project_files/frontlib/model/map.c
author nemo
Mon, 11 May 2015 13:53:08 -0400
changeset 10942 5d7dd938dedc
parent 10017 de822cd3df3a
permissions -rw-r--r--
This probably fixes bug #839 - mine time was hardcoded to 3000 in Attack, instead of using the "0 as undefined" input that other places were using. When re653e96b0ec3 started paying attention to the input parameter, this previously ignored value became a problem.
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/*
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 * Hedgewars, a free turn based strategy game
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 * Copyright (C) 2012 Simeon Maxein <smaxein@googlemail.com>
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 *
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 * This program is free software; you can redistribute it and/or
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 * modify it under the terms of the GNU General Public License
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 * as published by the Free Software Foundation; either version 2
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 * of the License, or (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
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 */
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#include "map.h"
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#include "../util/inihelper.h"
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#include "../util/util.h"
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#include "../util/logging.h"
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#include <stdlib.h>
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flib_map *flib_map_create_regular(const char *seed, const char *theme, int templateFilter) {
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    if(log_badargs_if2(seed==NULL, theme==NULL)) {
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        return NULL;
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    }
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    flib_map newmap = {0};
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    newmap.mapgen = MAPGEN_REGULAR;
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    newmap.name = "+rnd+";
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    newmap.seed = (char*)seed;
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    newmap.theme = (char*)theme;
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    newmap.templateFilter = templateFilter;
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    return flib_map_copy(&newmap);
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}
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flib_map *flib_map_create_maze(const char *seed, const char *theme, int mazeSize) {
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    if(log_badargs_if2(seed==NULL, theme==NULL)) {
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        return NULL;
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    }
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    flib_map newmap = {0};
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    newmap.mapgen = MAPGEN_MAZE;
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    newmap.name = "+maze+";
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    newmap.seed = (char*)seed;
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    newmap.theme = (char*)theme;
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    newmap.mazeSize = mazeSize;
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    return flib_map_copy(&newmap);
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}
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flib_map *flib_map_create_named(const char *seed, const char *name) {
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    if(log_badargs_if2(seed==NULL, name==NULL)) {
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        return NULL;
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    }
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    flib_map newmap = {0};
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    newmap.mapgen = MAPGEN_NAMED;
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    newmap.name = (char*)name;
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    newmap.seed = (char*)seed;
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    return flib_map_copy(&newmap);
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}
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flib_map *flib_map_create_drawn(const char *seed, const char *theme, const uint8_t *drawData, size_t drawDataSize) {
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    if(log_badargs_if3(seed==NULL, theme==NULL, drawData==NULL)) {
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        return NULL;
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    }
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    flib_map newmap = {0};
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    newmap.mapgen = MAPGEN_DRAWN;
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    newmap.name = "+drawn+";
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    newmap.seed = (char*)seed;
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    newmap.theme = (char*)theme;
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    newmap.drawData = (uint8_t*) drawData;
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    newmap.drawDataSize = drawDataSize;
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    return flib_map_copy(&newmap);
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}
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flib_map *flib_map_copy(const flib_map *map) {
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    flib_map *result = NULL;
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    if(map) {
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        flib_map *newmap = flib_calloc(1, sizeof(flib_map));
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        if(newmap) {
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            newmap->mapgen = map->mapgen;
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            newmap->drawDataSize = map->drawDataSize;
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            newmap->drawData = flib_bufdupnull(map->drawData, map->drawDataSize);
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            newmap->mazeSize = map->mazeSize;
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            newmap->name = flib_strdupnull(map->name);
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            newmap->seed = flib_strdupnull(map->seed);
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            newmap->templateFilter = map->templateFilter;
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            newmap->theme = flib_strdupnull(map->theme);
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            if((newmap->drawData || !map->drawData) && (newmap->name || !map->name) && (newmap->seed || !map->seed) && (newmap->theme || !map->theme)) {
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                result = newmap;
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                newmap = NULL;
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            }
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        }
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        flib_map_destroy(newmap);
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    }
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    return result;
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}
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void flib_map_destroy(flib_map *map) {
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    if(map) {
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        free(map->seed);
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        free(map->drawData);
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        free(map->name);
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        free(map->theme);
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        free(map);
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    }
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}