property (nonatomic,retain) NSArray *listOfScripts; |
3547 | 46 |
@property (nonatomic,retain) NSIndexPath *lastIndexPath_sc; |
47 |
@property (nonatomic,retain) NSIndexPath *lastIndexPath_we; |
|
5455
df05cdb998ed
add support for 'gameplay modes' on ios, renamed into 'style'; also colored in grey some segmented controls and moved some ui objects
koda
parents:
5451
diff
changeset
|
48 |
@property (nonatomic,retain) NSIndexPath *lastIndexPath_lu; |
3547 | 49 |
@property (nonatomic,retain) NSString *selectedScheme; |
50 |
@property (nonatomic,retain) NSString *selectedWeapon; |
|
5455
df05cdb998ed
add support for 'gameplay modes' on ios, renamed into 'style'; also colored in grey some segmented controls and moved some ui objects
koda
parents:
5451
diff
changeset
|
51 |
@property (nonatomic,retain) NSString *selectedScript; |
df05cdb998ed
add support for 'gameplay modes' on ios, renamed into 'style'; also colored in grey some segmented controls and moved some ui objects
koda
parents:
5451
diff
changeset
|
52 |
@property (nonatomic,retain) NSString *scriptCommand; |
df05cdb998ed
add support for 'gameplay modes' on ios, renamed into 'style'; also colored in grey some segmented controls and moved some ui objects
koda
parents:
5451
diff
changeset
|
53 |
@property (nonatomic,retain) UISegmentedControl *topControl; |
df05cdb998ed
add support for 'gameplay modes' on ios, renamed into 'style'; also colored in grey some segmented controls and moved some ui objects
koda
parents:
5451
diff
changeset
|
54 |
@property (assign) BOOL hideSections; |
3547 | 55 |
|
4349 | 56 |
-(void) fillSections; |
57 |
-(void) emptySections; |
|
58 |
||
3547 | 59 |
@end |