project_files/frontlib/Android.mk
author nemo
Mon, 11 May 2015 13:53:08 -0400
changeset 10942 5d7dd938dedc
parent 10017 de822cd3df3a
child 15514 f90255a3454c
permissions -rw-r--r--
This probably fixes bug #839 - mine time was hardcoded to 3000 in Attack, instead of using the "0 as undefined" input that other places were using. When re653e96b0ec3 started paying attention to the input parameter, this previously ignored value became a problem.
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LOCAL_PATH := $(call my-dir)
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include $(CLEAR_VARS)
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LOCAL_MODULE := frontlib
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LOCAL_CFLAGS := -I$(LOCAL_PATH)/../Android-build/SDL-android-project/jni/SDL_net -std=c99 -I$(LOCAL_PATH)/../Android-build/SDL-android-project/jni/SDL/include
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LOCAL_SRC_FILES := base64/base64.c iniparser/iniparser.c \
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    iniparser/dictionary.c ipc/gameconn.c ipc/ipcbase.c \
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    ipc/ipcprotocol.c ipc/mapconn.c md5/md5.c model/scheme.c \
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    model/gamesetup.c model/map.c model/mapcfg.c model/room.c \
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    model/schemelist.c model/team.c model/teamlist.c model/weapon.c \
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    net/netbase.c net/netconn_callbacks.c net/netconn_send.c \
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    net/netconn.c net/netprotocol.c util/buffer.c util/inihelper.c \
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    util/logging.c util/util.c frontlib.c hwconsts.c socket.c \
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    extra/jnacontrol.c
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LOCAL_SHARED_LIBRARIES += SDL SDL_net
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LOCAL_LDLIBS += -lz
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include $(BUILD_SHARED_LIBRARY)